Contributors: 8
Author Tokens Token Proportion Commits Commit Proportion
Dave Airlie 5676 97.49% 5 29.41%
Eric Anholt 114 1.96% 4 23.53%
SF Markus Elfring 9 0.15% 1 5.88%
Julia Lawall 9 0.15% 1 5.88%
Dan Carpenter 5 0.09% 2 11.76%
Xi Wang 4 0.07% 1 5.88%
Daniel Vetter 3 0.05% 2 11.76%
David Howells 2 0.03% 1 5.88%
Total 5822 17


/* savage_state.c -- State and drawing support for Savage
 *
 * Copyright 2004  Felix Kuehling
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
#include <drm/drmP.h>
#include <drm/savage_drm.h>
#include "savage_drv.h"

void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
			       const struct drm_clip_rect * pbox)
{
	uint32_t scstart = dev_priv->state.s3d.new_scstart;
	uint32_t scend = dev_priv->state.s3d.new_scend;
	scstart = (scstart & ~SAVAGE_SCISSOR_MASK_S3D) |
	    ((uint32_t) pbox->x1 & 0x000007ff) |
	    (((uint32_t) pbox->y1 << 16) & 0x07ff0000);
	scend = (scend & ~SAVAGE_SCISSOR_MASK_S3D) |
	    (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
	    ((((uint32_t) pbox->y2 - 1) << 16) & 0x07ff0000);
	if (scstart != dev_priv->state.s3d.scstart ||
	    scend != dev_priv->state.s3d.scend) {
		DMA_LOCALS;
		BEGIN_DMA(4);
		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
		DMA_SET_REGISTERS(SAVAGE_SCSTART_S3D, 2);
		DMA_WRITE(scstart);
		DMA_WRITE(scend);
		dev_priv->state.s3d.scstart = scstart;
		dev_priv->state.s3d.scend = scend;
		dev_priv->waiting = 1;
		DMA_COMMIT();
	}
}

void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
			      const struct drm_clip_rect * pbox)
{
	uint32_t drawctrl0 = dev_priv->state.s4.new_drawctrl0;
	uint32_t drawctrl1 = dev_priv->state.s4.new_drawctrl1;
	drawctrl0 = (drawctrl0 & ~SAVAGE_SCISSOR_MASK_S4) |
	    ((uint32_t) pbox->x1 & 0x000007ff) |
	    (((uint32_t) pbox->y1 << 12) & 0x00fff000);
	drawctrl1 = (drawctrl1 & ~SAVAGE_SCISSOR_MASK_S4) |
	    (((uint32_t) pbox->x2 - 1) & 0x000007ff) |
	    ((((uint32_t) pbox->y2 - 1) << 12) & 0x00fff000);
	if (drawctrl0 != dev_priv->state.s4.drawctrl0 ||
	    drawctrl1 != dev_priv->state.s4.drawctrl1) {
		DMA_LOCALS;
		BEGIN_DMA(4);
		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
		DMA_SET_REGISTERS(SAVAGE_DRAWCTRL0_S4, 2);
		DMA_WRITE(drawctrl0);
		DMA_WRITE(drawctrl1);
		dev_priv->state.s4.drawctrl0 = drawctrl0;
		dev_priv->state.s4.drawctrl1 = drawctrl1;
		dev_priv->waiting = 1;
		DMA_COMMIT();
	}
}

static int savage_verify_texaddr(drm_savage_private_t * dev_priv, int unit,
				 uint32_t addr)
{
	if ((addr & 6) != 2) {	/* reserved bits */
		DRM_ERROR("bad texAddr%d %08x (reserved bits)\n", unit, addr);
		return -EINVAL;
	}
	if (!(addr & 1)) {	/* local */
		addr &= ~7;
		if (addr < dev_priv->texture_offset ||
		    addr >= dev_priv->texture_offset + dev_priv->texture_size) {
			DRM_ERROR
			    ("bad texAddr%d %08x (local addr out of range)\n",
			     unit, addr);
			return -EINVAL;
		}
	} else {		/* AGP */
		if (!dev_priv->agp_textures) {
			DRM_ERROR("bad texAddr%d %08x (AGP not available)\n",
				  unit, addr);
			return -EINVAL;
		}
		addr &= ~7;
		if (addr < dev_priv->agp_textures->offset ||
		    addr >= (dev_priv->agp_textures->offset +
			     dev_priv->agp_textures->size)) {
			DRM_ERROR
			    ("bad texAddr%d %08x (AGP addr out of range)\n",
			     unit, addr);
			return -EINVAL;
		}
	}
	return 0;
}

#define SAVE_STATE(reg,where)			\
	if(start <= reg && start+count > reg)	\
		dev_priv->state.where = regs[reg - start]
#define SAVE_STATE_MASK(reg,where,mask) do {			\
	if(start <= reg && start+count > reg) {			\
		uint32_t tmp;					\
		tmp = regs[reg - start];			\
		dev_priv->state.where = (tmp & (mask)) |	\
			(dev_priv->state.where & ~(mask));	\
	}							\
} while (0)

static int savage_verify_state_s3d(drm_savage_private_t * dev_priv,
				   unsigned int start, unsigned int count,
				   const uint32_t *regs)
{
	if (start < SAVAGE_TEXPALADDR_S3D ||
	    start + count - 1 > SAVAGE_DESTTEXRWWATERMARK_S3D) {
		DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
			  start, start + count - 1);
		return -EINVAL;
	}

	SAVE_STATE_MASK(SAVAGE_SCSTART_S3D, s3d.new_scstart,
			~SAVAGE_SCISSOR_MASK_S3D);
	SAVE_STATE_MASK(SAVAGE_SCEND_S3D, s3d.new_scend,
			~SAVAGE_SCISSOR_MASK_S3D);

	/* if any texture regs were changed ... */
	if (start <= SAVAGE_TEXCTRL_S3D &&
	    start + count > SAVAGE_TEXPALADDR_S3D) {
		/* ... check texture state */
		SAVE_STATE(SAVAGE_TEXCTRL_S3D, s3d.texctrl);
		SAVE_STATE(SAVAGE_TEXADDR_S3D, s3d.texaddr);
		if (dev_priv->state.s3d.texctrl & SAVAGE_TEXCTRL_TEXEN_MASK)
			return savage_verify_texaddr(dev_priv, 0,
						dev_priv->state.s3d.texaddr);
	}

	return 0;
}

static int savage_verify_state_s4(drm_savage_private_t * dev_priv,
				  unsigned int start, unsigned int count,
				  const uint32_t *regs)
{
	int ret = 0;

	if (start < SAVAGE_DRAWLOCALCTRL_S4 ||
	    start + count - 1 > SAVAGE_TEXBLENDCOLOR_S4) {
		DRM_ERROR("invalid register range (0x%04x-0x%04x)\n",
			  start, start + count - 1);
		return -EINVAL;
	}

	SAVE_STATE_MASK(SAVAGE_DRAWCTRL0_S4, s4.new_drawctrl0,
			~SAVAGE_SCISSOR_MASK_S4);
	SAVE_STATE_MASK(SAVAGE_DRAWCTRL1_S4, s4.new_drawctrl1,
			~SAVAGE_SCISSOR_MASK_S4);

	/* if any texture regs were changed ... */
	if (start <= SAVAGE_TEXDESCR_S4 &&
	    start + count > SAVAGE_TEXPALADDR_S4) {
		/* ... check texture state */
		SAVE_STATE(SAVAGE_TEXDESCR_S4, s4.texdescr);
		SAVE_STATE(SAVAGE_TEXADDR0_S4, s4.texaddr0);
		SAVE_STATE(SAVAGE_TEXADDR1_S4, s4.texaddr1);
		if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX0EN_MASK)
			ret |= savage_verify_texaddr(dev_priv, 0,
						dev_priv->state.s4.texaddr0);
		if (dev_priv->state.s4.texdescr & SAVAGE_TEXDESCR_TEX1EN_MASK)
			ret |= savage_verify_texaddr(dev_priv, 1,
						dev_priv->state.s4.texaddr1);
	}

	return ret;
}

#undef SAVE_STATE
#undef SAVE_STATE_MASK

static int savage_dispatch_state(drm_savage_private_t * dev_priv,
				 const drm_savage_cmd_header_t * cmd_header,
				 const uint32_t *regs)
{
	unsigned int count = cmd_header->state.count;
	unsigned int start = cmd_header->state.start;
	unsigned int count2 = 0;
	unsigned int bci_size;
	int ret;
	DMA_LOCALS;

	if (!count)
		return 0;

	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		ret = savage_verify_state_s3d(dev_priv, start, count, regs);
		if (ret != 0)
			return ret;
		/* scissor regs are emitted in savage_dispatch_draw */
		if (start < SAVAGE_SCSTART_S3D) {
			if (start + count > SAVAGE_SCEND_S3D + 1)
				count2 = count - (SAVAGE_SCEND_S3D + 1 - start);
			if (start + count > SAVAGE_SCSTART_S3D)
				count = SAVAGE_SCSTART_S3D - start;
		} else if (start <= SAVAGE_SCEND_S3D) {
			if (start + count > SAVAGE_SCEND_S3D + 1) {
				count -= SAVAGE_SCEND_S3D + 1 - start;
				start = SAVAGE_SCEND_S3D + 1;
			} else
				return 0;
		}
	} else {
		ret = savage_verify_state_s4(dev_priv, start, count, regs);
		if (ret != 0)
			return ret;
		/* scissor regs are emitted in savage_dispatch_draw */
		if (start < SAVAGE_DRAWCTRL0_S4) {
			if (start + count > SAVAGE_DRAWCTRL1_S4 + 1)
				count2 = count -
					 (SAVAGE_DRAWCTRL1_S4 + 1 - start);
			if (start + count > SAVAGE_DRAWCTRL0_S4)
				count = SAVAGE_DRAWCTRL0_S4 - start;
		} else if (start <= SAVAGE_DRAWCTRL1_S4) {
			if (start + count > SAVAGE_DRAWCTRL1_S4 + 1) {
				count -= SAVAGE_DRAWCTRL1_S4 + 1 - start;
				start = SAVAGE_DRAWCTRL1_S4 + 1;
			} else
				return 0;
		}
	}

	bci_size = count + (count + 254) / 255 + count2 + (count2 + 254) / 255;

	if (cmd_header->state.global) {
		BEGIN_DMA(bci_size + 1);
		DMA_WRITE(BCI_CMD_WAIT | BCI_CMD_WAIT_3D);
		dev_priv->waiting = 1;
	} else {
		BEGIN_DMA(bci_size);
	}

	do {
		while (count > 0) {
			unsigned int n = count < 255 ? count : 255;
			DMA_SET_REGISTERS(start, n);
			DMA_COPY(regs, n);
			count -= n;
			start += n;
			regs += n;
		}
		start += 2;
		regs += 2;
		count = count2;
		count2 = 0;
	} while (count);

	DMA_COMMIT();

	return 0;
}

static int savage_dispatch_dma_prim(drm_savage_private_t * dev_priv,
				    const drm_savage_cmd_header_t * cmd_header,
				    const struct drm_buf * dmabuf)
{
	unsigned char reorder = 0;
	unsigned int prim = cmd_header->prim.prim;
	unsigned int skip = cmd_header->prim.skip;
	unsigned int n = cmd_header->prim.count;
	unsigned int start = cmd_header->prim.start;
	unsigned int i;
	BCI_LOCALS;

	if (!dmabuf) {
		DRM_ERROR("called without dma buffers!\n");
		return -EINVAL;
	}

	if (!n)
		return 0;

	switch (prim) {
	case SAVAGE_PRIM_TRILIST_201:
		reorder = 1;
		prim = SAVAGE_PRIM_TRILIST;
	case SAVAGE_PRIM_TRILIST:
		if (n % 3 != 0) {
			DRM_ERROR("wrong number of vertices %u in TRILIST\n",
				  n);
			return -EINVAL;
		}
		break;
	case SAVAGE_PRIM_TRISTRIP:
	case SAVAGE_PRIM_TRIFAN:
		if (n < 3) {
			DRM_ERROR
			    ("wrong number of vertices %u in TRIFAN/STRIP\n",
			     n);
			return -EINVAL;
		}
		break;
	default:
		DRM_ERROR("invalid primitive type %u\n", prim);
		return -EINVAL;
	}

	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		if (skip != 0) {
			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
			return -EINVAL;
		}
	} else {
		unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
		    (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
		    (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
		if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
			return -EINVAL;
		}
		if (reorder) {
			DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
			return -EINVAL;
		}
	}

	if (start + n > dmabuf->total / 32) {
		DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
			  start, start + n - 1, dmabuf->total / 32);
		return -EINVAL;
	}

	/* Vertex DMA doesn't work with command DMA at the same time,
	 * so we use BCI_... to submit commands here. Flush buffered
	 * faked DMA first. */
	DMA_FLUSH();

	if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
		BEGIN_BCI(2);
		BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
		BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
		dev_priv->state.common.vbaddr = dmabuf->bus_address;
	}
	if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
		/* Workaround for what looks like a hardware bug. If a
		 * WAIT_3D_IDLE was emitted some time before the
		 * indexed drawing command then the engine will lock
		 * up. There are two known workarounds:
		 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
		BEGIN_BCI(63);
		for (i = 0; i < 63; ++i)
			BCI_WRITE(BCI_CMD_WAIT);
		dev_priv->waiting = 0;
	}

	prim <<= 25;
	while (n != 0) {
		/* Can emit up to 255 indices (85 triangles) at once. */
		unsigned int count = n > 255 ? 255 : n;
		if (reorder) {
			/* Need to reorder indices for correct flat
			 * shading while preserving the clock sense
			 * for correct culling. Only on Savage3D. */
			int reorder[3] = { -1, -1, -1 };
			reorder[start % 3] = 2;

			BEGIN_BCI((count + 1 + 1) / 2);
			BCI_DRAW_INDICES_S3D(count, prim, start + 2);

			for (i = start + 1; i + 1 < start + count; i += 2)
				BCI_WRITE((i + reorder[i % 3]) |
					  ((i + 1 +
					    reorder[(i + 1) % 3]) << 16));
			if (i < start + count)
				BCI_WRITE(i + reorder[i % 3]);
		} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
			BEGIN_BCI((count + 1 + 1) / 2);
			BCI_DRAW_INDICES_S3D(count, prim, start);

			for (i = start + 1; i + 1 < start + count; i += 2)
				BCI_WRITE(i | ((i + 1) << 16));
			if (i < start + count)
				BCI_WRITE(i);
		} else {
			BEGIN_BCI((count + 2 + 1) / 2);
			BCI_DRAW_INDICES_S4(count, prim, skip);

			for (i = start; i + 1 < start + count; i += 2)
				BCI_WRITE(i | ((i + 1) << 16));
			if (i < start + count)
				BCI_WRITE(i);
		}

		start += count;
		n -= count;

		prim |= BCI_CMD_DRAW_CONT;
	}

	return 0;
}

static int savage_dispatch_vb_prim(drm_savage_private_t * dev_priv,
				   const drm_savage_cmd_header_t * cmd_header,
				   const uint32_t *vtxbuf, unsigned int vb_size,
				   unsigned int vb_stride)
{
	unsigned char reorder = 0;
	unsigned int prim = cmd_header->prim.prim;
	unsigned int skip = cmd_header->prim.skip;
	unsigned int n = cmd_header->prim.count;
	unsigned int start = cmd_header->prim.start;
	unsigned int vtx_size;
	unsigned int i;
	DMA_LOCALS;

	if (!n)
		return 0;

	switch (prim) {
	case SAVAGE_PRIM_TRILIST_201:
		reorder = 1;
		prim = SAVAGE_PRIM_TRILIST;
	case SAVAGE_PRIM_TRILIST:
		if (n % 3 != 0) {
			DRM_ERROR("wrong number of vertices %u in TRILIST\n",
				  n);
			return -EINVAL;
		}
		break;
	case SAVAGE_PRIM_TRISTRIP:
	case SAVAGE_PRIM_TRIFAN:
		if (n < 3) {
			DRM_ERROR
			    ("wrong number of vertices %u in TRIFAN/STRIP\n",
			     n);
			return -EINVAL;
		}
		break;
	default:
		DRM_ERROR("invalid primitive type %u\n", prim);
		return -EINVAL;
	}

	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		if (skip > SAVAGE_SKIP_ALL_S3D) {
			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
			return -EINVAL;
		}
		vtx_size = 8;	/* full vertex */
	} else {
		if (skip > SAVAGE_SKIP_ALL_S4) {
			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
			return -EINVAL;
		}
		vtx_size = 10;	/* full vertex */
	}

	vtx_size -= (skip & 1) + (skip >> 1 & 1) +
	    (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
	    (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);

	if (vtx_size > vb_stride) {
		DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
			  vtx_size, vb_stride);
		return -EINVAL;
	}

	if (start + n > vb_size / (vb_stride * 4)) {
		DRM_ERROR("vertex indices (%u-%u) out of range (0-%u)\n",
			  start, start + n - 1, vb_size / (vb_stride * 4));
		return -EINVAL;
	}

	prim <<= 25;
	while (n != 0) {
		/* Can emit up to 255 vertices (85 triangles) at once. */
		unsigned int count = n > 255 ? 255 : n;
		if (reorder) {
			/* Need to reorder vertices for correct flat
			 * shading while preserving the clock sense
			 * for correct culling. Only on Savage3D. */
			int reorder[3] = { -1, -1, -1 };
			reorder[start % 3] = 2;

			BEGIN_DMA(count * vtx_size + 1);
			DMA_DRAW_PRIMITIVE(count, prim, skip);

			for (i = start; i < start + count; ++i) {
				unsigned int j = i + reorder[i % 3];
				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
			}

			DMA_COMMIT();
		} else {
			BEGIN_DMA(count * vtx_size + 1);
			DMA_DRAW_PRIMITIVE(count, prim, skip);

			if (vb_stride == vtx_size) {
				DMA_COPY(&vtxbuf[vb_stride * start],
					 vtx_size * count);
			} else {
				for (i = start; i < start + count; ++i) {
					DMA_COPY(&vtxbuf [vb_stride * i],
						 vtx_size);
				}
			}

			DMA_COMMIT();
		}

		start += count;
		n -= count;

		prim |= BCI_CMD_DRAW_CONT;
	}

	return 0;
}

static int savage_dispatch_dma_idx(drm_savage_private_t * dev_priv,
				   const drm_savage_cmd_header_t * cmd_header,
				   const uint16_t *idx,
				   const struct drm_buf * dmabuf)
{
	unsigned char reorder = 0;
	unsigned int prim = cmd_header->idx.prim;
	unsigned int skip = cmd_header->idx.skip;
	unsigned int n = cmd_header->idx.count;
	unsigned int i;
	BCI_LOCALS;

	if (!dmabuf) {
		DRM_ERROR("called without dma buffers!\n");
		return -EINVAL;
	}

	if (!n)
		return 0;

	switch (prim) {
	case SAVAGE_PRIM_TRILIST_201:
		reorder = 1;
		prim = SAVAGE_PRIM_TRILIST;
	case SAVAGE_PRIM_TRILIST:
		if (n % 3 != 0) {
			DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
			return -EINVAL;
		}
		break;
	case SAVAGE_PRIM_TRISTRIP:
	case SAVAGE_PRIM_TRIFAN:
		if (n < 3) {
			DRM_ERROR
			    ("wrong number of indices %u in TRIFAN/STRIP\n", n);
			return -EINVAL;
		}
		break;
	default:
		DRM_ERROR("invalid primitive type %u\n", prim);
		return -EINVAL;
	}

	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		if (skip != 0) {
			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
			return -EINVAL;
		}
	} else {
		unsigned int size = 10 - (skip & 1) - (skip >> 1 & 1) -
		    (skip >> 2 & 1) - (skip >> 3 & 1) - (skip >> 4 & 1) -
		    (skip >> 5 & 1) - (skip >> 6 & 1) - (skip >> 7 & 1);
		if (skip > SAVAGE_SKIP_ALL_S4 || size != 8) {
			DRM_ERROR("invalid skip flags 0x%04x for DMA\n", skip);
			return -EINVAL;
		}
		if (reorder) {
			DRM_ERROR("TRILIST_201 used on Savage4 hardware\n");
			return -EINVAL;
		}
	}

	/* Vertex DMA doesn't work with command DMA at the same time,
	 * so we use BCI_... to submit commands here. Flush buffered
	 * faked DMA first. */
	DMA_FLUSH();

	if (dmabuf->bus_address != dev_priv->state.common.vbaddr) {
		BEGIN_BCI(2);
		BCI_SET_REGISTERS(SAVAGE_VERTBUFADDR, 1);
		BCI_WRITE(dmabuf->bus_address | dev_priv->dma_type);
		dev_priv->state.common.vbaddr = dmabuf->bus_address;
	}
	if (S3_SAVAGE3D_SERIES(dev_priv->chipset) && dev_priv->waiting) {
		/* Workaround for what looks like a hardware bug. If a
		 * WAIT_3D_IDLE was emitted some time before the
		 * indexed drawing command then the engine will lock
		 * up. There are two known workarounds:
		 * WAIT_IDLE_EMPTY or emit at least 63 NOPs. */
		BEGIN_BCI(63);
		for (i = 0; i < 63; ++i)
			BCI_WRITE(BCI_CMD_WAIT);
		dev_priv->waiting = 0;
	}

	prim <<= 25;
	while (n != 0) {
		/* Can emit up to 255 indices (85 triangles) at once. */
		unsigned int count = n > 255 ? 255 : n;

		/* check indices */
		for (i = 0; i < count; ++i) {
			if (idx[i] > dmabuf->total / 32) {
				DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
					  i, idx[i], dmabuf->total / 32);
				return -EINVAL;
			}
		}

		if (reorder) {
			/* Need to reorder indices for correct flat
			 * shading while preserving the clock sense
			 * for correct culling. Only on Savage3D. */
			int reorder[3] = { 2, -1, -1 };

			BEGIN_BCI((count + 1 + 1) / 2);
			BCI_DRAW_INDICES_S3D(count, prim, idx[2]);

			for (i = 1; i + 1 < count; i += 2)
				BCI_WRITE(idx[i + reorder[i % 3]] |
					  (idx[i + 1 +
					   reorder[(i + 1) % 3]] << 16));
			if (i < count)
				BCI_WRITE(idx[i + reorder[i % 3]]);
		} else if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
			BEGIN_BCI((count + 1 + 1) / 2);
			BCI_DRAW_INDICES_S3D(count, prim, idx[0]);

			for (i = 1; i + 1 < count; i += 2)
				BCI_WRITE(idx[i] | (idx[i + 1] << 16));
			if (i < count)
				BCI_WRITE(idx[i]);
		} else {
			BEGIN_BCI((count + 2 + 1) / 2);
			BCI_DRAW_INDICES_S4(count, prim, skip);

			for (i = 0; i + 1 < count; i += 2)
				BCI_WRITE(idx[i] | (idx[i + 1] << 16));
			if (i < count)
				BCI_WRITE(idx[i]);
		}

		idx += count;
		n -= count;

		prim |= BCI_CMD_DRAW_CONT;
	}

	return 0;
}

static int savage_dispatch_vb_idx(drm_savage_private_t * dev_priv,
				  const drm_savage_cmd_header_t * cmd_header,
				  const uint16_t *idx,
				  const uint32_t *vtxbuf,
				  unsigned int vb_size, unsigned int vb_stride)
{
	unsigned char reorder = 0;
	unsigned int prim = cmd_header->idx.prim;
	unsigned int skip = cmd_header->idx.skip;
	unsigned int n = cmd_header->idx.count;
	unsigned int vtx_size;
	unsigned int i;
	DMA_LOCALS;

	if (!n)
		return 0;

	switch (prim) {
	case SAVAGE_PRIM_TRILIST_201:
		reorder = 1;
		prim = SAVAGE_PRIM_TRILIST;
	case SAVAGE_PRIM_TRILIST:
		if (n % 3 != 0) {
			DRM_ERROR("wrong number of indices %u in TRILIST\n", n);
			return -EINVAL;
		}
		break;
	case SAVAGE_PRIM_TRISTRIP:
	case SAVAGE_PRIM_TRIFAN:
		if (n < 3) {
			DRM_ERROR
			    ("wrong number of indices %u in TRIFAN/STRIP\n", n);
			return -EINVAL;
		}
		break;
	default:
		DRM_ERROR("invalid primitive type %u\n", prim);
		return -EINVAL;
	}

	if (S3_SAVAGE3D_SERIES(dev_priv->chipset)) {
		if (skip > SAVAGE_SKIP_ALL_S3D) {
			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
			return -EINVAL;
		}
		vtx_size = 8;	/* full vertex */
	} else {
		if (skip > SAVAGE_SKIP_ALL_S4) {
			DRM_ERROR("invalid skip flags 0x%04x\n", skip);
			return -EINVAL;
		}
		vtx_size = 10;	/* full vertex */
	}

	vtx_size -= (skip & 1) + (skip >> 1 & 1) +
	    (skip >> 2 & 1) + (skip >> 3 & 1) + (skip >> 4 & 1) +
	    (skip >> 5 & 1) + (skip >> 6 & 1) + (skip >> 7 & 1);

	if (vtx_size > vb_stride) {
		DRM_ERROR("vertex size greater than vb stride (%u > %u)\n",
			  vtx_size, vb_stride);
		return -EINVAL;
	}

	prim <<= 25;
	while (n != 0) {
		/* Can emit up to 255 vertices (85 triangles) at once. */
		unsigned int count = n > 255 ? 255 : n;

		/* Check indices */
		for (i = 0; i < count; ++i) {
			if (idx[i] > vb_size / (vb_stride * 4)) {
				DRM_ERROR("idx[%u]=%u out of range (0-%u)\n",
					  i, idx[i], vb_size / (vb_stride * 4));
				return -EINVAL;
			}
		}

		if (reorder) {
			/* Need to reorder vertices for correct flat
			 * shading while preserving the clock sense
			 * for correct culling. Only on Savage3D. */
			int reorder[3] = { 2, -1, -1 };

			BEGIN_DMA(count * vtx_size + 1);
			DMA_DRAW_PRIMITIVE(count, prim, skip);

			for (i = 0; i < count; ++i) {
				unsigned int j = idx[i + reorder[i % 3]];
				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
			}

			DMA_COMMIT();
		} else {
			BEGIN_DMA(count * vtx_size + 1);
			DMA_DRAW_PRIMITIVE(count, prim, skip);

			for (i = 0; i < count; ++i) {
				unsigned int j = idx[i];
				DMA_COPY(&vtxbuf[vb_stride * j], vtx_size);
			}

			DMA_COMMIT();
		}

		idx += count;
		n -= count;

		prim |= BCI_CMD_DRAW_CONT;
	}

	return 0;
}

static int savage_dispatch_clear(drm_savage_private_t * dev_priv,
				 const drm_savage_cmd_header_t * cmd_header,
				 const drm_savage_cmd_header_t *data,
				 unsigned int nbox,
				 const struct drm_clip_rect *boxes)
{
	unsigned int flags = cmd_header->clear0.flags;
	unsigned int clear_cmd;
	unsigned int i, nbufs;
	DMA_LOCALS;

	if (nbox == 0)
		return 0;

	clear_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
	    BCI_CMD_SEND_COLOR | BCI_CMD_DEST_PBD_NEW;
	BCI_CMD_SET_ROP(clear_cmd, 0xCC);

	nbufs = ((flags & SAVAGE_FRONT) ? 1 : 0) +
	    ((flags & SAVAGE_BACK) ? 1 : 0) + ((flags & SAVAGE_DEPTH) ? 1 : 0);
	if (nbufs == 0)
		return 0;

	if (data->clear1.mask != 0xffffffff) {
		/* set mask */
		BEGIN_DMA(2);
		DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
		DMA_WRITE(data->clear1.mask);
		DMA_COMMIT();
	}
	for (i = 0; i < nbox; ++i) {
		unsigned int x, y, w, h;
		unsigned int buf;
		x = boxes[i].x1, y = boxes[i].y1;
		w = boxes[i].x2 - boxes[i].x1;
		h = boxes[i].y2 - boxes[i].y1;
		BEGIN_DMA(nbufs * 6);
		for (buf = SAVAGE_FRONT; buf <= SAVAGE_DEPTH; buf <<= 1) {
			if (!(flags & buf))
				continue;
			DMA_WRITE(clear_cmd);
			switch (buf) {
			case SAVAGE_FRONT:
				DMA_WRITE(dev_priv->front_offset);
				DMA_WRITE(dev_priv->front_bd);
				break;
			case SAVAGE_BACK:
				DMA_WRITE(dev_priv->back_offset);
				DMA_WRITE(dev_priv->back_bd);
				break;
			case SAVAGE_DEPTH:
				DMA_WRITE(dev_priv->depth_offset);
				DMA_WRITE(dev_priv->depth_bd);
				break;
			}
			DMA_WRITE(data->clear1.value);
			DMA_WRITE(BCI_X_Y(x, y));
			DMA_WRITE(BCI_W_H(w, h));
		}
		DMA_COMMIT();
	}
	if (data->clear1.mask != 0xffffffff) {
		/* reset mask */
		BEGIN_DMA(2);
		DMA_SET_REGISTERS(SAVAGE_BITPLANEWTMASK, 1);
		DMA_WRITE(0xffffffff);
		DMA_COMMIT();
	}

	return 0;
}

static int savage_dispatch_swap(drm_savage_private_t * dev_priv,
				unsigned int nbox, const struct drm_clip_rect *boxes)
{
	unsigned int swap_cmd;
	unsigned int i;
	DMA_LOCALS;

	if (nbox == 0)
		return 0;

	swap_cmd = BCI_CMD_RECT | BCI_CMD_RECT_XP | BCI_CMD_RECT_YP |
	    BCI_CMD_SRC_PBD_COLOR_NEW | BCI_CMD_DEST_GBD;
	BCI_CMD_SET_ROP(swap_cmd, 0xCC);

	for (i = 0; i < nbox; ++i) {
		BEGIN_DMA(6);
		DMA_WRITE(swap_cmd);
		DMA_WRITE(dev_priv->back_offset);
		DMA_WRITE(dev_priv->back_bd);
		DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
		DMA_WRITE(BCI_X_Y(boxes[i].x1, boxes[i].y1));
		DMA_WRITE(BCI_W_H(boxes[i].x2 - boxes[i].x1,
				  boxes[i].y2 - boxes[i].y1));
		DMA_COMMIT();
	}

	return 0;
}

static int savage_dispatch_draw(drm_savage_private_t * dev_priv,
				const drm_savage_cmd_header_t *start,
				const drm_savage_cmd_header_t *end,
				const struct drm_buf * dmabuf,
				const unsigned int *vtxbuf,
				unsigned int vb_size, unsigned int vb_stride,
				unsigned int nbox,
				const struct drm_clip_rect *boxes)
{
	unsigned int i, j;
	int ret;

	for (i = 0; i < nbox; ++i) {
		const drm_savage_cmd_header_t *cmdbuf;
		dev_priv->emit_clip_rect(dev_priv, &boxes[i]);

		cmdbuf = start;
		while (cmdbuf < end) {
			drm_savage_cmd_header_t cmd_header;
			cmd_header = *cmdbuf;
			cmdbuf++;
			switch (cmd_header.cmd.cmd) {
			case SAVAGE_CMD_DMA_PRIM:
				ret = savage_dispatch_dma_prim(
					dev_priv, &cmd_header, dmabuf);
				break;
			case SAVAGE_CMD_VB_PRIM:
				ret = savage_dispatch_vb_prim(
					dev_priv, &cmd_header,
					vtxbuf, vb_size, vb_stride);
				break;
			case SAVAGE_CMD_DMA_IDX:
				j = (cmd_header.idx.count + 3) / 4;
				/* j was check in savage_bci_cmdbuf */
				ret = savage_dispatch_dma_idx(dev_priv,
					&cmd_header, (const uint16_t *)cmdbuf,
					dmabuf);
				cmdbuf += j;
				break;
			case SAVAGE_CMD_VB_IDX:
				j = (cmd_header.idx.count + 3) / 4;
				/* j was check in savage_bci_cmdbuf */
				ret = savage_dispatch_vb_idx(dev_priv,
					&cmd_header, (const uint16_t *)cmdbuf,
					(const uint32_t *)vtxbuf, vb_size,
					vb_stride);
				cmdbuf += j;
				break;
			default:
				/* What's the best return code? EFAULT? */
				DRM_ERROR("IMPLEMENTATION ERROR: "
					  "non-drawing-command %d\n",
					  cmd_header.cmd.cmd);
				return -EINVAL;
			}

			if (ret != 0)
				return ret;
		}
	}

	return 0;
}

int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv)
{
	drm_savage_private_t *dev_priv = dev->dev_private;
	struct drm_device_dma *dma = dev->dma;
	struct drm_buf *dmabuf;
	drm_savage_cmdbuf_t *cmdbuf = data;
	drm_savage_cmd_header_t *kcmd_addr = NULL;
	drm_savage_cmd_header_t *first_draw_cmd;
	unsigned int *kvb_addr = NULL;
	struct drm_clip_rect *kbox_addr = NULL;
	unsigned int i, j;
	int ret = 0;

	DRM_DEBUG("\n");

	LOCK_TEST_WITH_RETURN(dev, file_priv);

	if (dma && dma->buflist) {
		if (cmdbuf->dma_idx >= dma->buf_count) {
			DRM_ERROR
			    ("vertex buffer index %u out of range (0-%u)\n",
			     cmdbuf->dma_idx, dma->buf_count - 1);
			return -EINVAL;
		}
		dmabuf = dma->buflist[cmdbuf->dma_idx];
	} else {
		dmabuf = NULL;
	}

	/* Copy the user buffers into kernel temporary areas.  This hasn't been
	 * a performance loss compared to VERIFYAREA_READ/
	 * COPY_FROM_USER_UNCHECKED when done in other drivers, and is correct
	 * for locking on FreeBSD.
	 */
	if (cmdbuf->size) {
		kcmd_addr = kmalloc_array(cmdbuf->size, 8, GFP_KERNEL);
		if (kcmd_addr == NULL)
			return -ENOMEM;

		if (copy_from_user(kcmd_addr, cmdbuf->cmd_addr,
				       cmdbuf->size * 8))
		{
			kfree(kcmd_addr);
			return -EFAULT;
		}
		cmdbuf->cmd_addr = kcmd_addr;
	}
	if (cmdbuf->vb_size) {
		kvb_addr = memdup_user(cmdbuf->vb_addr, cmdbuf->vb_size);
		if (IS_ERR(kvb_addr)) {
			ret = PTR_ERR(kvb_addr);
			kvb_addr = NULL;
			goto done;
		}
		cmdbuf->vb_addr = kvb_addr;
	}
	if (cmdbuf->nbox) {
		kbox_addr = kmalloc_array(cmdbuf->nbox, sizeof(struct drm_clip_rect),
					  GFP_KERNEL);
		if (kbox_addr == NULL) {
			ret = -ENOMEM;
			goto done;
		}

		if (copy_from_user(kbox_addr, cmdbuf->box_addr,
				       cmdbuf->nbox * sizeof(struct drm_clip_rect))) {
			ret = -EFAULT;
			goto done;
		}
	cmdbuf->box_addr = kbox_addr;
	}

	/* Make sure writes to DMA buffers are finished before sending
	 * DMA commands to the graphics hardware. */
	mb();

	/* Coming from user space. Don't know if the Xserver has
	 * emitted wait commands. Assuming the worst. */
	dev_priv->waiting = 1;

	i = 0;
	first_draw_cmd = NULL;
	while (i < cmdbuf->size) {
		drm_savage_cmd_header_t cmd_header;
		cmd_header = *(drm_savage_cmd_header_t *)cmdbuf->cmd_addr;
		cmdbuf->cmd_addr++;
		i++;

		/* Group drawing commands with same state to minimize
		 * iterations over clip rects. */
		j = 0;
		switch (cmd_header.cmd.cmd) {
		case SAVAGE_CMD_DMA_IDX:
		case SAVAGE_CMD_VB_IDX:
			j = (cmd_header.idx.count + 3) / 4;
			if (i + j > cmdbuf->size) {
				DRM_ERROR("indexed drawing command extends "
					  "beyond end of command buffer\n");
				DMA_FLUSH();
				ret = -EINVAL;
				goto done;
			}
			/* fall through */
		case SAVAGE_CMD_DMA_PRIM:
		case SAVAGE_CMD_VB_PRIM:
			if (!first_draw_cmd)
				first_draw_cmd = cmdbuf->cmd_addr - 1;
			cmdbuf->cmd_addr += j;
			i += j;
			break;
		default:
			if (first_draw_cmd) {
				ret = savage_dispatch_draw(
				      dev_priv, first_draw_cmd,
				      cmdbuf->cmd_addr - 1,
				      dmabuf, cmdbuf->vb_addr, cmdbuf->vb_size,
				      cmdbuf->vb_stride,
				      cmdbuf->nbox, cmdbuf->box_addr);
				if (ret != 0)
					goto done;
				first_draw_cmd = NULL;
			}
		}
		if (first_draw_cmd)
			continue;

		switch (cmd_header.cmd.cmd) {
		case SAVAGE_CMD_STATE:
			j = (cmd_header.state.count + 1) / 2;
			if (i + j > cmdbuf->size) {
				DRM_ERROR("command SAVAGE_CMD_STATE extends "
					  "beyond end of command buffer\n");
				DMA_FLUSH();
				ret = -EINVAL;
				goto done;
			}
			ret = savage_dispatch_state(dev_priv, &cmd_header,
				(const uint32_t *)cmdbuf->cmd_addr);
			cmdbuf->cmd_addr += j;
			i += j;
			break;
		case SAVAGE_CMD_CLEAR:
			if (i + 1 > cmdbuf->size) {
				DRM_ERROR("command SAVAGE_CMD_CLEAR extends "
					  "beyond end of command buffer\n");
				DMA_FLUSH();
				ret = -EINVAL;
				goto done;
			}
			ret = savage_dispatch_clear(dev_priv, &cmd_header,
						    cmdbuf->cmd_addr,
						    cmdbuf->nbox,
						    cmdbuf->box_addr);
			cmdbuf->cmd_addr++;
			i++;
			break;
		case SAVAGE_CMD_SWAP:
			ret = savage_dispatch_swap(dev_priv, cmdbuf->nbox,
						   cmdbuf->box_addr);
			break;
		default:
			DRM_ERROR("invalid command 0x%x\n",
				  cmd_header.cmd.cmd);
			DMA_FLUSH();
			ret = -EINVAL;
			goto done;
		}

		if (ret != 0) {
			DMA_FLUSH();
			goto done;
		}
	}

	if (first_draw_cmd) {
		ret = savage_dispatch_draw (
			dev_priv, first_draw_cmd, cmdbuf->cmd_addr, dmabuf,
			cmdbuf->vb_addr, cmdbuf->vb_size, cmdbuf->vb_stride,
			cmdbuf->nbox, cmdbuf->box_addr);
		if (ret != 0) {
			DMA_FLUSH();
			goto done;
		}
	}

	DMA_FLUSH();

	if (dmabuf && cmdbuf->discard) {
		drm_savage_buf_priv_t *buf_priv = dmabuf->dev_private;
		uint16_t event;
		event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D);
		SET_AGE(&buf_priv->age, event, dev_priv->event_wrap);
		savage_freelist_put(dev, dmabuf);
	}

done:
	/* If we didn't need to allocate them, these'll be NULL */
	kfree(kcmd_addr);
	kfree(kvb_addr);
	kfree(kbox_addr);

	return ret;
}