cregit-Linux how code gets into the kernel

Release 4.11 drivers/input/joystick/xpad.c

/*
 * X-Box gamepad driver
 *
 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de>
 *               2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>,
 *                    Steven Toth <steve@toth.demon.co.uk>,
 *                    Franz Lehner <franz@caos.at>,
 *                    Ivan Hawkes <blackhawk@ivanhawkes.com>
 *               2005 Dominic Cerquetti <binary1230@yahoo.com>
 *               2006 Adam Buchbinder <adam.buchbinder@gmail.com>
 *               2007 Jan Kratochvil <honza@jikos.cz>
 *               2010 Christoph Fritz <chf.fritz@googlemail.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as
 * published by the Free Software Foundation; either version 2 of
 * the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 *
 *
 * This driver is based on:
 *  - information from     http://euc.jp/periphs/xbox-controller.ja.html
 *  - the iForce driver    drivers/char/joystick/iforce.c
 *  - the skeleton-driver  drivers/usb/usb-skeleton.c
 *  - Xbox 360 information http://www.free60.org/wiki/Gamepad
 *  - Xbox One information https://github.com/quantus/xbox-one-controller-protocol
 *
 * Thanks to:
 *  - ITO Takayuki for providing essential xpad information on his website
 *  - Vojtech Pavlik     - iforce driver / input subsystem
 *  - Greg Kroah-Hartman - usb-skeleton driver
 *  - XBOX Linux project - extra USB id's
 *  - Pekka Pöyry (quantus) - Xbox One controller reverse engineering
 *
 * TODO:
 *  - fine tune axes (especially trigger axes)
 *  - fix "analog" buttons (reported as digital now)
 *  - get rumble working
 *  - need USB IDs for other dance pads
 *
 * History:
 *
 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller"
 *
 * 2002-07-02 - 0.0.2 : basic working version
 *  - all axes and 9 of the 10 buttons work (german InterAct device)
 *  - the black button does not work
 *
 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik
 *  - indentation fixes
 *  - usb + input init sequence fixes
 *
 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3
 *  - verified the lack of HID and report descriptors
 *  - verified that ALL buttons WORK
 *  - fixed d-pad to axes mapping
 *
 * 2002-07-17 - 0.0.5 : simplified d-pad handling
 *
 * 2004-10-02 - 0.0.6 : DDR pad support
 *  - borrowed from the XBOX linux kernel
 *  - USB id's for commonly used dance pads are present
 *  - dance pads will map D-PAD to buttons, not axes
 *  - pass the module paramater 'dpad_to_buttons' to force
 *    the D-PAD to map to buttons if your pad is not detected
 *
 * Later changes can be tracked in SCM.
 */

#include <linux/kernel.h>
#include <linux/input.h>
#include <linux/rcupdate.h>
#include <linux/slab.h>
#include <linux/stat.h>
#include <linux/module.h>
#include <linux/usb/input.h>
#include <linux/usb/quirks.h>


#define DRIVER_AUTHOR "Marko Friedemann <mfr@bmx-chemnitz.de>"

#define DRIVER_DESC "X-Box pad driver"


#define XPAD_PKT_LEN 64

/* xbox d-pads should map to buttons, as is required for DDR pads
   but we map them to axes when possible to simplify things */

#define MAP_DPAD_TO_BUTTONS		(1 << 0)

#define MAP_TRIGGERS_TO_BUTTONS		(1 << 1)

#define MAP_STICKS_TO_NULL		(1 << 2)

#define DANCEPAD_MAP_CONFIG	(MAP_DPAD_TO_BUTTONS |                  \
                                MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL)


#define XTYPE_XBOX        0

#define XTYPE_XBOX360     1

#define XTYPE_XBOX360W    2

#define XTYPE_XBOXONE     3

#define XTYPE_UNKNOWN     4


static bool dpad_to_buttons;
module_param(dpad_to_buttons, bool, S_IRUGO);
MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads");


static bool triggers_to_buttons;
module_param(triggers_to_buttons, bool, S_IRUGO);
MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads");


static bool sticks_to_null;
module_param(sticks_to_null, bool, S_IRUGO);
MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads");


static bool auto_poweroff = true;
module_param(auto_poweroff, bool, S_IWUSR | S_IRUGO);
MODULE_PARM_DESC(auto_poweroff, "Power off wireless controllers on suspend");


static const struct xpad_device {
	
u16 idVendor;
	
u16 idProduct;
	
char *name;
	
u8 mapping;
	
u8 xtype;
} 
xpad_device[] = {
	{ 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX },
	{ 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX },
	{ 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX },
	{ 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX },
	{ 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 },
	{ 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE },
	{ 0x045e, 0x02dd, "Microsoft X-Box One pad (Firmware 2015)", 0, XTYPE_XBOXONE },
	{ 0x045e, 0x02e3, "Microsoft X-Box One Elite pad", 0, XTYPE_XBOXONE },
	{ 0x045e, 0x02ea, "Microsoft X-Box One S pad", 0, XTYPE_XBOXONE },
	{ 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
	{ 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W },
	{ 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX },
	{ 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 },
	{ 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 },
	{ 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 },
	{ 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 },
	{ 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 },
	{ 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX },
	{ 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX },
	{ 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX },
	{ 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX },
	{ 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX },
	{ 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX },
	{ 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX },
	{ 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX },
	{ 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
	{ 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX },
	{ 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
	{ 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 },
	{ 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
	{ 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
	{ 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
	{ 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 },
	{ 0x0738, 0x4a01, "Mad Catz FightStick TE 2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOXONE },
	{ 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
	{ 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 },
	{ 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 },
	{ 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
	{ 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 },
	{ 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 },
	{ 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
	{ 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX },
	{ 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX },
	{ 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX },
	{ 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX },
	{ 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
	{ 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX },
	{ 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX },
	{ 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX },
	{ 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX },
	{ 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX },
	{ 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
	{ 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
	{ 0x0e6f, 0x0139, "Afterglow Prismatic Wired Controller", 0, XTYPE_XBOXONE },
	{ 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 },
	{ 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
	{ 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 },
	{ 0x0e6f, 0x0146, "Rock Candy Wired Controller for Xbox One", 0, XTYPE_XBOXONE },
	{ 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 },
	{ 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 },
	{ 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX },
	{ 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX },
	{ 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 },
	{ 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
	{ 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
	{ 0x0f0d, 0x0067, "HORIPAD ONE", 0, XTYPE_XBOXONE },
	{ 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX },
	{ 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX },
	{ 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX },
	{ 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
	{ 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 },
	{ 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
	{ 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 },
	{ 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX },
	{ 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 },
	{ 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360 },
	{ 0x1532, 0x0a03, "Razer Wildcat", 0, XTYPE_XBOXONE },
	{ 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 },
	{ 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
	{ 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 },
	{ 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 },
	{ 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 },
	{ 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 },
	{ 0x24c6, 0x542a, "Xbox ONE spectra", 0, XTYPE_XBOXONE },
	{ 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 },
	{ 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 },
	{ 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 },
	{ 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 },
	{ 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 },
	{ 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 },
	{ 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 },
	{ 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 },
	{ 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 },
	{ 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 },
	{ 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 },
	{ 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 },
	{ 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 },
	{ 0x24c6, 0x541a, "PowerA Xbox One Mini Wired Controller", 0, XTYPE_XBOXONE },
	{ 0x24c6, 0x543a, "PowerA Xbox One wired controller", 0, XTYPE_XBOXONE },
	{ 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 },
	{ 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 },
	{ 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 },
	{ 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 },
	{ 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 },
	{ 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX },
	{ 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN }
};

/* buttons shared with xbox and xbox360 */

static const signed short xpad_common_btn[] = {
	BTN_A, BTN_B, BTN_X, BTN_Y,			/* "analog" buttons */
	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR,	/* start/back/sticks */
	-1						/* terminating entry */
};

/* original xbox controllers only */

static const signed short xpad_btn[] = {
	BTN_C, BTN_Z,		/* "analog" buttons */
	-1			/* terminating entry */
};

/* used when dpad is mapped to buttons */

static const signed short xpad_btn_pad[] = {
	BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2,		/* d-pad left, right */
	BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4,		/* d-pad up, down */
	-1				/* terminating entry */
};

/* used when triggers are mapped to buttons */

static const signed short xpad_btn_triggers[] = {
	BTN_TL2, BTN_TR2,		/* triggers left/right */
	-1
};


static const signed short xpad360_btn[] = {  /* buttons for x360 controller */
	BTN_TL, BTN_TR,		/* Button LB/RB */
	BTN_MODE,		/* The big X button */
	-1
};


static const signed short xpad_abs[] = {
	ABS_X, ABS_Y,		/* left stick */
	ABS_RX, ABS_RY,		/* right stick */
	-1			/* terminating entry */
};

/* used when dpad is mapped to axes */

static const signed short xpad_abs_pad[] = {
	ABS_HAT0X, ABS_HAT0Y,	/* d-pad axes */
	-1			/* terminating entry */
};

/* used when triggers are mapped to axes */

static const signed short xpad_abs_triggers[] = {
	ABS_Z, ABS_RZ,		/* triggers left/right */
	-1
};

/*
 * Xbox 360 has a vendor-specific class, so we cannot match it with only
 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we
 * match against vendor id as well. Wired Xbox 360 devices have protocol 1,
 * wireless controllers have protocol 129.
 */

#define XPAD_XBOX360_VENDOR_PROTOCOL(vend,pr) \
	.match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
        .idVendor = (vend), \
        .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
        .bInterfaceSubClass = 93, \
        .bInterfaceProtocol = (pr)

#define XPAD_XBOX360_VENDOR(vend) \
	{ XPAD_XBOX360_VENDOR_PROTOCOL(vend,1) }, \
        { XPAD_XBOX360_VENDOR_PROTOCOL(vend,129) }

/* The Xbox One controller uses subclass 71 and protocol 208. */

#define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \
	.match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \
        .idVendor = (vend), \
        .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \
        .bInterfaceSubClass = 71, \
        .bInterfaceProtocol = (pr)

#define XPAD_XBOXONE_VENDOR(vend) \
	{ XPAD_XBOXONE_VENDOR_PROTOCOL(vend, 208) }


static struct usb_device_id xpad_table[] = {
	{ USB_INTERFACE_INFO('X', 'B', 0) },	/* X-Box USB-IF not approved class */
	XPAD_XBOX360_VENDOR(0x044f),		/* Thrustmaster X-Box 360 controllers */
	XPAD_XBOX360_VENDOR(0x045e),		/* Microsoft X-Box 360 controllers */
	XPAD_XBOXONE_VENDOR(0x045e),		/* Microsoft X-Box One controllers */
	XPAD_XBOX360_VENDOR(0x046d),		/* Logitech X-Box 360 style controllers */
	XPAD_XBOX360_VENDOR(0x0738),		/* Mad Catz X-Box 360 controllers */
	{ USB_DEVICE(0x0738, 0x4540) },		/* Mad Catz Beat Pad */
	XPAD_XBOXONE_VENDOR(0x0738),		/* Mad Catz FightStick TE 2 */
	XPAD_XBOX360_VENDOR(0x0e6f),		/* 0x0e6f X-Box 360 controllers */
	XPAD_XBOXONE_VENDOR(0x0e6f),		/* 0x0e6f X-Box One controllers */
	XPAD_XBOX360_VENDOR(0x0f0d),		/* Hori Controllers */
	XPAD_XBOXONE_VENDOR(0x0f0d),		/* Hori Controllers */
	XPAD_XBOX360_VENDOR(0x12ab),		/* X-Box 360 dance pads */
	XPAD_XBOX360_VENDOR(0x1430),		/* RedOctane X-Box 360 controllers */
	XPAD_XBOX360_VENDOR(0x146b),		/* BigBen Interactive Controllers */
	XPAD_XBOX360_VENDOR(0x1532),		/* Razer Sabertooth */
	XPAD_XBOXONE_VENDOR(0x1532),		/* Razer Wildcat */
	XPAD_XBOX360_VENDOR(0x15e4),		/* Numark X-Box 360 controllers */
	XPAD_XBOX360_VENDOR(0x162e),		/* Joytech X-Box 360 controllers */
	XPAD_XBOX360_VENDOR(0x1689),		/* Razer Onza */
	XPAD_XBOX360_VENDOR(0x1bad),		/* Harminix Rock Band Guitar and Drums */
	XPAD_XBOX360_VENDOR(0x24c6),		/* PowerA Controllers */
	XPAD_XBOXONE_VENDOR(0x24c6),		/* PowerA Controllers */
	{ }
};

MODULE_DEVICE_TABLE(usb, xpad_table);


struct xpad_output_packet {
	
u8 data[XPAD_PKT_LEN];
	
u8 len;
	
bool pending;
};


#define XPAD_OUT_CMD_IDX	0

#define XPAD_OUT_FF_IDX		1

#define XPAD_OUT_LED_IDX	(1 + IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF))

#define XPAD_NUM_OUT_PACKETS	(1 + \
                                 IS_ENABLED(CONFIG_JOYSTICK_XPAD_FF) + \
                                 IS_ENABLED(CONFIG_JOYSTICK_XPAD_LEDS))


struct usb_xpad {
	
struct input_dev *dev;		/* input device interface */
	
struct input_dev __rcu *x360w_dev;
	
struct usb_device *udev;	/* usb device */
	
struct usb_interface *intf;	/* usb interface */

	
bool pad_present;
	
bool input_created;

	
struct urb *irq_in;		/* urb for interrupt in report */
	
unsigned char *idata;		/* input data */
	
dma_addr_t idata_dma;

	
struct urb *irq_out;		/* urb for interrupt out report */
	
struct usb_anchor irq_out_anchor;
	
bool irq_out_active;		/* we must not use an active URB */
	
u8 odata_serial;		/* serial number for xbox one protocol */
	
unsigned char *odata;		/* output data */
	
dma_addr_t odata_dma;
	
spinlock_t odata_lock;

	
struct xpad_output_packet out_packets[XPAD_NUM_OUT_PACKETS];
	
int last_out_packet;

#if defined(CONFIG_JOYSTICK_XPAD_LEDS)
	
struct xpad_led *led;
#endif

	
char phys[64];			/* physical device path */

	
int mapping;			/* map d-pad to buttons or to axes */
	
int xtype;			/* type of xbox device */
	
int pad_nr;			/* the order x360 pads were attached */
	
const char *name;		/* name of the device */
	
struct work_struct work;	/* init/remove device from callback */
};

static int xpad_init_input(struct usb_xpad *xpad);
static void xpad_deinit_input(struct usb_xpad *xpad);
static void xpadone_ack_mode_report(struct usb_xpad *xpad, u8 seq_num);

/*
 *      xpad_process_packet
 *
 *      Completes a request by converting the data into events for the
 *      input subsystem.
 *
 *      The used report descriptor was taken from ITO Takayukis website:
 *       http://euc.jp/periphs/xbox-controller.ja.html
 */

static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) { struct input_dev *dev = xpad->dev; if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { /* left stick */ input_report_abs(dev, ABS_X, (__s16) le16_to_cpup((__le16 *)(data + 12))); input_report_abs(dev, ABS_Y, ~(__s16) le16_to_cpup((__le16 *)(data + 14))); /* right stick */ input_report_abs(dev, ABS_RX, (__s16) le16_to_cpup((__le16 *)(data + 16))); input_report_abs(dev, ABS_RY, ~(__s16) le16_to_cpup((__le16 *)(data + 18))); } /* triggers left/right */ if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { input_report_key(dev, BTN_TL2, data[10]); input_report_key(dev, BTN_TR2, data[11]); } else { input_report_abs(dev, ABS_Z, data[10]); input_report_abs(dev, ABS_RZ, data[11]); } /* digital pad */ if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { /* dpad as buttons (left, right, up, down) */ input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04); input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08); input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01); input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02); } else { input_report_abs(dev, ABS_HAT0X, !!(data[2] & 0x08) - !!(data[2] & 0x04)); input_report_abs(dev, ABS_HAT0Y, !!(data[2] & 0x02) - !!(data[2] & 0x01)); } /* start/back buttons and stick press left/right */ input_report_key(dev, BTN_START, data[2] & 0x10); input_report_key(dev, BTN_SELECT, data[2] & 0x20); input_report_key(dev, BTN_THUMBL, data[2] & 0x40); input_report_key(dev, BTN_THUMBR, data[2] & 0x80); /* "analog" buttons A, B, X, Y */ input_report_key(dev, BTN_A, data[4]); input_report_key(dev, BTN_B, data[5]); input_report_key(dev, BTN_X, data[6]); input_report_key(dev, BTN_Y, data[7]); /* "analog" buttons black, white */ input_report_key(dev, BTN_C, data[8]); input_report_key(dev, BTN_Z, data[9]); input_sync(dev); }

Contributors

PersonTokensPropCommitsCommitProp
Vojtech Pavlik26456.90%228.57%
Nicolas Léveillé8919.18%114.29%
Dominic Cerquetti5812.50%114.29%
Dmitry Torokhov326.90%114.29%
Christoph Fritz194.09%114.29%
Anssi Hannula20.43%114.29%
Total464100.00%7100.00%

/* * xpad360_process_packet * * Completes a request by converting the data into events for the * input subsystem. It is version for xbox 360 controller * * The used report descriptor was taken from: * http://www.free60.org/wiki/Gamepad */
static void xpad360_process_packet(struct usb_xpad *xpad, struct input_dev *dev, u16 cmd, unsigned char *data) { /* valid pad data */ if (data[0] != 0x00) return; /* digital pad */ if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { /* dpad as buttons (left, right, up, down) */ input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04); input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08); input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01); input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02); } /* * This should be a simple else block. However historically * xbox360w has mapped DPAD to buttons while xbox360 did not. This * made no sense, but now we can not just switch back and have to * support both behaviors. */ if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || xpad->xtype == XTYPE_XBOX360W) { input_report_abs(dev, ABS_HAT0X, !!(data[2] & 0x08) - !!(data[2] & 0x04)); input_report_abs(dev, ABS_HAT0Y, !!(data[2] & 0x02) - !!(data[2] & 0x01)); } /* start/back buttons */ input_report_key(dev, BTN_START, data[2] & 0x10); input_report_key(dev, BTN_SELECT, data[2] & 0x20); /* stick press left/right */ input_report_key(dev, BTN_THUMBL, data[2] & 0x40); input_report_key(dev, BTN_THUMBR, data[2] & 0x80); /* buttons A,B,X,Y,TL,TR and MODE */ input_report_key(dev, BTN_A, data[3] & 0x10); input_report_key(dev, BTN_B, data[3] & 0x20); input_report_key(dev, BTN_X, data[3] & 0x40); input_report_key(dev, BTN_Y, data[3] & 0x80); input_report_key(dev, BTN_TL, data[3] & 0x01); input_report_key(dev, BTN_TR, data[3] & 0x02); input_report_key(dev, BTN_MODE, data[3] & 0x04); if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { /* left stick */ input_report_abs(dev, ABS_X, (__s16) le16_to_cpup((__le16 *)(data + 6))); input_report_abs(dev, ABS_Y, ~(__s16) le16_to_cpup((__le16 *)(data + 8))); /* right stick */ input_report_abs(dev, ABS_RX, (__s16) le16_to_cpup((__le16 *)(data + 10))); input_report_abs(dev, ABS_RY, ~(__s16) le16_to_cpup((__le16 *)(data + 12))); } /* triggers left/right */ if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { input_report_key(dev, BTN_TL2, data[4]); input_report_key(dev,