Release 4.11 drivers/gpu/drm/amd/amdkfd/kfd_interrupt.c
/*
* Copyright 2014 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* KFD Interrupts.
*
* AMD GPUs deliver interrupts by pushing an interrupt description onto the
* interrupt ring and then sending an interrupt. KGD receives the interrupt
* in ISR and sends us a pointer to each new entry on the interrupt ring.
*
* We generally can't process interrupt-signaled events from ISR, so we call
* out to each interrupt client module (currently only the scheduler) to ask if
* each interrupt is interesting. If they return true, then it requires further
* processing so we copy it to an internal interrupt ring and call each
* interrupt client again from a work-queue.
*
* There's no acknowledgment for the interrupts we use. The hardware simply
* queues a new interrupt each time without waiting.
*
* The fixed-size internal queue means that it's possible for us to lose
* interrupts because we have no back-pressure to the hardware.
*/
#include <linux/slab.h>
#include <linux/device.h>
#include "kfd_priv.h"
#define KFD_INTERRUPT_RING_SIZE 1024
static void interrupt_wq(struct work_struct *);
int kfd_interrupt_init(struct kfd_dev *kfd)
{
void *interrupt_ring = kmalloc_array(KFD_INTERRUPT_RING_SIZE,
kfd->device_info->ih_ring_entry_size,
GFP_KERNEL);
if (!interrupt_ring)
return -ENOMEM;
kfd->interrupt_ring = interrupt_ring;
kfd->interrupt_ring_size =
KFD_INTERRUPT_RING_SIZE * kfd->device_info->ih_ring_entry_size;
atomic_set(&kfd->interrupt_ring_wptr, 0);
atomic_set(&kfd->interrupt_ring_rptr, 0);
spin_lock_init(&kfd->interrupt_lock);
INIT_WORK(&kfd->interrupt_work, interrupt_wq);
kfd->interrupts_active = true;
/*
* After this function returns, the interrupt will be enabled. This
* barrier ensures that the interrupt running on a different processor
* sees all the above writes.
*/
smp_wmb();
return 0;
}
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void kfd_interrupt_exit(struct kfd_dev *kfd)
{
/*
* Stop the interrupt handler from writing to the ring and scheduling
* workqueue items. The spinlock ensures that any interrupt running
* after we have unlocked sees interrupts_active = false.
*/
unsigned long flags;
spin_lock_irqsave(&kfd->interrupt_lock, flags);
kfd->interrupts_active = false;
spin_unlock_irqrestore(&kfd->interrupt_lock, flags);
/*
* Flush_scheduled_work ensures that there are no outstanding
* work-queue items that will access interrupt_ring. New work items
* can't be created because we stopped interrupt handling above.
*/
flush_scheduled_work();
kfree(kfd->interrupt_ring);
}
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/*
* This assumes that it can't be called concurrently with itself
* but only with dequeue_ih_ring_entry.
*/
bool enqueue_ih_ring_entry(struct kfd_dev *kfd, const void *ih_ring_entry)
{
unsigned int rptr = atomic_read(&kfd->interrupt_ring_rptr);
unsigned int wptr = atomic_read(&kfd->interrupt_ring_wptr);
if ((rptr - wptr) % kfd->interrupt_ring_size ==
kfd->device_info->ih_ring_entry_size) {
/* This is very bad, the system is likely to hang. */
dev_err_ratelimited(kfd_chardev(),
"Interrupt ring overflow, dropping interrupt.\n");
return false;
}
memcpy(kfd->interrupt_ring + wptr, ih_ring_entry,
kfd->device_info->ih_ring_entry_size);
wptr = (wptr + kfd->device_info->ih_ring_entry_size) %
kfd->interrupt_ring_size;
smp_wmb(); /* Ensure memcpy'd data is visible before wptr update. */
atomic_set(&kfd->interrupt_ring_wptr, wptr);
return true;
}
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/*
* This assumes that it can't be called concurrently with itself
* but only with enqueue_ih_ring_entry.
*/
static bool dequeue_ih_ring_entry(struct kfd_dev *kfd, void *ih_ring_entry)
{
/*
* Assume that wait queues have an implicit barrier, i.e. anything that
* happened in the ISR before it queued work is visible.
*/
unsigned int wptr = atomic_read(&kfd->interrupt_ring_wptr);
unsigned int rptr = atomic_read(&kfd->interrupt_ring_rptr);
if (rptr == wptr)
return false;
memcpy(ih_ring_entry, kfd->interrupt_ring + rptr,
kfd->device_info->ih_ring_entry_size);
rptr = (rptr + kfd->device_info->ih_ring_entry_size) %
kfd->interrupt_ring_size;
/*
* Ensure the rptr write update is not visible until
* memcpy has finished reading.
*/
smp_mb();
atomic_set(&kfd->interrupt_ring_rptr, rptr);
return true;
}
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static void interrupt_wq(struct work_struct *work)
{
struct kfd_dev *dev = container_of(work, struct kfd_dev,
interrupt_work);
uint32_t ih_ring_entry[DIV_ROUND_UP(
dev->device_info->ih_ring_entry_size,
sizeof(uint32_t))];
while (dequeue_ih_ring_entry(dev, ih_ring_entry))
dev->device_info->event_interrupt_class->interrupt_wq(dev,
ih_ring_entry);
}
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bool interrupt_is_wanted(struct kfd_dev *dev, const uint32_t *ih_ring_entry)
{
/* integer and bitwise OR so there is no boolean short-circuiting */
unsigned wanted = 0;
wanted |= dev->device_info->event_interrupt_class->interrupt_isr(dev,
ih_ring_entry);
return wanted != 0;
}
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