cregit-Linux how code gets into the kernel

Release 4.7 sound/pci/au88x0/au8820.h

Directory: sound/pci/au88x0
/*
    Aureal Vortex Soundcard driver.

    IO addr collected from asp4core.vxd:
    function    address
    0005D5A0    13004
    00080674    14004
    00080AFF    12818

 */


#define CHIP_AU8820


#define CARD_NAME "Aureal Vortex"

#define CARD_NAME_SHORT "au8820"

/* Number of ADB and WT channels */

#define NR_ADB		0x10

#define NR_WT		0x20

#define NR_SRC		0x10

#define NR_A3D		0x00

#define NR_MIXIN	0x10

#define NR_MIXOUT 	0x10


/* ADBDMA */

#define VORTEX_ADBDMA_STAT 0x105c0	
/* read only, subbuffer, DMA pos */

#define		POS_MASK 0x00000fff

#define     POS_SHIFT 0x0

#define 	ADB_SUBBUF_MASK 0x00003000	
/* ADB only. */

#define     ADB_SUBBUF_SHIFT 0xc	
/* ADB only. */

#define VORTEX_ADBDMA_CTRL 0x10580	
/* write only, format, flags, DMA pos */

#define		OFFSET_MASK 0x00000fff

#define     OFFSET_SHIFT 0x0

#define		IE_MASK 0x00001000	
/* interrupt enable. */

#define     IE_SHIFT 0xc

#define     DIR_MASK 0x00002000	
/* Direction. */

#define     DIR_SHIFT 0xd

#define		FMT_MASK 0x0003c000

#define		FMT_SHIFT 0xe
// The masks and shift also work for the wtdma, if not specified otherwise.

#define VORTEX_ADBDMA_BUFCFG0 0x10400

#define VORTEX_ADBDMA_BUFCFG1 0x10404

#define VORTEX_ADBDMA_BUFBASE 0x10200

#define VORTEX_ADBDMA_START 0x106c0	
/* Which subbuffer starts */

#define VORTEX_ADBDMA_STATUS 0x10600	
/* stored at AdbDma->this_10 / 2 DWORD in size. */

/* ADB */

#define VORTEX_ADB_SR 0x10a00	
/* Samplerates enable/disable */

#define VORTEX_ADB_RTBASE 0x10800

#define VORTEX_ADB_RTBASE_COUNT 103

#define VORTEX_ADB_CHNBASE 0x1099c

#define VORTEX_ADB_CHNBASE_COUNT 22

#define 	ROUTE_MASK	0x3fff

#define     ADB_MASK   0x7f

#define		ADB_SHIFT 0x7
//#define     ADB_MIX_MASK 0xf
/* ADB address */

#define		OFFSET_ADBDMA	0x00

#define		OFFSET_SRCOUT	0x10	
/* on channel 0x11 */

#define		OFFSET_SRCIN	0x10	
/* on channel < 0x11 */

#define		OFFSET_MIXOUT	0x20	
/* source */

#define		OFFSET_MIXIN	0x30	
/* sink */

#define		OFFSET_CODECIN	0x48	
/* ADB source */

#define		OFFSET_CODECOUT	0x58	
/* ADB sink/target */

#define		OFFSET_SPORTOUT	0x60	
/* sink */

#define		OFFSET_SPORTIN	0x50	
/* source */

#define		OFFSET_EFXOUT	0x50	
/* sink */

#define		OFFSET_EFXIN	0x40	
/* source */

#define		OFFSET_A3DOUT	0x00	
/* This card has no HRTF :( */

#define		OFFSET_A3DIN	0x00

#define		OFFSET_WTOUT	0x58	
/*  */

/* ADB route translate helper */

#define ADB_DMA(x) (x + OFFSET_ADBDMA)

#define ADB_SRCOUT(x) (x + OFFSET_SRCOUT)

#define ADB_SRCIN(x) (x + OFFSET_SRCIN)

#define ADB_MIXOUT(x) (x + OFFSET_MIXOUT)

#define ADB_MIXIN(x) (x + OFFSET_MIXIN)

#define ADB_CODECIN(x) (x + OFFSET_CODECIN)

#define ADB_CODECOUT(x) (x + OFFSET_CODECOUT)

#define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT)

#define ADB_SPORTIN(x) (x + OFFSET_SPORTIN)	
/*  */

#define ADB_A3DOUT(x) (x + OFFSET_A3DOUT)	
/* 8 A3D blocks */

#define ADB_A3DIN(x) (x + OFFSET_A3DIN)

#define ADB_WTOUT(x,y) (y + OFFSET_WTOUT)

/* WTDMA */

#define VORTEX_WTDMA_CTRL 0x10500	
/* format, DMA pos */

#define VORTEX_WTDMA_STAT 0x10500	
/* DMA subbuf, DMA pos */

#define     WT_SUBBUF_MASK (0x3 << WT_SUBBUF_SHIFT)

#define     WT_SUBBUF_SHIFT 0x15

#define VORTEX_WTDMA_BUFBASE 0x10000

#define VORTEX_WTDMA_BUFCFG0 0x10300

#define VORTEX_WTDMA_BUFCFG1 0x10304

#define VORTEX_WTDMA_START 0x10640	
/* which subbuffer is first */


#define VORTEX_WT_BASE 0x9000

/* MIXER */

#define VORTEX_MIXER_SR 0x9f00

#define VORTEX_MIXER_CLIP 0x9f80

#define VORTEX_MIXER_CHNBASE 0x9e40

#define VORTEX_MIXER_RTBASE 0x9e00

#define 	MIXER_RTBASE_SIZE 0x26

#define VORTEX_MIX_ENIN 0x9a00	
/* Input enable bits. 4 bits wide. */

#define VORTEX_MIX_SMP 0x9c00

/* MIX */

#define VORTEX_MIX_INVOL_A 0x9000	
/* in? */

#define VORTEX_MIX_INVOL_B 0x8000	
/* out? */

#define VORTEX_MIX_VOL_A 0x9800

#define VORTEX_MIX_VOL_B 0x8800


#define 	VOL_MIN 0x80	
/* Input volume when muted. */

#define		VOL_MAX 0x7f	
/* FIXME: Not confirmed! Just guessed. */

//#define MIX_OUTL    0xe
//#define MIX_OUTR    0xf
//#define MIX_INL     0xe
//#define MIX_INR     0xf

#define MIX_DEFIGAIN 0x08	
/* 0x8 => 6dB */

#define MIX_DEFOGAIN 0x08

/* SRC */

#define VORTEX_SRCBLOCK_SR	0xccc0

#define VORTEX_SRC_CHNBASE	0xcc40

#define VORTEX_SRC_RTBASE	0xcc00

#define VORTEX_SRC_SOURCE	0xccc4

#define VORTEX_SRC_SOURCESIZE 0xccc8

#define VORTEX_SRC_U0		0xce00

#define VORTEX_SRC_DRIFT0	0xce80

#define VORTEX_SRC_DRIFT1	0xcec0

#define VORTEX_SRC_U1		0xcf00

#define VORTEX_SRC_DRIFT2	0xcf40

#define VORTEX_SRC_U2		0xcf80

#define VORTEX_SRC_DATA		0xc800

#define VORTEX_SRC_DATA0	0xc000

#define VORTEX_SRC_CONVRATIO 0xce40
//#define     SRC_RATIO(x) ((((x<<15)/48000) + 1)/2) /* Playback */
//#define     SRC_RATIO2(x) ((((48000<<15)/x) + 1)/2) /* Recording */

/* FIFO */

#define VORTEX_FIFO_ADBCTRL 0xf800	
/* Control bits. */

#define VORTEX_FIFO_WTCTRL 0xf840

#define		FIFO_RDONLY	0x00000001

#define		FIFO_CTRL	0x00000002	
/* Allow ctrl. ? */

#define		FIFO_VALID	0x00000010

#define 	FIFO_EMPTY	0x00000020

#define		FIFO_U0		0x00001000	
/* Unknown. */

#define		FIFO_U1		0x00010000

#define		FIFO_SIZE_BITS 5

#define		FIFO_SIZE	(1<<FIFO_SIZE_BITS)	
// 0x20

#define 	FIFO_MASK	(FIFO_SIZE-1)	
//0x1f    /* at shift left 0xc */

#define VORTEX_FIFO_ADBDATA 0xe000

#define VORTEX_FIFO_WTDATA 0xe800

/* CODEC */

#define VORTEX_CODEC_CTRL 0x11984

#define VORTEX_CODEC_EN 0x11990

#define		EN_CODEC	0x00000300

#define		EN_SPORT	0x00030000

#define		EN_SPDIF	0x000c0000

#define VORTEX_CODEC_CHN 0x11880

#define VORTEX_CODEC_IO 0x11988


#define VORTEX_SPDIF_FLAGS		0x1005c	
/* FIXME */

#define VORTEX_SPDIF_CFG0		0x119D0

#define VORTEX_SPDIF_CFG1		0x119D4

#define VORTEX_SPDIF_SMPRATE	0x11994

/* Sample timer */

#define VORTEX_SMP_TIME 0x11998

/* IRQ */

#define VORTEX_IRQ_SOURCE 0x12800	
/* Interrupt source flags. */

#define VORTEX_IRQ_CTRL 0x12804	
/* Interrupt source mask. */


#define VORTEX_STAT		0x12808	
/* ?? */


#define VORTEX_CTRL 0x1280c

#define 	CTRL_MIDI_EN 0x00000001

#define 	CTRL_MIDI_PORT 0x00000060

#define 	CTRL_GAME_EN 0x00000008

#define 	CTRL_GAME_PORT 0x00000e00

#define 	CTRL_IRQ_ENABLE 0x4000

/* write: Timer period config / read: TIMER IRQ ack. */

#define VORTEX_IRQ_STAT 0x1199c

/* DMA */

#define VORTEX_DMA_BUFFER 0x10200

#define VORTEX_ENGINE_CTRL 0x1060c

#define 	ENGINE_INIT 0x0L

		     /* MIDI *//* GAME. */

#define VORTEX_MIDI_DATA 0x11000

#define VORTEX_MIDI_CMD 0x11004	
/* Write command / Read status */

#define VORTEX_GAME_LEGACY 0x11008

#define VORTEX_CTRL2 0x1100c

#define 	CTRL2_GAME_ADCMODE 0x40

#define VORTEX_GAME_AXIS 0x11010

#define 	AXIS_SIZE 4

#define		AXIS_RANGE 0x1fff

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Directory: sound/pci/au88x0
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