cregit-Linux how code gets into the kernel

Release 4.7 include/linux/cgroup.h

Directory: include/linux
#ifndef _LINUX_CGROUP_H

#define _LINUX_CGROUP_H
/*
 *  cgroup interface
 *
 *  Copyright (C) 2003 BULL SA
 *  Copyright (C) 2004-2006 Silicon Graphics, Inc.
 *
 */

#include <linux/sched.h>
#include <linux/cpumask.h>
#include <linux/nodemask.h>
#include <linux/rculist.h>
#include <linux/cgroupstats.h>
#include <linux/fs.h>
#include <linux/seq_file.h>
#include <linux/kernfs.h>
#include <linux/jump_label.h>
#include <linux/nsproxy.h>
#include <linux/types.h>
#include <linux/ns_common.h>
#include <linux/nsproxy.h>
#include <linux/user_namespace.h>

#include <linux/cgroup-defs.h>

#ifdef CONFIG_CGROUPS

/*
 * All weight knobs on the default hierarhcy should use the following min,
 * default and max values.  The default value is the logarithmic center of
 * MIN and MAX and allows 100x to be expressed in both directions.
 */

#define CGROUP_WEIGHT_MIN		1

#define CGROUP_WEIGHT_DFL		100

#define CGROUP_WEIGHT_MAX		10000

/* a css_task_iter should be treated as an opaque object */

struct css_task_iter {
	
struct cgroup_subsys		*ss;

	
struct list_head		*cset_pos;
	
struct list_head		*cset_head;

	
struct list_head		*task_pos;
	
struct list_head		*tasks_head;
	
struct list_head		*mg_tasks_head;

	
struct css_set			*cur_cset;
	
struct task_struct		*cur_task;
	
struct list_head		iters_node;	/* css_set->task_iters */
};

extern struct cgroup_root cgrp_dfl_root;
extern struct css_set init_css_set;


#define SUBSYS(_x) extern struct cgroup_subsys _x ## _cgrp_subsys;
#include <linux/cgroup_subsys.h>

#undef SUBSYS


#define SUBSYS(_x)								\
	extern struct static_key_true _x ## _cgrp_subsys_enabled_key;           \
        extern struct static_key_true _x ## _cgrp_subsys_on_dfl_key;
#include <linux/cgroup_subsys.h>

#undef SUBSYS

/**
 * cgroup_subsys_enabled - fast test on whether a subsys is enabled
 * @ss: subsystem in question
 */

#define cgroup_subsys_enabled(ss)						\
	static_branch_likely(&ss ## _enabled_key)

/**
 * cgroup_subsys_on_dfl - fast test on whether a subsys is on default hierarchy
 * @ss: subsystem in question
 */

#define cgroup_subsys_on_dfl(ss)						\
	static_branch_likely(&ss ## _on_dfl_key)

bool css_has_online_children(struct cgroup_subsys_state *css);
struct cgroup_subsys_state *css_from_id(int id, struct cgroup_subsys *ss);
struct cgroup_subsys_state *cgroup_get_e_css(struct cgroup *cgroup,
					     struct cgroup_subsys *ss);
struct cgroup_subsys_state *css_tryget_online_from_dir(struct dentry *dentry,
						       struct cgroup_subsys *ss);

struct cgroup *cgroup_get_from_path(const char *path);

int cgroup_attach_task_all(struct task_struct *from, struct task_struct *);
int cgroup_transfer_tasks(struct cgroup *to, struct cgroup *from);

int cgroup_add_dfl_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
int cgroup_add_legacy_cftypes(struct cgroup_subsys *ss, struct cftype *cfts);
int cgroup_rm_cftypes(struct cftype *cfts);
void cgroup_file_notify(struct cgroup_file *cfile);

char *task_cgroup_path(struct task_struct *task, char *buf, size_t buflen);
int cgroupstats_build(struct cgroupstats *stats, struct dentry *dentry);
int proc_cgroup_show(struct seq_file *m, struct pid_namespace *ns,
		     struct pid *pid, struct task_struct *tsk);

void cgroup_fork(struct task_struct *p);
extern int cgroup_can_fork(struct task_struct *p);
extern void cgroup_cancel_fork(struct task_struct *p);
extern void cgroup_post_fork(struct task_struct *p);
void cgroup_exit(struct task_struct *p);
void cgroup_free(struct task_struct *p);

int cgroup_init_early(void);
int cgroup_init(void);

/*
 * Iteration helpers and macros.
 */

struct cgroup_subsys_state *css_next_child(struct cgroup_subsys_state *pos,
					   struct cgroup_subsys_state *parent);
struct cgroup_subsys_state *css_next_descendant_pre(struct cgroup_subsys_state *pos,
						    struct cgroup_subsys_state *css);
struct cgroup_subsys_state *css_rightmost_descendant(struct cgroup_subsys_state *pos);
struct cgroup_subsys_state *css_next_descendant_post(struct cgroup_subsys_state *pos,
						     struct cgroup_subsys_state *css);

struct task_struct *cgroup_taskset_first(struct cgroup_taskset *tset,
					 struct cgroup_subsys_state **dst_cssp);
struct task_struct *cgroup_taskset_next(struct cgroup_taskset *tset,
					struct cgroup_subsys_state **dst_cssp);

void css_task_iter_start(struct cgroup_subsys_state *css,
			 struct css_task_iter *it);
struct task_struct *css_task_iter_next(struct css_task_iter *it);
void css_task_iter_end(struct css_task_iter *it);

/**
 * css_for_each_child - iterate through children of a css
 * @pos: the css * to use as the loop cursor
 * @parent: css whose children to walk
 *
 * Walk @parent's children.  Must be called under rcu_read_lock().
 *
 * If a subsystem synchronizes ->css_online() and the start of iteration, a
 * css which finished ->css_online() is guaranteed to be visible in the
 * future iterations and will stay visible until the last reference is put.
 * A css which hasn't finished ->css_online() or already finished
 * ->css_offline() may show up during traversal.  It's each subsystem's
 * responsibility to synchronize against on/offlining.
 *
 * It is allowed to temporarily drop RCU read lock during iteration.  The
 * caller is responsible for ensuring that @pos remains accessible until
 * the start of the next iteration by, for example, bumping the css refcnt.
 */

#define css_for_each_child(pos, parent)					\
	for ((pos) = css_next_child(NULL, (parent)); (pos);             \
             (pos) = css_next_child((pos), (parent)))

/**
 * css_for_each_descendant_pre - pre-order walk of a css's descendants
 * @pos: the css * to use as the loop cursor
 * @root: css whose descendants to walk
 *
 * Walk @root's descendants.  @root is included in the iteration and the
 * first node to be visited.  Must be called under rcu_read_lock().
 *
 * If a subsystem synchronizes ->css_online() and the start of iteration, a
 * css which finished ->css_online() is guaranteed to be visible in the
 * future iterations and will stay visible until the last reference is put.
 * A css which hasn't finished ->css_online() or already finished
 * ->css_offline() may show up during traversal.  It's each subsystem's
 * responsibility to synchronize against on/offlining.
 *
 * For example, the following guarantees that a descendant can't escape
 * state updates of its ancestors.
 *
 * my_online(@css)
 * {
 *      Lock @css's parent and @css;
 *      Inherit state from the parent;
 *      Unlock both.
 * }
 *
 * my_update_state(@css)
 * {
 *      css_for_each_descendant_pre(@pos, @css) {
 *              Lock @pos;
 *              if (@pos == @css)
 *                      Update @css's state;
 *              else
 *                      Verify @pos is alive and inherit state from its parent;
 *              Unlock @pos;
 *      }
 * }
 *
 * As long as the inheriting step, including checking the parent state, is
 * enclosed inside @pos locking, double-locking the parent isn't necessary
 * while inheriting.  The state update to the parent is guaranteed to be
 * visible by walking order and, as long as inheriting operations to the
 * same @pos are atomic to each other, multiple updates racing each other
 * still result in the correct state.  It's guaranateed that at least one
 * inheritance happens for any css after the latest update to its parent.
 *
 * If checking parent's state requires locking the parent, each inheriting
 * iteration should lock and unlock both @pos->parent and @pos.
 *
 * Alternatively, a subsystem may choose to use a single global lock to
 * synchronize ->css_online() and ->css_offline() against tree-walking
 * operations.
 *
 * It is allowed to temporarily drop RCU read lock during iteration.  The
 * caller is responsible for ensuring that @pos remains accessible until
 * the start of the next iteration by, for example, bumping the css refcnt.
 */

#define css_for_each_descendant_pre(pos, css)				\
	for ((pos) = css_next_descendant_pre(NULL, (css)); (pos);       \
             (pos) = css_next_descendant_pre((pos), (css)))

/**
 * css_for_each_descendant_post - post-order walk of a css's descendants
 * @pos: the css * to use as the loop cursor
 * @css: css whose descendants to walk
 *
 * Similar to css_for_each_descendant_pre() but performs post-order
 * traversal instead.  @root is included in the iteration and the last
 * node to be visited.
 *
 * If a subsystem synchronizes ->css_online() and the start of iteration, a
 * css which finished ->css_online() is guaranteed to be visible in the
 * future iterations and will stay visible until the last reference is put.
 * A css which hasn't finished ->css_online() or already finished
 * ->css_offline() may show up during traversal.  It's each subsystem's
 * responsibility to synchronize against on/offlining.
 *
 * Note that the walk visibility guarantee example described in pre-order
 * walk doesn't apply the same to post-order walks.
 */

#define css_for_each_descendant_post(pos, css)				\
	for ((pos) = css_next_descendant_post(NULL, (css)); (pos);      \
             (pos) = css_next_descendant_post((pos), (css)))

/**
 * cgroup_taskset_for_each - iterate cgroup_taskset
 * @task: the loop cursor
 * @dst_css: the destination css
 * @tset: taskset to iterate
 *
 * @tset may contain multiple tasks and they may belong to multiple
 * processes.
 *
 * On the v2 hierarchy, there may be tasks from multiple processes and they
 * may not share the source or destination csses.
 *
 * On traditional hierarchies, when there are multiple tasks in @tset, if a
 * task of a process is in @tset, all tasks of the process are in @tset.
 * Also, all are guaranteed to share the same source and destination csses.
 *
 * Iteration is not in any specific order.
 */

#define cgroup_taskset_for_each(task, dst_css, tset)			\
	for ((task) = cgroup_taskset_first((tset), &(dst_css));         \
             (task);                                                    \
             (task) = cgroup_taskset_next((tset), &(dst_css)))

/**
 * cgroup_taskset_for_each_leader - iterate group leaders in a cgroup_taskset
 * @leader: the loop cursor
 * @dst_css: the destination css
 * @tset: takset to iterate
 *
 * Iterate threadgroup leaders of @tset.  For single-task migrations, @tset
 * may not contain any.
 */

#define cgroup_taskset_for_each_leader(leader, dst_css, tset)		\
	for ((leader) = cgroup_taskset_first((tset), &(dst_css));       \
             (leader);                                                  \
             (leader) = cgroup_taskset_next((tset), &(dst_css)))        \
                if ((leader) != (leader)->group_leader)                 \
                        ;                                               \
                else

/*
 * Inline functions.
 */

/**
 * css_get - obtain a reference on the specified css
 * @css: target css
 *
 * The caller must already have a reference.
 */

static inline void css_get(struct cgroup_subsys_state *css) { if (!(css->flags & CSS_NO_REF)) percpu_ref_get(&css->refcnt); }

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/** * css_get_many - obtain references on the specified css * @css: target css * @n: number of references to get * * The caller must already have a reference. */
static inline void css_get_many(struct cgroup_subsys_state *css, unsigned int n) { if (!(css->flags & CSS_NO_REF)) percpu_ref_get_many(&css->refcnt, n); }

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/** * css_tryget - try to obtain a reference on the specified css * @css: target css * * Obtain a reference on @css unless it already has reached zero and is * being released. This function doesn't care whether @css is on or * offline. The caller naturally needs to ensure that @css is accessible * but doesn't have to be holding a reference on it - IOW, RCU protected * access is good enough for this function. Returns %true if a reference * count was successfully obtained; %false otherwise. */
static inline bool css_tryget(struct cgroup_subsys_state *css) { if (!(css->flags & CSS_NO_REF)) return percpu_ref_tryget(&css->refcnt); return true; }

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/** * css_tryget_online - try to obtain a reference on the specified css if online * @css: target css * * Obtain a reference on @css if it's online. The caller naturally needs * to ensure that @css is accessible but doesn't have to be holding a * reference on it - IOW, RCU protected access is good enough for this * function. Returns %true if a reference count was successfully obtained; * %false otherwise. */
static inline bool css_tryget_online(struct cgroup_subsys_state *css) { if (!(css->flags & CSS_NO_REF)) return percpu_ref_tryget_live(&css->refcnt); return true; }

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/** * css_put - put a css reference * @css: target css * * Put a reference obtained via css_get() and css_tryget_online(). */
static inline void css_put(struct cgroup_subsys_state *css) { if (!(css->flags & CSS_NO_REF)) percpu_ref_put(&css->refcnt); }

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/** * css_put_many - put css references * @css: target css * @n: number of references to put * * Put references obtained via css_get() and css_tryget_online(). */
static inline void css_put_many(struct cgroup_subsys_state *css, unsigned int n) { if (!(css->flags & CSS_NO_REF)) percpu_ref_put_many(&css->refcnt, n); }

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static inline void cgroup_put(struct cgroup *cgrp) { css_put(&cgrp->self); }

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/** * task_css_set_check - obtain a task's css_set with extra access conditions * @task: the task to obtain css_set for * @__c: extra condition expression to be passed to rcu_dereference_check() * * A task's css_set is RCU protected, initialized and exited while holding * task_lock(), and can only be modified while holding both cgroup_mutex * and task_lock() while the task is alive. This macro verifies that the * caller is inside proper critical section and returns @task's css_set. * * The caller can also specify additional allowed conditions via @__c, such * as locks used during the cgroup_subsys::attach() methods. */ #ifdef CONFIG_PROVE_RCU extern struct mutex cgroup_mutex; extern spinlock_t css_set_lock; #define task_css_set_check(task, __c) \ rcu_dereference_check((task)->cgroups, \ lockdep_is_held(&cgroup_mutex) || \ lockdep_is_held(&css_set_lock) || \ ((task)->flags & PF_EXITING) || (__c)) #else #define task_css_set_check(task, __c) \ rcu_dereference((task)->cgroups) #endif /** * task_css_check - obtain css for (task, subsys) w/ extra access conds * @task: the target task * @subsys_id: the target subsystem ID * @__c: extra condition expression to be passed to rcu_dereference_check() * * Return the cgroup_subsys_state for the (@task, @subsys_id) pair. The * synchronization rules are the same as task_css_set_check(). */ #define task_css_check(task, subsys_id, __c) \ task_css_set_check((task), (__c))->subsys[(subsys_id)] /** * task_css_set - obtain a task's css_set * @task: the task to obtain css_set for * * See task_css_set_check(). */
static inline struct css_set *task_css_set(struct task_struct *task) { return task_css_set_check(task, false); }

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/** * task_css - obtain css for (task, subsys) * @task: the target task * @subsys_id: the target subsystem ID * * See task_css_check(). */
static inline struct cgroup_subsys_state *task_css(struct task_struct *task, int subsys_id) { return task_css_check(task, subsys_id, false); }

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/** * task_get_css - find and get the css for (task, subsys) * @task: the target task * @subsys_id: the target subsystem ID * * Find the css for the (@task, @subsys_id) combination, increment a * reference on and return it. This function is guaranteed to return a * valid css. */
static inline struct cgroup_subsys_state * task_get_css(struct task_struct *task, int subsys_id) { struct cgroup_subsys_state *css; rcu_read_lock(); while (true) { css = task_css(task, subsys_id); if (likely(css_tryget_online(css))) break; cpu_relax(); } rcu_read_unlock(); return css; }

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/** * task_css_is_root - test whether a task belongs to the root css * @task: the target task * @subsys_id: the target subsystem ID * * Test whether @task belongs to the root css on the specified subsystem. * May be invoked in any context. */
static inline bool task_css_is_root(struct task_struct *task, int subsys_id) { return task_css_check(task, subsys_id, true) == init_css_set.subsys[subsys_id]; }

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static inline struct cgroup *task_cgroup(struct task_struct *task, int subsys_id) { return task_css(task, subsys_id)->cgroup; }

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/** * cgroup_is_descendant - test ancestry * @cgrp: the cgroup to be tested * @ancestor: possible ancestor of @cgrp * * Test whether @cgrp is a descendant of @ancestor. It also returns %true * if @cgrp == @ancestor. This function is safe to call as long as @cgrp * and @ancestor are accessible. */
static inline bool cgroup_is_descendant(struct cgroup *cgrp, struct cgroup *ancestor) { if (cgrp->root != ancestor->root || cgrp->level < ancestor->level) return false; return cgrp->ancestor_ids[ancestor->level] == ancestor->id; }

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/* no synchronization, the result can only be used as a hint */
static inline bool cgroup_is_populated(struct cgroup *cgrp) { return cgrp->populated_cnt; }

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/* returns ino associated with a cgroup */
static inline ino_t cgroup_ino(struct cgroup *cgrp) { return cgrp->kn->ino; }

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/* cft/css accessors for cftype->write() operation */
static inline struct cftype *of_cft(struct kernfs_open_file *of) { return of->kn->priv; }

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struct cgroup_subsys_state *of_css(struct kernfs_open_file *of); /* cft/css accessors for cftype->seq_*() operations */
static inline struct cftype *seq_cft(struct seq_file *seq) { return of_cft(seq->private); }

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static inline struct cgroup_subsys_state *seq_css(struct seq_file *seq) { return of_css(seq->private); }

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/* * Name / path handling functions. All are thin wrappers around the kernfs * counterparts and can be called under any context. */
static inline int cgroup_name(struct cgroup *cgrp, char *buf, size_t buflen) { return kernfs_name(cgrp->kn, buf, buflen); }

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static inline char * __must_check cgroup_path(struct cgroup *cgrp, char *buf, size_t buflen) { return kernfs_path(cgrp->kn, buf, buflen); }

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static inline void pr_cont_cgroup_name(struct cgroup *cgrp) { pr_cont_kernfs_name(cgrp->kn); }

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static inline void pr_cont_cgroup_path(struct cgroup *cgrp) { pr_cont_kernfs_path(cgrp->kn); }

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#else /* !CONFIG_CGROUPS */ struct cgroup_subsys_state;
static inline void css_put(struct cgroup_subsys_state *css) {}

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static inline int cgroup_attach_task_all(struct task_struct *from, struct task_struct *t) { return 0; }

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static inline int cgroupstats_build(struct cgroupstats *stats, struct dentry *dentry) { return -EINVAL; }

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static inline void cgroup_fork(struct task_struct *p) {}

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static inline int cgroup_can_fork(struct task_struct *p) { return 0; }

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static inline void cgroup_cancel_fork(struct task_struct *p) {}

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static inline void cgroup_post_fork(struct task_struct *p) {}

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static inline void cgroup_exit(struct task_struct *p) {}

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static inline void cgroup_free(struct task_struct *p) {}

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static inline int cgroup_init_early(void) { return 0; }

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static inline int cgroup_init(void) { return 0; }

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#endif /* !CONFIG_CGROUPS */ /* * sock->sk_cgrp_data handling. For more info, see sock_cgroup_data * definition in cgroup-defs.h. */ #ifdef CONFIG_SOCK_CGROUP_DATA #if defined(CONFIG_CGROUP_NET_PRIO) || defined(CONFIG_CGROUP_NET_CLASSID) extern spinlock_t cgroup_sk_update_lock; #endif void cgroup_sk_alloc_disable(void); void cgroup_sk_alloc(struct sock_cgroup_data *skcd); void cgroup_sk_free(struct sock_cgroup_data *skcd);
static inline struct cgroup *sock_cgroup_ptr(struct sock_cgroup_data *skcd) { #if defined(CONFIG_CGROUP_NET_PRIO) || defined(CONFIG_CGROUP_NET_CLASSID) unsigned long v; /* * @skcd->val is 64bit but the following is safe on 32bit too as we * just need the lower ulong to be written and read atomically. */ v = READ_ONCE(skcd->val); if (v & 1) return &cgrp_dfl_root.cgrp; return (struct cgroup *)(unsigned long)v ?: &cgrp_dfl_root.cgrp; #else return (struct cgroup *)(unsigned long)skcd->val; #endif }

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tejun heotejun heo87100.00%1100.00%
Total87100.00%1100.00%

#else /* CONFIG_CGROUP_DATA */
static inline void cgroup_sk_alloc(struct sock_cgroup_data *skcd) {}

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tejun heotejun heo11100.00%1100.00%
Total11100.00%1100.00%


static inline void cgroup_sk_free(struct sock_cgroup_data *skcd) {}

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tejun heotejun heo11100.00%1100.00%
Total11100.00%1100.00%

#endif /* CONFIG_CGROUP_DATA */ struct cgroup_namespace { atomic_t count; struct ns_common ns; struct user_namespace *user_ns; struct css_set *root_cset; }; extern struct cgroup_namespace init_cgroup_ns; #ifdef CONFIG_CGROUPS void free_cgroup_ns(struct cgroup_namespace *ns); struct cgroup_namespace *copy_cgroup_ns(unsigned long flags, struct user_namespace *user_ns, struct cgroup_namespace *old_ns); char *cgroup_path_ns(struct cgroup *cgrp, char *buf, size_t buflen, struct cgroup_namespace *ns); #else /* !CONFIG_CGROUPS */
static inline void free_cgroup_ns(struct cgroup_namespace *ns) { }

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aditya kaliaditya kali11100.00%1100.00%
Total11100.00%1100.00%


static inline struct cgroup_namespace * copy_cgroup_ns(unsigned long flags, struct user_namespace *user_ns, struct cgroup_namespace *old_ns) { return old_ns; }

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aditya kaliaditya kali26100.00%1100.00%
Total26100.00%1100.00%

#endif /* !CONFIG_CGROUPS */
static inline void get_cgroup_ns(struct cgroup_namespace *ns) { if (ns) atomic_inc(&ns->count); }

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aditya kaliaditya kali24100.00%1100.00%
Total24100.00%1100.00%


static inline void put_cgroup_ns(struct cgroup_namespace *ns) { if (ns && atomic_dec_and_test(&ns->count)) free_cgroup_ns(ns); }

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aditya kaliaditya kali29100.00%1100.00%
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#endif /* _LINUX_CGROUP_H */

Overall Contributors

PersonTokensPropCommitsCommitProp
tejun heotejun heo130270.53%5064.94%
paul menagepaul menage19610.62%810.39%
aditya kaliaditya kali19210.40%11.30%
aleksa saraialeksa sarai472.55%11.30%
balbir singhbalbir singh261.41%22.60%
li zefanli zefan191.03%22.60%
michael s. tsirkinmichael s. tsirkin120.65%11.30%
peter zijlstrapeter zijlstra110.60%22.60%
al viroal viro90.49%11.30%
cliff wickmancliff wickman60.33%22.60%
kamezawa hiroyukikamezawa hiroyuki60.33%11.30%
stephane eranianstephane eranian50.27%11.30%
sridhar samudralasridhar samudrala50.27%11.30%
daisuke nishimuradaisuke nishimura50.27%11.30%
johannes weinerjohannes weiner30.16%11.30%
ben blumben blum10.05%11.30%
paul e. mckenneypaul e. mckenney10.05%11.30%
Total1846100.00%77100.00%
Directory: include/linux
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