Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Ingo Molnar | 635 | 79.87% | 3 | 42.86% |
Peter Zijlstra | 120 | 15.09% | 1 | 14.29% |
Tetsuo Handa | 33 | 4.15% | 1 | 14.29% |
David Howells | 6 | 0.75% | 1 | 14.29% |
Greg Kroah-Hartman | 1 | 0.13% | 1 | 14.29% |
Total | 795 | 7 |
/* SPDX-License-Identifier: GPL-2.0 */ #ifndef _LINUX_WAIT_BIT_H #define _LINUX_WAIT_BIT_H /* * Linux wait-bit related types and methods: */ #include <linux/wait.h> struct wait_bit_key { void *flags; int bit_nr; unsigned long timeout; }; struct wait_bit_queue_entry { struct wait_bit_key key; struct wait_queue_entry wq_entry; }; #define __WAIT_BIT_KEY_INITIALIZER(word, bit) \ { .flags = word, .bit_nr = bit, } typedef int wait_bit_action_f(struct wait_bit_key *key, int mode); void __wake_up_bit(struct wait_queue_head *wq_head, void *word, int bit); int __wait_on_bit(struct wait_queue_head *wq_head, struct wait_bit_queue_entry *wbq_entry, wait_bit_action_f *action, unsigned int mode); int __wait_on_bit_lock(struct wait_queue_head *wq_head, struct wait_bit_queue_entry *wbq_entry, wait_bit_action_f *action, unsigned int mode); void wake_up_bit(void *word, int bit); int out_of_line_wait_on_bit(void *word, int, wait_bit_action_f *action, unsigned int mode); int out_of_line_wait_on_bit_timeout(void *word, int, wait_bit_action_f *action, unsigned int mode, unsigned long timeout); int out_of_line_wait_on_bit_lock(void *word, int, wait_bit_action_f *action, unsigned int mode); struct wait_queue_head *bit_waitqueue(void *word, int bit); extern void __init wait_bit_init(void); int wake_bit_function(struct wait_queue_entry *wq_entry, unsigned mode, int sync, void *key); #define DEFINE_WAIT_BIT(name, word, bit) \ struct wait_bit_queue_entry name = { \ .key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \ .wq_entry = { \ .private = current, \ .func = wake_bit_function, \ .entry = \ LIST_HEAD_INIT((name).wq_entry.entry), \ }, \ } extern int bit_wait(struct wait_bit_key *key, int mode); extern int bit_wait_io(struct wait_bit_key *key, int mode); extern int bit_wait_timeout(struct wait_bit_key *key, int mode); extern int bit_wait_io_timeout(struct wait_bit_key *key, int mode); /** * wait_on_bit - wait for a bit to be cleared * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @mode: the task state to sleep in * * There is a standard hashed waitqueue table for generic use. This * is the part of the hashtable's accessor API that waits on a bit. * For instance, if one were to have waiters on a bitflag, one would * call wait_on_bit() in threads waiting for the bit to clear. * One uses wait_on_bit() where one is waiting for the bit to clear, * but has no intention of setting it. * Returned value will be zero if the bit was cleared, or non-zero * if the process received a signal and the mode permitted wakeup * on that signal. */ static inline int wait_on_bit(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_bit(bit, word)) return 0; return out_of_line_wait_on_bit(word, bit, bit_wait, mode); } /** * wait_on_bit_io - wait for a bit to be cleared * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @mode: the task state to sleep in * * Use the standard hashed waitqueue table to wait for a bit * to be cleared. This is similar to wait_on_bit(), but calls * io_schedule() instead of schedule() for the actual waiting. * * Returned value will be zero if the bit was cleared, or non-zero * if the process received a signal and the mode permitted wakeup * on that signal. */ static inline int wait_on_bit_io(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_bit(bit, word)) return 0; return out_of_line_wait_on_bit(word, bit, bit_wait_io, mode); } /** * wait_on_bit_timeout - wait for a bit to be cleared or a timeout elapses * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @mode: the task state to sleep in * @timeout: timeout, in jiffies * * Use the standard hashed waitqueue table to wait for a bit * to be cleared. This is similar to wait_on_bit(), except also takes a * timeout parameter. * * Returned value will be zero if the bit was cleared before the * @timeout elapsed, or non-zero if the @timeout elapsed or process * received a signal and the mode permitted wakeup on that signal. */ static inline int wait_on_bit_timeout(unsigned long *word, int bit, unsigned mode, unsigned long timeout) { might_sleep(); if (!test_bit(bit, word)) return 0; return out_of_line_wait_on_bit_timeout(word, bit, bit_wait_timeout, mode, timeout); } /** * wait_on_bit_action - wait for a bit to be cleared * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @action: the function used to sleep, which may take special actions * @mode: the task state to sleep in * * Use the standard hashed waitqueue table to wait for a bit * to be cleared, and allow the waiting action to be specified. * This is like wait_on_bit() but allows fine control of how the waiting * is done. * * Returned value will be zero if the bit was cleared, or non-zero * if the process received a signal and the mode permitted wakeup * on that signal. */ static inline int wait_on_bit_action(unsigned long *word, int bit, wait_bit_action_f *action, unsigned mode) { might_sleep(); if (!test_bit(bit, word)) return 0; return out_of_line_wait_on_bit(word, bit, action, mode); } /** * wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @mode: the task state to sleep in * * There is a standard hashed waitqueue table for generic use. This * is the part of the hashtable's accessor API that waits on a bit * when one intends to set it, for instance, trying to lock bitflags. * For instance, if one were to have waiters trying to set bitflag * and waiting for it to clear before setting it, one would call * wait_on_bit() in threads waiting to be able to set the bit. * One uses wait_on_bit_lock() where one is waiting for the bit to * clear with the intention of setting it, and when done, clearing it. * * Returns zero if the bit was (eventually) found to be clear and was * set. Returns non-zero if a signal was delivered to the process and * the @mode allows that signal to wake the process. */ static inline int wait_on_bit_lock(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_and_set_bit(bit, word)) return 0; return out_of_line_wait_on_bit_lock(word, bit, bit_wait, mode); } /** * wait_on_bit_lock_io - wait for a bit to be cleared, when wanting to set it * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @mode: the task state to sleep in * * Use the standard hashed waitqueue table to wait for a bit * to be cleared and then to atomically set it. This is similar * to wait_on_bit(), but calls io_schedule() instead of schedule() * for the actual waiting. * * Returns zero if the bit was (eventually) found to be clear and was * set. Returns non-zero if a signal was delivered to the process and * the @mode allows that signal to wake the process. */ static inline int wait_on_bit_lock_io(unsigned long *word, int bit, unsigned mode) { might_sleep(); if (!test_and_set_bit(bit, word)) return 0; return out_of_line_wait_on_bit_lock(word, bit, bit_wait_io, mode); } /** * wait_on_bit_lock_action - wait for a bit to be cleared, when wanting to set it * @word: the word being waited on, a kernel virtual address * @bit: the bit of the word being waited on * @action: the function used to sleep, which may take special actions * @mode: the task state to sleep in * * Use the standard hashed waitqueue table to wait for a bit * to be cleared and then to set it, and allow the waiting action * to be specified. * This is like wait_on_bit() but allows fine control of how the waiting * is done. * * Returns zero if the bit was (eventually) found to be clear and was * set. Returns non-zero if a signal was delivered to the process and * the @mode allows that signal to wake the process. */ static inline int wait_on_bit_lock_action(unsigned long *word, int bit, wait_bit_action_f *action, unsigned mode) { might_sleep(); if (!test_and_set_bit(bit, word)) return 0; return out_of_line_wait_on_bit_lock(word, bit, action, mode); } extern void init_wait_var_entry(struct wait_bit_queue_entry *wbq_entry, void *var, int flags); extern void wake_up_var(void *var); extern wait_queue_head_t *__var_waitqueue(void *p); #define ___wait_var_event(var, condition, state, exclusive, ret, cmd) \ ({ \ __label__ __out; \ struct wait_queue_head *__wq_head = __var_waitqueue(var); \ struct wait_bit_queue_entry __wbq_entry; \ long __ret = ret; /* explicit shadow */ \ \ init_wait_var_entry(&__wbq_entry, var, \ exclusive ? WQ_FLAG_EXCLUSIVE : 0); \ for (;;) { \ long __int = prepare_to_wait_event(__wq_head, \ &__wbq_entry.wq_entry, \ state); \ if (condition) \ break; \ \ if (___wait_is_interruptible(state) && __int) { \ __ret = __int; \ goto __out; \ } \ \ cmd; \ } \ finish_wait(__wq_head, &__wbq_entry.wq_entry); \ __out: __ret; \ }) #define __wait_var_event(var, condition) \ ___wait_var_event(var, condition, TASK_UNINTERRUPTIBLE, 0, 0, \ schedule()) #define wait_var_event(var, condition) \ do { \ might_sleep(); \ if (condition) \ break; \ __wait_var_event(var, condition); \ } while (0) #define __wait_var_event_killable(var, condition) \ ___wait_var_event(var, condition, TASK_KILLABLE, 0, 0, \ schedule()) #define wait_var_event_killable(var, condition) \ ({ \ int __ret = 0; \ might_sleep(); \ if (!(condition)) \ __ret = __wait_var_event_killable(var, condition); \ __ret; \ }) #define __wait_var_event_timeout(var, condition, timeout) \ ___wait_var_event(var, ___wait_cond_timeout(condition), \ TASK_UNINTERRUPTIBLE, 0, timeout, \ __ret = schedule_timeout(__ret)) #define wait_var_event_timeout(var, condition, timeout) \ ({ \ long __ret = timeout; \ might_sleep(); \ if (!___wait_cond_timeout(condition)) \ __ret = __wait_var_event_timeout(var, condition, timeout); \ __ret; \ }) /** * clear_and_wake_up_bit - clear a bit and wake up anyone waiting on that bit * * @bit: the bit of the word being waited on * @word: the word being waited on, a kernel virtual address * * You can use this helper if bitflags are manipulated atomically rather than * non-atomically under a lock. */ static inline void clear_and_wake_up_bit(int bit, void *word) { clear_bit_unlock(bit, word); /* See wake_up_bit() for which memory barrier you need to use. */ smp_mb__after_atomic(); wake_up_bit(word, bit); } #endif /* _LINUX_WAIT_BIT_H */
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