Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Nick Terrell | 1427 | 100.00% | 1 | 100.00% |
Total | 1427 | 1 |
/* * Copyright (c) 2016-present, Yann Collet, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of https://github.com/facebook/zstd. * An additional grant of patent rights can be found in the PATENTS file in the * same directory. * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License version 2 as published by the * Free Software Foundation. This program is dual-licensed; you may select * either version 2 of the GNU General Public License ("GPL") or BSD license * ("BSD"). */ #ifndef ZSTD_H #define ZSTD_H /* ====== Dependency ======*/ #include <linux/types.h> /* size_t */ /*-***************************************************************************** * Introduction * * zstd, short for Zstandard, is a fast lossless compression algorithm, * targeting real-time compression scenarios at zlib-level and better * compression ratios. The zstd compression library provides in-memory * compression and decompression functions. The library supports compression * levels from 1 up to ZSTD_maxCLevel() which is 22. Levels >= 20, labeled * ultra, should be used with caution, as they require more memory. * Compression can be done in: * - a single step, reusing a context (described as Explicit memory management) * - unbounded multiple steps (described as Streaming compression) * The compression ratio achievable on small data can be highly improved using * compression with a dictionary in: * - a single step (described as Simple dictionary API) * - a single step, reusing a dictionary (described as Fast dictionary API) ******************************************************************************/ /*====== Helper functions ======*/ /** * enum ZSTD_ErrorCode - zstd error codes * * Functions that return size_t can be checked for errors using ZSTD_isError() * and the ZSTD_ErrorCode can be extracted using ZSTD_getErrorCode(). */ typedef enum { ZSTD_error_no_error, ZSTD_error_GENERIC, ZSTD_error_prefix_unknown, ZSTD_error_version_unsupported, ZSTD_error_parameter_unknown, ZSTD_error_frameParameter_unsupported, ZSTD_error_frameParameter_unsupportedBy32bits, ZSTD_error_frameParameter_windowTooLarge, ZSTD_error_compressionParameter_unsupported, ZSTD_error_init_missing, ZSTD_error_memory_allocation, ZSTD_error_stage_wrong, ZSTD_error_dstSize_tooSmall, ZSTD_error_srcSize_wrong, ZSTD_error_corruption_detected, ZSTD_error_checksum_wrong, ZSTD_error_tableLog_tooLarge, ZSTD_error_maxSymbolValue_tooLarge, ZSTD_error_maxSymbolValue_tooSmall, ZSTD_error_dictionary_corrupted, ZSTD_error_dictionary_wrong, ZSTD_error_dictionaryCreation_failed, ZSTD_error_maxCode } ZSTD_ErrorCode; /** * ZSTD_maxCLevel() - maximum compression level available * * Return: Maximum compression level available. */ int ZSTD_maxCLevel(void); /** * ZSTD_compressBound() - maximum compressed size in worst case scenario * @srcSize: The size of the data to compress. * * Return: The maximum compressed size in the worst case scenario. */ size_t ZSTD_compressBound(size_t srcSize); /** * ZSTD_isError() - tells if a size_t function result is an error code * @code: The function result to check for error. * * Return: Non-zero iff the code is an error. */ static __attribute__((unused)) unsigned int ZSTD_isError(size_t code) { return code > (size_t)-ZSTD_error_maxCode; } /** * ZSTD_getErrorCode() - translates an error function result to a ZSTD_ErrorCode * @functionResult: The result of a function for which ZSTD_isError() is true. * * Return: The ZSTD_ErrorCode corresponding to the functionResult or 0 * if the functionResult isn't an error. */ static __attribute__((unused)) ZSTD_ErrorCode ZSTD_getErrorCode( size_t functionResult) { if (!ZSTD_isError(functionResult)) return (ZSTD_ErrorCode)0; return (ZSTD_ErrorCode)(0 - functionResult); } /** * enum ZSTD_strategy - zstd compression search strategy * * From faster to stronger. */ typedef enum { ZSTD_fast, ZSTD_dfast, ZSTD_greedy, ZSTD_lazy, ZSTD_lazy2, ZSTD_btlazy2, ZSTD_btopt, ZSTD_btopt2 } ZSTD_strategy; /** * struct ZSTD_compressionParameters - zstd compression parameters * @windowLog: Log of the largest match distance. Larger means more * compression, and more memory needed during decompression. * @chainLog: Fully searched segment. Larger means more compression, slower, * and more memory (useless for fast). * @hashLog: Dispatch table. Larger means more compression, * slower, and more memory. * @searchLog: Number of searches. Larger means more compression and slower. * @searchLength: Match length searched. Larger means faster decompression, * sometimes less compression. * @targetLength: Acceptable match size for optimal parser (only). Larger means * more compression, and slower. * @strategy: The zstd compression strategy. */ typedef struct { unsigned int windowLog; unsigned int chainLog; unsigned int hashLog; unsigned int searchLog; unsigned int searchLength; unsigned int targetLength; ZSTD_strategy strategy; } ZSTD_compressionParameters; /** * struct ZSTD_frameParameters - zstd frame parameters * @contentSizeFlag: Controls whether content size will be present in the frame * header (when known). * @checksumFlag: Controls whether a 32-bit checksum is generated at the end * of the frame for error detection. * @noDictIDFlag: Controls whether dictID will be saved into the frame header * when using dictionary compression. * * The default value is all fields set to 0. */ typedef struct { unsigned int contentSizeFlag; unsigned int checksumFlag; unsigned int noDictIDFlag; } ZSTD_frameParameters; /** * struct ZSTD_parameters - zstd parameters * @cParams: The compression parameters. * @fParams: The frame parameters. */ typedef struct { ZSTD_compressionParameters cParams; ZSTD_frameParameters fParams; } ZSTD_parameters; /** * ZSTD_getCParams() - returns ZSTD_compressionParameters for selected level * @compressionLevel: The compression level from 1 to ZSTD_maxCLevel(). * @estimatedSrcSize: The estimated source size to compress or 0 if unknown. * @dictSize: The dictionary size or 0 if a dictionary isn't being used. * * Return: The selected ZSTD_compressionParameters. */ ZSTD_compressionParameters ZSTD_getCParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize); /** * ZSTD_getParams() - returns ZSTD_parameters for selected level * @compressionLevel: The compression level from 1 to ZSTD_maxCLevel(). * @estimatedSrcSize: The estimated source size to compress or 0 if unknown. * @dictSize: The dictionary size or 0 if a dictionary isn't being used. * * The same as ZSTD_getCParams() except also selects the default frame * parameters (all zero). * * Return: The selected ZSTD_parameters. */ ZSTD_parameters ZSTD_getParams(int compressionLevel, unsigned long long estimatedSrcSize, size_t dictSize); /*-************************************* * Explicit memory management **************************************/ /** * ZSTD_CCtxWorkspaceBound() - amount of memory needed to initialize a ZSTD_CCtx * @cParams: The compression parameters to be used for compression. * * If multiple compression parameters might be used, the caller must call * ZSTD_CCtxWorkspaceBound() for each set of parameters and use the maximum * size. * * Return: A lower bound on the size of the workspace that is passed to * ZSTD_initCCtx(). */ size_t ZSTD_CCtxWorkspaceBound(ZSTD_compressionParameters cParams); /** * struct ZSTD_CCtx - the zstd compression context * * When compressing many times it is recommended to allocate a context just once * and reuse it for each successive compression operation. */ typedef struct ZSTD_CCtx_s ZSTD_CCtx; /** * ZSTD_initCCtx() - initialize a zstd compression context * @workspace: The workspace to emplace the context into. It must outlive * the returned context. * @workspaceSize: The size of workspace. Use ZSTD_CCtxWorkspaceBound() to * determine how large the workspace must be. * * Return: A compression context emplaced into workspace. */ ZSTD_CCtx *ZSTD_initCCtx(void *workspace, size_t workspaceSize); /** * ZSTD_compressCCtx() - compress src into dst * @ctx: The context. Must have been initialized with a workspace at * least as large as ZSTD_CCtxWorkspaceBound(params.cParams). * @dst: The buffer to compress src into. * @dstCapacity: The size of the destination buffer. May be any size, but * ZSTD_compressBound(srcSize) is guaranteed to be large enough. * @src: The data to compress. * @srcSize: The size of the data to compress. * @params: The parameters to use for compression. See ZSTD_getParams(). * * Return: The compressed size or an error, which can be checked using * ZSTD_isError(). */ size_t ZSTD_compressCCtx(ZSTD_CCtx *ctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize, ZSTD_parameters params); /** * ZSTD_DCtxWorkspaceBound() - amount of memory needed to initialize a ZSTD_DCtx * * Return: A lower bound on the size of the workspace that is passed to * ZSTD_initDCtx(). */ size_t ZSTD_DCtxWorkspaceBound(void); /** * struct ZSTD_DCtx - the zstd decompression context * * When decompressing many times it is recommended to allocate a context just * once and reuse it for each successive decompression operation. */ typedef struct ZSTD_DCtx_s ZSTD_DCtx; /** * ZSTD_initDCtx() - initialize a zstd decompression context * @workspace: The workspace to emplace the context into. It must outlive * the returned context. * @workspaceSize: The size of workspace. Use ZSTD_DCtxWorkspaceBound() to * determine how large the workspace must be. * * Return: A decompression context emplaced into workspace. */ ZSTD_DCtx *ZSTD_initDCtx(void *workspace, size_t workspaceSize); /** * ZSTD_decompressDCtx() - decompress zstd compressed src into dst * @ctx: The decompression context. * @dst: The buffer to decompress src into. * @dstCapacity: The size of the destination buffer. Must be at least as large * as the decompressed size. If the caller cannot upper bound the * decompressed size, then it's better to use the streaming API. * @src: The zstd compressed data to decompress. Multiple concatenated * frames and skippable frames are allowed. * @srcSize: The exact size of the data to decompress. * * Return: The decompressed size or an error, which can be checked using * ZSTD_isError(). */ size_t ZSTD_decompressDCtx(ZSTD_DCtx *ctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize); /*-************************ * Simple dictionary API **************************/ /** * ZSTD_compress_usingDict() - compress src into dst using a dictionary * @ctx: The context. Must have been initialized with a workspace at * least as large as ZSTD_CCtxWorkspaceBound(params.cParams). * @dst: The buffer to compress src into. * @dstCapacity: The size of the destination buffer. May be any size, but * ZSTD_compressBound(srcSize) is guaranteed to be large enough. * @src: The data to compress. * @srcSize: The size of the data to compress. * @dict: The dictionary to use for compression. * @dictSize: The size of the dictionary. * @params: The parameters to use for compression. See ZSTD_getParams(). * * Compression using a predefined dictionary. The same dictionary must be used * during decompression. * * Return: The compressed size or an error, which can be checked using * ZSTD_isError(). */ size_t ZSTD_compress_usingDict(ZSTD_CCtx *ctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize, const void *dict, size_t dictSize, ZSTD_parameters params); /** * ZSTD_decompress_usingDict() - decompress src into dst using a dictionary * @ctx: The decompression context. * @dst: The buffer to decompress src into. * @dstCapacity: The size of the destination buffer. Must be at least as large * as the decompressed size. If the caller cannot upper bound the * decompressed size, then it's better to use the streaming API. * @src: The zstd compressed data to decompress. Multiple concatenated * frames and skippable frames are allowed. * @srcSize: The exact size of the data to decompress. * @dict: The dictionary to use for decompression. The same dictionary * must've been used to compress the data. * @dictSize: The size of the dictionary. * * Return: The decompressed size or an error, which can be checked using * ZSTD_isError(). */ size_t ZSTD_decompress_usingDict(ZSTD_DCtx *ctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize, const void *dict, size_t dictSize); /*-************************** * Fast dictionary API ***************************/ /** * ZSTD_CDictWorkspaceBound() - memory needed to initialize a ZSTD_CDict * @cParams: The compression parameters to be used for compression. * * Return: A lower bound on the size of the workspace that is passed to * ZSTD_initCDict(). */ size_t ZSTD_CDictWorkspaceBound(ZSTD_compressionParameters cParams); /** * struct ZSTD_CDict - a digested dictionary to be used for compression */ typedef struct ZSTD_CDict_s ZSTD_CDict; /** * ZSTD_initCDict() - initialize a digested dictionary for compression * @dictBuffer: The dictionary to digest. The buffer is referenced by the * ZSTD_CDict so it must outlive the returned ZSTD_CDict. * @dictSize: The size of the dictionary. * @params: The parameters to use for compression. See ZSTD_getParams(). * @workspace: The workspace. It must outlive the returned ZSTD_CDict. * @workspaceSize: The workspace size. Must be at least * ZSTD_CDictWorkspaceBound(params.cParams). * * When compressing multiple messages / blocks with the same dictionary it is * recommended to load it just once. The ZSTD_CDict merely references the * dictBuffer, so it must outlive the returned ZSTD_CDict. * * Return: The digested dictionary emplaced into workspace. */ ZSTD_CDict *ZSTD_initCDict(const void *dictBuffer, size_t dictSize, ZSTD_parameters params, void *workspace, size_t workspaceSize); /** * ZSTD_compress_usingCDict() - compress src into dst using a ZSTD_CDict * @ctx: The context. Must have been initialized with a workspace at * least as large as ZSTD_CCtxWorkspaceBound(cParams) where * cParams are the compression parameters used to initialize the * cdict. * @dst: The buffer to compress src into. * @dstCapacity: The size of the destination buffer. May be any size, but * ZSTD_compressBound(srcSize) is guaranteed to be large enough. * @src: The data to compress. * @srcSize: The size of the data to compress. * @cdict: The digested dictionary to use for compression. * @params: The parameters to use for compression. See ZSTD_getParams(). * * Compression using a digested dictionary. The same dictionary must be used * during decompression. * * Return: The compressed size or an error, which can be checked using * ZSTD_isError(). */ size_t ZSTD_compress_usingCDict(ZSTD_CCtx *cctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize, const ZSTD_CDict *cdict); /** * ZSTD_DDictWorkspaceBound() - memory needed to initialize a ZSTD_DDict * * Return: A lower bound on the size of the workspace that is passed to * ZSTD_initDDict(). */ size_t ZSTD_DDictWorkspaceBound(void); /** * struct ZSTD_DDict - a digested dictionary to be used for decompression */ typedef struct ZSTD_DDict_s ZSTD_DDict; /** * ZSTD_initDDict() - initialize a digested dictionary for decompression * @dictBuffer: The dictionary to digest. The buffer is referenced by the * ZSTD_DDict so it must outlive the returned ZSTD_DDict. * @dictSize: The size of the dictionary. * @workspace: The workspace. It must outlive the returned ZSTD_DDict. * @workspaceSize: The workspace size. Must be at least * ZSTD_DDictWorkspaceBound(). * * When decompressing multiple messages / blocks with the same dictionary it is * recommended to load it just once. The ZSTD_DDict merely references the * dictBuffer, so it must outlive the returned ZSTD_DDict. * * Return: The digested dictionary emplaced into workspace. */ ZSTD_DDict *ZSTD_initDDict(const void *dictBuffer, size_t dictSize, void *workspace, size_t workspaceSize); /** * ZSTD_decompress_usingDDict() - decompress src into dst using a ZSTD_DDict * @ctx: The decompression context. * @dst: The buffer to decompress src into. * @dstCapacity: The size of the destination buffer. Must be at least as large * as the decompressed size. If the caller cannot upper bound the * decompressed size, then it's better to use the streaming API. * @src: The zstd compressed data to decompress. Multiple concatenated * frames and skippable frames are allowed. * @srcSize: The exact size of the data to decompress. * @ddict: The digested dictionary to use for decompression. The same * dictionary must've been used to compress the data. * * Return: The decompressed size or an error, which can be checked using * ZSTD_isError(). */ size_t ZSTD_decompress_usingDDict(ZSTD_DCtx *dctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize, const ZSTD_DDict *ddict); /*-************************** * Streaming ***************************/ /** * struct ZSTD_inBuffer - input buffer for streaming * @src: Start of the input buffer. * @size: Size of the input buffer. * @pos: Position where reading stopped. Will be updated. * Necessarily 0 <= pos <= size. */ typedef struct ZSTD_inBuffer_s { const void *src; size_t size; size_t pos; } ZSTD_inBuffer; /** * struct ZSTD_outBuffer - output buffer for streaming * @dst: Start of the output buffer. * @size: Size of the output buffer. * @pos: Position where writing stopped. Will be updated. * Necessarily 0 <= pos <= size. */ typedef struct ZSTD_outBuffer_s { void *dst; size_t size; size_t pos; } ZSTD_outBuffer; /*-***************************************************************************** * Streaming compression - HowTo * * A ZSTD_CStream object is required to track streaming operation. * Use ZSTD_initCStream() to initialize a ZSTD_CStream object. * ZSTD_CStream objects can be reused multiple times on consecutive compression * operations. It is recommended to re-use ZSTD_CStream in situations where many * streaming operations will be achieved consecutively. Use one separate * ZSTD_CStream per thread for parallel execution. * * Use ZSTD_compressStream() repetitively to consume input stream. * The function will automatically update both `pos` fields. * Note that it may not consume the entire input, in which case `pos < size`, * and it's up to the caller to present again remaining data. * It returns a hint for the preferred number of bytes to use as an input for * the next function call. * * At any moment, it's possible to flush whatever data remains within internal * buffer, using ZSTD_flushStream(). `output->pos` will be updated. There might * still be some content left within the internal buffer if `output->size` is * too small. It returns the number of bytes left in the internal buffer and * must be called until it returns 0. * * ZSTD_endStream() instructs to finish a frame. It will perform a flush and * write frame epilogue. The epilogue is required for decoders to consider a * frame completed. Similar to ZSTD_flushStream(), it may not be able to flush * the full content if `output->size` is too small. In which case, call again * ZSTD_endStream() to complete the flush. It returns the number of bytes left * in the internal buffer and must be called until it returns 0. ******************************************************************************/ /** * ZSTD_CStreamWorkspaceBound() - memory needed to initialize a ZSTD_CStream * @cParams: The compression parameters to be used for compression. * * Return: A lower bound on the size of the workspace that is passed to * ZSTD_initCStream() and ZSTD_initCStream_usingCDict(). */ size_t ZSTD_CStreamWorkspaceBound(ZSTD_compressionParameters cParams); /** * struct ZSTD_CStream - the zstd streaming compression context */ typedef struct ZSTD_CStream_s ZSTD_CStream; /*===== ZSTD_CStream management functions =====*/ /** * ZSTD_initCStream() - initialize a zstd streaming compression context * @params: The zstd compression parameters. * @pledgedSrcSize: If params.fParams.contentSizeFlag == 1 then the caller must * pass the source size (zero means empty source). Otherwise, * the caller may optionally pass the source size, or zero if * unknown. * @workspace: The workspace to emplace the context into. It must outlive * the returned context. * @workspaceSize: The size of workspace. * Use ZSTD_CStreamWorkspaceBound(params.cParams) to determine * how large the workspace must be. * * Return: The zstd streaming compression context. */ ZSTD_CStream *ZSTD_initCStream(ZSTD_parameters params, unsigned long long pledgedSrcSize, void *workspace, size_t workspaceSize); /** * ZSTD_initCStream_usingCDict() - initialize a streaming compression context * @cdict: The digested dictionary to use for compression. * @pledgedSrcSize: Optionally the source size, or zero if unknown. * @workspace: The workspace to emplace the context into. It must outlive * the returned context. * @workspaceSize: The size of workspace. Call ZSTD_CStreamWorkspaceBound() * with the cParams used to initialize the cdict to determine * how large the workspace must be. * * Return: The zstd streaming compression context. */ ZSTD_CStream *ZSTD_initCStream_usingCDict(const ZSTD_CDict *cdict, unsigned long long pledgedSrcSize, void *workspace, size_t workspaceSize); /*===== Streaming compression functions =====*/ /** * ZSTD_resetCStream() - reset the context using parameters from creation * @zcs: The zstd streaming compression context to reset. * @pledgedSrcSize: Optionally the source size, or zero if unknown. * * Resets the context using the parameters from creation. Skips dictionary * loading, since it can be reused. If `pledgedSrcSize` is non-zero the frame * content size is always written into the frame header. * * Return: Zero or an error, which can be checked using ZSTD_isError(). */ size_t ZSTD_resetCStream(ZSTD_CStream *zcs, unsigned long long pledgedSrcSize); /** * ZSTD_compressStream() - streaming compress some of input into output * @zcs: The zstd streaming compression context. * @output: Destination buffer. `output->pos` is updated to indicate how much * compressed data was written. * @input: Source buffer. `input->pos` is updated to indicate how much data was * read. Note that it may not consume the entire input, in which case * `input->pos < input->size`, and it's up to the caller to present * remaining data again. * * The `input` and `output` buffers may be any size. Guaranteed to make some * forward progress if `input` and `output` are not empty. * * Return: A hint for the number of bytes to use as the input for the next * function call or an error, which can be checked using * ZSTD_isError(). */ size_t ZSTD_compressStream(ZSTD_CStream *zcs, ZSTD_outBuffer *output, ZSTD_inBuffer *input); /** * ZSTD_flushStream() - flush internal buffers into output * @zcs: The zstd streaming compression context. * @output: Destination buffer. `output->pos` is updated to indicate how much * compressed data was written. * * ZSTD_flushStream() must be called until it returns 0, meaning all the data * has been flushed. Since ZSTD_flushStream() causes a block to be ended, * calling it too often will degrade the compression ratio. * * Return: The number of bytes still present within internal buffers or an * error, which can be checked using ZSTD_isError(). */ size_t ZSTD_flushStream(ZSTD_CStream *zcs, ZSTD_outBuffer *output); /** * ZSTD_endStream() - flush internal buffers into output and end the frame * @zcs: The zstd streaming compression context. * @output: Destination buffer. `output->pos` is updated to indicate how much * compressed data was written. * * ZSTD_endStream() must be called until it returns 0, meaning all the data has * been flushed and the frame epilogue has been written. * * Return: The number of bytes still present within internal buffers or an * error, which can be checked using ZSTD_isError(). */ size_t ZSTD_endStream(ZSTD_CStream *zcs, ZSTD_outBuffer *output); /** * ZSTD_CStreamInSize() - recommended size for the input buffer * * Return: The recommended size for the input buffer. */ size_t ZSTD_CStreamInSize(void); /** * ZSTD_CStreamOutSize() - recommended size for the output buffer * * When the output buffer is at least this large, it is guaranteed to be large * enough to flush at least one complete compressed block. * * Return: The recommended size for the output buffer. */ size_t ZSTD_CStreamOutSize(void); /*-***************************************************************************** * Streaming decompression - HowTo * * A ZSTD_DStream object is required to track streaming operations. * Use ZSTD_initDStream() to initialize a ZSTD_DStream object. * ZSTD_DStream objects can be re-used multiple times. * * Use ZSTD_decompressStream() repetitively to consume your input. * The function will update both `pos` fields. * If `input->pos < input->size`, some input has not been consumed. * It's up to the caller to present again remaining data. * If `output->pos < output->size`, decoder has flushed everything it could. * Returns 0 iff a frame is completely decoded and fully flushed. * Otherwise it returns a suggested next input size that will never load more * than the current frame. ******************************************************************************/ /** * ZSTD_DStreamWorkspaceBound() - memory needed to initialize a ZSTD_DStream * @maxWindowSize: The maximum window size allowed for compressed frames. * * Return: A lower bound on the size of the workspace that is passed to * ZSTD_initDStream() and ZSTD_initDStream_usingDDict(). */ size_t ZSTD_DStreamWorkspaceBound(size_t maxWindowSize); /** * struct ZSTD_DStream - the zstd streaming decompression context */ typedef struct ZSTD_DStream_s ZSTD_DStream; /*===== ZSTD_DStream management functions =====*/ /** * ZSTD_initDStream() - initialize a zstd streaming decompression context * @maxWindowSize: The maximum window size allowed for compressed frames. * @workspace: The workspace to emplace the context into. It must outlive * the returned context. * @workspaceSize: The size of workspace. * Use ZSTD_DStreamWorkspaceBound(maxWindowSize) to determine * how large the workspace must be. * * Return: The zstd streaming decompression context. */ ZSTD_DStream *ZSTD_initDStream(size_t maxWindowSize, void *workspace, size_t workspaceSize); /** * ZSTD_initDStream_usingDDict() - initialize streaming decompression context * @maxWindowSize: The maximum window size allowed for compressed frames. * @ddict: The digested dictionary to use for decompression. * @workspace: The workspace to emplace the context into. It must outlive * the returned context. * @workspaceSize: The size of workspace. * Use ZSTD_DStreamWorkspaceBound(maxWindowSize) to determine * how large the workspace must be. * * Return: The zstd streaming decompression context. */ ZSTD_DStream *ZSTD_initDStream_usingDDict(size_t maxWindowSize, const ZSTD_DDict *ddict, void *workspace, size_t workspaceSize); /*===== Streaming decompression functions =====*/ /** * ZSTD_resetDStream() - reset the context using parameters from creation * @zds: The zstd streaming decompression context to reset. * * Resets the context using the parameters from creation. Skips dictionary * loading, since it can be reused. * * Return: Zero or an error, which can be checked using ZSTD_isError(). */ size_t ZSTD_resetDStream(ZSTD_DStream *zds); /** * ZSTD_decompressStream() - streaming decompress some of input into output * @zds: The zstd streaming decompression context. * @output: Destination buffer. `output.pos` is updated to indicate how much * decompressed data was written. * @input: Source buffer. `input.pos` is updated to indicate how much data was * read. Note that it may not consume the entire input, in which case * `input.pos < input.size`, and it's up to the caller to present * remaining data again. * * The `input` and `output` buffers may be any size. Guaranteed to make some * forward progress if `input` and `output` are not empty. * ZSTD_decompressStream() will not consume the last byte of the frame until * the entire frame is flushed. * * Return: Returns 0 iff a frame is completely decoded and fully flushed. * Otherwise returns a hint for the number of bytes to use as the input * for the next function call or an error, which can be checked using * ZSTD_isError(). The size hint will never load more than the frame. */ size_t ZSTD_decompressStream(ZSTD_DStream *zds, ZSTD_outBuffer *output, ZSTD_inBuffer *input); /** * ZSTD_DStreamInSize() - recommended size for the input buffer * * Return: The recommended size for the input buffer. */ size_t ZSTD_DStreamInSize(void); /** * ZSTD_DStreamOutSize() - recommended size for the output buffer * * When the output buffer is at least this large, it is guaranteed to be large * enough to flush at least one complete decompressed block. * * Return: The recommended size for the output buffer. */ size_t ZSTD_DStreamOutSize(void); /* --- Constants ---*/ #define ZSTD_MAGICNUMBER 0xFD2FB528 /* >= v0.8.0 */ #define ZSTD_MAGIC_SKIPPABLE_START 0x184D2A50U #define ZSTD_CONTENTSIZE_UNKNOWN (0ULL - 1) #define ZSTD_CONTENTSIZE_ERROR (0ULL - 2) #define ZSTD_WINDOWLOG_MAX_32 27 #define ZSTD_WINDOWLOG_MAX_64 27 #define ZSTD_WINDOWLOG_MAX \ ((unsigned int)(sizeof(size_t) == 4 \ ? ZSTD_WINDOWLOG_MAX_32 \ : ZSTD_WINDOWLOG_MAX_64)) #define ZSTD_WINDOWLOG_MIN 10 #define ZSTD_HASHLOG_MAX ZSTD_WINDOWLOG_MAX #define ZSTD_HASHLOG_MIN 6 #define ZSTD_CHAINLOG_MAX (ZSTD_WINDOWLOG_MAX+1) #define ZSTD_CHAINLOG_MIN ZSTD_HASHLOG_MIN #define ZSTD_HASHLOG3_MAX 17 #define ZSTD_SEARCHLOG_MAX (ZSTD_WINDOWLOG_MAX-1) #define ZSTD_SEARCHLOG_MIN 1 /* only for ZSTD_fast, other strategies are limited to 6 */ #define ZSTD_SEARCHLENGTH_MAX 7 /* only for ZSTD_btopt, other strategies are limited to 4 */ #define ZSTD_SEARCHLENGTH_MIN 3 #define ZSTD_TARGETLENGTH_MIN 4 #define ZSTD_TARGETLENGTH_MAX 999 /* for static allocation */ #define ZSTD_FRAMEHEADERSIZE_MAX 18 #define ZSTD_FRAMEHEADERSIZE_MIN 6 static const size_t ZSTD_frameHeaderSize_prefix = 5; static const size_t ZSTD_frameHeaderSize_min = ZSTD_FRAMEHEADERSIZE_MIN; static const size_t ZSTD_frameHeaderSize_max = ZSTD_FRAMEHEADERSIZE_MAX; /* magic number + skippable frame length */ static const size_t ZSTD_skippableHeaderSize = 8; /*-************************************* * Compressed size functions **************************************/ /** * ZSTD_findFrameCompressedSize() - returns the size of a compressed frame * @src: Source buffer. It should point to the start of a zstd encoded frame * or a skippable frame. * @srcSize: The size of the source buffer. It must be at least as large as the * size of the frame. * * Return: The compressed size of the frame pointed to by `src` or an error, * which can be check with ZSTD_isError(). * Suitable to pass to ZSTD_decompress() or similar functions. */ size_t ZSTD_findFrameCompressedSize(const void *src, size_t srcSize); /*-************************************* * Decompressed size functions **************************************/ /** * ZSTD_getFrameContentSize() - returns the content size in a zstd frame header * @src: It should point to the start of a zstd encoded frame. * @srcSize: The size of the source buffer. It must be at least as large as the * frame header. `ZSTD_frameHeaderSize_max` is always large enough. * * Return: The frame content size stored in the frame header if known. * `ZSTD_CONTENTSIZE_UNKNOWN` if the content size isn't stored in the * frame header. `ZSTD_CONTENTSIZE_ERROR` on invalid input. */ unsigned long long ZSTD_getFrameContentSize(const void *src, size_t srcSize); /** * ZSTD_findDecompressedSize() - returns decompressed size of a series of frames * @src: It should point to the start of a series of zstd encoded and/or * skippable frames. * @srcSize: The exact size of the series of frames. * * If any zstd encoded frame in the series doesn't have the frame content size * set, `ZSTD_CONTENTSIZE_UNKNOWN` is returned. But frame content size is always * set when using ZSTD_compress(). The decompressed size can be very large. * If the source is untrusted, the decompressed size could be wrong or * intentionally modified. Always ensure the result fits within the * application's authorized limits. ZSTD_findDecompressedSize() handles multiple * frames, and so it must traverse the input to read each frame header. This is * efficient as most of the data is skipped, however it does mean that all frame * data must be present and valid. * * Return: Decompressed size of all the data contained in the frames if known. * `ZSTD_CONTENTSIZE_UNKNOWN` if the decompressed size is unknown. * `ZSTD_CONTENTSIZE_ERROR` if an error occurred. */ unsigned long long ZSTD_findDecompressedSize(const void *src, size_t srcSize); /*-************************************* * Advanced compression functions **************************************/ /** * ZSTD_checkCParams() - ensure parameter values remain within authorized range * @cParams: The zstd compression parameters. * * Return: Zero or an error, which can be checked using ZSTD_isError(). */ size_t ZSTD_checkCParams(ZSTD_compressionParameters cParams); /** * ZSTD_adjustCParams() - optimize parameters for a given srcSize and dictSize * @srcSize: Optionally the estimated source size, or zero if unknown. * @dictSize: Optionally the estimated dictionary size, or zero if unknown. * * Return: The optimized parameters. */ ZSTD_compressionParameters ZSTD_adjustCParams( ZSTD_compressionParameters cParams, unsigned long long srcSize, size_t dictSize); /*--- Advanced decompression functions ---*/ /** * ZSTD_isFrame() - returns true iff the buffer starts with a valid frame * @buffer: The source buffer to check. * @size: The size of the source buffer, must be at least 4 bytes. * * Return: True iff the buffer starts with a zstd or skippable frame identifier. */ unsigned int ZSTD_isFrame(const void *buffer, size_t size); /** * ZSTD_getDictID_fromDict() - returns the dictionary id stored in a dictionary * @dict: The dictionary buffer. * @dictSize: The size of the dictionary buffer. * * Return: The dictionary id stored within the dictionary or 0 if the * dictionary is not a zstd dictionary. If it returns 0 the * dictionary can still be loaded as a content-only dictionary. */ unsigned int ZSTD_getDictID_fromDict(const void *dict, size_t dictSize); /** * ZSTD_getDictID_fromDDict() - returns the dictionary id stored in a ZSTD_DDict * @ddict: The ddict to find the id of. * * Return: The dictionary id stored within `ddict` or 0 if the dictionary is not * a zstd dictionary. If it returns 0 `ddict` will be loaded as a * content-only dictionary. */ unsigned int ZSTD_getDictID_fromDDict(const ZSTD_DDict *ddict); /** * ZSTD_getDictID_fromFrame() - returns the dictionary id stored in a zstd frame * @src: Source buffer. It must be a zstd encoded frame. * @srcSize: The size of the source buffer. It must be at least as large as the * frame header. `ZSTD_frameHeaderSize_max` is always large enough. * * Return: The dictionary id required to decompress the frame stored within * `src` or 0 if the dictionary id could not be decoded. It can return * 0 if the frame does not require a dictionary, the dictionary id * wasn't stored in the frame, `src` is not a zstd frame, or `srcSize` * is too small. */ unsigned int ZSTD_getDictID_fromFrame(const void *src, size_t srcSize); /** * struct ZSTD_frameParams - zstd frame parameters stored in the frame header * @frameContentSize: The frame content size, or 0 if not present. * @windowSize: The window size, or 0 if the frame is a skippable frame. * @dictID: The dictionary id, or 0 if not present. * @checksumFlag: Whether a checksum was used. */ typedef struct { unsigned long long frameContentSize; unsigned int windowSize; unsigned int dictID; unsigned int checksumFlag; } ZSTD_frameParams; /** * ZSTD_getFrameParams() - extracts parameters from a zstd or skippable frame * @fparamsPtr: On success the frame parameters are written here. * @src: The source buffer. It must point to a zstd or skippable frame. * @srcSize: The size of the source buffer. `ZSTD_frameHeaderSize_max` is * always large enough to succeed. * * Return: 0 on success. If more data is required it returns how many bytes * must be provided to make forward progress. Otherwise it returns * an error, which can be checked using ZSTD_isError(). */ size_t ZSTD_getFrameParams(ZSTD_frameParams *fparamsPtr, const void *src, size_t srcSize); /*-***************************************************************************** * Buffer-less and synchronous inner streaming functions * * This is an advanced API, giving full control over buffer management, for * users which need direct control over memory. * But it's also a complex one, with many restrictions (documented below). * Prefer using normal streaming API for an easier experience ******************************************************************************/ /*-***************************************************************************** * Buffer-less streaming compression (synchronous mode) * * A ZSTD_CCtx object is required to track streaming operations. * Use ZSTD_initCCtx() to initialize a context. * ZSTD_CCtx object can be re-used multiple times within successive compression * operations. * * Start by initializing a context. * Use ZSTD_compressBegin(), or ZSTD_compressBegin_usingDict() for dictionary * compression, * or ZSTD_compressBegin_advanced(), for finer parameter control. * It's also possible to duplicate a reference context which has already been * initialized, using ZSTD_copyCCtx() * * Then, consume your input using ZSTD_compressContinue(). * There are some important considerations to keep in mind when using this * advanced function : * - ZSTD_compressContinue() has no internal buffer. It uses externally provided * buffer only. * - Interface is synchronous : input is consumed entirely and produce 1+ * (or more) compressed blocks. * - Caller must ensure there is enough space in `dst` to store compressed data * under worst case scenario. Worst case evaluation is provided by * ZSTD_compressBound(). * ZSTD_compressContinue() doesn't guarantee recover after a failed * compression. * - ZSTD_compressContinue() presumes prior input ***is still accessible and * unmodified*** (up to maximum distance size, see WindowLog). * It remembers all previous contiguous blocks, plus one separated memory * segment (which can itself consists of multiple contiguous blocks) * - ZSTD_compressContinue() detects that prior input has been overwritten when * `src` buffer overlaps. In which case, it will "discard" the relevant memory * section from its history. * * Finish a frame with ZSTD_compressEnd(), which will write the last block(s) * and optional checksum. It's possible to use srcSize==0, in which case, it * will write a final empty block to end the frame. Without last block mark, * frames will be considered unfinished (corrupted) by decoders. * * `ZSTD_CCtx` object can be re-used (ZSTD_compressBegin()) to compress some new * frame. ******************************************************************************/ /*===== Buffer-less streaming compression functions =====*/ size_t ZSTD_compressBegin(ZSTD_CCtx *cctx, int compressionLevel); size_t ZSTD_compressBegin_usingDict(ZSTD_CCtx *cctx, const void *dict, size_t dictSize, int compressionLevel); size_t ZSTD_compressBegin_advanced(ZSTD_CCtx *cctx, const void *dict, size_t dictSize, ZSTD_parameters params, unsigned long long pledgedSrcSize); size_t ZSTD_copyCCtx(ZSTD_CCtx *cctx, const ZSTD_CCtx *preparedCCtx, unsigned long long pledgedSrcSize); size_t ZSTD_compressBegin_usingCDict(ZSTD_CCtx *cctx, const ZSTD_CDict *cdict, unsigned long long pledgedSrcSize); size_t ZSTD_compressContinue(ZSTD_CCtx *cctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize); size_t ZSTD_compressEnd(ZSTD_CCtx *cctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize); /*-***************************************************************************** * Buffer-less streaming decompression (synchronous mode) * * A ZSTD_DCtx object is required to track streaming operations. * Use ZSTD_initDCtx() to initialize a context. * A ZSTD_DCtx object can be re-used multiple times. * * First typical operation is to retrieve frame parameters, using * ZSTD_getFrameParams(). It fills a ZSTD_frameParams structure which provide * important information to correctly decode the frame, such as the minimum * rolling buffer size to allocate to decompress data (`windowSize`), and the * dictionary ID used. * Note: content size is optional, it may not be present. 0 means unknown. * Note that these values could be wrong, either because of data malformation, * or because an attacker is spoofing deliberate false information. As a * consequence, check that values remain within valid application range, * especially `windowSize`, before allocation. Each application can set its own * limit, depending on local restrictions. For extended interoperability, it is * recommended to support at least 8 MB. * Frame parameters are extracted from the beginning of the compressed frame. * Data fragment must be large enough to ensure successful decoding, typically * `ZSTD_frameHeaderSize_max` bytes. * Result: 0: successful decoding, the `ZSTD_frameParams` structure is filled. * >0: `srcSize` is too small, provide at least this many bytes. * errorCode, which can be tested using ZSTD_isError(). * * Start decompression, with ZSTD_decompressBegin() or * ZSTD_decompressBegin_usingDict(). Alternatively, you can copy a prepared * context, using ZSTD_copyDCtx(). * * Then use ZSTD_nextSrcSizeToDecompress() and ZSTD_decompressContinue() * alternatively. * ZSTD_nextSrcSizeToDecompress() tells how many bytes to provide as 'srcSize' * to ZSTD_decompressContinue(). * ZSTD_decompressContinue() requires this _exact_ amount of bytes, or it will * fail. * * The result of ZSTD_decompressContinue() is the number of bytes regenerated * within 'dst' (necessarily <= dstCapacity). It can be zero, which is not an * error; it just means ZSTD_decompressContinue() has decoded some metadata * item. It can also be an error code, which can be tested with ZSTD_isError(). * * ZSTD_decompressContinue() needs previous data blocks during decompression, up * to `windowSize`. They should preferably be located contiguously, prior to * current block. Alternatively, a round buffer of sufficient size is also * possible. Sufficient size is determined by frame parameters. * ZSTD_decompressContinue() is very sensitive to contiguity, if 2 blocks don't * follow each other, make sure that either the compressor breaks contiguity at * the same place, or that previous contiguous segment is large enough to * properly handle maximum back-reference. * * A frame is fully decoded when ZSTD_nextSrcSizeToDecompress() returns zero. * Context can then be reset to start a new decompression. * * Note: it's possible to know if next input to present is a header or a block, * using ZSTD_nextInputType(). This information is not required to properly * decode a frame. * * == Special case: skippable frames == * * Skippable frames allow integration of user-defined data into a flow of * concatenated frames. Skippable frames will be ignored (skipped) by a * decompressor. The format of skippable frames is as follows: * a) Skippable frame ID - 4 Bytes, Little endian format, any value from * 0x184D2A50 to 0x184D2A5F * b) Frame Size - 4 Bytes, Little endian format, unsigned 32-bits * c) Frame Content - any content (User Data) of length equal to Frame Size * For skippable frames ZSTD_decompressContinue() always returns 0. * For skippable frames ZSTD_getFrameParams() returns fparamsPtr->windowLog==0 * what means that a frame is skippable. * Note: If fparamsPtr->frameContentSize==0, it is ambiguous: the frame might * actually be a zstd encoded frame with no content. For purposes of * decompression, it is valid in both cases to skip the frame using * ZSTD_findFrameCompressedSize() to find its size in bytes. * It also returns frame size as fparamsPtr->frameContentSize. ******************************************************************************/ /*===== Buffer-less streaming decompression functions =====*/ size_t ZSTD_decompressBegin(ZSTD_DCtx *dctx); size_t ZSTD_decompressBegin_usingDict(ZSTD_DCtx *dctx, const void *dict, size_t dictSize); void ZSTD_copyDCtx(ZSTD_DCtx *dctx, const ZSTD_DCtx *preparedDCtx); size_t ZSTD_nextSrcSizeToDecompress(ZSTD_DCtx *dctx); size_t ZSTD_decompressContinue(ZSTD_DCtx *dctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize); typedef enum { ZSTDnit_frameHeader, ZSTDnit_blockHeader, ZSTDnit_block, ZSTDnit_lastBlock, ZSTDnit_checksum, ZSTDnit_skippableFrame } ZSTD_nextInputType_e; ZSTD_nextInputType_e ZSTD_nextInputType(ZSTD_DCtx *dctx); /*-***************************************************************************** * Block functions * * Block functions produce and decode raw zstd blocks, without frame metadata. * Frame metadata cost is typically ~18 bytes, which can be non-negligible for * very small blocks (< 100 bytes). User will have to take in charge required * information to regenerate data, such as compressed and content sizes. * * A few rules to respect: * - Compressing and decompressing require a context structure * + Use ZSTD_initCCtx() and ZSTD_initDCtx() * - It is necessary to init context before starting * + compression : ZSTD_compressBegin() * + decompression : ZSTD_decompressBegin() * + variants _usingDict() are also allowed * + copyCCtx() and copyDCtx() work too * - Block size is limited, it must be <= ZSTD_getBlockSizeMax() * + If you need to compress more, cut data into multiple blocks * + Consider using the regular ZSTD_compress() instead, as frame metadata * costs become negligible when source size is large. * - When a block is considered not compressible enough, ZSTD_compressBlock() * result will be zero. In which case, nothing is produced into `dst`. * + User must test for such outcome and deal directly with uncompressed data * + ZSTD_decompressBlock() doesn't accept uncompressed data as input!!! * + In case of multiple successive blocks, decoder must be informed of * uncompressed block existence to follow proper history. Use * ZSTD_insertBlock() in such a case. ******************************************************************************/ /* Define for static allocation */ #define ZSTD_BLOCKSIZE_ABSOLUTEMAX (128 * 1024) /*===== Raw zstd block functions =====*/ size_t ZSTD_getBlockSizeMax(ZSTD_CCtx *cctx); size_t ZSTD_compressBlock(ZSTD_CCtx *cctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize); size_t ZSTD_decompressBlock(ZSTD_DCtx *dctx, void *dst, size_t dstCapacity, const void *src, size_t srcSize); size_t ZSTD_insertBlock(ZSTD_DCtx *dctx, const void *blockStart, size_t blockSize); #endif /* ZSTD_H */
Information contained on this website is for historical information purposes only and does not indicate or represent copyright ownership.
Created with Cregit http://github.com/cregit/cregit
Version 2.0-RC1