/* SPDX-License-Identifier: GPL-2.0 */ /* * Access to VGA videoram * * (c) 1998 Martin Mares <mj@ucw.cz> */ #ifndef __ASM_GENERIC_VGA_H #define __ASM_GENERIC_VGA_H /* * On most architectures that support VGA, we can just * recalculate addresses and then access the videoram * directly without any black magic. * * Everyone else needs to ioremap the address and use * proper I/O accesses. */ #ifndef VGA_MAP_MEM #define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x) #endif #define vga_readb(x) (*(x)) #define vga_writeb(x, y) (*(y) = (x)) #endif /* _ASM_GENERIC_VGA_H */Overall Contributors
Person | Tokens | Prop | Commits | CommitProp |
Arnd Bergmann | 41 | 97.62% | 1 | 50.00% |
Greg Kroah-Hartman | 1 | 2.38% | 1 | 50.00% |
Total | 42 | 100.00% | 2 | 100.00% |