Release 4.11 drivers/gpu/drm/msm/msm_gem.h
/*
* Copyright (C) 2013 Red Hat
* Author: Rob Clark <robdclark@gmail.com>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MSM_GEM_H__
#define __MSM_GEM_H__
#include <linux/reservation.h>
#include "msm_drv.h"
/* Additional internal-use only BO flags: */
#define MSM_BO_STOLEN 0x10000000
/* try to use stolen/splash memory */
struct msm_gem_address_space {
const char *name;
/* NOTE: mm managed at the page level, size is in # of pages
* and position mm_node->start is in # of pages:
*/
struct drm_mm mm;
struct msm_mmu *mmu;
};
struct msm_gem_vma {
struct drm_mm_node node;
uint64_t iova;
};
struct msm_gem_object {
struct drm_gem_object base;
uint32_t flags;
/**
* Advice: are the backing pages purgeable?
*/
uint8_t madv;
/**
* count of active vmap'ing
*/
uint8_t vmap_count;
/* And object is either:
* inactive - on priv->inactive_list
* active - on one one of the gpu's active_list.. well, at
* least for now we don't have (I don't think) hw sync between
* 2d and 3d one devices which have both, meaning we need to
* block on submit if a bo is already on other ring
*
*/
struct list_head mm_list;
struct msm_gpu *gpu; /* non-null if active */
/* Transiently in the process of submit ioctl, objects associated
* with the submit are on submit->bo_list.. this only lasts for
* the duration of the ioctl, so one bo can never be on multiple
* submit lists.
*/
struct list_head submit_entry;
struct page **pages;
struct sg_table *sgt;
void *vaddr;
struct msm_gem_vma domain[NUM_DOMAINS];
/* normally (resv == &_resv) except for imported bo's */
struct reservation_object *resv;
struct reservation_object _resv;
/* For physically contiguous buffers. Used when we don't have
* an IOMMU. Also used for stolen/splashscreen buffer.
*/
struct drm_mm_node *vram_node;
};
#define to_msm_bo(x) container_of(x, struct msm_gem_object, base)
static inline bool is_active(struct msm_gem_object *msm_obj)
{
return msm_obj->gpu != NULL;
}
Contributors
Person | Tokens | Prop | Commits | CommitProp |
Rob Clark | 19 | 100.00% | 1 | 100.00% |
Total | 19 | 100.00% | 1 | 100.00% |
static inline bool is_purgeable(struct msm_gem_object *msm_obj)
{
return (msm_obj->madv == MSM_MADV_DONTNEED) && msm_obj->sgt &&
!msm_obj->base.dma_buf && !msm_obj->base.import_attach;
}
Contributors
Person | Tokens | Prop | Commits | CommitProp |
Rob Clark | 39 | 100.00% | 1 | 100.00% |
Total | 39 | 100.00% | 1 | 100.00% |
static inline bool is_vunmapable(struct msm_gem_object *msm_obj)
{
return (msm_obj->vmap_count == 0) && msm_obj->vaddr;
}
Contributors
Person | Tokens | Prop | Commits | CommitProp |
Rob Clark | 25 | 100.00% | 1 | 100.00% |
Total | 25 | 100.00% | 1 | 100.00% |
/* Created per submit-ioctl, to track bo's and cmdstream bufs, etc,
* associated with the cmdstream submission for synchronization (and
* make it easier to unwind when things go wrong, etc). This only
* lasts for the duration of the submit-ioctl.
*/
struct msm_gem_submit {
struct drm_device *dev;
struct msm_gpu *gpu;
struct list_head node; /* node in gpu submit_list */
struct list_head bo_list;
struct ww_acquire_ctx ticket;
struct dma_fence *fence;
struct pid *pid; /* submitting process */
bool valid; /* true if no cmdstream patching needed */
unsigned int nr_cmds;
unsigned int nr_bos;
struct {
uint32_t type;
uint32_t size; /* in dwords */
uint64_t iova;
uint32_t idx; /* cmdstream buffer idx in bos[] */
}
*cmd; /* array of size nr_cmds */
struct {
uint32_t flags;
struct msm_gem_object *obj;
uint64_t iova;
}
bos[0];
};
#endif /* __MSM_GEM_H__ */
Overall Contributors
Person | Tokens | Prop | Commits | CommitProp |
Rob Clark | 309 | 99.68% | 15 | 93.75% |
Chris Wilson | 1 | 0.32% | 1 | 6.25% |
Total | 310 | 100.00% | 16 | 100.00% |
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