cregit-Linux how code gets into the kernel

Release 4.7 drivers/gpu/drm/qxl/qxl_draw.c

/*
 * Copyright 2011 Red Hat, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#include "qxl_drv.h"
#include "qxl_object.h"


static int alloc_clips(struct qxl_device *qdev, struct qxl_release *release, unsigned num_clips, struct qxl_bo **clips_bo) { int size = sizeof(struct qxl_clip_rects) + sizeof(struct qxl_rect) * num_clips; return qxl_alloc_bo_reserved(qdev, release, size, clips_bo); }

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/* returns a pointer to the already allocated qxl_rect array inside * the qxl_clip_rects. This is *not* the same as the memory allocated * on the device, it is offset to qxl_clip_rects.chunk.data */
static struct qxl_rect *drawable_set_clipping(struct qxl_device *qdev, struct qxl_drawable *drawable, unsigned num_clips, struct qxl_bo *clips_bo) { struct qxl_clip_rects *dev_clips; int ret; ret = qxl_bo_kmap(clips_bo, (void **)&dev_clips); if (ret) { return NULL; } dev_clips->num_rects = num_clips; dev_clips->chunk.next_chunk = 0; dev_clips->chunk.prev_chunk = 0; dev_clips->chunk.data_size = sizeof(struct qxl_rect) * num_clips; return (struct qxl_rect *)dev_clips->chunk.data; }

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static int alloc_drawable(struct qxl_device *qdev, struct qxl_release **release) { int ret; ret = qxl_alloc_release_reserved(qdev, sizeof(struct qxl_drawable), QXL_RELEASE_DRAWABLE, release, NULL); return ret; }

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static void free_drawable(struct qxl_device *qdev, struct qxl_release *release) { qxl_release_free(qdev, release); }

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/* release needs to be reserved at this point */
static int make_drawable(struct qxl_device *qdev, int surface, uint8_t type, const struct qxl_rect *rect, struct qxl_release *release) { struct qxl_drawable *drawable; int i; drawable = (struct qxl_drawable *)qxl_release_map(qdev, release); if (!drawable) return -ENOMEM; drawable->type = type; drawable->surface_id = surface; /* Only primary for now */ drawable->effect = QXL_EFFECT_OPAQUE; drawable->self_bitmap = 0; drawable->self_bitmap_area.top = 0; drawable->self_bitmap_area.left = 0; drawable->self_bitmap_area.bottom = 0; drawable->self_bitmap_area.right = 0; /* FIXME: add clipping */ drawable->clip.type = SPICE_CLIP_TYPE_NONE; /* * surfaces_dest[i] should apparently be filled out with the * surfaces that we depend on, and surface_rects should be * filled with the rectangles of those surfaces that we * are going to use. */ for (i = 0; i < 3; ++i) drawable->surfaces_dest[i] = -1; if (rect) drawable->bbox = *rect; drawable->mm_time = qdev->rom->mm_clock; qxl_release_unmap(qdev, release, &drawable->release_info); return 0; }

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static int alloc_palette_object(struct qxl_device *qdev, struct qxl_release *release, struct qxl_bo **palette_bo) { return qxl_alloc_bo_reserved(qdev, release, sizeof(struct qxl_palette) + sizeof(uint32_t) * 2, palette_bo); }

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static int qxl_palette_create_1bit(struct qxl_bo *palette_bo, struct qxl_release *release, const struct qxl_fb_image *qxl_fb_image) { const struct fb_image *fb_image = &qxl_fb_image->fb_image; uint32_t visual = qxl_fb_image->visual; const uint32_t *pseudo_palette = qxl_fb_image->pseudo_palette; struct qxl_palette *pal; int ret; uint32_t fgcolor, bgcolor; static uint64_t unique; /* we make no attempt to actually set this * correctly globaly, since that would require * tracking all of our palettes. */ ret = qxl_bo_kmap(palette_bo, (void **)&pal); pal->num_ents = 2; pal->unique = unique++; if (visual == FB_VISUAL_TRUECOLOR || visual == FB_VISUAL_DIRECTCOLOR) { /* NB: this is the only used branch currently. */ fgcolor = pseudo_palette[fb_image->fg_color]; bgcolor = pseudo_palette[fb_image->bg_color]; } else { fgcolor = fb_image->fg_color; bgcolor = fb_image->bg_color; } pal->ents[0] = bgcolor; pal->ents[1] = fgcolor; qxl_bo_kunmap(palette_bo); return 0; }

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void qxl_draw_opaque_fb(const struct qxl_fb_image *qxl_fb_image, int stride /* filled in if 0 */) { struct qxl_device *qdev = qxl_fb_image->qdev; struct qxl_drawable *drawable; struct qxl_rect rect; const struct fb_image *fb_image = &qxl_fb_image->fb_image; int x = fb_image->dx; int y = fb_image->dy; int width = fb_image->width; int height = fb_image->height; const char *src = fb_image->data; int depth = fb_image->depth; struct qxl_release *release; struct qxl_image *image; int ret; struct qxl_drm_image *dimage; struct qxl_bo *palette_bo = NULL; if (stride == 0) stride = depth * width / 8; ret = alloc_drawable(qdev, &release); if (ret) return; ret = qxl_image_alloc_objects(qdev, release, &dimage, height, stride); if (ret) goto out_free_drawable; if (depth == 1) { ret = alloc_palette_object(qdev, release, &palette_bo); if (ret) goto out_free_image; } /* do a reservation run over all the objects we just allocated */ ret = qxl_release_reserve_list(release, true); if (ret) goto out_free_palette; rect.left = x; rect.right = x + width; rect.top = y; rect.bottom = y + height; ret = make_drawable(qdev, 0, QXL_DRAW_COPY, &rect, release); if (ret) { qxl_release_backoff_reserve_list(release); goto out_free_palette; } ret = qxl_image_init(qdev, release, dimage, (const uint8_t *)src, 0, 0, width, height, depth, stride); if (ret) { qxl_release_backoff_reserve_list(release); qxl_release_free(qdev, release); return; } if (depth == 1) { void *ptr; ret = qxl_palette_create_1bit(palette_bo, release, qxl_fb_image); ptr = qxl_bo_kmap_atomic_page(qdev, dimage->bo, 0); image = ptr; image->u.bitmap.palette = qxl_bo_physical_address(qdev, palette_bo, 0); qxl_bo_kunmap_atomic_page(qdev, dimage->bo, ptr); } drawable = (struct qxl_drawable *)qxl_release_map(qdev, release); drawable->u.copy.src_area.top = 0; drawable->u.copy.src_area.bottom = height; drawable->u.copy.src_area.left = 0; drawable->u.copy.src_area.right = width; drawable->u.copy.rop_descriptor = SPICE_ROPD_OP_PUT; drawable->u.copy.scale_mode = 0; drawable->u.copy.mask.flags = 0; drawable->u.copy.mask.pos.x = 0; drawable->u.copy.mask.pos.y = 0; drawable->u.copy.mask.bitmap = 0; drawable->u.copy.src_bitmap = qxl_bo_physical_address(qdev, dimage->bo, 0); qxl_release_unmap(qdev, release, &drawable->release_info); qxl_push_command_ring_release(qdev, release, QXL_CMD_DRAW, false); qxl_release_fence_buffer_objects(release); out_free_palette: if (palette_bo) qxl_bo_unref(&palette_bo); out_free_image: qxl_image_free_objects(qdev, dimage); out_free_drawable: if (ret) free_drawable(qdev, release); }

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/* push a draw command using the given clipping rectangles as * the sources from the shadow framebuffer. * * Right now implementing with a single draw and a clip list. Clip * lists are known to be a problem performance wise, this can be solved * by treating them differently in the server. */
void qxl_draw_dirty_fb(struct qxl_device *qdev, struct qxl_framebuffer *qxl_fb, struct qxl_bo *bo, unsigned flags, unsigned color, struct drm_clip_rect *clips, unsigned num_clips, int inc) { /* * TODO: if flags & DRM_MODE_FB_DIRTY_ANNOTATE_FILL then we should * send a fill command instead, much cheaper. * * See include/drm/drm_mode.h */ struct drm_clip_rect *clips_ptr; int i; int left, right, top, bottom; int width, height; struct qxl_drawable *drawable; struct qxl_rect drawable_rect; struct qxl_rect *rects; int stride = qxl_fb->base.pitches[0]; /* depth is not actually interesting, we don't mask with it */ int depth = qxl_fb->base.bits_per_pixel; uint8_t *surface_base; struct qxl_release *release; struct qxl_bo *clips_bo; struct qxl_drm_image *dimage; int ret; ret = alloc_drawable(qdev, &release); if (ret) return; left = clips->x1; right = clips->x2; top = clips->y1; bottom = clips->y2; /* skip the first clip rect */ for (i = 1, clips_ptr = clips + inc; i < num_clips; i++, clips_ptr += inc) { left = min_t(int, left, (int)clips_ptr->x1); right = max_t(int, right, (int)clips_ptr->x2); top = min_t(int, top, (int)clips_ptr->y1); bottom = max_t(int, bottom, (int)clips_ptr->y2); } width = right - left; height = bottom - top; ret = alloc_clips(qdev, release, num_clips, &clips_bo); if (ret) goto out_free_drawable; ret = qxl_image_alloc_objects(qdev, release, &dimage, height, stride); if (ret) goto out_free_clips; /* do a reservation run over all the objects we just allocated */ ret = qxl_release_reserve_list(release, true); if (ret) goto out_free_image; drawable_rect.left = left; drawable_rect.right = right; drawable_rect.top = top; drawable_rect.bottom = bottom; ret = make_drawable(qdev, 0, QXL_DRAW_COPY, &drawable_rect, release); if (ret) goto out_release_backoff; ret = qxl_bo_kmap(bo, (void **)&surface_base); if (ret) goto out_release_backoff; ret = qxl_image_init(qdev, release, dimage, surface_base, left, top, width, height, depth, stride); qxl_bo_kunmap(bo); if (ret) goto out_release_backoff; rects = drawable_set_clipping(qdev, drawable, num_clips, clips_bo); if (!rects) goto out_release_backoff; drawable = (struct qxl_drawable *)qxl_release_map(qdev, release); drawable->clip.type = SPICE_CLIP_TYPE_RECTS; drawable->clip.data = qxl_bo_physical_address(qdev, clips_bo, 0); drawable->u.copy.src_area.top = 0; drawable->u.copy.src_area.bottom = height; drawable->u.copy.src_area.left = 0; drawable->u.copy.src_area.right = width; drawable->u.copy.rop_descriptor = SPICE_ROPD_OP_PUT; drawable->u.copy.scale_mode = 0; drawable->u.copy.mask.flags = 0; drawable->u.copy.mask.pos.x = 0; drawable->u.copy.mask.pos.y = 0; drawable->u.copy.mask.bitmap = 0; drawable->u.copy.src_bitmap = qxl_bo_physical_address(qdev, dimage->bo, 0); qxl_release_unmap(qdev, release, &drawable->release_info); clips_ptr = clips; for (i = 0; i < num_clips; i++, clips_ptr += inc) { rects[i].left = clips_ptr->x1; rects[i].right = clips_ptr->x2; rects[i].top = clips_ptr->y1; rects[i].bottom = clips_ptr->y2; } qxl_bo_kunmap(clips_bo); qxl_push_command_ring_release(qdev, release, QXL_CMD_DRAW, false); qxl_release_fence_buffer_objects(release); out_release_backoff: if (ret) qxl_release_backoff_reserve_list(release); out_free_image: qxl_image_free_objects(qdev, dimage); out_free_clips: qxl_bo_unref(&clips_bo); out_free_drawable: /* only free drawable on error */ if (ret) free_drawable(qdev, release); }

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void qxl_draw_copyarea(struct qxl_device *qdev, u32 width, u32 height, u32 sx, u32 sy, u32 dx, u32 dy) { struct qxl_drawable *drawable; struct qxl_rect rect; struct qxl_release *release; int ret; ret = alloc_drawable(qdev, &release); if (ret) return; /* do a reservation run over all the objects we just allocated */ ret = qxl_release_reserve_list(release, true); if (ret) goto out_free_release; rect.left = dx; rect.top = dy; rect.right = dx + width; rect.bottom = dy + height; ret = make_drawable(qdev, 0, QXL_COPY_BITS, &rect, release); if (ret) { qxl_release_backoff_reserve_list(release); goto out_free_release; } drawable = (struct qxl_drawable *)qxl_release_map(qdev, release); drawable->u.copy_bits.src_pos.x = sx; drawable->u.copy_bits.src_pos.y = sy; qxl_release_unmap(qdev, release, &drawable->release_info); qxl_push_command_ring_release(qdev, release, QXL_CMD_DRAW, false); qxl_release_fence_buffer_objects(release); out_free_release: if (ret) free_drawable(qdev, release); }

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void qxl_draw_fill(struct qxl_draw_fill *qxl_draw_fill_rec) { struct qxl_device *qdev = qxl_draw_fill_rec->qdev; struct qxl_rect rect = qxl_draw_fill_rec->rect; uint32_t color = qxl_draw_fill_rec->color; uint16_t rop = qxl_draw_fill_rec->rop; struct qxl_drawable *drawable; struct qxl_release *release; int ret; ret = alloc_drawable(qdev, &release); if (ret) return; /* do a reservation run over all the objects we just allocated */ ret = qxl_release_reserve_list(release, true); if (ret) goto out_free_release; ret = make_drawable(qdev, 0, QXL_DRAW_FILL, &rect, release); if (ret) { qxl_release_backoff_reserve_list(release); goto out_free_release; } drawable = (struct qxl_drawable *)qxl_release_map(qdev, release); drawable->u.fill.brush.type = SPICE_BRUSH_TYPE_SOLID; drawable->u.fill.brush.u.color = color; drawable->u.fill.rop_descriptor = rop; drawable->u.fill.mask.flags = 0; drawable->u.fill.mask.pos.x = 0; drawable->u.fill.mask.pos.y = 0; drawable->u.fill.mask.bitmap = 0; qxl_release_unmap(qdev, release, &drawable->release_info); qxl_push_command_ring_release(qdev, release, QXL_CMD_DRAW, false); qxl_release_fence_buffer_objects(release); out_free_release: if (ret) free_drawable(qdev, release); }

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