cregit-Linux how code gets into the kernel

Release 4.11 net/rxrpc/conn_client.c

Directory: net/rxrpc
/* Client connection-specific management code.
 *
 * Copyright (C) 2016 Red Hat, Inc. All Rights Reserved.
 * Written by David Howells (dhowells@redhat.com)
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public Licence
 * as published by the Free Software Foundation; either version
 * 2 of the Licence, or (at your option) any later version.
 *
 *
 * Client connections need to be cached for a little while after they've made a
 * call so as to handle retransmitted DATA packets in case the server didn't
 * receive the final ACK or terminating ABORT we sent it.
 *
 * Client connections can be in one of a number of cache states:
 *
 *  (1) INACTIVE - The connection is not held in any list and may not have been
 *      exposed to the world.  If it has been previously exposed, it was
 *      discarded from the idle list after expiring.
 *
 *  (2) WAITING - The connection is waiting for the number of client conns to
 *      drop below the maximum capacity.  Calls may be in progress upon it from
 *      when it was active and got culled.
 *
 *      The connection is on the rxrpc_waiting_client_conns list which is kept
 *      in to-be-granted order.  Culled conns with waiters go to the back of
 *      the queue just like new conns.
 *
 *  (3) ACTIVE - The connection has at least one call in progress upon it, it
 *      may freely grant available channels to new calls and calls may be
 *      waiting on it for channels to become available.
 *
 *      The connection is on the rxrpc_active_client_conns list which is kept
 *      in activation order for culling purposes.
 *
 *      rxrpc_nr_active_client_conns is held incremented also.
 *
 *  (4) CULLED - The connection got summarily culled to try and free up
 *      capacity.  Calls currently in progress on the connection are allowed to
 *      continue, but new calls will have to wait.  There can be no waiters in
 *      this state - the conn would have to go to the WAITING state instead.
 *
 *  (5) IDLE - The connection has no calls in progress upon it and must have
 *      been exposed to the world (ie. the EXPOSED flag must be set).  When it
 *      expires, the EXPOSED flag is cleared and the connection transitions to
 *      the INACTIVE state.
 *
 *      The connection is on the rxrpc_idle_client_conns list which is kept in
 *      order of how soon they'll expire.
 *
 * There are flags of relevance to the cache:
 *
 *  (1) EXPOSED - The connection ID got exposed to the world.  If this flag is
 *      set, an extra ref is added to the connection preventing it from being
 *      reaped when it has no calls outstanding.  This flag is cleared and the
 *      ref dropped when a conn is discarded from the idle list.
 *
 *      This allows us to move terminal call state retransmission to the
 *      connection and to discard the call immediately we think it is done
 *      with.  It also give us a chance to reuse the connection.
 *
 *  (2) DONT_REUSE - The connection should be discarded as soon as possible and
 *      should not be reused.  This is set when an exclusive connection is used
 *      or a call ID counter overflows.
 *
 * The caching state may only be changed if the cache lock is held.
 *
 * There are two idle client connection expiry durations.  If the total number
 * of connections is below the reap threshold, we use the normal duration; if
 * it's above, we use the fast duration.
 */


#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt

#include <linux/slab.h>
#include <linux/idr.h>
#include <linux/timer.h>
#include <linux/sched/signal.h>

#include "ar-internal.h"


__read_mostly unsigned int rxrpc_max_client_connections = 1000;

__read_mostly unsigned int rxrpc_reap_client_connections = 900;

__read_mostly unsigned int rxrpc_conn_idle_client_expiry = 2 * 60 * HZ;

__read_mostly unsigned int rxrpc_conn_idle_client_fast_expiry = 2 * HZ;


static unsigned int rxrpc_nr_client_conns;

static unsigned int rxrpc_nr_active_client_conns;

static __read_mostly bool rxrpc_kill_all_client_conns;

static DEFINE_SPINLOCK(rxrpc_client_conn_cache_lock);
static DEFINE_SPINLOCK(rxrpc_client_conn_discard_mutex);
static LIST_HEAD(rxrpc_waiting_client_conns);
static LIST_HEAD(rxrpc_active_client_conns);
static LIST_HEAD(rxrpc_idle_client_conns);

/*
 * We use machine-unique IDs for our client connections.
 */

DEFINE_IDR(rxrpc_client_conn_ids);
static DEFINE_SPINLOCK(rxrpc_conn_id_lock);

static void rxrpc_cull_active_client_conns(void);
static void rxrpc_discard_expired_client_conns(struct work_struct *);

static DECLARE_DELAYED_WORK(rxrpc_client_conn_reap,
			    rxrpc_discard_expired_client_conns);

/*
 * Get a connection ID and epoch for a client connection from the global pool.
 * The connection struct pointer is then recorded in the idr radix tree.  The
 * epoch doesn't change until the client is rebooted (or, at least, unless the
 * module is unloaded).
 */

static int rxrpc_get_client_connection_id(struct rxrpc_connection *conn, gfp_t gfp) { int id; _enter(""); idr_preload(gfp); spin_lock(&rxrpc_conn_id_lock); id = idr_alloc_cyclic(&rxrpc_client_conn_ids, conn, 1, 0x40000000, GFP_NOWAIT); if (id < 0) goto error; spin_unlock(&rxrpc_conn_id_lock); idr_preload_end(); conn->proto.epoch = rxrpc_epoch; conn->proto.cid = id << RXRPC_CIDSHIFT; set_bit(RXRPC_CONN_HAS_IDR, &conn->flags); _leave(" [CID %x]", conn->proto.cid); return 0; error: spin_unlock(&rxrpc_conn_id_lock); idr_preload_end(); _leave(" = %d", id); return id; }

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/* * Release a connection ID for a client connection from the global pool. */
static void rxrpc_put_client_connection_id(struct rxrpc_connection *conn) { if (test_bit(RXRPC_CONN_HAS_IDR, &conn->flags)) { spin_lock(&rxrpc_conn_id_lock); idr_remove(&rxrpc_client_conn_ids, conn->proto.cid >> RXRPC_CIDSHIFT); spin_unlock(&rxrpc_conn_id_lock); } }

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/* * Destroy the client connection ID tree. */
void rxrpc_destroy_client_conn_ids(void) { struct rxrpc_connection *conn; int id; if (!idr_is_empty(&rxrpc_client_conn_ids)) { idr_for_each_entry(&rxrpc_client_conn_ids, conn, id) { pr_err("AF_RXRPC: Leaked client conn %p {%d}\n", conn, atomic_read(&conn->usage)); } BUG(); } idr_destroy(&rxrpc_client_conn_ids); }

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/* * Allocate a client connection. */
static struct rxrpc_connection * rxrpc_alloc_client_connection(struct rxrpc_conn_parameters *cp, gfp_t gfp) { struct rxrpc_connection *conn; int ret; _enter(""); conn = rxrpc_alloc_connection(gfp); if (!conn) { _leave(" = -ENOMEM"); return ERR_PTR(-ENOMEM); } atomic_set(&conn->usage, 1); if (cp->exclusive) __set_bit(RXRPC_CONN_DONT_REUSE, &conn->flags); conn->params = *cp; conn->out_clientflag = RXRPC_CLIENT_INITIATED; conn->state = RXRPC_CONN_CLIENT; ret = rxrpc_get_client_connection_id(conn, gfp); if (ret < 0) goto error_0; ret = rxrpc_init_client_conn_security(conn); if (ret < 0) goto error_1; ret = conn->security->prime_packet_security(conn); if (ret < 0) goto error_2; write_lock(&rxrpc_connection_lock); list_add_tail(&conn->proc_link, &rxrpc_connection_proc_list); write_unlock(&rxrpc_connection_lock); /* We steal the caller's peer ref. */ cp->peer = NULL; rxrpc_get_local(conn->params.local); key_get(conn->params.key); trace_rxrpc_conn(conn, rxrpc_conn_new_client, atomic_read(&conn->usage), __builtin_return_address(0)); trace_rxrpc_client(conn, -1, rxrpc_client_alloc); _leave(" = %p", conn); return conn; error_2: conn->security->clear(conn); error_1: rxrpc_put_client_connection_id(conn); error_0: kfree(conn); _leave(" = %d", ret); return ERR_PTR(ret); }

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/* * Determine if a connection may be reused. */
static bool rxrpc_may_reuse_conn(struct rxrpc_connection *conn) { int id_cursor, id, distance, limit; if (test_bit(RXRPC_CONN_DONT_REUSE, &conn->flags)) goto dont_reuse; if (conn->proto.epoch != rxrpc_epoch) goto mark_dont_reuse; /* The IDR tree gets very expensive on memory if the connection IDs are * widely scattered throughout the number space, so we shall want to * kill off connections that, say, have an ID more than about four * times the maximum number of client conns away from the current * allocation point to try and keep the IDs concentrated. */ id_cursor = idr_get_cursor(&rxrpc_client_conn_ids); id = conn->proto.cid >> RXRPC_CIDSHIFT; distance = id - id_cursor; if (distance < 0) distance = -distance; limit = max(rxrpc_max_client_connections * 4, 1024U); if (distance > limit) goto mark_dont_reuse; return true; mark_dont_reuse: set_bit(RXRPC_CONN_DONT_REUSE, &conn->flags); dont_reuse: return false; }

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/* * Create or find a client connection to use for a call. * * If we return with a connection, the call will be on its waiting list. It's * left to the caller to assign a channel and wake up the call. */
static int rxrpc_get_client_conn(struct rxrpc_call *call, struct rxrpc_conn_parameters *cp, struct sockaddr_rxrpc *srx, gfp_t gfp) { struct rxrpc_connection *conn, *candidate = NULL; struct rxrpc_local *local = cp->local; struct rb_node *p, **pp, *parent; long diff; int ret = -ENOMEM; _enter("{%d,%lx},", call->debug_id, call->user_call_ID); cp->peer = rxrpc_lookup_peer(cp->local, srx, gfp); if (!cp->peer) goto error; /* If the connection is not meant to be exclusive, search the available * connections to see if the connection we want to use already exists. */ if (!cp->exclusive) { _debug("search 1"); spin_lock(&local->client_conns_lock); p = local->client_conns.rb_node; while (p) { conn = rb_entry(p, struct rxrpc_connection, client_node); #define cmp(X) ((long)conn->params.X - (long)cp->X) diff = (cmp(peer) ?: cmp(key) ?: cmp(security_level)); #undef cmp if (diff < 0) { p = p->rb_left; } else if (diff > 0) { p = p->rb_right; } else { if (rxrpc_may_reuse_conn(conn) && rxrpc_get_connection_maybe(conn)) goto found_extant_conn; /* The connection needs replacing. It's better * to effect that when we have something to * replace it with so that we don't have to * rebalance the tree twice. */ break; } } spin_unlock(&local->client_conns_lock); } /* There wasn't a connection yet or we need an exclusive connection. * We need to create a candidate and then potentially redo the search * in case we're racing with another thread also trying to connect on a * shareable connection. */ _debug("new conn"); candidate = rxrpc_alloc_client_connection(cp, gfp); if (IS_ERR(candidate)) { ret = PTR_ERR(candidate); goto error_peer; } /* Add the call to the new connection's waiting list in case we're * going to have to wait for the connection to come live. It's our * connection, so we want first dibs on the channel slots. We would * normally have to take channel_lock but we do this before anyone else * can see the connection. */ list_add_tail(&call->chan_wait_link, &candidate->waiting_calls); if (cp->exclusive) { call->conn = candidate; call->security_ix = candidate->security_ix; _leave(" = 0 [exclusive %d]", candidate->debug_id); return 0; } /* Publish the new connection for userspace to find. We need to redo * the search before doing this lest we race with someone else adding a * conflicting instance. */ _debug("search 2"); spin_lock(&local->client_conns_lock); pp = &local->client_conns.rb_node; parent = NULL; while (*pp) { parent = *pp; conn = rb_entry(parent, struct rxrpc_connection, client_node); #define cmp(X) ((long)conn->params.X - (long)candidate->params.X) diff = (cmp(peer) ?: cmp(key) ?: cmp(security_level)); #undef cmp if (diff < 0) { pp = &(*pp)->rb_left; } else if (diff > 0) { pp = &(*pp)->rb_right; } else { if (rxrpc_may_reuse_conn(conn) && rxrpc_get_connection_maybe(conn)) goto found_extant_conn; /* The old connection is from an outdated epoch. */ _debug("replace conn"); clear_bit(RXRPC_CONN_IN_CLIENT_CONNS, &conn->flags); rb_replace_node(&conn->client_node, &candidate->client_node, &local->client_conns); trace_rxrpc_client(conn, -1, rxrpc_client_replace); goto candidate_published; } } _debug("new conn"); rb_link_node(&candidate->client_node, parent, pp); rb_insert_color(&candidate->client_node, &local->client_conns); candidate_published: set_bit(RXRPC_CONN_IN_CLIENT_CONNS, &candidate->flags); call->conn = candidate; call->security_ix = candidate->security_ix; spin_unlock(&local->client_conns_lock); _leave(" = 0 [new %d]", candidate->debug_id); return 0; /* We come here if we found a suitable connection already in existence. * Discard any candidate we may have allocated, and try to get a * channel on this one. */ found_extant_conn: _debug("found conn"); spin_unlock(&local->client_conns_lock); if (candidate) { trace_rxrpc_client(candidate, -1, rxrpc_client_duplicate); rxrpc_put_connection(candidate); candidate = NULL; } spin_lock(&conn->channel_lock); call->conn = conn; call->security_ix = conn->security_ix; list_add(&call->chan_wait_link, &conn->waiting_calls); spin_unlock(&conn->channel_lock); _leave(" = 0 [extant %d]", conn->debug_id); return 0; error_peer: rxrpc_put_peer(cp->peer); cp->peer = NULL; error: _leave(" = %d", ret); return ret; }

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/* * Activate a connection. */
static void rxrpc_activate_conn(struct rxrpc_connection *conn) { trace_rxrpc_client(conn, -1, rxrpc_client_to_active); conn->cache_state = RXRPC_CONN_CLIENT_ACTIVE; rxrpc_nr_active_client_conns++; list_move_tail(&conn->cache_link, &rxrpc_active_client_conns); }

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/* * Attempt to animate a connection for a new call. * * If it's not exclusive, the connection is in the endpoint tree, and we're in * the conn's list of those waiting to grab a channel. There is, however, a * limit on the number of live connections allowed at any one time, so we may * have to wait for capacity to become available. * * Note that a connection on the waiting queue might *also* have active * channels if it has been culled to make space and then re-requested by a new * call. */
static void rxrpc_animate_client_conn(struct rxrpc_connection *conn) { unsigned int nr_conns; _enter("%d,%d", conn->debug_id, conn->cache_state); if (conn->cache_state == RXRPC_CONN_CLIENT_ACTIVE) goto out; spin_lock(&rxrpc_client_conn_cache_lock); nr_conns = rxrpc_nr_client_conns; if (!test_and_set_bit(RXRPC_CONN_COUNTED, &conn->flags)) { trace_rxrpc_client(conn, -1, rxrpc_client_count); rxrpc_nr_client_conns = nr_conns + 1; } switch (conn->cache_state) { case RXRPC_CONN_CLIENT_ACTIVE: case RXRPC_CONN_CLIENT_WAITING: break; case RXRPC_CONN_CLIENT_INACTIVE: case RXRPC_CONN_CLIENT_CULLED: case RXRPC_CONN_CLIENT_IDLE: if (nr_conns >= rxrpc_max_client_connections) goto wait_for_capacity; goto activate_conn; default: BUG(); } out_unlock: spin_unlock(&rxrpc_client_conn_cache_lock); out: _leave(" [%d]", conn->cache_state); return; activate_conn: _debug("activate"); rxrpc_activate_conn(conn); goto out_unlock; wait_for_capacity: _debug("wait"); trace_rxrpc_client(conn, -1, rxrpc_client_to_waiting); conn->cache_state = RXRPC_CONN_CLIENT_WAITING; list_move_tail(&conn->cache_link, &rxrpc_waiting_client_conns); goto out_unlock; }

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/* * Deactivate a channel. */
static void rxrpc_deactivate_one_channel(struct rxrpc_connection *conn, unsigned int channel) { struct rxrpc_channel *chan = &conn->channels[channel]; rcu_assign_pointer(chan->call, NULL); conn->active_chans &= ~(1 << channel); }

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/* * Assign a channel to the call at the front of the queue and wake the call up. * We don't increment the callNumber counter until this number has been exposed * to the world. */
static void rxrpc_activate_one_channel(struct rxrpc_connection *conn, unsigned int channel) { struct rxrpc_channel *chan = &conn->channels[channel]; struct rxrpc_call *call = list_entry(conn->waiting_calls.next, struct rxrpc_call, chan_wait_link); u32 call_id = chan->call_counter + 1; trace_rxrpc_client(conn, channel, rxrpc_client_chan_activate); write_lock_bh(&call->state_lock); call->state = RXRPC_CALL_CLIENT_SEND_REQUEST; write_unlock_bh(&call->state_lock); rxrpc_see_call(call); list_del_init(&call->chan_wait_link); conn->active_chans |= 1 << channel; call->peer = rxrpc_get_peer(conn->params.peer); call->cid = conn->proto.cid | channel; call->call_id = call_id; _net("CONNECT call %08x:%08x as call %d on conn %d", call->cid, call->call_id, call->debug_id, conn->debug_id); /* Paired with the read barrier in rxrpc_wait_for_channel(). This * orders cid and epoch in the connection wrt to call_id without the * need to take the channel_lock. * * We provisionally assign a callNumber at this point, but we don't * confirm it until the call is about to be exposed. * * TODO: Pair with a barrier in the data_ready handler when that looks * at the call ID through a connection channel. */ smp_wmb(); chan->call_id = call_id; rcu_assign_pointer(chan->call, call); wake_up(&call->waitq); }

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/* * Assign channels and callNumbers to waiting calls with channel_lock * held by caller. */
static void rxrpc_activate_channels_locked(struct rxrpc_connection *conn) { u8 avail, mask; switch (conn->cache_state) { case RXRPC_CONN_CLIENT_ACTIVE: mask = RXRPC_ACTIVE_CHANS_MASK; break; default: return; } while (!list_empty(&conn->waiting_calls) && (avail = ~conn->active_chans, avail &= mask, avail != 0)) rxrpc_activate_one_channel(conn, __ffs(avail)); }

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/* * Assign channels and callNumbers to waiting calls. */
static void rxrpc_activate_channels(struct rxrpc_connection *conn) { _enter("%d", conn->debug_id); trace_rxrpc_client(conn, -1, rxrpc_client_activate_chans); if (conn->active_chans == RXRPC_ACTIVE_CHANS_MASK) return; spin_lock(&conn->channel_lock); rxrpc_activate_channels_locked(conn); spin_unlock(&conn->channel_lock); _leave(""); }

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/* * Wait for a callNumber and a channel to be granted to a call. */
static int rxrpc_wait_for_channel(struct rxrpc_call *call, gfp_t gfp) { int ret = 0; _enter("%d", call->debug_id); if (!call->call_id) { DECLARE_WAITQUEUE(myself, current); if (!gfpflags_allow_blocking(gfp)) { ret = -EAGAIN; goto out; } add_wait_queue_exclusive(&call->waitq, &myself); for (;;) { set_current_state(TASK_INTERRUPTIBLE); if (call->call_id) break; if (signal_pending(current)) { ret = -ERESTARTSYS; break; } schedule(); } remove_wait_queue(&call->waitq, &myself); __set_current_state(TASK_RUNNING); } /* Paired with the write barrier in rxrpc_activate_one_channel(). */ smp_rmb(); out: _leave(" = %d", ret); return ret; }

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/* * find a connection for a call * - called in process context with IRQs enabled */
int rxrpc_connect_call(struct rxrpc_call *call, struct rxrpc_conn_parameters *cp, struct sockaddr_rxrpc *srx, gfp_t gfp) { int ret; _enter("{%d,%lx},", call->debug_id, call->user_call_ID); rxrpc_discard_expired_client_conns(NULL); rxrpc_cull_active_client_conns(); ret = rxrpc_get_client_conn(call, cp, srx, gfp); if (ret < 0) return ret; rxrpc_animate_client_conn(call->conn); rxrpc_activate_channels(call->conn); ret = rxrpc_wait_for_channel(call, gfp); if (ret < 0) rxrpc_disconnect_client_call(call); _leave(" = %d", ret); return ret; }

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/* * Note that a connection is about to be exposed to the world. Once it is * exposed, we maintain an extra ref on it that stops it from being summarily * discarded before it's (a) had a chance to deal with retransmission and (b) * had a chance at re-use (the per-connection security negotiation is * expensive). */
static void rxrpc_expose_client_conn(struct rxrpc_connection *conn, unsigned int channel) { if (!test_and_set_bit(RXRPC_CONN_EXPOSED, &conn->flags)) { trace_rxrpc_client(conn, channel, rxrpc_client_exposed); rxrpc_get_connection(conn); } }

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/* * Note that a call, and thus a connection, is about to be exposed to the * world. */
void rxrpc_expose_client_call(struct rxrpc_call *call) { unsigned int channel = call->cid & RXRPC_CHANNELMASK; struct rxrpc_connection *conn = call->conn; struct rxrpc_channel *chan = &conn->channels[channel]; if (!test_and_set_bit(RXRPC_CALL_EXPOSED, &call->flags)) { /* Mark the call ID as being used. If the callNumber counter * exceeds ~2 billion, we kill the connection after its * outstanding calls have finished so that the counter doesn't * wrap. */ chan->call_counter++; if (chan->call_counter >= INT_MAX) set_bit(RXRPC_CONN_DONT_REUSE, &conn->flags); rxrpc_expose_client_conn(conn, channel); } }

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/* * Disconnect a client call. */
void rxrpc_disconnect_client_call(struct rxrpc_call *call) { unsigned int channel = call->cid & RXRPC_CHANNELMASK; struct rxrpc_connection *conn = call->conn; struct rxrpc_channel *chan = &conn->channels[channel]; trace_rxrpc_client(conn, channel, rxrpc_client_chan_disconnect); call->conn = NULL; spin_lock(&conn->channel_lock); /* Calls that have never actually been assigned a channel can simply be * discarded. If the conn didn't get used either, it will follow * immediately unless someone else grabs it in the meantime. */ if (!list_empty(&call->chan_wait_link)) { _debug("call is waiting"); ASSERTCMP(call->call_id, ==, 0); ASSERT(!test_bit(RXRPC_CALL_EXPOSED, &call->flags)); list_del_init(&call->chan_wait_link); trace_rxrpc_client(conn, channel, rxrpc_client_chan_unstarted); /* We must deactivate or idle the connection if it's now * waiting for nothing. */ spin_lock(&rxrpc_client_conn_cache_lock); if (conn->cache_state == RXRPC_CONN_CLIENT_WAITING && list_empty(&conn->waiting_calls) && !conn->active_chans) goto idle_connection; goto out; } ASSERTCMP(rcu_access_pointer(chan->call), ==, call); /* If a client call was exposed to the world, we save the result for * retransmission. * * We use a barrier here so that the call number and abort code can be * read without needing to take a lock. * * TODO: Make the incoming packet handler check this and handle * terminal retransmission without requiring access to the call. */ if (test_bit(RXRPC_CALL_EXPOSED, &call->flags)) { _debug("exposed %u,%u", call->call_id, call->abort_code); __rxrpc_disconnect_call(conn, call); } /* See if we can pass the channel directly to another call. */ if (conn->cache_state == RXRPC_CONN_CLIENT_ACTIVE && !list_empty(&conn->waiting_calls)) { trace_rxrpc_client(conn, channel, rxrpc_client_chan_pass); rxrpc_activate_one_channel(conn, channel); goto out_2; } /* Things are more complex and we need the cache lock. We might be * able to simply idle the conn or it might now be lurking on the wait * list. It might even get moved back to the active list whilst we're * waiting for the lock. */ spin_lock(&rxrpc_client_conn_cache_lock); switch (conn->cache_state) { case RXRPC_CONN_CLIENT_ACTIVE: if (list_empty(&conn->waiting_calls)) { rxrpc_deactivate_one_channel(conn, channel); if (!conn->active_chans) { rxrpc_nr_active_client_conns--; goto idle_connection; } goto out; } trace_rxrpc_client(conn, channel, rxrpc_client_chan_pass); rxrpc_activate_one_channel(conn, channel); goto out; case RXRPC_CONN_CLIENT_CULLED: rxrpc_deactivate_one_channel(conn, channel); ASSERT(list_empty(&conn->waiting_calls)); if (!conn->active_chans) goto idle_connection; goto out; case RXRPC_CONN_CLIENT_WAITING: rxrpc_deactivate_one_channel(conn, channel); goto out; default: BUG()