cregit-Linux how code gets into the kernel

Release 4.12 include/linux/platform_data/video-mx3fb.h

/*
 * Copyright (C) 2008
 * Guennadi Liakhovetski, DENX Software Engineering, <lg@denx.de>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation.
 */

#ifndef __ASM_ARCH_MX3FB_H__

#define __ASM_ARCH_MX3FB_H__

#include <linux/device.h>
#include <linux/fb.h>

/* Proprietary FB_SYNC_ flags */

#define FB_SYNC_OE_ACT_HIGH	0x80000000

#define FB_SYNC_CLK_INVERT	0x40000000

#define FB_SYNC_DATA_INVERT	0x20000000

#define FB_SYNC_CLK_IDLE_EN	0x10000000

#define FB_SYNC_SHARP_MODE	0x08000000

#define FB_SYNC_SWAP_RGB	0x04000000

#define FB_SYNC_CLK_SEL_EN	0x02000000

/*
 * Specify the way your display is connected. The IPU can arbitrarily
 * map the internal colors to the external data lines. We only support
 * the following mappings at the moment.
 */

enum disp_data_mapping {
	/* blue -> d[0..5], green -> d[6..11], red -> d[12..17] */
	
IPU_DISP_DATA_MAPPING_RGB666,
	/* blue -> d[0..4], green -> d[5..10], red -> d[11..15] */
	
IPU_DISP_DATA_MAPPING_RGB565,
	/* blue -> d[0..7], green -> d[8..15], red -> d[16..23] */
	
IPU_DISP_DATA_MAPPING_RGB888,
};

/**
 * struct mx3fb_platform_data - mx3fb platform data
 *
 * @dma_dev:    pointer to the dma-device, used for dma-slave connection
 * @mode:       pointer to a platform-provided per mxc_register_fb() videomode
 */

struct mx3fb_platform_data {
	
struct device			*dma_dev;
	
const char			*name;
	
const struct fb_videomode	*mode;
	
int				num_modes;
	
enum disp_data_mapping		disp_data_fmt;
};

#endif

Overall Contributors

PersonTokensPropCommitsCommitProp
Guennadi Liakhovetski6979.31%150.00%
Sascha Hauer1820.69%150.00%
Total87100.00%2100.00%
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