Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Joseph Chan | 401 | 67.85% | 1 | 20.00% |
Jonathan Corbet | 158 | 26.73% | 1 | 20.00% |
Florian Tobias Schandinat | 32 | 5.41% | 3 | 60.00% |
Total | 591 | 5 |
/* * Copyright 1998-2008 VIA Technologies, Inc. All Rights Reserved. * Copyright 2001-2008 S3 Graphics, Inc. All Rights Reserved. * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public * License as published by the Free Software Foundation; * either version 2, or (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTIES OR REPRESENTATIONS; without even * the implied warranty of MERCHANTABILITY or FITNESS FOR * A PARTICULAR PURPOSE.See the GNU General Public License * for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __ACCEL_H__ #define __ACCEL_H__ #define FB_ACCEL_VIA_UNICHROME 50 /* MMIO Base Address Definition */ #define MMIO_VGABASE 0x8000 #define MMIO_CR_READ (MMIO_VGABASE + 0x3D4) #define MMIO_CR_WRITE (MMIO_VGABASE + 0x3D5) #define MMIO_SR_READ (MMIO_VGABASE + 0x3C4) #define MMIO_SR_WRITE (MMIO_VGABASE + 0x3C5) /* HW Cursor Status Define */ #define HW_Cursor_ON 0 #define HW_Cursor_OFF 1 #define CURSOR_SIZE (8 * 1024) #define VQ_SIZE (256 * 1024) #define VIA_MMIO_BLTBASE 0x200000 #define VIA_MMIO_BLTSIZE 0x200000 /* Defines for 2D registers */ #define VIA_REG_GECMD 0x000 #define VIA_REG_GEMODE 0x004 #define VIA_REG_SRCPOS 0x008 #define VIA_REG_DSTPOS 0x00C /* width and height */ #define VIA_REG_DIMENSION 0x010 #define VIA_REG_PATADDR 0x014 #define VIA_REG_FGCOLOR 0x018 #define VIA_REG_BGCOLOR 0x01C /* top and left of clipping */ #define VIA_REG_CLIPTL 0x020 /* bottom and right of clipping */ #define VIA_REG_CLIPBR 0x024 #define VIA_REG_OFFSET 0x028 /* color key control */ #define VIA_REG_KEYCONTROL 0x02C #define VIA_REG_SRCBASE 0x030 #define VIA_REG_DSTBASE 0x034 /* pitch of src and dst */ #define VIA_REG_PITCH 0x038 #define VIA_REG_MONOPAT0 0x03C #define VIA_REG_MONOPAT1 0x040 /* from 0x100 to 0x1ff */ #define VIA_REG_COLORPAT 0x100 /* defines for VIA 2D registers for vt3353/3409 (M1 engine)*/ #define VIA_REG_GECMD_M1 0x000 #define VIA_REG_GEMODE_M1 0x004 #define VIA_REG_GESTATUS_M1 0x004 /* as same as VIA_REG_GEMODE */ #define VIA_REG_PITCH_M1 0x008 /* pitch of src and dst */ #define VIA_REG_DIMENSION_M1 0x00C /* width and height */ #define VIA_REG_DSTPOS_M1 0x010 #define VIA_REG_LINE_XY_M1 0x010 #define VIA_REG_DSTBASE_M1 0x014 #define VIA_REG_SRCPOS_M1 0x018 #define VIA_REG_LINE_K1K2_M1 0x018 #define VIA_REG_SRCBASE_M1 0x01C #define VIA_REG_PATADDR_M1 0x020 #define VIA_REG_MONOPAT0_M1 0x024 #define VIA_REG_MONOPAT1_M1 0x028 #define VIA_REG_OFFSET_M1 0x02C #define VIA_REG_LINE_ERROR_M1 0x02C #define VIA_REG_CLIPTL_M1 0x040 /* top and left of clipping */ #define VIA_REG_CLIPBR_M1 0x044 /* bottom and right of clipping */ #define VIA_REG_KEYCONTROL_M1 0x048 /* color key control */ #define VIA_REG_FGCOLOR_M1 0x04C #define VIA_REG_DSTCOLORKEY_M1 0x04C /* as same as VIA_REG_FG */ #define VIA_REG_BGCOLOR_M1 0x050 #define VIA_REG_SRCCOLORKEY_M1 0x050 /* as same as VIA_REG_BG */ #define VIA_REG_MONOPATFGC_M1 0x058 /* Add BG color of Pattern. */ #define VIA_REG_MONOPATBGC_M1 0x05C /* Add FG color of Pattern. */ #define VIA_REG_COLORPAT_M1 0x100 /* from 0x100 to 0x1ff */ /* VIA_REG_PITCH(0x38): Pitch Setting */ #define VIA_PITCH_ENABLE 0x80000000 /* defines for VIA HW cursor registers */ #define VIA_REG_CURSOR_MODE 0x2D0 #define VIA_REG_CURSOR_POS 0x2D4 #define VIA_REG_CURSOR_ORG 0x2D8 #define VIA_REG_CURSOR_BG 0x2DC #define VIA_REG_CURSOR_FG 0x2E0 /* VIA_REG_GEMODE(0x04): GE mode */ #define VIA_GEM_8bpp 0x00000000 #define VIA_GEM_16bpp 0x00000100 #define VIA_GEM_32bpp 0x00000300 /* VIA_REG_GECMD(0x00): 2D Engine Command */ #define VIA_GEC_NOOP 0x00000000 #define VIA_GEC_BLT 0x00000001 #define VIA_GEC_LINE 0x00000005 /* Rotate Command */ #define VIA_GEC_ROT 0x00000008 #define VIA_GEC_SRC_XY 0x00000000 #define VIA_GEC_SRC_LINEAR 0x00000010 #define VIA_GEC_DST_XY 0x00000000 #define VIA_GEC_DST_LINRAT 0x00000020 #define VIA_GEC_SRC_FB 0x00000000 #define VIA_GEC_SRC_SYS 0x00000040 #define VIA_GEC_DST_FB 0x00000000 #define VIA_GEC_DST_SYS 0x00000080 /* source is mono */ #define VIA_GEC_SRC_MONO 0x00000100 /* pattern is mono */ #define VIA_GEC_PAT_MONO 0x00000200 /* mono src is opaque */ #define VIA_GEC_MSRC_OPAQUE 0x00000000 /* mono src is transparent */ #define VIA_GEC_MSRC_TRANS 0x00000400 /* pattern is in frame buffer */ #define VIA_GEC_PAT_FB 0x00000000 /* pattern is from reg setting */ #define VIA_GEC_PAT_REG 0x00000800 #define VIA_GEC_CLIP_DISABLE 0x00000000 #define VIA_GEC_CLIP_ENABLE 0x00001000 #define VIA_GEC_FIXCOLOR_PAT 0x00002000 #define VIA_GEC_INCX 0x00000000 #define VIA_GEC_DECY 0x00004000 #define VIA_GEC_INCY 0x00000000 #define VIA_GEC_DECX 0x00008000 /* mono pattern is opaque */ #define VIA_GEC_MPAT_OPAQUE 0x00000000 /* mono pattern is transparent */ #define VIA_GEC_MPAT_TRANS 0x00010000 #define VIA_GEC_MONO_UNPACK 0x00000000 #define VIA_GEC_MONO_PACK 0x00020000 #define VIA_GEC_MONO_DWORD 0x00000000 #define VIA_GEC_MONO_WORD 0x00040000 #define VIA_GEC_MONO_BYTE 0x00080000 #define VIA_GEC_LASTPIXEL_ON 0x00000000 #define VIA_GEC_LASTPIXEL_OFF 0x00100000 #define VIA_GEC_X_MAJOR 0x00000000 #define VIA_GEC_Y_MAJOR 0x00200000 #define VIA_GEC_QUICK_START 0x00800000 /* defines for VIA 3D registers */ #define VIA_REG_STATUS 0x400 #define VIA_REG_CR_TRANSET 0x41C #define VIA_REG_CR_TRANSPACE 0x420 #define VIA_REG_TRANSET 0x43C #define VIA_REG_TRANSPACE 0x440 /* VIA_REG_STATUS(0x400): Engine Status */ /* Command Regulator is busy */ #define VIA_CMD_RGTR_BUSY 0x00000080 /* 2D Engine is busy */ #define VIA_2D_ENG_BUSY 0x00000002 /* 3D Engine is busy */ #define VIA_3D_ENG_BUSY 0x00000001 /* Virtual Queue is busy */ #define VIA_VR_QUEUE_BUSY 0x00020000 /* VIA_REG_STATUS(0x400): Engine Status for H5 */ #define VIA_CMD_RGTR_BUSY_H5 0x00000010 /* Command Regulator is busy */ #define VIA_2D_ENG_BUSY_H5 0x00000002 /* 2D Engine is busy */ #define VIA_3D_ENG_BUSY_H5 0x00001FE1 /* 3D Engine is busy */ #define VIA_VR_QUEUE_BUSY_H5 0x00000004 /* Virtual Queue is busy */ /* VIA_REG_STATUS(0x400): Engine Status for VT3353/3409 */ #define VIA_CMD_RGTR_BUSY_M1 0x00000010 /* Command Regulator is busy */ #define VIA_2D_ENG_BUSY_M1 0x00000002 /* 2D Engine is busy */ #define VIA_3D_ENG_BUSY_M1 0x00001FE1 /* 3D Engine is busy */ #define VIA_VR_QUEUE_BUSY_M1 0x00000004 /* Virtual Queue is busy */ #define MAXLOOP 0xFFFFFF #define VIA_BITBLT_COLOR 1 #define VIA_BITBLT_MONO 2 #define VIA_BITBLT_FILL 3 int viafb_setup_engine(struct fb_info *info); void viafb_reset_engine(struct viafb_par *viapar); void viafb_show_hw_cursor(struct fb_info *info, int Status); void viafb_wait_engine_idle(struct fb_info *info); #endif /* __ACCEL_H__ */
Information contained on this website is for historical information purposes only and does not indicate or represent copyright ownership.
Created with Cregit http://github.com/cregit/cregit
Version 2.0-RC1