cregit-Linux how code gets into the kernel

Release 4.14 arch/powerpc/include/asm/bootx.h

/* SPDX-License-Identifier: GPL-2.0 */
/*
 * This file describes the structure passed from the BootX application
 * (for MacOS) when it is used to boot Linux.
 *
 * Written by Benjamin Herrenschmidt.
 */

#ifndef __ASM_BOOTX_H__

#define __ASM_BOOTX_H__

#include <uapi/asm/bootx.h>

/* (*) The format of the colormap is 256 * 3 * 2 bytes. Each color index
 * is represented by 3 short words containing a 16 bits (unsigned) color
 * component. Later versions may contain the gamma table for direct-color
 * devices here.
 */

#define BOOTX_COLORTABLE_SIZE    (256UL*3UL*2UL)

/* BootX passes the device-tree using a format that comes from earlier
 * ppc32 kernels. This used to match what is in prom.h, but not anymore
 * so we now define it here
 */

struct bootx_dt_prop {
	
u32	name;
	
int	length;
	
u32	value;
	
u32	next;
};


struct bootx_dt_node {
	
u32	unused0;
	
u32	unused1;
	
u32	phandle;	/* not really available */
	
u32	unused2;
	
u32	unused3;
	
u32	unused4;
	
u32	unused5;
	
u32	full_name;
	
u32	properties;
	
u32	parent;
	
u32	child;
	
u32	sibling;
	
u32	next;
	
u32	allnext;
};

extern void bootx_init(unsigned long r4, unsigned long phys);

#endif

Overall Contributors

PersonTokensPropCommitsCommitProp
Benjamin Herrenschmidt9193.81%125.00%
Arnd Bergmann44.12%125.00%
David Howells11.03%125.00%
Greg Kroah-Hartman11.03%125.00%
Total97100.00%4100.00%
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