Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Linus Torvalds (pre-git) | 423 | 40.71% | 2 | 5.00% |
Robert Moore | 206 | 19.83% | 14 | 35.00% |
Andy Grover | 118 | 11.36% | 8 | 20.00% |
Linus Torvalds | 107 | 10.30% | 3 | 7.50% |
Alexey Y. Starikovskiy | 72 | 6.93% | 2 | 5.00% |
Valery A. Podrezov | 39 | 3.75% | 1 | 2.50% |
Dana Myers | 30 | 2.89% | 1 | 2.50% |
Len Brown | 19 | 1.83% | 4 | 10.00% |
Tomasz Nowicki | 19 | 1.83% | 1 | 2.50% |
Erik Schmauss | 2 | 0.19% | 1 | 2.50% |
Lin Ming | 2 | 0.19% | 1 | 2.50% |
Patrick Mochel | 1 | 0.10% | 1 | 2.50% |
Mika Kukkonen | 1 | 0.10% | 1 | 2.50% |
Total | 1039 | 40 |
// SPDX-License-Identifier: BSD-3-Clause OR GPL-2.0 /******************************************************************************* * * Module Name: nsalloc - Namespace allocation and deletion utilities * ******************************************************************************/ #include <acpi/acpi.h> #include "accommon.h" #include "acnamesp.h" #define _COMPONENT ACPI_NAMESPACE ACPI_MODULE_NAME("nsalloc") /******************************************************************************* * * FUNCTION: acpi_ns_create_node * * PARAMETERS: name - Name of the new node (4 char ACPI name) * * RETURN: New namespace node (Null on failure) * * DESCRIPTION: Create a namespace node * ******************************************************************************/ struct acpi_namespace_node *acpi_ns_create_node(u32 name) { struct acpi_namespace_node *node; #ifdef ACPI_DBG_TRACK_ALLOCATIONS u32 temp; #endif ACPI_FUNCTION_TRACE(ns_create_node); node = acpi_os_acquire_object(acpi_gbl_namespace_cache); if (!node) { return_PTR(NULL); } ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_allocated++); #ifdef ACPI_DBG_TRACK_ALLOCATIONS temp = acpi_gbl_ns_node_list->total_allocated - acpi_gbl_ns_node_list->total_freed; if (temp > acpi_gbl_ns_node_list->max_occupied) { acpi_gbl_ns_node_list->max_occupied = temp; } #endif node->name.integer = name; ACPI_SET_DESCRIPTOR_TYPE(node, ACPI_DESC_TYPE_NAMED); return_PTR(node); } /******************************************************************************* * * FUNCTION: acpi_ns_delete_node * * PARAMETERS: node - Node to be deleted * * RETURN: None * * DESCRIPTION: Delete a namespace node. All node deletions must come through * here. Detaches any attached objects, including any attached * data. If a handler is associated with attached data, it is * invoked before the node is deleted. * ******************************************************************************/ void acpi_ns_delete_node(struct acpi_namespace_node *node) { union acpi_operand_object *obj_desc; union acpi_operand_object *next_desc; ACPI_FUNCTION_NAME(ns_delete_node); /* Detach an object if there is one */ acpi_ns_detach_object(node); /* * Delete an attached data object list if present (objects that were * attached via acpi_attach_data). Note: After any normal object is * detached above, the only possible remaining object(s) are data * objects, in a linked list. */ obj_desc = node->object; while (obj_desc && (obj_desc->common.type == ACPI_TYPE_LOCAL_DATA)) { /* Invoke the attached data deletion handler if present */ if (obj_desc->data.handler) { obj_desc->data.handler(node, obj_desc->data.pointer); } next_desc = obj_desc->common.next_object; acpi_ut_remove_reference(obj_desc); obj_desc = next_desc; } /* Special case for the statically allocated root node */ if (node == acpi_gbl_root_node) { return; } /* Now we can delete the node */ (void)acpi_os_release_object(acpi_gbl_namespace_cache, node); ACPI_MEM_TRACKING(acpi_gbl_ns_node_list->total_freed++); ACPI_DEBUG_PRINT((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n", node, acpi_gbl_current_node_count)); } /******************************************************************************* * * FUNCTION: acpi_ns_remove_node * * PARAMETERS: node - Node to be removed/deleted * * RETURN: None * * DESCRIPTION: Remove (unlink) and delete a namespace node * ******************************************************************************/ void acpi_ns_remove_node(struct acpi_namespace_node *node) { struct acpi_namespace_node *parent_node; struct acpi_namespace_node *prev_node; struct acpi_namespace_node *next_node; ACPI_FUNCTION_TRACE_PTR(ns_remove_node, node); parent_node = node->parent; prev_node = NULL; next_node = parent_node->child; /* Find the node that is the previous peer in the parent's child list */ while (next_node != node) { prev_node = next_node; next_node = next_node->peer; } if (prev_node) { /* Node is not first child, unlink it */ prev_node->peer = node->peer; } else { /* * Node is first child (has no previous peer). * Link peer list to parent */ parent_node->child = node->peer; } /* Delete the node and any attached objects */ acpi_ns_delete_node(node); return_VOID; } /******************************************************************************* * * FUNCTION: acpi_ns_install_node * * PARAMETERS: walk_state - Current state of the walk * parent_node - The parent of the new Node * node - The new Node to install * type - ACPI object type of the new Node * * RETURN: None * * DESCRIPTION: Initialize a new namespace node and install it amongst * its peers. * * Note: Current namespace lookup is linear search. This appears * to be sufficient as namespace searches consume only a small * fraction of the execution time of the ACPI subsystem. * ******************************************************************************/ void acpi_ns_install_node(struct acpi_walk_state *walk_state, struct acpi_namespace_node *parent_node, /* Parent */ struct acpi_namespace_node *node, /* New Child */ acpi_object_type type) { acpi_owner_id owner_id = 0; struct acpi_namespace_node *child_node; ACPI_FUNCTION_TRACE(ns_install_node); if (walk_state) { /* * Get the owner ID from the Walk state. The owner ID is used to * track table deletion and deletion of objects created by methods. */ owner_id = walk_state->owner_id; if ((walk_state->method_desc) && (parent_node != walk_state->method_node)) { /* * A method is creating a new node that is not a child of the * method (it is non-local). Mark the executing method as having * modified the namespace. This is used for cleanup when the * method exits. */ walk_state->method_desc->method.info_flags |= ACPI_METHOD_MODIFIED_NAMESPACE; } } /* Link the new entry into the parent and existing children */ node->peer = NULL; node->parent = parent_node; child_node = parent_node->child; if (!child_node) { parent_node->child = node; } else { /* Add node to the end of the peer list */ while (child_node->peer) { child_node = child_node->peer; } child_node->peer = node; } /* Init the new entry */ node->owner_id = owner_id; node->type = (u8) type; ACPI_DEBUG_PRINT((ACPI_DB_NAMES, "%4.4s (%s) [Node %p Owner %X] added to %4.4s (%s) [Node %p]\n", acpi_ut_get_node_name(node), acpi_ut_get_type_name(node->type), node, owner_id, acpi_ut_get_node_name(parent_node), acpi_ut_get_type_name(parent_node->type), parent_node)); return_VOID; } /******************************************************************************* * * FUNCTION: acpi_ns_delete_children * * PARAMETERS: parent_node - Delete this objects children * * RETURN: None. * * DESCRIPTION: Delete all children of the parent object. In other words, * deletes a "scope". * ******************************************************************************/ void acpi_ns_delete_children(struct acpi_namespace_node *parent_node) { struct acpi_namespace_node *next_node; struct acpi_namespace_node *node_to_delete; ACPI_FUNCTION_TRACE_PTR(ns_delete_children, parent_node); if (!parent_node) { return_VOID; } /* Deallocate all children at this level */ next_node = parent_node->child; while (next_node) { /* Grandchildren should have all been deleted already */ if (next_node->child) { ACPI_ERROR((AE_INFO, "Found a grandchild! P=%p C=%p", parent_node, next_node)); } /* * Delete this child node and move on to the next child in the list. * No need to unlink the node since we are deleting the entire branch. */ node_to_delete = next_node; next_node = next_node->peer; acpi_ns_delete_node(node_to_delete); }; /* Clear the parent's child pointer */ parent_node->child = NULL; return_VOID; } /******************************************************************************* * * FUNCTION: acpi_ns_delete_namespace_subtree * * PARAMETERS: parent_node - Root of the subtree to be deleted * * RETURN: None. * * DESCRIPTION: Delete a subtree of the namespace. This includes all objects * stored within the subtree. * ******************************************************************************/ void acpi_ns_delete_namespace_subtree(struct acpi_namespace_node *parent_node) { struct acpi_namespace_node *child_node = NULL; u32 level = 1; acpi_status status; ACPI_FUNCTION_TRACE(ns_delete_namespace_subtree); if (!parent_node) { return_VOID; } /* Lock namespace for possible update */ status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE); if (ACPI_FAILURE(status)) { return_VOID; } /* * Traverse the tree of objects until we bubble back up * to where we started. */ while (level > 0) { /* Get the next node in this scope (NULL if none) */ child_node = acpi_ns_get_next_node(parent_node, child_node); if (child_node) { /* Found a child node - detach any attached object */ acpi_ns_detach_object(child_node); /* Check if this node has any children */ if (child_node->child) { /* * There is at least one child of this node, * visit the node */ level++; parent_node = child_node; child_node = NULL; } } else { /* * No more children of this parent node. * Move up to the grandparent. */ level--; /* * Now delete all of the children of this parent * all at the same time. */ acpi_ns_delete_children(parent_node); /* New "last child" is this parent node */ child_node = parent_node; /* Move up the tree to the grandparent */ parent_node = parent_node->parent; } } (void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE); return_VOID; } /******************************************************************************* * * FUNCTION: acpi_ns_delete_namespace_by_owner * * PARAMETERS: owner_id - All nodes with this owner will be deleted * * RETURN: Status * * DESCRIPTION: Delete entries within the namespace that are owned by a * specific ID. Used to delete entire ACPI tables. All * reference counts are updated. * * MUTEX: Locks namespace during deletion walk. * ******************************************************************************/ void acpi_ns_delete_namespace_by_owner(acpi_owner_id owner_id) { struct acpi_namespace_node *child_node; struct acpi_namespace_node *deletion_node; struct acpi_namespace_node *parent_node; u32 level; acpi_status status; ACPI_FUNCTION_TRACE_U32(ns_delete_namespace_by_owner, owner_id); if (owner_id == 0) { return_VOID; } /* Lock namespace for possible update */ status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE); if (ACPI_FAILURE(status)) { return_VOID; } deletion_node = NULL; parent_node = acpi_gbl_root_node; child_node = NULL; level = 1; /* * Traverse the tree of nodes until we bubble back up * to where we started. */ while (level > 0) { /* * Get the next child of this parent node. When child_node is NULL, * the first child of the parent is returned */ child_node = acpi_ns_get_next_node(parent_node, child_node); if (deletion_node) { acpi_ns_delete_children(deletion_node); acpi_ns_remove_node(deletion_node); deletion_node = NULL; } if (child_node) { if (child_node->owner_id == owner_id) { /* Found a matching child node - detach any attached object */ acpi_ns_detach_object(child_node); } /* Check if this node has any children */ if (child_node->child) { /* * There is at least one child of this node, * visit the node */ level++; parent_node = child_node; child_node = NULL; } else if (child_node->owner_id == owner_id) { deletion_node = child_node; } } else { /* * No more children of this parent node. * Move up to the grandparent. */ level--; if (level != 0) { if (parent_node->owner_id == owner_id) { deletion_node = parent_node; } } /* New "last child" is this parent node */ child_node = parent_node; /* Move up the tree to the grandparent */ parent_node = parent_node->parent; } } (void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE); return_VOID; }
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