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Release 4.11 arch/arm/nwfpe/softfloat.c

Directory: arch/arm/nwfpe
/*
===============================================================================

This C source file is part of the SoftFloat IEC/IEEE Floating-point
Arithmetic Package, Release 2.

Written by John R. Hauser.  This work was made possible in part by the
International Computer Science Institute, located at Suite 600, 1947 Center
Street, Berkeley, California 94704.  Funding was partially provided by the
National Science Foundation under grant MIP-9311980.  The original version
of this code was written as part of a project to build a fixed-point vector
processor in collaboration with the University of California at Berkeley,
overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
is available through the web page
http://www.jhauser.us/arithmetic/SoftFloat-2b/SoftFloat-source.txt

THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort
has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO
PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.

Derivative works are acceptable, even for commercial purposes, so long as
(1) they include prominent notice that the work is derivative, and (2) they
include prominent notice akin to these three paragraphs for those parts of
this code that are retained.

===============================================================================
*/

#include <asm/div64.h>

#include "fpa11.h"
//#include "milieu.h"
//#include "softfloat.h"

/*
-------------------------------------------------------------------------------
Primitive arithmetic functions, including multi-word arithmetic, and
division and square root approximations.  (Can be specialized to target if
desired.)
-------------------------------------------------------------------------------
*/
#include "softfloat-macros"

/*
-------------------------------------------------------------------------------
Functions and definitions to determine:  (1) whether tininess for underflow
is detected before or after rounding by default, (2) what (if anything)
happens when exceptions are raised, (3) how signaling NaNs are distinguished
from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs
are propagated from function inputs to output.  These details are target-
specific.
-------------------------------------------------------------------------------
*/
#include "softfloat-specialize"

/*
-------------------------------------------------------------------------------
Takes a 64-bit fixed-point value `absZ' with binary point between bits 6
and 7, and returns the properly rounded 32-bit integer corresponding to the
input.  If `zSign' is nonzero, the input is negated before being converted
to an integer.  Bit 63 of `absZ' must be zero.  Ordinarily, the fixed-point
input is simply rounded to an integer, with the inexact exception raised if
the input cannot be represented exactly as an integer.  If the fixed-point
input is too large, however, the invalid exception is raised and the largest
positive or negative integer is returned.
-------------------------------------------------------------------------------
*/

static int32 roundAndPackInt32( struct roundingData *roundData, flag zSign, bits64 absZ ) { int8 roundingMode; flag roundNearestEven; int8 roundIncrement, roundBits; int32 z; roundingMode = roundData->mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); roundIncrement = 0x40; if ( ! roundNearestEven ) { if ( roundingMode == float_round_to_zero ) { roundIncrement = 0; } else { roundIncrement = 0x7F; if ( zSign ) { if ( roundingMode == float_round_up ) roundIncrement = 0; } else { if ( roundingMode == float_round_down ) roundIncrement = 0; } } } roundBits = absZ & 0x7F; absZ = ( absZ + roundIncrement )>>7; absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); z = absZ; if ( zSign ) z = - z; if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) { roundData->exception |= float_flag_invalid; return zSign ? 0x80000000 : 0x7FFFFFFF; } if ( roundBits ) roundData->exception |= float_flag_inexact; return z; }

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/* ------------------------------------------------------------------------------- Returns the fraction bits of the single-precision floating-point value `a'. ------------------------------------------------------------------------------- */
INLINE bits32 extractFloat32Frac( float32 a ) { return a & 0x007FFFFF; }

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/* ------------------------------------------------------------------------------- Returns the exponent bits of the single-precision floating-point value `a'. ------------------------------------------------------------------------------- */
INLINE int16 extractFloat32Exp( float32 a ) { return ( a>>23 ) & 0xFF; }

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/* ------------------------------------------------------------------------------- Returns the sign bit of the single-precision floating-point value `a'. ------------------------------------------------------------------------------- */ #if 0 /* in softfloat.h */ INLINE flag extractFloat32Sign( float32 a ) { return a>>31; } #endif /* ------------------------------------------------------------------------------- Normalizes the subnormal single-precision floating-point value represented by the denormalized significand `aSig'. The normalized exponent and significand are stored at the locations pointed to by `zExpPtr' and `zSigPtr', respectively. ------------------------------------------------------------------------------- */
static void normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr ) { int8 shiftCount; shiftCount = countLeadingZeros32( aSig ) - 8; *zSigPtr = aSig<<shiftCount; *zExpPtr = 1 - shiftCount; }

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/* ------------------------------------------------------------------------------- Packs the sign `zSign', exponent `zExp', and significand `zSig' into a single-precision floating-point value, returning the result. After being shifted into the proper positions, the three fields are simply added together to form the result. This means that any integer portion of `zSig' will be added into the exponent. Since a properly normalized significand will have an integer portion equal to 1, the `zExp' input should be 1 less than the desired result exponent whenever `zSig' is a complete, normalized significand. ------------------------------------------------------------------------------- */
INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig ) { #if 0 float32 f; __asm__("@ packFloat32 \n\ mov %0, %1, asl #31 \n\ orr %0, %2, asl #23 \n\ orr %0, %3" : /* no outputs */ : "g" (f), "g" (zSign), "g" (zExp), "g" (zSig) : "cc"); return f; #else return ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig; #endif }

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/* ------------------------------------------------------------------------------- Takes an abstract floating-point value having sign `zSign', exponent `zExp', and significand `zSig', and returns the proper single-precision floating- point value corresponding to the abstract input. Ordinarily, the abstract value is simply rounded and packed into the single-precision format, with the inexact exception raised if the abstract input cannot be represented exactly. If the abstract value is too large, however, the overflow and inexact exceptions are raised and an infinity or maximal finite value is returned. If the abstract value is too small, the input value is rounded to a subnormal number, and the underflow and inexact exceptions are raised if the abstract input cannot be represented exactly as a subnormal single- precision floating-point number. The input significand `zSig' has its binary point between bits 30 and 29, which is 7 bits to the left of the usual location. This shifted significand must be normalized or smaller. If `zSig' is not normalized, `zExp' must be 0; in that case, the result returned is a subnormal number, and it must not require rounding. In the usual case that `zSig' is normalized, `zExp' must be 1 less than the ``true'' floating-point exponent. The handling of underflow and overflow follows the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
static float32 roundAndPackFloat32( struct roundingData *roundData, flag zSign, int16 zExp, bits32 zSig ) { int8 roundingMode; flag roundNearestEven; int8 roundIncrement, roundBits; flag isTiny; roundingMode = roundData->mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); roundIncrement = 0x40; if ( ! roundNearestEven ) { if ( roundingMode == float_round_to_zero ) { roundIncrement = 0; } else { roundIncrement = 0x7F; if ( zSign ) { if ( roundingMode == float_round_up ) roundIncrement = 0; } else { if ( roundingMode == float_round_down ) roundIncrement = 0; } } } roundBits = zSig & 0x7F; if ( 0xFD <= (bits16) zExp ) { if ( ( 0xFD < zExp ) || ( ( zExp == 0xFD ) && ( (sbits32) ( zSig + roundIncrement ) < 0 ) ) ) { roundData->exception |= float_flag_overflow | float_flag_inexact; return packFloat32( zSign, 0xFF, 0 ) - ( roundIncrement == 0 ); } if ( zExp < 0 ) { isTiny = ( float_detect_tininess == float_tininess_before_rounding ) || ( zExp < -1 ) || ( zSig + roundIncrement < 0x80000000 ); shift32RightJamming( zSig, - zExp, &zSig ); zExp = 0; roundBits = zSig & 0x7F; if ( isTiny && roundBits ) roundData->exception |= float_flag_underflow; } } if ( roundBits ) roundData->exception |= float_flag_inexact; zSig = ( zSig + roundIncrement )>>7; zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); if ( zSig == 0 ) zExp = 0; return packFloat32( zSign, zExp, zSig ); }

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/* ------------------------------------------------------------------------------- Takes an abstract floating-point value having sign `zSign', exponent `zExp', and significand `zSig', and returns the proper single-precision floating- point value corresponding to the abstract input. This routine is just like `roundAndPackFloat32' except that `zSig' does not have to be normalized in any way. In all cases, `zExp' must be 1 less than the ``true'' floating- point exponent. ------------------------------------------------------------------------------- */
static float32 normalizeRoundAndPackFloat32( struct roundingData *roundData, flag zSign, int16 zExp, bits32 zSig ) { int8 shiftCount; shiftCount = countLeadingZeros32( zSig ) - 1; return roundAndPackFloat32( roundData, zSign, zExp - shiftCount, zSig<<shiftCount ); }

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/* ------------------------------------------------------------------------------- Returns the fraction bits of the double-precision floating-point value `a'. ------------------------------------------------------------------------------- */
INLINE bits64 extractFloat64Frac( float64 a ) { return a & LIT64( 0x000FFFFFFFFFFFFF ); }

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/* ------------------------------------------------------------------------------- Returns the exponent bits of the double-precision floating-point value `a'. ------------------------------------------------------------------------------- */
INLINE int16 extractFloat64Exp( float64 a ) { return ( a>>52 ) & 0x7FF; }

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/* ------------------------------------------------------------------------------- Returns the sign bit of the double-precision floating-point value `a'. ------------------------------------------------------------------------------- */ #if 0 /* in softfloat.h */ INLINE flag extractFloat64Sign( float64 a ) { return a>>63; } #endif /* ------------------------------------------------------------------------------- Normalizes the subnormal double-precision floating-point value represented by the denormalized significand `aSig'. The normalized exponent and significand are stored at the locations pointed to by `zExpPtr' and `zSigPtr', respectively. ------------------------------------------------------------------------------- */
static void normalizeFloat64Subnormal( bits64 aSig, int16 *zExpPtr, bits64 *zSigPtr ) { int8 shiftCount; shiftCount = countLeadingZeros64( aSig ) - 11; *zSigPtr = aSig<<shiftCount; *zExpPtr = 1 - shiftCount; }

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/* ------------------------------------------------------------------------------- Packs the sign `zSign', exponent `zExp', and significand `zSig' into a double-precision floating-point value, returning the result. After being shifted into the proper positions, the three fields are simply added together to form the result. This means that any integer portion of `zSig' will be added into the exponent. Since a properly normalized significand will have an integer portion equal to 1, the `zExp' input should be 1 less than the desired result exponent whenever `zSig' is a complete, normalized significand. ------------------------------------------------------------------------------- */
INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig ) { return ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<52 ) + zSig; }

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/* ------------------------------------------------------------------------------- Takes an abstract floating-point value having sign `zSign', exponent `zExp', and significand `zSig', and returns the proper double-precision floating- point value corresponding to the abstract input. Ordinarily, the abstract value is simply rounded and packed into the double-precision format, with the inexact exception raised if the abstract input cannot be represented exactly. If the abstract value is too large, however, the overflow and inexact exceptions are raised and an infinity or maximal finite value is returned. If the abstract value is too small, the input value is rounded to a subnormal number, and the underflow and inexact exceptions are raised if the abstract input cannot be represented exactly as a subnormal double- precision floating-point number. The input significand `zSig' has its binary point between bits 62 and 61, which is 10 bits to the left of the usual location. This shifted significand must be normalized or smaller. If `zSig' is not normalized, `zExp' must be 0; in that case, the result returned is a subnormal number, and it must not require rounding. In the usual case that `zSig' is normalized, `zExp' must be 1 less than the ``true'' floating-point exponent. The handling of underflow and overflow follows the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
static float64 roundAndPackFloat64( struct roundingData *roundData, flag zSign, int16 zExp, bits64 zSig ) { int8 roundingMode; flag roundNearestEven; int16 roundIncrement, roundBits; flag isTiny; roundingMode = roundData->mode; roundNearestEven = ( roundingMode == float_round_nearest_even ); roundIncrement = 0x200; if ( ! roundNearestEven ) { if ( roundingMode == float_round_to_zero ) { roundIncrement = 0; } else { roundIncrement = 0x3FF; if ( zSign ) { if ( roundingMode == float_round_up ) roundIncrement = 0; } else { if ( roundingMode == float_round_down ) roundIncrement = 0; } } } roundBits = zSig & 0x3FF; if ( 0x7FD <= (bits16) zExp ) { if ( ( 0x7FD < zExp ) || ( ( zExp == 0x7FD ) && ( (sbits64) ( zSig + roundIncrement ) < 0 ) ) ) { //register int lr = __builtin_return_address(0); //printk("roundAndPackFloat64 called from 0x%08x\n",lr); roundData->exception |= float_flag_overflow | float_flag_inexact; return packFloat64( zSign, 0x7FF, 0 ) - ( roundIncrement == 0 ); } if ( zExp < 0 ) { isTiny = ( float_detect_tininess == float_tininess_before_rounding ) || ( zExp < -1 ) || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) ); shift64RightJamming( zSig, - zExp, &zSig ); zExp = 0; roundBits = zSig & 0x3FF; if ( isTiny && roundBits ) roundData->exception |= float_flag_underflow; } } if ( roundBits ) roundData->exception |= float_flag_inexact; zSig = ( zSig + roundIncrement )>>10; zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven ); if ( zSig == 0 ) zExp = 0; return packFloat64( zSign, zExp, zSig ); }

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/* ------------------------------------------------------------------------------- Takes an abstract floating-point value having sign `zSign', exponent `zExp', and significand `zSig', and returns the proper double-precision floating- point value corresponding to the abstract input. This routine is just like `roundAndPackFloat64' except that `zSig' does not have to be normalized in any way. In all cases, `zExp' must be 1 less than the ``true'' floating- point exponent. ------------------------------------------------------------------------------- */
static float64 normalizeRoundAndPackFloat64( struct roundingData *roundData, flag zSign, int16 zExp, bits64 zSig ) { int8 shiftCount; shiftCount = countLeadingZeros64( zSig ) - 1; return roundAndPackFloat64( roundData, zSign, zExp - shiftCount, zSig<<shiftCount ); }

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#ifdef FLOATX80 /* ------------------------------------------------------------------------------- Returns the fraction bits of the extended double-precision floating-point value `a'. ------------------------------------------------------------------------------- */
INLINE bits64 extractFloatx80Frac( floatx80 a ) { return a.low; }

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/* ------------------------------------------------------------------------------- Returns the exponent bits of the extended double-precision floating-point value `a'. ------------------------------------------------------------------------------- */
INLINE int32 extractFloatx80Exp( floatx80 a ) { return a.high & 0x7FFF; }

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/* ------------------------------------------------------------------------------- Returns the sign bit of the extended double-precision floating-point value `a'. ------------------------------------------------------------------------------- */
INLINE flag extractFloatx80Sign( floatx80 a ) { return a.high>>15; }

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/* ------------------------------------------------------------------------------- Normalizes the subnormal extended double-precision floating-point value represented by the denormalized significand `aSig'. The normalized exponent and significand are stored at the locations pointed to by `zExpPtr' and `zSigPtr', respectively. ------------------------------------------------------------------------------- */
static void normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr ) { int8 shiftCount; shiftCount = countLeadingZeros64( aSig ); *zSigPtr = aSig<<shiftCount; *zExpPtr = 1 - shiftCount; }

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/* ------------------------------------------------------------------------------- Packs the sign `zSign', exponent `zExp', and significand `zSig' into an extended double-precision floating-point value, returning the result. ------------------------------------------------------------------------------- */
INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig ) { floatx80 z; z.low = zSig; z.high = ( ( (bits16) zSign )<<15 ) + zExp; z.__padding = 0; return z; }

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/* ------------------------------------------------------------------------------- Takes an abstract floating-point value having sign `zSign', exponent `zExp', and extended significand formed by the concatenation of `zSig0' and `zSig1', and returns the proper extended double-precision floating-point value corresponding to the abstract input. Ordinarily, the abstract value is rounded and packed into the extended double-precision format, with the inexact exception raised if the abstract input cannot be represented exactly. If the abstract value is too large, however, the overflow and inexact exceptions are raised and an infinity or maximal finite value is returned. If the abstract value is too small, the input value is rounded to a subnormal number, and the underflow and inexact exceptions are raised if the abstract input cannot be represented exactly as a subnormal extended double-precision floating-point number. If `roundingPrecision' is 32 or 64, the result is rounded to the same number of bits as single or double precision, respectively. Otherwise, the result is rounded to the full precision of the extended double-precision format. The input significand must be normalized or smaller. If the input significand is not normalized, `zExp' must be 0; in that case, the result returned is a subnormal number, and it must not require rounding. The handling of underflow and overflow follows the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
static floatx80 roundAndPackFloatx80( struct roundingData *roundData, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 ) { int8 roundingMode, roundingPrecision; flag roundNearestEven, increment, isTiny; int64 roundIncrement, roundMask, roundBits; roundingMode = roundData->mode; roundingPrecision = roundData->precision; roundNearestEven = ( roundingMode == float_round_nearest_even ); if ( roundingPrecision == 80 ) goto precision80; if ( roundingPrecision == 64 ) { roundIncrement = LIT64( 0x0000000000000400 ); roundMask = LIT64( 0x00000000000007FF ); } else if ( roundingPrecision == 32 ) { roundIncrement = LIT64( 0x0000008000000000 ); roundMask = LIT64( 0x000000FFFFFFFFFF ); } else { goto precision80; } zSig0 |= ( zSig1 != 0 ); if ( ! roundNearestEven ) { if ( roundingMode == float_round_to_zero ) { roundIncrement = 0; } else { roundIncrement = roundMask; if ( zSign ) { if ( roundingMode == float_round_up ) roundIncrement = 0; } else { if ( roundingMode == float_round_down ) roundIncrement = 0; } } } roundBits = zSig0 & roundMask; if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { if ( ( 0x7FFE < zExp ) || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) ) ) { goto overflow; } if ( zExp <= 0 ) { isTiny = ( float_detect_tininess == float_tininess_before_rounding ) || ( zExp < 0 ) || ( zSig0 <= zSig0 + roundIncrement ); shift64RightJamming( zSig0, 1 - zExp, &zSig0 ); zExp = 0; roundBits = zSig0 & roundMask; if ( isTiny && roundBits ) roundData->exception |= float_flag_underflow; if ( roundBits ) roundData->exception |= float_flag_inexact; zSig0 += roundIncrement; if ( (sbits64) zSig0 < 0 ) zExp = 1; roundIncrement = roundMask + 1; if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { roundMask |= roundIncrement; } zSig0 &= ~ roundMask; return packFloatx80( zSign, zExp, zSig0 ); } } if ( roundBits ) roundData->exception |= float_flag_inexact; zSig0 += roundIncrement; if ( zSig0 < roundIncrement ) { ++zExp; zSig0 = LIT64( 0x8000000000000000 ); } roundIncrement = roundMask + 1; if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { roundMask |= roundIncrement; } zSig0 &= ~ roundMask; if ( zSig0 == 0 ) zExp = 0; return packFloatx80( zSign, zExp, zSig0 ); precision80: increment = ( (sbits64) zSig1 < 0 ); if ( ! roundNearestEven ) { if ( roundingMode == float_round_to_zero ) { increment = 0; } else { if ( zSign ) { increment = ( roundingMode == float_round_down ) && zSig1; } else { increment = ( roundingMode == float_round_up ) && zSig1; } } } if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { if ( ( 0x7FFE < zExp ) || ( ( zExp == 0x7FFE ) && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) ) && increment ) ) { roundMask = 0; overflow: roundData->exception |= float_flag_overflow | float_flag_inexact; if ( ( roundingMode == float_round_to_zero ) || ( zSign && ( roundingMode == float_round_up ) ) || ( ! zSign && ( roundingMode == float_round_down ) ) ) { return packFloatx80( zSign, 0x7FFE, ~ roundMask ); } return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( zExp <= 0 ) { isTiny = ( float_detect_tininess == float_tininess_before_rounding ) || ( zExp < 0 ) || ! increment || ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) ); shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 ); zExp = 0; if ( isTiny && zSig1 ) roundData->exception |= float_flag_underflow; if ( zSig1 ) roundData->exception |= float_flag_inexact; if ( roundNearestEven ) { increment = ( (sbits64) zSig1 < 0 ); } else { if ( zSign ) { increment = ( roundingMode == float_round_down ) && zSig1; } else { increment = ( roundingMode == float_round_up ) && zSig1; } } if ( increment ) { ++zSig0; zSig0 &= ~ ( ( zSig1 + zSig1 == 0 ) & roundNearestEven ); if ( (sbits64) zSig0 < 0 ) zExp = 1; } return packFloatx80( zSign, zExp, zSig0 ); } } if ( zSig1 ) roundData->exception |= float_flag_inexact; if ( increment ) { ++zSig0; if ( zSig0 == 0 ) { ++zExp; zSig0 = LIT64( 0x8000000000000000 ); } else { zSig0 &= ~ ( ( zSig1 + zSig1 == 0 ) & roundNearestEven ); } } else { if ( zSig0 == 0 ) zExp = 0; } return packFloatx80( zSign, zExp, zSig0 ); }

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/* ------------------------------------------------------------------------------- Takes an abstract floating-point value having sign `zSign', exponent `zExp', and significand formed by the concatenation of `zSig0' and `zSig1', and returns the proper extended double-precision floating-point value corresponding to the abstract input. This routine is just like `roundAndPackFloatx80' except that the input significand does not have to be normalized. ------------------------------------------------------------------------------- */
static floatx80 normalizeRoundAndPackFloatx80( struct roundingData *roundData, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 ) { int8 shiftCount; if ( zSig0 == 0 ) { zSig0 = zSig1; zSig1 = 0; zExp -= 64; } shiftCount = countLeadingZeros64( zSig0 ); shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 ); zExp -= shiftCount; return roundAndPackFloatx80( roundData, zSign, zExp, zSig0, zSig1 ); }

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#endif /* ------------------------------------------------------------------------------- Returns the result of converting the 32-bit two's complement integer `a' to the single-precision floating-point format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float32 int32_to_float32(struct roundingData *roundData, int32 a) { flag zSign; if ( a == 0 ) return 0; if ( a == 0x80000000 ) return packFloat32( 1, 0x9E, 0 ); zSign = ( a < 0 ); return normalizeRoundAndPackFloat32( roundData, zSign, 0x9C, zSign ? - a : a ); }

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/* ------------------------------------------------------------------------------- Returns the result of converting the 32-bit two's complement integer `a' to the double-precision floating-point format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float64 int32_to_float64( int32 a ) { flag aSign; uint32 absA; int8 shiftCount; bits64 zSig; if ( a == 0 ) return 0; aSign = ( a < 0 ); absA = aSign ? - a : a; shiftCount = countLeadingZeros32( absA ) + 21; zSig = absA; return packFloat64( aSign, 0x432 - shiftCount, zSig<<shiftCount ); }

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#ifdef FLOATX80 /* ------------------------------------------------------------------------------- Returns the result of converting the 32-bit two's complement integer `a' to the extended double-precision floating-point format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
floatx80 int32_to_floatx80( int32 a ) { flag zSign; uint32 absA; int8 shiftCount; bits64 zSig; if ( a == 0 ) return packFloatx80( 0, 0, 0 ); zSign = ( a < 0 ); absA = zSign ? - a : a; shiftCount = countLeadingZeros32( absA ) + 32; zSig = absA; return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount ); }

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Russell King6682.50%150.00%
Linus Torvalds (pre-git)1417.50%150.00%
Total80100.00%2100.00%

#endif /* ------------------------------------------------------------------------------- Returns the result of converting the single-precision floating-point value `a' to the 32-bit two's complement integer format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic---which means in particular that the conversion is rounded according to the current rounding mode. If `a' is a NaN, the largest positive integer is returned. Otherwise, if the conversion overflows, the largest integer with the same sign as `a' is returned. ------------------------------------------------------------------------------- */
int32 float32_to_int32( struct roundingData *roundData, float32 a ) { flag aSign; int16 aExp, shiftCount; bits32 aSig; bits64 zSig; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); aSign = extractFloat32Sign( a ); if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; if ( aExp ) aSig |= 0x00800000; shiftCount = 0xAF - aExp; zSig = aSig; zSig <<= 32; if ( 0 < shiftCount ) shift64RightJamming( zSig, shiftCount, &zSig ); return roundAndPackInt32( roundData, aSign, zSig ); }

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Russell King6357.27%133.33%
Linus Torvalds (pre-git)4036.36%133.33%
Richard Purdie76.36%133.33%
Total110100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of converting the single-precision floating-point value `a' to the 32-bit two's complement integer format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic, except that the conversion is always rounded toward zero. If `a' is a NaN, the largest positive integer is returned. Otherwise, if the conversion overflows, the largest integer with the same sign as `a' is returned. ------------------------------------------------------------------------------- */
int32 float32_to_int32_round_to_zero( float32 a ) { flag aSign; int16 aExp, shiftCount; bits32 aSig; int32 z; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); aSign = extractFloat32Sign( a ); shiftCount = aExp - 0x9E; if ( 0 <= shiftCount ) { if ( a == 0xCF000000 ) return 0x80000000; float_raise( float_flag_invalid ); if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF; return 0x80000000; } else if ( aExp <= 0x7E ) { if ( aExp | aSig ) float_raise( float_flag_inexact ); return 0; } aSig = ( aSig | 0x00800000 )<<8; z = aSig>>( - shiftCount ); if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) { float_raise( float_flag_inexact ); } return aSign ? - z : z; }

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PersonTokensPropCommitsCommitProp
Russell King10865.85%133.33%
Linus Torvalds (pre-git)5030.49%133.33%
Richard Purdie63.66%133.33%
Total164100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of converting the single-precision floating-point value `a' to the double-precision floating-point format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float64 float32_to_float64( float32 a ) { flag aSign; int16 aExp; bits32 aSig; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); aSign = extractFloat32Sign( a ); if ( aExp == 0xFF ) { if ( aSig ) return commonNaNToFloat64( float32ToCommonNaN( a ) ); return packFloat64( aSign, 0x7FF, 0 ); } if ( aExp == 0 ) { if ( aSig == 0 ) return packFloat64( aSign, 0, 0 ); normalizeFloat32Subnormal( aSig, &aExp, &aSig ); --aExp; } return packFloat64( aSign, aExp + 0x380, ( (bits64) aSig )<<29 ); }

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Russell King8567.46%150.00%
Linus Torvalds (pre-git)4132.54%150.00%
Total126100.00%2100.00%

#ifdef FLOATX80 /* ------------------------------------------------------------------------------- Returns the result of converting the single-precision floating-point value `a' to the extended double-precision floating-point format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
floatx80 float32_to_floatx80( float32 a ) { flag aSign; int16 aExp; bits32 aSig; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); aSign = extractFloat32Sign( a ); if ( aExp == 0xFF ) { if ( aSig ) return commonNaNToFloatx80( float32ToCommonNaN( a ) ); return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( aExp == 0 ) { if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 ); normalizeFloat32Subnormal( aSig, &aExp, &aSig ); } aSig |= 0x00800000; return packFloatx80( aSign, aExp + 0x3F80, ( (bits64) aSig )<<40 ); }

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Russell King7356.15%150.00%
Linus Torvalds (pre-git)5743.85%150.00%
Total130100.00%2100.00%

#endif /* ------------------------------------------------------------------------------- Rounds the single-precision floating-point value `a' to an integer, and returns the result as a single-precision floating-point value. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float32 float32_round_to_int( struct roundingData *roundData, float32 a ) { flag aSign; int16 aExp; bits32 lastBitMask, roundBitsMask; int8 roundingMode; float32 z; aExp = extractFloat32Exp( a ); if ( 0x96 <= aExp ) { if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) { return propagateFloat32NaN( a, a ); } return a; } roundingMode = roundData->mode; if ( aExp <= 0x7E ) { if ( (bits32) ( a<<1 ) == 0 ) return a; roundData->exception |= float_flag_inexact; aSign = extractFloat32Sign( a ); switch ( roundingMode ) { case float_round_nearest_even: if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) { return packFloat32( aSign, 0x7F, 0 ); } break; case float_round_down: return aSign ? 0xBF800000 : 0; case float_round_up: return aSign ? 0x80000000 : 0x3F800000; } return packFloat32( aSign, 0, 0 ); } lastBitMask = 1; lastBitMask <<= 0x96 - aExp; roundBitsMask = lastBitMask - 1; z = a; if ( roundingMode == float_round_nearest_even ) { z += lastBitMask>>1; if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; } else if ( roundingMode != float_round_to_zero ) { if ( extractFloat32Sign( z ) ^ ( roundingMode == float_round_up ) ) { z += roundBitsMask; } } z &= ~ roundBitsMask; if ( z != a ) roundData->exception |= float_flag_inexact; return z; }

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Russell King17061.59%133.33%
Linus Torvalds (pre-git)8831.88%133.33%
Richard Purdie186.52%133.33%
Total276100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of adding the absolute values of the single-precision floating-point values `a' and `b'. If `zSign' is true, the sum is negated before being returned. `zSign' is ignored if the result is a NaN. The addition is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
static float32 addFloat32Sigs( struct roundingData *roundData, float32 a, float32 b, flag zSign ) { int16 aExp, bExp, zExp; bits32 aSig, bSig, zSig; int16 expDiff; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); bSig = extractFloat32Frac( b ); bExp = extractFloat32Exp( b ); expDiff = aExp - bExp; aSig <<= 6; bSig <<= 6; if ( 0 < expDiff ) { if ( aExp == 0xFF ) { if ( aSig ) return propagateFloat32NaN( a, b ); return a; } if ( bExp == 0 ) { --expDiff; } else { bSig |= 0x20000000; } shift32RightJamming( bSig, expDiff, &bSig ); zExp = aExp; } else if ( expDiff < 0 ) { if ( bExp == 0xFF ) { if ( bSig ) return propagateFloat32NaN( a, b ); return packFloat32( zSign, 0xFF, 0 ); } if ( aExp == 0 ) { ++expDiff; } else { aSig |= 0x20000000; } shift32RightJamming( aSig, - expDiff, &aSig ); zExp = bExp; } else { if ( aExp == 0xFF ) { if ( aSig | bSig ) return propagateFloat32NaN( a, b ); return a; } if ( aExp == 0 ) return packFloat32( zSign, 0, ( aSig + bSig )>>6 ); zSig = 0x40000000 + aSig + bSig; zExp = aExp; goto roundAndPack; } aSig |= 0x20000000; zSig = ( aSig + bSig )<<1; --zExp; if ( (sbits32) zSig < 0 ) { zSig = aSig + bSig; ++zExp; } roundAndPack: return roundAndPackFloat32( roundData, zSign, zExp, zSig ); }

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Russell King17352.42%133.33%
Linus Torvalds (pre-git)15045.45%133.33%
Richard Purdie72.12%133.33%
Total330100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of subtracting the absolute values of the single- precision floating-point values `a' and `b'. If `zSign' is true, the difference is negated before being returned. `zSign' is ignored if the result is a NaN. The subtraction is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
static float32 subFloat32Sigs( struct roundingData *roundData, float32 a, float32 b, flag zSign ) { int16 aExp, bExp, zExp; bits32 aSig, bSig, zSig; int16 expDiff; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); bSig = extractFloat32Frac( b ); bExp = extractFloat32Exp( b ); expDiff = aExp - bExp; aSig <<= 7; bSig <<= 7; if ( 0 < expDiff ) goto aExpBigger; if ( expDiff < 0 ) goto bExpBigger; if ( aExp == 0xFF ) { if ( aSig | bSig ) return propagateFloat32NaN( a, b ); roundData->exception |= float_flag_invalid; return float32_default_nan; } if ( aExp == 0 ) { aExp = 1; bExp = 1; } if ( bSig < aSig ) goto aBigger; if ( aSig < bSig ) goto bBigger; return packFloat32( roundData->mode == float_round_down, 0, 0 ); bExpBigger: if ( bExp == 0xFF ) { if ( bSig ) return propagateFloat32NaN( a, b ); return packFloat32( zSign ^ 1, 0xFF, 0 ); } if ( aExp == 0 ) { ++expDiff; } else { aSig |= 0x40000000; } shift32RightJamming( aSig, - expDiff, &aSig ); bSig |= 0x40000000; bBigger: zSig = bSig - aSig; zExp = bExp; zSign ^= 1; goto normalizeRoundAndPack; aExpBigger: if ( aExp == 0xFF ) { if ( aSig ) return propagateFloat32NaN( a, b ); return a; } if ( bExp == 0 ) { --expDiff; } else { bSig |= 0x40000000; } shift32RightJamming( bSig, expDiff, &bSig ); aSig |= 0x40000000; aBigger: zSig = aSig - bSig; zExp = aExp; normalizeRoundAndPack: --zExp; return normalizeRoundAndPackFloat32( roundData, zSign, zExp, zSig ); }

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Russell King22965.80%133.33%
Linus Torvalds (pre-git)10530.17%133.33%
Richard Purdie144.02%133.33%
Total348100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of adding the single-precision floating-point values `a' and `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float32 float32_add( struct roundingData *roundData, float32 a, float32 b ) { flag aSign, bSign; aSign = extractFloat32Sign( a ); bSign = extractFloat32Sign( b ); if ( aSign == bSign ) { return addFloat32Sigs( roundData, a, b, aSign ); } else { return subFloat32Sigs( roundData, a, b, aSign ); } }

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Russell King5172.86%133.33%
Linus Torvalds (pre-git)1014.29%133.33%
Richard Purdie912.86%133.33%
Total70100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of subtracting the single-precision floating-point values `a' and `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float32 float32_sub( struct roundingData *roundData, float32 a, float32 b ) { flag aSign, bSign; aSign = extractFloat32Sign( a ); bSign = extractFloat32Sign( b ); if ( aSign == bSign ) { return subFloat32Sigs( roundData, a, b, aSign ); } else { return addFloat32Sigs( roundData, a, b, aSign ); } }

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Russell King6187.14%150.00%
Richard Purdie912.86%150.00%
Total70100.00%2100.00%

/* ------------------------------------------------------------------------------- Returns the result of multiplying the single-precision floating-point values `a' and `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float32 float32_mul( struct roundingData *roundData, float32 a, float32 b ) { flag aSign, bSign, zSign; int16 aExp, bExp, zExp; bits32 aSig, bSig; bits64 zSig64; bits32 zSig; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); aSign = extractFloat32Sign( a ); bSig = extractFloat32Frac( b ); bExp = extractFloat32Exp( b ); bSign = extractFloat32Sign( b ); zSign = aSign ^ bSign; if ( aExp == 0xFF ) { if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) { return propagateFloat32NaN( a, b ); } if ( ( bExp | bSig ) == 0 ) { roundData->exception |= float_flag_invalid; return float32_default_nan; } return packFloat32( zSign, 0xFF, 0 ); } if ( bExp == 0xFF ) { if ( bSig ) return propagateFloat32NaN( a, b ); if ( ( aExp | aSig ) == 0 ) { roundData->exception |= float_flag_invalid; return float32_default_nan; } return packFloat32( zSign, 0xFF, 0 ); } if ( aExp == 0 ) { if ( aSig == 0 ) return packFloat32( zSign, 0, 0 ); normalizeFloat32Subnormal( aSig, &aExp, &aSig ); } if ( bExp == 0 ) { if ( bSig == 0 ) return packFloat32( zSign, 0, 0 ); normalizeFloat32Subnormal( bSig, &bExp, &bSig ); } zExp = aExp + bExp - 0x7F; aSig = ( aSig | 0x00800000 )<<7; bSig = ( bSig | 0x00800000 )<<8; shift64RightJamming( ( (bits64) aSig ) * bSig, 32, &zSig64 ); zSig = zSig64; if ( 0 <= (sbits32) ( zSig<<1 ) ) { zSig <<= 1; --zExp; } return roundAndPackFloat32( roundData, zSign, zExp, zSig ); }

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Linus Torvalds (pre-git)17448.88%133.33%
Russell King16746.91%133.33%
Richard Purdie154.21%133.33%
Total356100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of dividing the single-precision floating-point value `a' by the corresponding value `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float32 float32_div( struct roundingData *roundData, float32 a, float32 b ) { flag aSign, bSign, zSign; int16 aExp, bExp, zExp; bits32 aSig, bSig, zSig; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); aSign = extractFloat32Sign( a ); bSig = extractFloat32Frac( b ); bExp = extractFloat32Exp( b ); bSign = extractFloat32Sign( b ); zSign = aSign ^ bSign; if ( aExp == 0xFF ) { if ( aSig ) return propagateFloat32NaN( a, b ); if ( bExp == 0xFF ) { if ( bSig ) return propagateFloat32NaN( a, b ); roundData->exception |= float_flag_invalid; return float32_default_nan; } return packFloat32( zSign, 0xFF, 0 ); } if ( bExp == 0xFF ) { if ( bSig ) return propagateFloat32NaN( a, b ); return packFloat32( zSign, 0, 0 ); } if ( bExp == 0 ) { if ( bSig == 0 ) { if ( ( aExp | aSig ) == 0 ) { roundData->exception |= float_flag_invalid; return float32_default_nan; } roundData->exception |= float_flag_divbyzero; return packFloat32( zSign, 0xFF, 0 ); } normalizeFloat32Subnormal( bSig, &bExp, &bSig ); } if ( aExp == 0 ) { if ( aSig == 0 ) return packFloat32( zSign, 0, 0 ); normalizeFloat32Subnormal( aSig, &aExp, &aSig ); } zExp = aExp - bExp + 0x7D; aSig = ( aSig | 0x00800000 )<<7; bSig = ( bSig | 0x00800000 )<<8; if ( bSig <= ( aSig + aSig ) ) { aSig >>= 1; ++zExp; } { bits64 tmp = ( (bits64) aSig )<<32; do_div( tmp, bSig ); zSig = tmp; } if ( ( zSig & 0x3F ) == 0 ) { zSig |= ( ( (bits64) bSig ) * zSig != ( (bits64) aSig )<<32 ); } return roundAndPackFloat32( roundData, zSign, zExp, zSig ); }

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Linus Torvalds (pre-git)18647.57%125.00%
Russell King17143.73%125.00%
Richard Purdie194.86%125.00%
Nico Pitre153.84%125.00%
Total391100.00%4100.00%

/* ------------------------------------------------------------------------------- Returns the remainder of the single-precision floating-point value `a' with respect to the corresponding value `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float32 float32_rem( struct roundingData *roundData, float32 a, float32 b ) { flag aSign, bSign, zSign; int16 aExp, bExp, expDiff; bits32 aSig, bSig; bits32 q; bits64 aSig64, bSig64, q64; bits32 alternateASig; sbits32 sigMean; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); aSign = extractFloat32Sign( a ); bSig = extractFloat32Frac( b ); bExp = extractFloat32Exp( b ); bSign = extractFloat32Sign( b ); if ( aExp == 0xFF ) { if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) { return propagateFloat32NaN( a, b ); } roundData->exception |= float_flag_invalid; return float32_default_nan; } if ( bExp == 0xFF ) { if ( bSig ) return propagateFloat32NaN( a, b ); return a; } if ( bExp == 0 ) { if ( bSig == 0 ) { roundData->exception |= float_flag_invalid; return float32_default_nan; } normalizeFloat32Subnormal( bSig, &bExp, &bSig ); } if ( aExp == 0 ) { if ( aSig == 0 ) return a; normalizeFloat32Subnormal( aSig, &aExp, &aSig ); } expDiff = aExp - bExp; aSig |= 0x00800000; bSig |= 0x00800000; if ( expDiff < 32 ) { aSig <<= 8; bSig <<= 8; if ( expDiff < 0 ) { if ( expDiff < -1 ) return a; aSig >>= 1; } q = ( bSig <= aSig ); if ( q ) aSig -= bSig; if ( 0 < expDiff ) { bits64 tmp = ( (bits64) aSig )<<32; do_div( tmp, bSig ); q = tmp; q >>= 32 - expDiff; bSig >>= 2; aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q; } else { aSig >>= 2; bSig >>= 2; } } else { if ( bSig <= aSig ) aSig -= bSig; aSig64 = ( (bits64) aSig )<<40; bSig64 = ( (bits64) bSig )<<40; expDiff -= 64; while ( 0 < expDiff ) { q64 = estimateDiv128To64( aSig64, 0, bSig64 ); q64 = ( 2 < q64 ) ? q64 - 2 : 0; aSig64 = - ( ( bSig * q64 )<<38 ); expDiff -= 62; } expDiff += 64; q64 = estimateDiv128To64( aSig64, 0, bSig64 ); q64 = ( 2 < q64 ) ? q64 - 2 : 0; q = q64>>( 64 - expDiff ); bSig <<= 6; aSig = ( ( aSig64>>33 )<<( expDiff - 1 ) ) - bSig * q; } do { alternateASig = aSig; ++q; aSig -= bSig; } while ( 0 <= (sbits32) aSig ); sigMean = aSig + alternateASig; if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) { aSig = alternateASig; } zSign = ( (sbits32) aSig < 0 ); if ( zSign ) aSig = - aSig; return normalizeRoundAndPackFloat32( roundData, aSign ^ zSign, bExp, aSig ); }

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Russell King29849.26%125.00%
Linus Torvalds (pre-git)27946.12%125.00%
Richard Purdie152.48%125.00%
Nico Pitre132.15%125.00%
Total605100.00%4100.00%

/* ------------------------------------------------------------------------------- Returns the square root of the single-precision floating-point value `a'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float32 float32_sqrt( struct roundingData *roundData, float32 a ) { flag aSign; int16 aExp, zExp; bits32 aSig, zSig; bits64 rem, term; aSig = extractFloat32Frac( a ); aExp = extractFloat32Exp( a ); aSign = extractFloat32Sign( a ); if ( aExp == 0xFF ) { if ( aSig ) return propagateFloat32NaN( a, 0 ); if ( ! aSign ) return a; roundData->exception |= float_flag_invalid; return float32_default_nan; } if ( aSign ) { if ( ( aExp | aSig ) == 0 ) return a; roundData->exception |= float_flag_invalid; return float32_default_nan; } if ( aExp == 0 ) { if ( aSig == 0 ) return 0; normalizeFloat32Subnormal( aSig, &aExp, &aSig ); } zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E; aSig = ( aSig | 0x00800000 )<<8; zSig = estimateSqrt32( aExp, aSig ) + 2; if ( ( zSig & 0x7F ) <= 5 ) { if ( zSig < 2 ) { zSig = 0xFFFFFFFF; } else { aSig >>= aExp & 1; term = ( (bits64) zSig ) * zSig; rem = ( ( (bits64) aSig )<<32 ) - term; while ( (sbits64) rem < 0 ) { --zSig; rem += ( ( (bits64) zSig )<<1 ) | 1; } zSig |= ( rem != 0 ); } } shift32RightJamming( zSig, 1, &zSig ); return roundAndPackFloat32( roundData, 0, zExp, zSig ); }

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Linus Torvalds (pre-git)14849.66%133.33%
Russell King13545.30%133.33%
Richard Purdie155.03%133.33%
Total298100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the single-precision floating-point value `a' is equal to the corresponding value `b', and 0 otherwise. The comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float32_eq( float32 a, float32 b ) { if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) ) { if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) { float_raise( float_flag_invalid ); } return 0; } return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 ); }

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Russell King7176.34%150.00%
Linus Torvalds (pre-git)2223.66%150.00%
Total93100.00%2100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the single-precision floating-point value `a' is less than or equal to the corresponding value `b', and 0 otherwise. The comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float32_le( float32 a, float32 b ) { flag aSign, bSign; if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) ) { float_raise( float_flag_invalid ); return 0; } aSign = extractFloat32Sign( a ); bSign = extractFloat32Sign( b ); if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); return ( a == b ) || ( aSign ^ ( a < b ) ); }

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Russell King7664.96%150.00%
Linus Torvalds (pre-git)4135.04%150.00%
Total117100.00%2100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the single-precision floating-point value `a' is less than the corresponding value `b', and 0 otherwise. The comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float32_lt( float32 a, float32 b ) { flag aSign, bSign; if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) ) { float_raise( float_flag_invalid ); return 0; } aSign = extractFloat32Sign( a ); bSign = extractFloat32Sign( b ); if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); return ( a != b ) && ( aSign ^ ( a < b ) ); }

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Russell King7967.52%150.00%
Linus Torvalds (pre-git)3832.48%150.00%
Total117100.00%2100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the single-precision floating-point value `a' is equal to the corresponding value `b', and 0 otherwise. The invalid exception is raised if either operand is a NaN. Otherwise, the comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float32_eq_signaling( float32 a, float32 b ) { if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) ) { float_raise( float_flag_invalid ); return 0; } return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 ); }

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Linus Torvalds (pre-git)6987.34%150.00%
Russell King1012.66%150.00%
Total79100.00%2100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the single-precision floating-point value `a' is less than or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an exception. Otherwise, the comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float32_le_quiet( float32 a, float32 b ) { flag aSign, bSign; //int16 aExp, bExp; if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) ) { /* Do nothing, even if NaN as we're quiet */ return 0; } aSign = extractFloat32Sign( a ); bSign = extractFloat32Sign( b ); if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); return ( a == b ) || ( aSign ^ ( a < b ) ); }

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Linus Torvalds (pre-git)10087.72%133.33%
Russell King1311.40%133.33%
Richard Purdie10.88%133.33%
Total114100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the single-precision floating-point value `a' is less than the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an exception. Otherwise, the comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float32_lt_quiet( float32 a, float32 b ) { flag aSign, bSign; if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) ) { /* Do nothing, even if NaN as we're quiet */ return 0; } aSign = extractFloat32Sign( a ); bSign = extractFloat32Sign( b ); if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); return ( a != b ) && ( aSign ^ ( a < b ) ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)10088.50%133.33%
Russell King1210.62%133.33%
Richard Purdie10.88%133.33%
Total113100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of converting the double-precision floating-point value `a' to the 32-bit two's complement integer format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic---which means in particular that the conversion is rounded according to the current rounding mode. If `a' is a NaN, the largest positive integer is returned. Otherwise, if the conversion overflows, the largest integer with the same sign as `a' is returned. ------------------------------------------------------------------------------- */
int32 float64_to_int32( struct roundingData *roundData, float64 a ) { flag aSign; int16 aExp, shiftCount; bits64 aSig; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); aSign = extractFloat64Sign( a ); if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; if ( aExp ) aSig |= LIT64( 0x0010000000000000 ); shiftCount = 0x42C - aExp; if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig ); return roundAndPackInt32( roundData, aSign, aSig ); }

Contributors

PersonTokensPropCommitsCommitProp
Russell King5452.94%133.33%
Linus Torvalds (pre-git)4140.20%133.33%
Richard Purdie76.86%133.33%
Total102100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of converting the double-precision floating-point value `a' to the 32-bit two's complement integer format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic, except that the conversion is always rounded toward zero. If `a' is a NaN, the largest positive integer is returned. Otherwise, if the conversion overflows, the largest integer with the same sign as `a' is returned. ------------------------------------------------------------------------------- */
int32 float64_to_int32_round_to_zero( float64 a ) { flag aSign; int16 aExp, shiftCount; bits64 aSig, savedASig; int32 z; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); aSign = extractFloat64Sign( a ); shiftCount = 0x433 - aExp; if ( shiftCount < 21 ) { if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; goto invalid; } else if ( 52 < shiftCount ) { if ( aExp || aSig ) float_raise( float_flag_inexact ); return 0; } aSig |= LIT64( 0x0010000000000000 ); savedASig = aSig; aSig >>= shiftCount; z = aSig; if ( aSign ) z = - z; if ( ( z < 0 ) ^ aSign ) { invalid: float_raise( float_flag_invalid ); return aSign ? 0x80000000 : 0x7FFFFFFF; } if ( ( aSig<<shiftCount ) != savedASig ) { float_raise( float_flag_inexact ); } return z; }

Contributors

PersonTokensPropCommitsCommitProp
Russell King11465.90%133.33%
Linus Torvalds (pre-git)5028.90%133.33%
Richard Purdie95.20%133.33%
Total173100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of converting the double-precision floating-point value `a' to the 32-bit two's complement unsigned integer format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic---which means in particular that the conversion is rounded according to the current rounding mode. If `a' is a NaN, the largest positive integer is returned. Otherwise, if the conversion overflows, the largest positive integer is returned. ------------------------------------------------------------------------------- */
int32 float64_to_uint32( struct roundingData *roundData, float64 a ) { flag aSign; int16 aExp, shiftCount; bits64 aSig; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); aSign = 0; //extractFloat64Sign( a ); //if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; if ( aExp ) aSig |= LIT64( 0x0010000000000000 ); shiftCount = 0x42C - aExp; if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig ); return roundAndPackInt32( roundData, aSign, aSig ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)6473.56%133.33%
Russell King1618.39%133.33%
Richard Purdie78.05%133.33%
Total87100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of converting the double-precision floating-point value `a' to the 32-bit two's complement integer format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic, except that the conversion is always rounded toward zero. If `a' is a NaN, the largest positive integer is returned. Otherwise, if the conversion overflows, the largest positive integer is returned. ------------------------------------------------------------------------------- */
int32 float64_to_uint32_round_to_zero( float64 a ) { flag aSign; int16 aExp, shiftCount; bits64 aSig, savedASig; int32 z; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); aSign = extractFloat64Sign( a ); shiftCount = 0x433 - aExp; if ( shiftCount < 21 ) { if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; goto invalid; } else if ( 52 < shiftCount ) { if ( aExp || aSig ) float_raise( float_flag_inexact ); return 0; } aSig |= LIT64( 0x0010000000000000 ); savedASig = aSig; aSig >>= shiftCount; z = aSig; if ( aSign ) z = - z; if ( ( z < 0 ) ^ aSign ) { invalid: float_raise( float_flag_invalid ); return aSign ? 0x80000000 : 0x7FFFFFFF; } if ( ( aSig<<shiftCount ) != savedASig ) { float_raise( float_flag_inexact ); } return z; }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)14784.97%133.33%
Russell King179.83%133.33%
Richard Purdie95.20%133.33%
Total173100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of converting the double-precision floating-point value `a' to the single-precision floating-point format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float32 float64_to_float32( struct roundingData *roundData, float64 a ) { flag aSign; int16 aExp; bits64 aSig; bits32 zSig; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); aSign = extractFloat64Sign( a ); if ( aExp == 0x7FF ) { if ( aSig ) return commonNaNToFloat32( float64ToCommonNaN( a ) ); return packFloat32( aSign, 0xFF, 0 ); } shift64RightJamming( aSig, 22, &aSig ); zSig = aSig; if ( aExp || zSig ) { zSig |= 0x40000000; aExp -= 0x381; } return roundAndPackFloat32( roundData, aSign, aExp, zSig ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)8672.27%133.33%
Russell King2621.85%133.33%
Richard Purdie75.88%133.33%
Total119100.00%3100.00%

#ifdef FLOATX80 /* ------------------------------------------------------------------------------- Returns the result of converting the double-precision floating-point value `a' to the extended double-precision floating-point format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
floatx80 float64_to_floatx80( float64 a ) { flag aSign; int16 aExp; bits64 aSig; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); aSign = extractFloat64Sign( a ); if ( aExp == 0x7FF ) { if ( aSig ) return commonNaNToFloatx80( float64ToCommonNaN( a ) ); return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( aExp == 0 ) { if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 ); normalizeFloat64Subnormal( aSig, &aExp, &aSig ); } return packFloatx80( aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)6450.00%150.00%
Russell King6450.00%150.00%
Total128100.00%2100.00%

#endif /* ------------------------------------------------------------------------------- Rounds the double-precision floating-point value `a' to an integer, and returns the result as a double-precision floating-point value. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float64 float64_round_to_int( struct roundingData *roundData, float64 a ) { flag aSign; int16 aExp; bits64 lastBitMask, roundBitsMask; int8 roundingMode; float64 z; aExp = extractFloat64Exp( a ); if ( 0x433 <= aExp ) { if ( ( aExp == 0x7FF ) && extractFloat64Frac( a ) ) { return propagateFloat64NaN( a, a ); } return a; } if ( aExp <= 0x3FE ) { if ( (bits64) ( a<<1 ) == 0 ) return a; roundData->exception |= float_flag_inexact; aSign = extractFloat64Sign( a ); switch ( roundData->mode ) { case float_round_nearest_even: if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) { return packFloat64( aSign, 0x3FF, 0 ); } break; case float_round_down: return aSign ? LIT64( 0xBFF0000000000000 ) : 0; case float_round_up: return aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 ); } return packFloat64( aSign, 0, 0 ); } lastBitMask = 1; lastBitMask <<= 0x433 - aExp; roundBitsMask = lastBitMask - 1; z = a; roundingMode = roundData->mode; if ( roundingMode == float_round_nearest_even ) { z += lastBitMask>>1; if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; } else if ( roundingMode != float_round_to_zero ) { if ( extractFloat64Sign( z ) ^ ( roundingMode == float_round_up ) ) { z += roundBitsMask; } } z &= ~ roundBitsMask; if ( z != a ) roundData->exception |= float_flag_inexact; return z; }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)24585.37%133.33%
Russell King258.71%133.33%
Richard Purdie175.92%133.33%
Total287100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of adding the absolute values of the double-precision floating-point values `a' and `b'. If `zSign' is true, the sum is negated before being returned. `zSign' is ignored if the result is a NaN. The addition is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
static float64 addFloat64Sigs( struct roundingData *roundData, float64 a, float64 b, flag zSign ) { int16 aExp, bExp, zExp; bits64 aSig, bSig, zSig; int16 expDiff; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); bSig = extractFloat64Frac( b ); bExp = extractFloat64Exp( b ); expDiff = aExp - bExp; aSig <<= 9; bSig <<= 9; if ( 0 < expDiff ) { if ( aExp == 0x7FF ) { if ( aSig ) return propagateFloat64NaN( a, b ); return a; } if ( bExp == 0 ) { --expDiff; } else { bSig |= LIT64( 0x2000000000000000 ); } shift64RightJamming( bSig, expDiff, &bSig ); zExp = aExp; } else if ( expDiff < 0 ) { if ( bExp == 0x7FF ) { if ( bSig ) return propagateFloat64NaN( a, b ); return packFloat64( zSign, 0x7FF, 0 ); } if ( aExp == 0 ) { ++expDiff; } else { aSig |= LIT64( 0x2000000000000000 ); } shift64RightJamming( aSig, - expDiff, &aSig ); zExp = bExp; } else { if ( aExp == 0x7FF ) { if ( aSig | bSig ) return propagateFloat64NaN( a, b ); return a; } if ( aExp == 0 ) return packFloat64( zSign, 0, ( aSig + bSig )>>9 ); zSig = LIT64( 0x4000000000000000 ) + aSig + bSig; zExp = aExp; goto roundAndPack; } aSig |= LIT64( 0x2000000000000000 ); zSig = ( aSig + bSig )<<1; --zExp; if ( (sbits64) zSig < 0 ) { zSig = aSig + bSig; ++zExp; } roundAndPack: return roundAndPackFloat64( roundData, zSign, zExp, zSig ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)23368.13%133.33%
Russell King10229.82%133.33%
Richard Purdie72.05%133.33%
Total342100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of subtracting the absolute values of the double- precision floating-point values `a' and `b'. If `zSign' is true, the difference is negated before being returned. `zSign' is ignored if the result is a NaN. The subtraction is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
static float64 subFloat64Sigs( struct roundingData *roundData, float64 a, float64 b, flag zSign ) { int16 aExp, bExp, zExp; bits64 aSig, bSig, zSig; int16 expDiff; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); bSig = extractFloat64Frac( b ); bExp = extractFloat64Exp( b ); expDiff = aExp - bExp; aSig <<= 10; bSig <<= 10; if ( 0 < expDiff ) goto aExpBigger; if ( expDiff < 0 ) goto bExpBigger; if ( aExp == 0x7FF ) { if ( aSig | bSig ) return propagateFloat64NaN( a, b ); roundData->exception |= float_flag_invalid; return float64_default_nan; } if ( aExp == 0 ) { aExp = 1; bExp = 1; } if ( bSig < aSig ) goto aBigger; if ( aSig < bSig ) goto bBigger; return packFloat64( roundData->mode == float_round_down, 0, 0 ); bExpBigger: if ( bExp == 0x7FF ) { if ( bSig ) return propagateFloat64NaN( a, b ); return packFloat64( zSign ^ 1, 0x7FF, 0 ); } if ( aExp == 0 ) { ++expDiff; } else { aSig |= LIT64( 0x4000000000000000 ); } shift64RightJamming( aSig, - expDiff, &aSig ); bSig |= LIT64( 0x4000000000000000 ); bBigger: zSig = bSig - aSig; zExp = bExp; zSign ^= 1; goto normalizeRoundAndPack; aExpBigger: if ( aExp == 0x7FF ) { if ( aSig ) return propagateFloat64NaN( a, b ); return a; } if ( bExp == 0 ) { --expDiff; } else { bSig |= LIT64( 0x4000000000000000 ); } shift64RightJamming( bSig, expDiff, &bSig ); aSig |= LIT64( 0x4000000000000000 ); aBigger: zSig = aSig - bSig; zExp = aExp; normalizeRoundAndPack: --zExp; return normalizeRoundAndPackFloat64( roundData, zSign, zExp, zSig ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)26573.61%133.33%
Russell King8122.50%133.33%
Richard Purdie143.89%133.33%
Total360100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of adding the double-precision floating-point values `a' and `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float64 float64_add( struct roundingData *roundData, float64 a, float64 b ) { flag aSign, bSign; aSign = extractFloat64Sign( a ); bSign = extractFloat64Sign( b ); if ( aSign == bSign ) { return addFloat64Sigs( roundData, a, b, aSign ); } else { return subFloat64Sigs( roundData, a, b, aSign ); } }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)5375.71%133.33%
Richard Purdie912.86%133.33%
Russell King811.43%133.33%
Total70100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of subtracting the double-precision floating-point values `a' and `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float64 float64_sub( struct roundingData *roundData, float64 a, float64 b ) { flag aSign, bSign; aSign = extractFloat64Sign( a ); bSign = extractFloat64Sign( b ); if ( aSign == bSign ) { return subFloat64Sigs( roundData, a, b, aSign ); } else { return addFloat64Sigs( roundData, a, b, aSign ); } }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)5375.71%133.33%
Richard Purdie912.86%133.33%
Russell King811.43%133.33%
Total70100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of multiplying the double-precision floating-point values `a' and `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float64 float64_mul( struct roundingData *roundData, float64 a, float64 b ) { flag aSign, bSign, zSign; int16 aExp, bExp, zExp; bits64 aSig, bSig, zSig0, zSig1; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); aSign = extractFloat64Sign( a ); bSig = extractFloat64Frac( b ); bExp = extractFloat64Exp( b ); bSign = extractFloat64Sign( b ); zSign = aSign ^ bSign; if ( aExp == 0x7FF ) { if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) { return propagateFloat64NaN( a, b ); } if ( ( bExp | bSig ) == 0 ) { roundData->exception |= float_flag_invalid; return float64_default_nan; } return packFloat64( zSign, 0x7FF, 0 ); } if ( bExp == 0x7FF ) { if ( bSig ) return propagateFloat64NaN( a, b ); if ( ( aExp | aSig ) == 0 ) { roundData->exception |= float_flag_invalid; return float64_default_nan; } return packFloat64( zSign, 0x7FF, 0 ); } if ( aExp == 0 ) { if ( aSig == 0 ) return packFloat64( zSign, 0, 0 ); normalizeFloat64Subnormal( aSig, &aExp, &aSig ); } if ( bExp == 0 ) { if ( bSig == 0 ) return packFloat64( zSign, 0, 0 ); normalizeFloat64Subnormal( bSig, &bExp, &bSig ); } zExp = aExp + bExp - 0x3FF; aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10; bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; mul64To128( aSig, bSig, &zSig0, &zSig1 ); zSig0 |= ( zSig1 != 0 ); if ( 0 <= (sbits64) ( zSig0<<1 ) ) { zSig0 <<= 1; --zExp; } return roundAndPackFloat64( roundData, zSign, zExp, zSig0 ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)26774.17%133.33%
Russell King7821.67%133.33%
Richard Purdie154.17%133.33%
Total360100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of dividing the double-precision floating-point value `a' by the corresponding value `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float64 float64_div( struct roundingData *roundData, float64 a, float64 b ) { flag aSign, bSign, zSign; int16 aExp, bExp, zExp; bits64 aSig, bSig, zSig; bits64 rem0, rem1; bits64 term0, term1; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); aSign = extractFloat64Sign( a ); bSig = extractFloat64Frac( b ); bExp = extractFloat64Exp( b ); bSign = extractFloat64Sign( b ); zSign = aSign ^ bSign; if ( aExp == 0x7FF ) { if ( aSig ) return propagateFloat64NaN( a, b ); if ( bExp == 0x7FF ) { if ( bSig ) return propagateFloat64NaN( a, b ); roundData->exception |= float_flag_invalid; return float64_default_nan; } return packFloat64( zSign, 0x7FF, 0 ); } if ( bExp == 0x7FF ) { if ( bSig ) return propagateFloat64NaN( a, b ); return packFloat64( zSign, 0, 0 ); } if ( bExp == 0 ) { if ( bSig == 0 ) { if ( ( aExp | aSig ) == 0 ) { roundData->exception |= float_flag_invalid; return float64_default_nan; } roundData->exception |= float_flag_divbyzero; return packFloat64( zSign, 0x7FF, 0 ); } normalizeFloat64Subnormal( bSig, &bExp, &bSig ); } if ( aExp == 0 ) { if ( aSig == 0 ) return packFloat64( zSign, 0, 0 ); normalizeFloat64Subnormal( aSig, &aExp, &aSig ); } zExp = aExp - bExp + 0x3FD; aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10; bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; if ( bSig <= ( aSig + aSig ) ) { aSig >>= 1; ++zExp; } zSig = estimateDiv128To64( aSig, 0, bSig ); if ( ( zSig & 0x1FF ) <= 2 ) { mul64To128( bSig, zSig, &term0, &term1 ); sub128( aSig, 0, term0, term1, &rem0, &rem1 ); while ( (sbits64) rem0 < 0 ) { --zSig; add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); } zSig |= ( rem1 != 0 ); } return roundAndPackFloat64( roundData, zSign, zExp, zSig ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)33275.45%133.33%
Russell King8920.23%133.33%
Richard Purdie194.32%133.33%
Total440100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the remainder of the double-precision floating-point value `a' with respect to the corresponding value `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float64 float64_rem( struct roundingData *roundData, float64 a, float64 b ) { flag aSign, bSign, zSign; int16 aExp, bExp, expDiff; bits64 aSig, bSig; bits64 q, alternateASig; sbits64 sigMean; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); aSign = extractFloat64Sign( a ); bSig = extractFloat64Frac( b ); bExp = extractFloat64Exp( b ); bSign = extractFloat64Sign( b ); if ( aExp == 0x7FF ) { if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) { return propagateFloat64NaN( a, b ); } roundData->exception |= float_flag_invalid; return float64_default_nan; } if ( bExp == 0x7FF ) { if ( bSig ) return propagateFloat64NaN( a, b ); return a; } if ( bExp == 0 ) { if ( bSig == 0 ) { roundData->exception |= float_flag_invalid; return float64_default_nan; } normalizeFloat64Subnormal( bSig, &bExp, &bSig ); } if ( aExp == 0 ) { if ( aSig == 0 ) return a; normalizeFloat64Subnormal( aSig, &aExp, &aSig ); } expDiff = aExp - bExp; aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<11; bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; if ( expDiff < 0 ) { if ( expDiff < -1 ) return a; aSig >>= 1; } q = ( bSig <= aSig ); if ( q ) aSig -= bSig; expDiff -= 64; while ( 0 < expDiff ) { q = estimateDiv128To64( aSig, 0, bSig ); q = ( 2 < q ) ? q - 2 : 0; aSig = - ( ( bSig>>2 ) * q ); expDiff -= 62; } expDiff += 64; if ( 0 < expDiff ) { q = estimateDiv128To64( aSig, 0, bSig ); q = ( 2 < q ) ? q - 2 : 0; q >>= 64 - expDiff; bSig >>= 2; aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q; } else { aSig >>= 2; bSig >>= 2; } do { alternateASig = aSig; ++q; aSig -= bSig; } while ( 0 <= (sbits64) aSig ); sigMean = aSig + alternateASig; if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) { aSig = alternateASig; } zSign = ( (sbits64) aSig < 0 ); if ( zSign ) aSig = - aSig; return normalizeRoundAndPackFloat64( roundData, aSign ^ zSign, bExp, aSig ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)29858.78%133.33%
Russell King19438.26%133.33%
Richard Purdie152.96%133.33%
Total507100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the square root of the double-precision floating-point value `a'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float64 float64_sqrt( struct roundingData *roundData, float64 a ) { flag aSign; int16 aExp, zExp; bits64 aSig, zSig; bits64 rem0, rem1, term0, term1; //, shiftedRem; //float64 z; aSig = extractFloat64Frac( a ); aExp = extractFloat64Exp( a ); aSign = extractFloat64Sign( a ); if ( aExp == 0x7FF ) { if ( aSig ) return propagateFloat64NaN( a, a ); if ( ! aSign ) return a; roundData->exception |= float_flag_invalid; return float64_default_nan; } if ( aSign ) { if ( ( aExp | aSig ) == 0 ) return a; roundData->exception |= float_flag_invalid; return float64_default_nan; } if ( aExp == 0 ) { if ( aSig == 0 ) return 0; normalizeFloat64Subnormal( aSig, &aExp, &aSig ); } zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE; aSig |= LIT64( 0x0010000000000000 ); zSig = estimateSqrt32( aExp, aSig>>21 ); zSig <<= 31; aSig <<= 9 - ( aExp & 1 ); zSig = estimateDiv128To64( aSig, 0, zSig ) + zSig + 2; if ( ( zSig & 0x3FF ) <= 5 ) { if ( zSig < 2 ) { zSig = LIT64( 0xFFFFFFFFFFFFFFFF ); } else { aSig <<= 2; mul64To128( zSig, zSig, &term0, &term1 ); sub128( aSig, 0, term0, term1, &rem0, &rem1 ); while ( (sbits64) rem0 < 0 ) { --zSig; shortShift128Left( 0, zSig, 1, &term0, &term1 ); term1 |= 1; add128( rem0, rem1, term0, term1, &rem0, &rem1 ); } zSig |= ( ( rem0 | rem1 ) != 0 ); } } shift64RightJamming( zSig, 1, &zSig ); return roundAndPackFloat64( roundData, 0, zExp, zSig ); }

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PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)23866.11%133.33%
Russell King10729.72%133.33%
Richard Purdie154.17%133.33%
Total360100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the double-precision floating-point value `a' is equal to the corresponding value `b', and 0 otherwise. The comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float64_eq( float64 a, float64 b ) { if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) ) { if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) { float_raise( float_flag_invalid ); } return 0; } return ( a == b ) || ( (bits64) ( ( a | b )<<1 ) == 0 ); }

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PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)8187.10%150.00%
Russell King1212.90%150.00%
Total93100.00%2100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the double-precision floating-point value `a' is less than or equal to the corresponding value `b', and 0 otherwise. The comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float64_le( float64 a, float64 b ) { flag aSign, bSign; if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) ) { float_raise( float_flag_invalid ); return 0; } aSign = extractFloat64Sign( a ); bSign = extractFloat64Sign( b ); if ( aSign != bSign ) return aSign || ( (bits64) ( ( a | b )<<1 ) == 0 ); return ( a == b ) || ( aSign ^ ( a < b ) ); }

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Linus Torvalds (pre-git)9278.63%150.00%
Russell King2521.37%150.00%
Total117100.00%2100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the double-precision floating-point value `a' is less than the corresponding value `b', and 0 otherwise. The comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float64_lt( float64 a, float64 b ) { flag aSign, bSign; if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) ) { float_raise( float_flag_invalid ); return 0; } aSign = extractFloat64Sign( a ); bSign = extractFloat64Sign( b ); if ( aSign != bSign ) return aSign && ( (bits64) ( ( a | b )<<1 ) != 0 ); return ( a != b ) && ( aSign ^ ( a < b ) ); }

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PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)9379.49%150.00%
Russell King2420.51%150.00%
Total117100.00%2100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the double-precision floating-point value `a' is equal to the corresponding value `b', and 0 otherwise. The invalid exception is raised if either operand is a NaN. Otherwise, the comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float64_eq_signaling( float64 a, float64 b ) { if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) ) { float_raise( float_flag_invalid ); return 0; } return ( a == b ) || ( (bits64) ( ( a | b )<<1 ) == 0 ); }

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PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)6379.75%150.00%
Russell King1620.25%150.00%
Total79100.00%2100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the double-precision floating-point value `a' is less than or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an exception. Otherwise, the comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float64_le_quiet( float64 a, float64 b ) { flag aSign, bSign; //int16 aExp, bExp; if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) ) { /* Do nothing, even if NaN as we're quiet */ return 0; } aSign = extractFloat64Sign( a ); bSign = extractFloat64Sign( b ); if ( aSign != bSign ) return aSign || ( (bits64) ( ( a | b )<<1 ) == 0 ); return ( a == b ) || ( aSign ^ ( a < b ) ); }

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PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)8877.19%133.33%
Russell King2521.93%133.33%
Richard Purdie10.88%133.33%
Total114100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the double-precision floating-point value `a' is less than the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an exception. Otherwise, the comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag float64_lt_quiet( float64 a, float64 b ) { flag aSign, bSign; if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) ) { /* Do nothing, even if NaN as we're quiet */ return 0; } aSign = extractFloat64Sign( a ); bSign = extractFloat64Sign( b ); if ( aSign != bSign ) return aSign && ( (bits64) ( ( a | b )<<1 ) != 0 ); return ( a != b ) && ( aSign ^ ( a < b ) ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)8877.88%133.33%
Russell King2421.24%133.33%
Richard Purdie10.88%133.33%
Total113100.00%3100.00%

#ifdef FLOATX80 /* ------------------------------------------------------------------------------- Returns the result of converting the extended double-precision floating- point value `a' to the 32-bit two's complement integer format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic---which means in particular that the conversion is rounded according to the current rounding mode. If `a' is a NaN, the largest positive integer is returned. Otherwise, if the conversion overflows, the largest integer with the same sign as `a' is returned. ------------------------------------------------------------------------------- */
int32 floatx80_to_int32( struct roundingData *roundData, floatx80 a ) { flag aSign; int32 aExp, shiftCount; bits64 aSig; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0; shiftCount = 0x4037 - aExp; if ( shiftCount <= 0 ) shiftCount = 1; shift64RightJamming( aSig, shiftCount, &aSig ); return roundAndPackInt32( roundData, aSign, aSig ); }

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PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)7068.63%133.33%
Russell King2524.51%133.33%
Richard Purdie76.86%133.33%
Total102100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of converting the extended double-precision floating- point value `a' to the 32-bit two's complement integer format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic, except that the conversion is always rounded toward zero. If `a' is a NaN, the largest positive integer is returned. Otherwise, if the conversion overflows, the largest integer with the same sign as `a' is returned. ------------------------------------------------------------------------------- */
int32 floatx80_to_int32_round_to_zero( floatx80 a ) { flag aSign; int32 aExp, shiftCount; bits64 aSig, savedASig; int32 z; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); shiftCount = 0x403E - aExp; if ( shiftCount < 32 ) { if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0; goto invalid; } else if ( 63 < shiftCount ) { if ( aExp || aSig ) float_raise( float_flag_inexact ); return 0; } savedASig = aSig; aSig >>= shiftCount; z = aSig; if ( aSign ) z = - z; if ( ( z < 0 ) ^ aSign ) { invalid: float_raise( float_flag_invalid ); return aSign ? 0x80000000 : 0x7FFFFFFF; } if ( ( aSig<<shiftCount ) != savedASig ) { float_raise( float_flag_inexact ); } return z; }

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PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)10057.80%133.33%
Russell King6436.99%133.33%
Richard Purdie95.20%133.33%
Total173100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of converting the extended double-precision floating- point value `a' to the single-precision floating-point format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float32 floatx80_to_float32( struct roundingData *roundData, floatx80 a ) { flag aSign; int32 aExp; bits64 aSig; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); if ( aExp == 0x7FFF ) { if ( (bits64) ( aSig<<1 ) ) { return commonNaNToFloat32( floatx80ToCommonNaN( a ) ); } return packFloat32( aSign, 0xFF, 0 ); } shift64RightJamming( aSig, 33, &aSig ); if ( aExp || aSig ) aExp -= 0x3F81; return roundAndPackFloat32( roundData, aSign, aExp, aSig ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)8069.57%133.33%
Russell King2824.35%133.33%
Richard Purdie76.09%133.33%
Total115100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of converting the extended double-precision floating- point value `a' to the double-precision floating-point format. The conversion is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
float64 floatx80_to_float64( struct roundingData *roundData, floatx80 a ) { flag aSign; int32 aExp; bits64 aSig, zSig; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); if ( aExp == 0x7FFF ) { if ( (bits64) ( aSig<<1 ) ) { return commonNaNToFloat64( floatx80ToCommonNaN( a ) ); } return packFloat64( aSign, 0x7FF, 0 ); } shift64RightJamming( aSig, 1, &zSig ); if ( aExp || aSig ) aExp -= 0x3C01; return roundAndPackFloat64( roundData, aSign, aExp, zSig ); }

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Linus Torvalds (pre-git)6757.26%133.33%
Russell King4336.75%133.33%
Richard Purdie75.98%133.33%
Total117100.00%3100.00%

/* ------------------------------------------------------------------------------- Rounds the extended double-precision floating-point value `a' to an integer, and returns the result as an extended quadruple-precision floating-point value. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
floatx80 floatx80_round_to_int( struct roundingData *roundData, floatx80 a ) { flag aSign; int32 aExp; bits64 lastBitMask, roundBitsMask; int8 roundingMode; floatx80 z; aExp = extractFloatx80Exp( a ); if ( 0x403E <= aExp ) { if ( ( aExp == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) { return propagateFloatx80NaN( a, a ); } return a; } if ( aExp <= 0x3FFE ) { if ( ( aExp == 0 ) && ( (bits64) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) { return a; } roundData->exception |= float_flag_inexact; aSign = extractFloatx80Sign( a ); switch ( roundData->mode ) { case float_round_nearest_even: if ( ( aExp == 0x3FFE ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) { return packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) ); } break; case float_round_down: return aSign ? packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) ) : packFloatx80( 0, 0, 0 ); case float_round_up: return aSign ? packFloatx80( 1, 0, 0 ) : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) ); } return packFloatx80( aSign, 0, 0 ); } lastBitMask = 1; lastBitMask <<= 0x403E - aExp; roundBitsMask = lastBitMask - 1; z = a; roundingMode = roundData->mode; if ( roundingMode == float_round_nearest_even ) { z.low += lastBitMask>>1; if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask; } else if ( roundingMode != float_round_to_zero ) { if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) { z.low += roundBitsMask; } } z.low &= ~ roundBitsMask; if ( z.low == 0 ) { ++z.high; z.low = LIT64( 0x8000000000000000 ); } if ( z.low != a.low ) roundData->exception |= float_flag_inexact; return z; }

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Linus Torvalds (pre-git)28575.00%133.33%
Russell King7820.53%133.33%
Richard Purdie174.47%133.33%
Total380100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of adding the absolute values of the extended double- precision floating-point values `a' and `b'. If `zSign' is true, the sum is negated before being returned. `zSign' is ignored if the result is a NaN. The addition is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
static floatx80 addFloatx80Sigs( struct roundingData *roundData, floatx80 a, floatx80 b, flag zSign ) { int32 aExp, bExp, zExp; bits64 aSig, bSig, zSig0, zSig1; int32 expDiff; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); bSig = extractFloatx80Frac( b ); bExp = extractFloatx80Exp( b ); expDiff = aExp - bExp; if ( 0 < expDiff ) { if ( aExp == 0x7FFF ) { if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b ); return a; } if ( bExp == 0 ) --expDiff; shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 ); zExp = aExp; } else if ( expDiff < 0 ) { if ( bExp == 0x7FFF ) { if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( aExp == 0 ) ++expDiff; shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 ); zExp = bExp; } else { if ( aExp == 0x7FFF ) { if ( (bits64) ( ( aSig | bSig )<<1 ) ) { return propagateFloatx80NaN( a, b ); } return a; } zSig1 = 0; zSig0 = aSig + bSig; if ( aExp == 0 ) { normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 ); goto roundAndPack; } zExp = aExp; goto shiftRight1; } zSig0 = aSig + bSig; if ( (sbits64) zSig0 < 0 ) goto roundAndPack; shiftRight1: shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 ); zSig0 |= LIT64( 0x8000000000000000 ); ++zExp; roundAndPack: return roundAndPackFloatx80( roundData, zSign, zExp, zSig0, zSig1 ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)25671.91%133.33%
Russell King9426.40%133.33%
Richard Purdie61.69%133.33%
Total356100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of subtracting the absolute values of the extended double-precision floating-point values `a' and `b'. If `zSign' is true, the difference is negated before being returned. `zSign' is ignored if the result is a NaN. The subtraction is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
static floatx80 subFloatx80Sigs( struct roundingData *roundData, floatx80 a, floatx80 b, flag zSign ) { int32 aExp, bExp, zExp; bits64 aSig, bSig, zSig0, zSig1; int32 expDiff; floatx80 z; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); bSig = extractFloatx80Frac( b ); bExp = extractFloatx80Exp( b ); expDiff = aExp - bExp; if ( 0 < expDiff ) goto aExpBigger; if ( expDiff < 0 ) goto bExpBigger; if ( aExp == 0x7FFF ) { if ( (bits64) ( ( aSig | bSig )<<1 ) ) { return propagateFloatx80NaN( a, b ); } roundData->exception |= float_flag_invalid; z.low = floatx80_default_nan_low; z.high = floatx80_default_nan_high; z.__padding = 0; return z; } if ( aExp == 0 ) { aExp = 1; bExp = 1; } zSig1 = 0; if ( bSig < aSig ) goto aBigger; if ( aSig < bSig ) goto bBigger; return packFloatx80( roundData->mode == float_round_down, 0, 0 ); bExpBigger: if ( bExp == 0x7FFF ) { if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( aExp == 0 ) ++expDiff; shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 ); bBigger: sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 ); zExp = bExp; zSign ^= 1; goto normalizeRoundAndPack; aExpBigger: if ( aExp == 0x7FFF ) { if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b ); return a; } if ( bExp == 0 ) --expDiff; shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 ); aBigger: sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 ); zExp = aExp; normalizeRoundAndPack: return normalizeRoundAndPackFloatx80( roundData, zSign, zExp, zSig0, zSig1 ); }

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PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)30275.50%125.00%
Russell King7919.75%125.00%
Richard Purdie133.25%125.00%
Lennert Buytenhek61.50%125.00%
Total400100.00%4100.00%

/* ------------------------------------------------------------------------------- Returns the result of adding the extended double-precision floating-point values `a' and `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
floatx80 floatx80_add( struct roundingData *roundData, floatx80 a, floatx80 b ) { flag aSign, bSign; aSign = extractFloatx80Sign( a ); bSign = extractFloatx80Sign( b ); if ( aSign == bSign ) { return addFloatx80Sigs( roundData, a, b, aSign ); } else { return subFloatx80Sigs( roundData, a, b, aSign ); } }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)5375.71%133.33%
Richard Purdie912.86%133.33%
Russell King811.43%133.33%
Total70100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of subtracting the extended double-precision floating- point values `a' and `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
floatx80 floatx80_sub( struct roundingData *roundData, floatx80 a, floatx80 b ) { flag aSign, bSign; aSign = extractFloatx80Sign( a ); bSign = extractFloatx80Sign( b ); if ( aSign == bSign ) { return subFloatx80Sigs( roundData, a, b, aSign ); } else { return addFloatx80Sigs( roundData, a, b, aSign ); } }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)5375.71%133.33%
Richard Purdie912.86%133.33%
Russell King811.43%133.33%
Total70100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns the result of multiplying the extended double-precision floating- point values `a' and `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
floatx80 floatx80_mul( struct roundingData *roundData, floatx80 a, floatx80 b ) { flag aSign, bSign, zSign; int32 aExp, bExp, zExp; bits64 aSig, bSig, zSig0, zSig1; floatx80 z; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); bSig = extractFloatx80Frac( b ); bExp = extractFloatx80Exp( b ); bSign = extractFloatx80Sign( b ); zSign = aSign ^ bSign; if ( aExp == 0x7FFF ) { if ( (bits64) ( aSig<<1 ) || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) { return propagateFloatx80NaN( a, b ); } if ( ( bExp | bSig ) == 0 ) goto invalid; return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( bExp == 0x7FFF ) { if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); if ( ( aExp | aSig ) == 0 ) { invalid: roundData->exception |= float_flag_invalid; z.low = floatx80_default_nan_low; z.high = floatx80_default_nan_high; z.__padding = 0; return z; } return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( aExp == 0 ) { if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 ); normalizeFloatx80Subnormal( aSig, &aExp, &aSig ); } if ( bExp == 0 ) { if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 ); normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); } zExp = aExp + bExp - 0x3FFE; mul64To128( aSig, bSig, &zSig0, &zSig1 ); if ( 0 < (sbits64) zSig0 ) { shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 ); --zExp; } return roundAndPackFloatx80( roundData, zSign, zExp, zSig0, zSig1 ); }

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PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)28375.07%125.00%
Russell King7820.69%125.00%
Richard Purdie102.65%125.00%
Lennert Buytenhek61.59%125.00%
Total377100.00%4100.00%

/* ------------------------------------------------------------------------------- Returns the result of dividing the extended double-precision floating-point value `a' by the corresponding value `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
floatx80 floatx80_div( struct roundingData *roundData, floatx80 a, floatx80 b ) { flag aSign, bSign, zSign; int32 aExp, bExp, zExp; bits64 aSig, bSig, zSig0, zSig1; bits64 rem0, rem1, rem2, term0, term1, term2; floatx80 z; aSig = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); bSig = extractFloatx80Frac( b ); bExp = extractFloatx80Exp( b ); bSign = extractFloatx80Sign( b ); zSign = aSign ^ bSign; if ( aExp == 0x7FFF ) { if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b ); if ( bExp == 0x7FFF ) { if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); goto invalid; } return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } if ( bExp == 0x7FFF ) { if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); return packFloatx80( zSign, 0, 0 ); } if ( bExp == 0 ) { if ( bSig == 0 ) { if ( ( aExp | aSig ) == 0 ) { invalid: roundData->exception |= float_flag_invalid; z.low = floatx80_default_nan_low; z.high = floatx80_default_nan_high; z.__padding = 0; return z; } roundData->exception |= float_flag_divbyzero; return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); } normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); } if ( aExp == 0 ) { if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 ); normalizeFloatx80Subnormal( aSig, &aExp, &aSig ); } zExp = aExp - bExp + 0x3FFE; rem1 = 0; if ( bSig <= aSig ) { shift128Right( aSig, 0, 1, &aSig, &rem1 ); ++zExp; } zSig0 = estimateDiv128To64( aSig, rem1, bSig ); mul64To128( bSig, zSig0, &term0, &term1 ); sub128( aSig, rem1, term0, term1, &rem0, &rem1 ); while ( (sbits64) rem0 < 0 ) { --zSig0; add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); } zSig1 = estimateDiv128To64( rem1, 0, bSig ); if ( (bits64) ( zSig1<<1 ) <= 8 ) { mul64To128( bSig, zSig1, &term1, &term2 ); sub128( rem1, 0, term1, term2, &rem1, &rem2 ); while ( (sbits64) rem1 < 0 ) { --zSig1; add128( rem1, rem2, 0, bSig, &rem1, &rem2 ); } zSig1 |= ( ( rem1 | rem2 ) != 0 ); } return roundAndPackFloatx80( roundData, zSign, zExp, zSig0, zSig1 ); }

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Linus Torvalds (pre-git)43277.84%125.00%
Russell King10318.56%125.00%
Richard Purdie142.52%125.00%
Lennert Buytenhek61.08%125.00%
Total555100.00%4100.00%

/* ------------------------------------------------------------------------------- Returns the remainder of the extended double-precision floating-point value `a' with respect to the corresponding value `b'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
floatx80 floatx80_rem( struct roundingData *roundData, floatx80 a, floatx80 b ) { flag aSign, bSign, zSign; int32 aExp, bExp, expDiff; bits64 aSig0, aSig1, bSig; bits64 q, term0, term1, alternateASig0, alternateASig1; floatx80 z; aSig0 = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); bSig = extractFloatx80Frac( b ); bExp = extractFloatx80Exp( b ); bSign = extractFloatx80Sign( b ); if ( aExp == 0x7FFF ) { if ( (bits64) ( aSig0<<1 ) || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) { return propagateFloatx80NaN( a, b ); } goto invalid; } if ( bExp == 0x7FFF ) { if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); return a; } if ( bExp == 0 ) { if ( bSig == 0 ) { invalid: roundData->exception |= float_flag_invalid; z.low = floatx80_default_nan_low; z.high = floatx80_default_nan_high; z.__padding = 0; return z; } normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); } if ( aExp == 0 ) { if ( (bits64) ( aSig0<<1 ) == 0 ) return a; normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 ); } bSig |= LIT64( 0x8000000000000000 ); zSign = aSign; expDiff = aExp - bExp; aSig1 = 0; if ( expDiff < 0 ) { if ( expDiff < -1 ) return a; shift128Right( aSig0, 0, 1, &aSig0, &aSig1 ); expDiff = 0; } q = ( bSig <= aSig0 ); if ( q ) aSig0 -= bSig; expDiff -= 64; while ( 0 < expDiff ) { q = estimateDiv128To64( aSig0, aSig1, bSig ); q = ( 2 < q ) ? q - 2 : 0; mul64To128( bSig, q, &term0, &term1 ); sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 ); expDiff -= 62; } expDiff += 64; if ( 0 < expDiff ) { q = estimateDiv128To64( aSig0, aSig1, bSig ); q = ( 2 < q ) ? q - 2 : 0; q >>= 64 - expDiff; mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 ); sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 ); while ( le128( term0, term1, aSig0, aSig1 ) ) { ++q; sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); } } else { term1 = 0; term0 = bSig; } sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 ); if ( lt128( alternateASig0, alternateASig1, aSig0, aSig1 ) || ( eq128( alternateASig0, alternateASig1, aSig0, aSig1 ) && ( q & 1 ) ) ) { aSig0 = alternateASig0; aSig1 = alternateASig1; zSign = ! zSign; } return normalizeRoundAndPackFloatx80( roundData, zSign, bExp + expDiff, aSig0, aSig1 ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)45770.85%125.00%
Russell King17226.67%125.00%
Richard Purdie101.55%125.00%
Lennert Buytenhek60.93%125.00%
Total645100.00%4100.00%

/* ------------------------------------------------------------------------------- Returns the square root of the extended double-precision floating-point value `a'. The operation is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
floatx80 floatx80_sqrt( struct roundingData *roundData, floatx80 a ) { flag aSign; int32 aExp, zExp; bits64 aSig0, aSig1, zSig0, zSig1; bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; bits64 shiftedRem0, shiftedRem1; floatx80 z; aSig0 = extractFloatx80Frac( a ); aExp = extractFloatx80Exp( a ); aSign = extractFloatx80Sign( a ); if ( aExp == 0x7FFF ) { if ( (bits64) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a ); if ( ! aSign ) return a; goto invalid; } if ( aSign ) { if ( ( aExp | aSig0 ) == 0 ) return a; invalid: roundData->exception |= float_flag_invalid; z.low = floatx80_default_nan_low; z.high = floatx80_default_nan_high; z.__padding = 0; return z; } if ( aExp == 0 ) { if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 ); normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 ); } zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF; zSig0 = estimateSqrt32( aExp, aSig0>>32 ); zSig0 <<= 31; aSig1 = 0; shift128Right( aSig0, 0, ( aExp & 1 ) + 2, &aSig0, &aSig1 ); zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0 ) + zSig0 + 4; if ( 0 <= (sbits64) zSig0 ) zSig0 = LIT64( 0xFFFFFFFFFFFFFFFF ); shortShift128Left( aSig0, aSig1, 2, &aSig0, &aSig1 ); mul64To128( zSig0, zSig0, &term0, &term1 ); sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 ); while ( (sbits64) rem0 < 0 ) { --zSig0; shortShift128Left( 0, zSig0, 1, &term0, &term1 ); term1 |= 1; add128( rem0, rem1, term0, term1, &rem0, &rem1 ); } shortShift128Left( rem0, rem1, 63, &shiftedRem0, &shiftedRem1 ); zSig1 = estimateDiv128To64( shiftedRem0, shiftedRem1, zSig0 ); if ( (bits64) ( zSig1<<1 ) <= 10 ) { if ( zSig1 == 0 ) zSig1 = 1; mul64To128( zSig0, zSig1, &term1, &term2 ); shortShift128Left( term1, term2, 1, &term1, &term2 ); sub128( rem1, 0, term1, term2, &rem1, &rem2 ); mul64To128( zSig1, zSig1, &term2, &term3 ); sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); while ( (sbits64) rem1 < 0 ) { --zSig1; shortShift192Left( 0, zSig0, zSig1, 1, &term1, &term2, &term3 ); term3 |= 1; add192( rem1, rem2, rem3, term1, term2, term3, &rem1, &rem2, &rem3 ); } zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); } return roundAndPackFloatx80( roundData, 0, zExp, zSig0, zSig1 ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)54590.83%125.00%
Russell King396.50%125.00%
Richard Purdie101.67%125.00%
Lennert Buytenhek61.00%125.00%
Total600100.00%4100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the extended double-precision floating-point value `a' is equal to the corresponding value `b', and 0 otherwise. The comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag floatx80_eq( floatx80 a, floatx80 b ) { if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( b )<<1 ) ) ) { if ( floatx80_is_signaling_nan( a ) || floatx80_is_signaling_nan( b ) ) { float_raise( float_flag_invalid ); } return 0; } return ( a.low == b.low ) && ( ( a.high == b.high ) || ( ( a.low == 0 ) && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) ) ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)11281.75%133.33%
Russell King2216.06%133.33%
Richard Purdie32.19%133.33%
Total137100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the extended double-precision floating-point value `a' is less than or equal to the corresponding value `b', and 0 otherwise. The comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag floatx80_le( floatx80 a, floatx80 b ) { flag aSign, bSign; if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( b )<<1 ) ) ) { float_raise( float_flag_invalid ); return 0; } aSign = extractFloatx80Sign( a ); bSign = extractFloatx80Sign( b ); if ( aSign != bSign ) { return aSign || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) == 0 ); } return aSign ? le128( b.high, b.low, a.high, a.low ) : le128( a.high, a.low, b.high, b.low ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)14885.55%133.33%
Russell King2212.72%133.33%
Richard Purdie31.73%133.33%
Total173100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the extended double-precision floating-point value `a' is less than the corresponding value `b', and 0 otherwise. The comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag floatx80_lt( floatx80 a, floatx80 b ) { flag aSign, bSign; if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( b )<<1 ) ) ) { float_raise( float_flag_invalid ); return 0; } aSign = extractFloatx80Sign( a ); bSign = extractFloatx80Sign( b ); if ( aSign != bSign ) { return aSign && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) != 0 ); } return aSign ? lt128( b.high, b.low, a.high, a.low ) : lt128( a.high, a.low, b.high, b.low ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)14885.55%133.33%
Russell King2212.72%133.33%
Richard Purdie31.73%133.33%
Total173100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the extended double-precision floating-point value `a' is equal to the corresponding value `b', and 0 otherwise. The invalid exception is raised if either operand is a NaN. Otherwise, the comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag floatx80_eq_signaling( floatx80 a, floatx80 b ) { if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( b )<<1 ) ) ) { float_raise( float_flag_invalid ); return 0; } return ( a.low == b.low ) && ( ( a.high == b.high ) || ( ( a.low == 0 ) && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) ) ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)10081.30%133.33%
Russell King2016.26%133.33%
Richard Purdie32.44%133.33%
Total123100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the extended double-precision floating-point value `a' is less than or equal to the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an exception. Otherwise, the comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag floatx80_le_quiet( floatx80 a, floatx80 b ) { flag aSign, bSign; if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( b )<<1 ) ) ) { /* Do nothing, even if NaN as we're quiet */ return 0; } aSign = extractFloatx80Sign( a ); bSign = extractFloatx80Sign( b ); if ( aSign != bSign ) { return aSign || ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) == 0 ); } return aSign ? le128( b.high, b.low, a.high, a.low ) : le128( a.high, a.low, b.high, b.low ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)14686.39%133.33%
Russell King2213.02%133.33%
Richard Purdie10.59%133.33%
Total169100.00%3100.00%

/* ------------------------------------------------------------------------------- Returns 1 if the extended double-precision floating-point value `a' is less than the corresponding value `b', and 0 otherwise. Quiet NaNs do not cause an exception. Otherwise, the comparison is performed according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. ------------------------------------------------------------------------------- */
flag floatx80_lt_quiet( floatx80 a, floatx80 b ) { flag aSign, bSign; if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) || ( ( extractFloatx80Exp( b ) == 0x7FFF ) && (bits64) ( extractFloatx80Frac( b )<<1 ) ) ) { /* Do nothing, even if NaN as we're quiet */ return 0; } aSign = extractFloatx80Sign( a ); bSign = extractFloatx80Sign( b ); if ( aSign != bSign ) { return aSign && ( ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) != 0 ); } return aSign ? lt128( b.high, b.low, a.high, a.low ) : lt128( a.high, a.low, b.high, b.low ); }

Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)14686.39%133.33%
Russell King2213.02%133.33%
Richard Purdie10.59%133.33%
Total169100.00%3100.00%

#endif

Overall Contributors

PersonTokensPropCommitsCommitProp
Linus Torvalds (pre-git)1065668.21%220.00%
Russell King432527.69%110.00%
Richard Purdie5563.56%220.00%
Lennert Buytenhek360.23%110.00%
Nico Pitre310.20%110.00%
Ralph Siemsen170.11%220.00%
Justin P. Mattock10.01%110.00%
Total15622100.00%10100.00%
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