Release 4.15 drivers/gpu/drm/msm/adreno/a5xx_preempt.c
  
  
  
/* Copyright (c) 2017 The Linux Foundation. All rights reserved.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 and
 * only version 2 as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 */
#include "msm_gem.h"
#include "a5xx_gpu.h"
/*
 * Try to transition the preemption state from old to new. Return
 * true on success or false if the original state wasn't 'old'
 */
static inline bool try_preempt_state(struct a5xx_gpu *a5xx_gpu,
		enum preempt_state old, enum preempt_state new)
{
	enum preempt_state cur = atomic_cmpxchg(&a5xx_gpu->preempt_state,
		old, new);
	return (cur == old);
}
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/*
 * Force the preemption state to the specified state.  This is used in cases
 * where the current state is known and won't change
 */
static inline void set_preempt_state(struct a5xx_gpu *gpu,
		enum preempt_state new)
{
	/*
         * preempt_state may be read by other cores trying to trigger a
         * preemption or in the interrupt handler so barriers are needed
         * before...
         */
	smp_mb__before_atomic();
	atomic_set(&gpu->preempt_state, new);
	/* ... and after*/
	smp_mb__after_atomic();
}
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/* Write the most recent wptr for the given ring into the hardware */
static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
{
	unsigned long flags;
	uint32_t wptr;
	if (!ring)
		return;
	spin_lock_irqsave(&ring->lock, flags);
	wptr = get_wptr(ring);
	spin_unlock_irqrestore(&ring->lock, flags);
	gpu_write(gpu, REG_A5XX_CP_RB_WPTR, wptr);
}
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/* Return the highest priority ringbuffer with something in it */
static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu)
{
	unsigned long flags;
	int i;
	for (i = 0; i < gpu->nr_rings; i++) {
		bool empty;
		struct msm_ringbuffer *ring = gpu->rb[i];
		spin_lock_irqsave(&ring->lock, flags);
		empty = (get_wptr(ring) == ring->memptrs->rptr);
		spin_unlock_irqrestore(&ring->lock, flags);
		if (!empty)
			return ring;
	}
	return NULL;
}
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static void a5xx_preempt_timer(struct timer_list *t)
{
	struct a5xx_gpu *a5xx_gpu = from_timer(a5xx_gpu, t, preempt_timer);
	struct msm_gpu *gpu = &a5xx_gpu->base.base;
	struct drm_device *dev = gpu->dev;
	struct msm_drm_private *priv = dev->dev_private;
	if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED))
		return;
	dev_err(dev->dev, "%s: preemption timed out\n", gpu->name);
	queue_work(priv->wq, &gpu->recover_work);
}
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/* Try to trigger a preemption switch */
void a5xx_preempt_trigger(struct msm_gpu *gpu)
{
	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
	unsigned long flags;
	struct msm_ringbuffer *ring;
	if (gpu->nr_rings == 1)
		return;
	/*
         * Try to start preemption by moving from NONE to START. If
         * unsuccessful, a preemption is already in flight
         */
	if (!try_preempt_state(a5xx_gpu, PREEMPT_NONE, PREEMPT_START))
		return;
	/* Get the next ring to preempt to */
	ring = get_next_ring(gpu);
	/*
         * If no ring is populated or the highest priority ring is the current
         * one do nothing except to update the wptr to the latest and greatest
         */
	if (!ring || (a5xx_gpu->cur_ring == ring)) {
		/*
                 * Its possible that while a preemption request is in progress
                 * from an irq context, a user context trying to submit might
                 * fail to update the write pointer, because it determines
                 * that the preempt state is not PREEMPT_NONE.
                 *
                 * Close the race by introducing an intermediate
                 * state PREEMPT_ABORT to let the submit path
                 * know that the ringbuffer is not going to change
                 * and can safely update the write pointer.
                 */
		set_preempt_state(a5xx_gpu, PREEMPT_ABORT);
		update_wptr(gpu, a5xx_gpu->cur_ring);
		set_preempt_state(a5xx_gpu, PREEMPT_NONE);
		return;
	}
	/* Make sure the wptr doesn't update while we're in motion */
	spin_lock_irqsave(&ring->lock, flags);
	a5xx_gpu->preempt[ring->id]->wptr = get_wptr(ring);
	spin_unlock_irqrestore(&ring->lock, flags);
	/* Set the address of the incoming preemption record */
	gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_LO,
		REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_HI,
		a5xx_gpu->preempt_iova[ring->id]);
	a5xx_gpu->next_ring = ring;
	/* Start a timer to catch a stuck preemption */
	mod_timer(&a5xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000));
	/* Set the preemption state to triggered */
	set_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED);
	/* Make sure everything is written before hitting the button */
	wmb();
	/* And actually start the preemption */
	gpu_write(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL, 1);
}
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void a5xx_preempt_irq(struct msm_gpu *gpu)
{
	uint32_t status;
	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
	struct drm_device *dev = gpu->dev;
	struct msm_drm_private *priv = dev->dev_private;
	if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING))
		return;
	/* Delete the preemption watchdog timer */
	del_timer(&a5xx_gpu->preempt_timer);
	/*
         * The hardware should be setting CP_CONTEXT_SWITCH_CNTL to zero before
         * firing the interrupt, but there is a non zero chance of a hardware
         * condition or a software race that could set it again before we have a
         * chance to finish. If that happens, log and go for recovery
         */
	status = gpu_read(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL);
	if (unlikely(status)) {
		set_preempt_state(a5xx_gpu, PREEMPT_FAULTED);
		dev_err(dev->dev, "%s: Preemption failed to complete\n",
			gpu->name);
		queue_work(priv->wq, &gpu->recover_work);
		return;
	}
	a5xx_gpu->cur_ring = a5xx_gpu->next_ring;
	a5xx_gpu->next_ring = NULL;
	update_wptr(gpu, a5xx_gpu->cur_ring);
	set_preempt_state(a5xx_gpu, PREEMPT_NONE);
}
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void a5xx_preempt_hw_init(struct msm_gpu *gpu)
{
	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
	int i;
	for (i = 0; i < gpu->nr_rings; i++) {
		a5xx_gpu->preempt[i]->wptr = 0;
		a5xx_gpu->preempt[i]->rptr = 0;
		a5xx_gpu->preempt[i]->rbase = gpu->rb[i]->iova;
	}
	/* Write a 0 to signal that we aren't switching pagetables */
	gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_LO,
		REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_HI, 0);
	/* Reset the preemption state */
	set_preempt_state(a5xx_gpu, PREEMPT_NONE);
	/* Always come up on rb 0 */
	a5xx_gpu->cur_ring = gpu->rb[0];
}
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static int preempt_init_ring(struct a5xx_gpu *a5xx_gpu,
		struct msm_ringbuffer *ring)
{
	struct adreno_gpu *adreno_gpu = &a5xx_gpu->base;
	struct msm_gpu *gpu = &adreno_gpu->base;
	struct a5xx_preempt_record *ptr;
	struct drm_gem_object *bo = NULL;
	u64 iova = 0;
	ptr = msm_gem_kernel_new(gpu->dev,
		A5XX_PREEMPT_RECORD_SIZE + A5XX_PREEMPT_COUNTER_SIZE,
		MSM_BO_UNCACHED, gpu->aspace, &bo, &iova);
	if (IS_ERR(ptr))
		return PTR_ERR(ptr);
	a5xx_gpu->preempt_bo[ring->id] = bo;
	a5xx_gpu->preempt_iova[ring->id] = iova;
	a5xx_gpu->preempt[ring->id] = ptr;
	/* Set up the defaults on the preemption record */
	ptr->magic = A5XX_PREEMPT_RECORD_MAGIC;
	ptr->info = 0;
	ptr->data = 0;
	ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT;
	ptr->rptr_addr = rbmemptr(ring, rptr);
	ptr->counter = iova + A5XX_PREEMPT_RECORD_SIZE;
	return 0;
}
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void a5xx_preempt_fini(struct msm_gpu *gpu)
{
	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
	int i;
	for (i = 0; i < gpu->nr_rings; i++) {
		if (!a5xx_gpu->preempt_bo[i])
			continue;
		msm_gem_put_vaddr(a5xx_gpu->preempt_bo[i]);
		if (a5xx_gpu->preempt_iova[i])
			msm_gem_put_iova(a5xx_gpu->preempt_bo[i], gpu->aspace);
		drm_gem_object_unreference(a5xx_gpu->preempt_bo[i]);
		a5xx_gpu->preempt_bo[i] = NULL;
	}
}
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void a5xx_preempt_init(struct msm_gpu *gpu)
{
	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
	int i;
	/* No preemption if we only have one ring */
	if (gpu->nr_rings <= 1)
		return;
	for (i = 0; i < gpu->nr_rings; i++) {
		if (preempt_init_ring(a5xx_gpu, gpu->rb[i])) {
			/*
                         * On any failure our adventure is over. Clean up and
                         * set nr_rings to 1 to force preemption off
                         */
			a5xx_preempt_fini(gpu);
			gpu->nr_rings = 1;
			return;
		}
	}
	timer_setup(&a5xx_gpu->preempt_timer, a5xx_preempt_timer, 0);
}
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