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Release 4.7 include/uapi/drm/r128_drm.h

Directory: include/uapi/drm
/* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
 * Created: Wed Apr  5 19:24:19 2000 by kevin@precisioninsight.com
 */
/*
 * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
 * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
 * All rights reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Gareth Hughes <gareth@valinux.com>
 *    Kevin E. Martin <martin@valinux.com>
 */

#ifndef __R128_DRM_H__

#define __R128_DRM_H__

#include "drm.h"

#if defined(__cplusplus)
extern "C" {
#endif

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the X server file (r128_sarea.h)
 */
#ifndef __R128_SAREA_DEFINES__

#define __R128_SAREA_DEFINES__

/* What needs to be changed for the current vertex buffer?
 */

#define R128_UPLOAD_CONTEXT		0x001

#define R128_UPLOAD_SETUP		0x002

#define R128_UPLOAD_TEX0		0x004

#define R128_UPLOAD_TEX1		0x008

#define R128_UPLOAD_TEX0IMAGES		0x010

#define R128_UPLOAD_TEX1IMAGES		0x020

#define R128_UPLOAD_CORE		0x040

#define R128_UPLOAD_MASKS		0x080

#define R128_UPLOAD_WINDOW		0x100

#define R128_UPLOAD_CLIPRECTS		0x200	/* handled client-side */

#define R128_REQUIRE_QUIESCENCE		0x400

#define R128_UPLOAD_ALL			0x7ff


#define R128_FRONT			0x1

#define R128_BACK			0x2

#define R128_DEPTH			0x4

/* Primitive types
 */

#define R128_POINTS			0x1

#define R128_LINES			0x2

#define R128_LINE_STRIP			0x3

#define R128_TRIANGLES			0x4

#define R128_TRIANGLE_FAN		0x5

#define R128_TRIANGLE_STRIP		0x6

/* Vertex/indirect buffer size
 */

#define R128_BUFFER_SIZE		16384

/* Byte offsets for indirect buffer data
 */

#define R128_INDEX_PRIM_OFFSET		20

#define R128_HOSTDATA_BLIT_OFFSET	32

/* Keep these small for testing.
 */

#define R128_NR_SAREA_CLIPRECTS		12

/* There are 2 heaps (local/AGP).  Each region within a heap is a
 *  minimum of 64k, and there are at most 64 of them per heap.
 */

#define R128_LOCAL_TEX_HEAP		0

#define R128_AGP_TEX_HEAP		1

#define R128_NR_TEX_HEAPS		2

#define R128_NR_TEX_REGIONS		64

#define R128_LOG_TEX_GRANULARITY	16


#define R128_NR_CONTEXT_REGS		12


#define R128_MAX_TEXTURE_LEVELS		11

#define R128_MAX_TEXTURE_UNITS		2

#endif				/* __R128_SAREA_DEFINES__ */

typedef struct {
	/* Context state - can be written in one large chunk */
	
unsigned int dst_pitch_offset_c;
	
unsigned int dp_gui_master_cntl_c;
	
unsigned int sc_top_left_c;
	
unsigned int sc_bottom_right_c;
	
unsigned int z_offset_c;
	
unsigned int z_pitch_c;
	
unsigned int z_sten_cntl_c;
	
unsigned int tex_cntl_c;
	
unsigned int misc_3d_state_cntl_reg;
	
unsigned int texture_clr_cmp_clr_c;
	
unsigned int texture_clr_cmp_msk_c;
	
unsigned int fog_color_c;

	/* Texture state */
	
unsigned int tex_size_pitch_c;
	
unsigned int constant_color_c;

	/* Setup state */
	
unsigned int pm4_vc_fpu_setup;
	
unsigned int setup_cntl;

	/* Mask state */
	
unsigned int dp_write_mask;
	
unsigned int sten_ref_mask_c;
	
unsigned int plane_3d_mask_c;

	/* Window state */
	
unsigned int window_xy_offset;

	/* Core state */
	
unsigned int scale_3d_cntl;
} 
drm_r128_context_regs_t;

/* Setup registers for each texture unit
 */
typedef struct {
	
unsigned int tex_cntl;
	
unsigned int tex_combine_cntl;
	
unsigned int tex_size_pitch;
	
unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
	
unsigned int tex_border_color;
} 
drm_r128_texture_regs_t;


typedef struct drm_r128_sarea {
	/* The channel for communication of state information to the kernel
         * on firing a vertex buffer.
         */
	
drm_r128_context_regs_t context_state;
	
drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
	
unsigned int dirty;
	
unsigned int vertsize;
	
unsigned int vc_format;

	/* The current cliprects, or a subset thereof.
         */
	
struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
	
unsigned int nbox;

	/* Counters for client-side throttling of rendering clients.
         */
	
unsigned int last_frame;
	
unsigned int last_dispatch;

	
struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
	
unsigned int tex_age[R128_NR_TEX_HEAPS];
	
int ctx_owner;
	
int pfAllowPageFlip;	/* number of 3d windows (0,1,2 or more) */
	
int pfCurrentPage;	/* which buffer is being displayed? */
} 
drm_r128_sarea_t;

/* WARNING: If you change any of these defines, make sure to change the
 * defines in the Xserver file (xf86drmR128.h)
 */

/* Rage 128 specific ioctls
 * The device specific ioctl range is 0x40 to 0x79.
 */

#define DRM_R128_INIT       0x00

#define DRM_R128_CCE_START  0x01

#define DRM_R128_CCE_STOP   0x02

#define DRM_R128_CCE_RESET  0x03

#define DRM_R128_CCE_IDLE   0x04
/* 0x05 not used */

#define DRM_R128_RESET      0x06

#define DRM_R128_SWAP       0x07

#define DRM_R128_CLEAR      0x08

#define DRM_R128_VERTEX     0x09

#define DRM_R128_INDICES    0x0a

#define DRM_R128_BLIT       0x0b

#define DRM_R128_DEPTH      0x0c

#define DRM_R128_STIPPLE    0x0d
/* 0x0e not used */

#define DRM_R128_INDIRECT   0x0f

#define DRM_R128_FULLSCREEN 0x10

#define DRM_R128_CLEAR2     0x11

#define DRM_R128_GETPARAM   0x12

#define DRM_R128_FLIP       0x13


#define DRM_IOCTL_R128_INIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)

#define DRM_IOCTL_R128_CCE_START  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_START)

#define DRM_IOCTL_R128_CCE_STOP   DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)

#define DRM_IOCTL_R128_CCE_RESET  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_RESET)

#define DRM_IOCTL_R128_CCE_IDLE   DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
/* 0x05 not used */

#define DRM_IOCTL_R128_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_R128_RESET)

#define DRM_IOCTL_R128_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_SWAP)

#define DRM_IOCTL_R128_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)

#define DRM_IOCTL_R128_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)

#define DRM_IOCTL_R128_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)

#define DRM_IOCTL_R128_BLIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)

#define DRM_IOCTL_R128_DEPTH      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)

#define DRM_IOCTL_R128_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
/* 0x0e not used */

#define DRM_IOCTL_R128_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)

#define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)

#define DRM_IOCTL_R128_CLEAR2     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)

#define DRM_IOCTL_R128_GETPARAM   DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)

#define DRM_IOCTL_R128_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_FLIP)


typedef struct drm_r128_init {
	enum {
		
R128_INIT_CCE = 0x01,
		
R128_CLEANUP_CCE = 0x02
	} 
func;
	
unsigned long sarea_priv_offset;
	
int is_pci;
	
int cce_mode;
	
int cce_secure;
	
int ring_size;
	
int usec_timeout;

	
unsigned int fb_bpp;
	

unsigned int front_offset, front_pitch;
	

unsigned int back_offset, back_pitch;
	
unsigned int depth_bpp;
	

unsigned int depth_offset, depth_pitch;
	
unsigned int span_offset;

	
unsigned long fb_offset;
	
unsigned long mmio_offset;
	
unsigned long ring_offset;
	
unsigned long ring_rptr_offset;
	
unsigned long buffers_offset;
	
unsigned long agp_textures_offset;
} 
drm_r128_init_t;


typedef struct drm_r128_cce_stop {
	
int flush;
	
int idle;
} 
drm_r128_cce_stop_t;


typedef struct drm_r128_clear {
	
unsigned int flags;
	
unsigned int clear_color;
	
unsigned int clear_depth;
	
unsigned int color_mask;
	
unsigned int depth_mask;
} 
drm_r128_clear_t;


typedef struct drm_r128_vertex {
	
int prim;
	
int idx;		/* Index of vertex buffer */
	
int count;		/* Number of vertices in buffer */
	
int discard;		/* Client finished with buffer? */
} 
drm_r128_vertex_t;


typedef struct drm_r128_indices {
	
int prim;
	
int idx;
	
int start;
	
int end;
	
int discard;		/* Client finished with buffer? */
} 
drm_r128_indices_t;


typedef struct drm_r128_blit {
	
int idx;
	
int pitch;
	
int offset;
	
int format;
	

unsigned short x, y;
	

unsigned short width, height;
} 
drm_r128_blit_t;


typedef struct drm_r128_depth {
	enum {
		
R128_WRITE_SPAN = 0x01,
		
R128_WRITE_PIXELS = 0x02,
		
R128_READ_SPAN = 0x03,
		
R128_READ_PIXELS = 0x04
	} 
func;
	
int n;
	
int __user *x;
	
int __user *y;
	
unsigned int __user *buffer;
	
unsigned char __user *mask;
} 
drm_r128_depth_t;


typedef struct drm_r128_stipple {
	
unsigned int __user *mask;
} 
drm_r128_stipple_t;


typedef struct drm_r128_indirect {
	
int idx;
	
int start;
	
int end;
	
int discard;
} 
drm_r128_indirect_t;


typedef struct drm_r128_fullscreen {
	enum {
		
R128_INIT_FULLSCREEN = 0x01,
		
R128_CLEANUP_FULLSCREEN = 0x02
	} 
func;
} 
drm_r128_fullscreen_t;

/* 2.3: An ioctl to get parameters that aren't available to the 3d
 * client any other way.
 */

#define R128_PARAM_IRQ_NR            1


typedef struct drm_r128_getparam {
	
int param;
	
void __user *value;
} 
drm_r128_getparam_t;

#if defined(__cplusplus)
}
#endif

#endif

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Directory: include/uapi/drm
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