Release 4.13 arch/cris/arch-v32/mach-a3/arbiter.c
  
  
  
/*
 * Memory arbiter functions. Allocates bandwidth through the
 * arbiter and sets up arbiter breakpoints.
 *
 * The algorithm first assigns slots to the clients that has specified
 * bandwidth (e.g. ethernet) and then the remaining slots are divided
 * on all the active clients.
 *
 * Copyright (c) 2004-2007 Axis Communications AB.
 *
 * The artpec-3 has two arbiters. The memory hierarchy looks like this:
 *
 *
 * CPU DMAs
 *  |   |
 *  |   |
 * --------------    ------------------
 * | foo arbiter|----| Internal memory|
 * --------------    ------------------
 *      |
 * --------------
 * | L2 cache   |
 * --------------
 *             |
 * h264 etc    |
 *    |        |
 *    |        |
 * --------------
 * | bar arbiter|
 * --------------
 *       |
 * ---------
 * | SDRAM |
 * ---------
 *
 */
#include <hwregs/reg_map.h>
#include <hwregs/reg_rdwr.h>
#include <hwregs/marb_foo_defs.h>
#include <hwregs/marb_bar_defs.h>
#include <arbiter.h>
#include <hwregs/intr_vect.h>
#include <linux/interrupt.h>
#include <linux/irq.h>
#include <linux/signal.h>
#include <linux/errno.h>
#include <linux/spinlock.h>
#include <asm/io.h>
#include <asm/irq_regs.h>
#define D(x)
struct crisv32_watch_entry {
  
unsigned long instance;
  
watch_callback *cb;
  
unsigned long start;
  
unsigned long end;
  
int used;
};
#define NUMBER_OF_BP 4
#define SDRAM_BANDWIDTH 400000000
#define INTMEM_BANDWIDTH 400000000
#define NBR_OF_SLOTS 64
#define NBR_OF_REGIONS 2
#define NBR_OF_CLIENTS 15
#define ARBITERS 2
#define UNASSIGNED 100
struct arbiter {
  
unsigned long instance;
  
int nbr_regions;
  
int nbr_clients;
  
int requested_slots[NBR_OF_REGIONS][NBR_OF_CLIENTS];
  
int active_clients[NBR_OF_REGIONS][NBR_OF_CLIENTS];
};
static struct crisv32_watch_entry watches[ARBITERS][NUMBER_OF_BP] =
{
  {
  {regi_marb_foo_bp0},
  {regi_marb_foo_bp1},
  {regi_marb_foo_bp2},
  {regi_marb_foo_bp3}
  },
  {
  {regi_marb_bar_bp0},
  {regi_marb_bar_bp1},
  {regi_marb_bar_bp2},
  {regi_marb_bar_bp3}
  }
};
struct arbiter arbiters[ARBITERS] =
{
  { /* L2 cache arbiter */
    .instance = regi_marb_foo,
    .nbr_regions = 2,
    .nbr_clients = 15
  },
  { /* DDR2 arbiter */
    .instance = regi_marb_bar,
    .nbr_regions = 1,
    .nbr_clients = 9
  }
};
static int max_bandwidth[NBR_OF_REGIONS] = {SDRAM_BANDWIDTH, INTMEM_BANDWIDTH};
DEFINE_SPINLOCK(arbiter_lock);
static irqreturn_t
crisv32_foo_arbiter_irq(int irq, void *dev_id);
static irqreturn_t
crisv32_bar_arbiter_irq(int irq, void *dev_id);
/*
 * "I'm the arbiter, I know the score.
 *  From square one I'll be watching all 64."
 * (memory arbiter slots, that is)
 *
 *  Or in other words:
 * Program the memory arbiter slots for "region" according to what's
 * in requested_slots[] and active_clients[], while minimizing
 * latency. A caller may pass a non-zero positive amount for
 * "unused_slots", which must then be the unallocated, remaining
 * number of slots, free to hand out to any client.
 */
static void crisv32_arbiter_config(int arbiter, int region, int unused_slots)
{
	int slot;
	int client;
	int interval = 0;
	/*
         * This vector corresponds to the hardware arbiter slots (see
         * the hardware documentation for semantics). We initialize
         * each slot with a suitable sentinel value outside the valid
         * range {0 .. NBR_OF_CLIENTS - 1} and replace them with
         * client indexes. Then it's fed to the hardware.
         */
	s8 val[NBR_OF_SLOTS];
	for (slot = 0; slot < NBR_OF_SLOTS; slot++)
	    val[slot] = -1;
	for (client = 0; client < arbiters[arbiter].nbr_clients; client++) {
	    int pos;
	    /* Allocate the requested non-zero number of slots, but
             * also give clients with zero-requests one slot each
             * while stocks last. We do the latter here, in client
             * order. This makes sure zero-request clients are the
             * first to get to any spare slots, else those slots
             * could, when bandwidth is allocated close to the limit,
             * all be allocated to low-index non-zero-request clients
             * in the default-fill loop below. Another positive but
             * secondary effect is a somewhat better spread of the
             * zero-bandwidth clients in the vector, avoiding some of
             * the latency that could otherwise be caused by the
             * partitioning of non-zero-bandwidth clients at low
             * indexes and zero-bandwidth clients at high
             * indexes. (Note that this spreading can only affect the
             * unallocated bandwidth.)  All the above only matters for
             * memory-intensive situations, of course.
             */
	    if (!arbiters[arbiter].requested_slots[region][client]) {
		/*
                 * Skip inactive clients. Also skip zero-slot
                 * allocations in this pass when there are no known
                 * free slots.
                 */
		if (!arbiters[arbiter].active_clients[region][client] ||
				unused_slots <= 0)
			continue;
		unused_slots--;
		/* Only allocate one slot for this client. */
		interval = NBR_OF_SLOTS;
	    } else
		interval = NBR_OF_SLOTS /
			arbiters[arbiter].requested_slots[region][client];
	    pos = 0;
	    while (pos < NBR_OF_SLOTS) {
		if (val[pos] >= 0)
		   pos++;
		else {
			val[pos] = client;
			pos += interval;
		}
	    }
	}
	client = 0;
	for (slot = 0; slot < NBR_OF_SLOTS; slot++) {
		/*
                 * Allocate remaining slots in round-robin
                 * client-number order for active clients. For this
                 * pass, we ignore requested bandwidth and previous
                 * allocations.
                 */
		if (val[slot] < 0) {
			int first = client;
			while (!arbiters[arbiter].active_clients[region][client]) {
				client = (client + 1) %
					arbiters[arbiter].nbr_clients;
				if (client == first)
				   break;
			}
			val[slot] = client;
			client = (client + 1) % arbiters[arbiter].nbr_clients;
		}
		if (arbiter == 0) {
			if (region == EXT_REGION)
				REG_WR_INT_VECT(marb_foo, regi_marb_foo,
					rw_l2_slots, slot, val[slot]);
			else if (region == INT_REGION)
				REG_WR_INT_VECT(marb_foo, regi_marb_foo,
					rw_intm_slots, slot, val[slot]);
		} else {
			REG_WR_INT_VECT(marb_bar, regi_marb_bar,
				rw_ddr2_slots, slot, val[slot]);
		}
	}
}
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extern char _stext, _etext;
static void crisv32_arbiter_init(void)
{
	static int initialized;
	if (initialized)
		return;
	initialized = 1;
	/*
         * CPU caches are always set to active, but with zero
         * bandwidth allocated. It should be ok to allocate zero
         * bandwidth for the caches, because DMA for other channels
         * will supposedly finish, once their programmed amount is
         * done, and then the caches will get access according to the
         * "fixed scheme" for unclaimed slots. Though, if for some
         * use-case somewhere, there's a maximum CPU latency for
         * e.g. some interrupt, we have to start allocating specific
         * bandwidth for the CPU caches too.
         */
	arbiters[0].active_clients[EXT_REGION][11] = 1;
	arbiters[0].active_clients[EXT_REGION][12] = 1;
	crisv32_arbiter_config(0, EXT_REGION, 0);
	crisv32_arbiter_config(0, INT_REGION, 0);
	crisv32_arbiter_config(1, EXT_REGION, 0);
	if (request_irq(MEMARB_FOO_INTR_VECT, crisv32_foo_arbiter_irq,
			0, "arbiter", NULL))
		printk(KERN_ERR "Couldn't allocate arbiter IRQ\n");
	if (request_irq(MEMARB_BAR_INTR_VECT, crisv32_bar_arbiter_irq,
			0, "arbiter", NULL))
		printk(KERN_ERR "Couldn't allocate arbiter IRQ\n");
#ifndef CONFIG_ETRAX_KGDB
	/* Global watch for writes to kernel text segment. */
	crisv32_arbiter_watch(virt_to_phys(&_stext), &_etext - &_stext,
		MARB_CLIENTS(arbiter_all_clients, arbiter_bar_all_clients),
			      arbiter_all_write, NULL);
#endif
	/* Set up max burst sizes by default */
	REG_WR_INT(marb_bar, regi_marb_bar, rw_h264_rd_burst, 3);
	REG_WR_INT(marb_bar, regi_marb_bar, rw_h264_wr_burst, 3);
	REG_WR_INT(marb_bar, regi_marb_bar, rw_ccd_burst, 3);
	REG_WR_INT(marb_bar, regi_marb_bar, rw_vin_wr_burst, 3);
	REG_WR_INT(marb_bar, regi_marb_bar, rw_vin_rd_burst, 3);
	REG_WR_INT(marb_bar, regi_marb_bar, rw_sclr_rd_burst, 3);
	REG_WR_INT(marb_bar, regi_marb_bar, rw_vout_burst, 3);
	REG_WR_INT(marb_bar, regi_marb_bar, rw_sclr_fifo_burst, 3);
	REG_WR_INT(marb_bar, regi_marb_bar, rw_l2cache_burst, 3);
}
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int crisv32_arbiter_allocate_bandwidth(int client, int region,
				      unsigned long bandwidth)
{
	int i;
	int total_assigned = 0;
	int total_clients = 0;
	int req;
	int arbiter = 0;
	crisv32_arbiter_init();
	if (client & 0xffff0000) {
		arbiter = 1;
		client >>= 16;
	}
	for (i = 0; i < arbiters[arbiter].nbr_clients; i++) {
		total_assigned += arbiters[arbiter].requested_slots[region][i];
		total_clients += arbiters[arbiter].active_clients[region][i];
	}
	/* Avoid division by 0 for 0-bandwidth requests. */
	req = bandwidth == 0
		? 0 : NBR_OF_SLOTS / (max_bandwidth[region] / bandwidth);
	/*
         * We make sure that there are enough slots only for non-zero
         * requests. Requesting 0 bandwidth *may* allocate slots,
         * though if all bandwidth is allocated, such a client won't
         * get any and will have to rely on getting memory access
         * according to the fixed scheme that's the default when one
         * of the slot-allocated clients doesn't claim their slot.
         */
	if (total_assigned + req > NBR_OF_SLOTS)
	   return -ENOMEM;
	arbiters[arbiter].active_clients[region][client] = 1;
	arbiters[arbiter].requested_slots[region][client] = req;
	crisv32_arbiter_config(arbiter, region, NBR_OF_SLOTS - total_assigned);
	/* Propagate allocation from foo to bar */
	if (arbiter == 0)
		crisv32_arbiter_allocate_bandwidth(8 << 16,
			EXT_REGION, bandwidth);
	return 0;
}
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/*
 * Main entry for bandwidth deallocation.
 *
 * Strictly speaking, for a somewhat constant set of clients where
 * each client gets a constant bandwidth and is just enabled or
 * disabled (somewhat dynamically), no action is necessary here to
 * avoid starvation for non-zero-allocation clients, as the allocated
 * slots will just be unused. However, handing out those unused slots
 * to active clients avoids needless latency if the "fixed scheme"
 * would give unclaimed slots to an eager low-index client.
 */
void crisv32_arbiter_deallocate_bandwidth(int client, int region)
{
	int i;
	int total_assigned = 0;
	int arbiter = 0;
	if (client & 0xffff0000)
		arbiter = 1;
	arbiters[arbiter].requested_slots[region][client] = 0;
	arbiters[arbiter].active_clients[region][client] = 0;
	for (i = 0; i < arbiters[arbiter].nbr_clients; i++)
		total_assigned += arbiters[arbiter].requested_slots[region][i];
	crisv32_arbiter_config(arbiter, region, NBR_OF_SLOTS - total_assigned);
}
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int crisv32_arbiter_watch(unsigned long start, unsigned long size,
			  unsigned long clients, unsigned long accesses,
			  watch_callback *cb)
{
	int i;
	int arbiter;
	int used[2];
	int ret = 0;
	crisv32_arbiter_init();
	if (start > 0x80000000) {
		printk(KERN_ERR "Arbiter: %lX doesn't look like a "
			"physical address", start);
		return -EFAULT;
	}
	spin_lock(&arbiter_lock);
	if (clients & 0xffff)
		used[0] = 1;
	if (clients & 0xffff0000)
		used[1] = 1;
	for (arbiter = 0; arbiter < ARBITERS; arbiter++) {
		if (!used[arbiter])
			continue;
		for (i = 0; i < NUMBER_OF_BP; i++) {
			if (!watches[arbiter][i].used) {
				unsigned intr_mask;
				if (arbiter)
					intr_mask = REG_RD_INT(marb_bar,
						regi_marb_bar, rw_intr_mask);
				else
					intr_mask = REG_RD_INT(marb_foo,
						regi_marb_foo, rw_intr_mask);
				watches[arbiter][i].used = 1;
				watches[arbiter][i].start = start;
				watches[arbiter][i].end = start + size;
				watches[arbiter][i].cb = cb;
				ret |= (i + 1) << (arbiter + 8);
				if (arbiter) {
					REG_WR_INT(marb_bar_bp,
						watches[arbiter][i].instance,
						rw_first_addr,
						watches[arbiter][i].start);
					REG_WR_INT(marb_bar_bp,
						watches[arbiter][i].instance,
						rw_last_addr,
						watches[arbiter][i].end);
					REG_WR_INT(marb_bar_bp,
						watches[arbiter][i].instance,
						rw_op, accesses);
					REG_WR_INT(marb_bar_bp,
						watches[arbiter][i].instance,
						rw_clients,
						clients & 0xffff);
				} else {
					REG_WR_INT(marb_foo_bp,
						watches[arbiter][i].instance,
						rw_first_addr,
						watches[arbiter][i].start);
					REG_WR_INT(marb_foo_bp,
						watches[arbiter][i].instance,
						rw_last_addr,
						watches[arbiter][i].end);
					REG_WR_INT(marb_foo_bp,
						watches[arbiter][i].instance,
						rw_op, accesses);
					REG_WR_INT(marb_foo_bp,
						watches[arbiter][i].instance,
						rw_clients, clients >> 16);
				}
				if (i == 0)
					intr_mask |= 1;
				else if (i == 1)
					intr_mask |= 2;
				else if (i == 2)
					intr_mask |= 4;
				else if (i == 3)
					intr_mask |= 8;
				if (arbiter)
					REG_WR_INT(marb_bar, regi_marb_bar,
						rw_intr_mask, intr_mask);
				else
					REG_WR_INT(marb_foo, regi_marb_foo,
						rw_intr_mask, intr_mask);
				spin_unlock(&arbiter_lock);
				break;
			}
		}
	}
	spin_unlock(&arbiter_lock);
	if (ret)
		return ret;
	else
		return -ENOMEM;
}
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int crisv32_arbiter_unwatch(int id)
{
	int arbiter;
	int intr_mask;
	crisv32_arbiter_init();
	spin_lock(&arbiter_lock);
	for (arbiter = 0; arbiter < ARBITERS; arbiter++) {
		int id2;
		if (arbiter)
			intr_mask = REG_RD_INT(marb_bar, regi_marb_bar,
				rw_intr_mask);
		else
			intr_mask = REG_RD_INT(marb_foo, regi_marb_foo,
				rw_intr_mask);
		id2 = (id & (0xff << (arbiter + 8))) >> (arbiter + 8);
		if (id2 == 0)
			continue;
		id2--;
		if ((id2 >= NUMBER_OF_BP) || (!watches[arbiter][id2].used)) {
			spin_unlock(&arbiter_lock);
			return -EINVAL;
		}
		memset(&watches[arbiter][id2], 0,
			sizeof(struct crisv32_watch_entry));
		if (id2 == 0)
			intr_mask &= ~1;
		else if (id2 == 1)
			intr_mask &= ~2;
		else if (id2 == 2)
			intr_mask &= ~4;
		else if (id2 == 3)
			intr_mask &= ~8;
		if (arbiter)
			REG_WR_INT(marb_bar, regi_marb_bar, rw_intr_mask,
				intr_mask);
		else
			REG_WR_INT(marb_foo, regi_marb_foo, rw_intr_mask,
				intr_mask);
	}
	spin_unlock(&arbiter_lock);
	return 0;
}
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extern void show_registers(struct pt_regs *regs);
static irqreturn_t
crisv32_foo_arbiter_irq(int irq, void *dev_id)
{
	reg_marb_foo_r_masked_intr masked_intr =
		REG_RD(marb_foo, regi_marb_foo, r_masked_intr);
	reg_marb_foo_bp_r_brk_clients r_clients;
	reg_marb_foo_bp_r_brk_addr r_addr;
	reg_marb_foo_bp_r_brk_op r_op;
	reg_marb_foo_bp_r_brk_first_client r_first;
	reg_marb_foo_bp_r_brk_size r_size;
	reg_marb_foo_bp_rw_ack ack = {0};
	reg_marb_foo_rw_ack_intr ack_intr = {
		.bp0 = 1, .bp1 = 1, .bp2 = 1, .bp3 = 1
	};
	struct crisv32_watch_entry *watch;
	unsigned arbiter = (unsigned)dev_id;
	masked_intr = REG_RD(marb_foo, regi_marb_foo, r_masked_intr);
	if (masked_intr.bp0)
		watch = &watches[arbiter][0];
	else if (masked_intr.bp1)
		watch = &watches[arbiter][1];
	else if (masked_intr.bp2)
		watch = &watches[arbiter][2];
	else if (masked_intr.bp3)
		watch = &watches[arbiter][3];
	else
		return IRQ_NONE;
	/* Retrieve all useful information and print it. */
	r_clients = REG_RD(marb_foo_bp, watch->instance, r_brk_clients);
	r_addr = REG_RD(marb_foo_bp, watch->instance, r_brk_addr);
	r_op = REG_RD(marb_foo_bp, watch->instance, r_brk_op);
	r_first = REG_RD(marb_foo_bp, watch->instance, r_brk_first_client);
	r_size = REG_RD(marb_foo_bp, watch->instance, r_brk_size);
	printk(KERN_DEBUG "Arbiter IRQ\n");
	printk(KERN_DEBUG "Clients %X addr %X op %X first %X size %X\n",
	       REG_TYPE_CONV(int, reg_marb_foo_bp_r_brk_clients, r_clients),
	       REG_TYPE_CONV(int, reg_marb_foo_bp_r_brk_addr, r_addr),
	       REG_TYPE_CONV(int, reg_marb_foo_bp_r_brk_op, r_op),
	       REG_TYPE_CONV(int, reg_marb_foo_bp_r_brk_first_client, r_first),
	       REG_TYPE_CONV(int, reg_marb_foo_bp_r_brk_size, r_size));
	REG_WR(marb_foo_bp, watch->instance, rw_ack, ack);
	REG_WR(marb_foo, regi_marb_foo, rw_ack_intr, ack_intr);
	printk(KERN_DEBUG "IRQ occurred at %X\n", (unsigned)get_irq_regs());
	if (watch->cb)
		watch->cb();
	return IRQ_HANDLED;
}
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static irqreturn_t
crisv32_bar_arbiter_irq(int irq, void *dev_id)
{
	reg_marb_bar_r_masked_intr masked_intr =
		REG_RD(marb_bar, regi_marb_bar, r_masked_intr);
	reg_marb_bar_bp_r_brk_clients r_clients;
	reg_marb_bar_bp_r_brk_addr r_addr;
	reg_marb_bar_bp_r_brk_op r_op;
	reg_marb_bar_bp_r_brk_first_client r_first;
	reg_marb_bar_bp_r_brk_size r_size;
	reg_marb_bar_bp_rw_ack ack = {0};
	reg_marb_bar_rw_ack_intr ack_intr = {
		.bp0 = 1, .bp1 = 1, .bp2 = 1, .bp3 = 1
	};
	struct crisv32_watch_entry *watch;
	unsigned arbiter = (unsigned)dev_id;
	masked_intr = REG_RD(marb_bar, regi_marb_bar, r_masked_intr);
	if (masked_intr.bp0)
		watch = &watches[arbiter][0];
	else if (masked_intr.bp1)
		watch = &watches[arbiter][1];
	else if (masked_intr.bp2)
		watch = &watches[arbiter][2];
	else if (masked_intr.bp3)
		watch = &watches[arbiter][3];
	else
		return IRQ_NONE;
	/* Retrieve all useful information and print it. */
	r_clients = REG_RD(marb_bar_bp, watch->instance, r_brk_clients);
	r_addr = REG_RD(marb_bar_bp, watch->instance, r_brk_addr);
	r_op = REG_RD(marb_bar_bp, watch->instance, r_brk_op);
	r_first = REG_RD(marb_bar_bp, watch->instance, r_brk_first_client);
	r_size = REG_RD(marb_bar_bp, watch->instance, r_brk_size);
	printk(KERN_DEBUG "Arbiter IRQ\n");
	printk(KERN_DEBUG "Clients %X addr %X op %X first %X size %X\n",
	       REG_TYPE_CONV(int, reg_marb_bar_bp_r_brk_clients, r_clients),
	       REG_TYPE_CONV(int, reg_marb_bar_bp_r_brk_addr, r_addr),
	       REG_TYPE_CONV(int, reg_marb_bar_bp_r_brk_op, r_op),
	       REG_TYPE_CONV(int, reg_marb_bar_bp_r_brk_first_client, r_first),
	       REG_TYPE_CONV(int, reg_marb_bar_bp_r_brk_size, r_size));
	REG_WR(marb_bar_bp, watch->instance, rw_ack, ack);
	REG_WR(marb_bar, regi_marb_bar, rw_ack_intr, ack_intr);
	printk(KERN_DEBUG "IRQ occurred at %X\n", (unsigned)get_irq_regs()->erp);
	if (watch->cb)
		watch->cb();
	return IRQ_HANDLED;
}
Contributors
| Person | Tokens | Prop | Commits | CommitProp | 
| Jesper Nilsson | 345 | 99.71% | 1 | 50.00% | 
| Lucas De Marchi | 1 | 0.29% | 1 | 50.00% | 
| Total | 346 | 100.00% | 2 | 100.00% | 
Overall Contributors
| Person | Tokens | Prop | Commits | CommitProp | 
| Jesper Nilsson | 2662 | 99.85% | 2 | 50.00% | 
| Michael Opdenacker | 2 | 0.08% | 1 | 25.00% | 
| Lucas De Marchi | 2 | 0.08% | 1 | 25.00% | 
| Total | 2666 | 100.00% | 4 | 100.00% | 
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