Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Jaroslav Kysela | 5484 | 98.14% | 4 | 50.00% |
Takashi Iwai | 101 | 1.81% | 3 | 37.50% |
Wei Yongjun | 3 | 0.05% | 1 | 12.50% |
Total | 5588 | 8 |
/* * OPL4 MIDI synthesizer functions * * Copyright (c) 2003 by Clemens Ladisch <clemens@ladisch.de> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * Alternatively, this software may be distributed and/or modified under the * terms of the GNU General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) any later * version. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include "opl4_local.h" #include <linux/delay.h> #include <linux/io.h> #include <sound/asoundef.h> /* GM2 controllers */ #ifndef MIDI_CTL_RELEASE_TIME #define MIDI_CTL_RELEASE_TIME 0x48 #define MIDI_CTL_ATTACK_TIME 0x49 #define MIDI_CTL_DECAY_TIME 0x4b #define MIDI_CTL_VIBRATO_RATE 0x4c #define MIDI_CTL_VIBRATO_DEPTH 0x4d #define MIDI_CTL_VIBRATO_DELAY 0x4e #endif /* * This table maps 100/128 cents to F_NUMBER. */ static const s16 snd_opl4_pitch_map[0x600] = { 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0x3a9,0x3aa,0x3ab,0x3ac,0x3ad,0x3ae,0x3ae,0x3af, 0x3b0,0x3b1,0x3b2,0x3b3,0x3b4,0x3b5,0x3b6,0x3b6, 0x3b7,0x3b8,0x3b9,0x3ba,0x3bb,0x3bc,0x3bd,0x3be, 0x3bf,0x3bf,0x3c0,0x3c1,0x3c2,0x3c3,0x3c4,0x3c5, 0x3c6,0x3c7,0x3c7,0x3c8,0x3c9,0x3ca,0x3cb,0x3cc, 0x3cd,0x3ce,0x3cf,0x3d0,0x3d1,0x3d1,0x3d2,0x3d3, 0x3d4,0x3d5,0x3d6,0x3d7,0x3d8,0x3d9,0x3da,0x3da, 0x3db,0x3dc,0x3dd,0x3de,0x3df,0x3e0,0x3e1,0x3e2, 0x3e3,0x3e4,0x3e4,0x3e5,0x3e6,0x3e7,0x3e8,0x3e9, 0x3ea,0x3eb,0x3ec,0x3ed,0x3ee,0x3ef,0x3ef,0x3f0, 0x3f1,0x3f2,0x3f3,0x3f4,0x3f5,0x3f6,0x3f7,0x3f8, 0x3f9,0x3fa,0x3fa,0x3fb,0x3fc,0x3fd,0x3fe,0x3ff }; /* * Attenuation according to GM recommendations, in -0.375 dB units. * table[v] = 40 * log(v / 127) / -0.375 */ static unsigned char snd_opl4_volume_table[128] = { 255,224,192,173,160,150,141,134, 128,122,117,113,109,105,102, 99, 96, 93, 90, 88, 85, 83, 81, 79, 77, 75, 73, 71, 70, 68, 67, 65, 64, 62, 61, 59, 58, 57, 56, 54, 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 39, 38, 37, 36, 35, 34, 34, 33, 32, 31, 31, 30, 29, 29, 28, 27, 27, 26, 25, 25, 24, 24, 23, 22, 22, 21, 21, 20, 19, 19, 18, 18, 17, 17, 16, 16, 15, 15, 14, 14, 13, 13, 12, 12, 11, 11, 10, 10, 9, 9, 9, 8, 8, 7, 7, 6, 6, 6, 5, 5, 4, 4, 4, 3, 3, 2, 2, 2, 1, 1, 0, 0, 0 }; /* * Initializes all voices. */ void snd_opl4_synth_reset(struct snd_opl4 *opl4) { unsigned long flags; int i; spin_lock_irqsave(&opl4->reg_lock, flags); for (i = 0; i < OPL4_MAX_VOICES; i++) snd_opl4_write(opl4, OPL4_REG_MISC + i, OPL4_DAMP_BIT); spin_unlock_irqrestore(&opl4->reg_lock, flags); INIT_LIST_HEAD(&opl4->off_voices); INIT_LIST_HEAD(&opl4->on_voices); memset(opl4->voices, 0, sizeof(opl4->voices)); for (i = 0; i < OPL4_MAX_VOICES; i++) { opl4->voices[i].number = i; list_add_tail(&opl4->voices[i].list, &opl4->off_voices); } snd_midi_channel_set_clear(opl4->chset); } /* * Shuts down all voices. */ void snd_opl4_synth_shutdown(struct snd_opl4 *opl4) { unsigned long flags; int i; spin_lock_irqsave(&opl4->reg_lock, flags); for (i = 0; i < OPL4_MAX_VOICES; i++) snd_opl4_write(opl4, OPL4_REG_MISC + i, opl4->voices[i].reg_misc & ~OPL4_KEY_ON_BIT); spin_unlock_irqrestore(&opl4->reg_lock, flags); } /* * Executes the callback for all voices playing the specified note. */ static void snd_opl4_do_for_note(struct snd_opl4 *opl4, int note, struct snd_midi_channel *chan, void (*func)(struct snd_opl4 *opl4, struct opl4_voice *voice)) { int i; unsigned long flags; struct opl4_voice *voice; spin_lock_irqsave(&opl4->reg_lock, flags); for (i = 0; i < OPL4_MAX_VOICES; i++) { voice = &opl4->voices[i]; if (voice->chan == chan && voice->note == note) { func(opl4, voice); } } spin_unlock_irqrestore(&opl4->reg_lock, flags); } /* * Executes the callback for all voices of to the specified channel. */ static void snd_opl4_do_for_channel(struct snd_opl4 *opl4, struct snd_midi_channel *chan, void (*func)(struct snd_opl4 *opl4, struct opl4_voice *voice)) { int i; unsigned long flags; struct opl4_voice *voice; spin_lock_irqsave(&opl4->reg_lock, flags); for (i = 0; i < OPL4_MAX_VOICES; i++) { voice = &opl4->voices[i]; if (voice->chan == chan) { func(opl4, voice); } } spin_unlock_irqrestore(&opl4->reg_lock, flags); } /* * Executes the callback for all active voices. */ static void snd_opl4_do_for_all(struct snd_opl4 *opl4, void (*func)(struct snd_opl4 *opl4, struct opl4_voice *voice)) { int i; unsigned long flags; struct opl4_voice *voice; spin_lock_irqsave(&opl4->reg_lock, flags); for (i = 0; i < OPL4_MAX_VOICES; i++) { voice = &opl4->voices[i]; if (voice->chan) func(opl4, voice); } spin_unlock_irqrestore(&opl4->reg_lock, flags); } static void snd_opl4_update_volume(struct snd_opl4 *opl4, struct opl4_voice *voice) { int att; att = voice->sound->tone_attenuate; att += snd_opl4_volume_table[opl4->chset->gs_master_volume & 0x7f]; att += snd_opl4_volume_table[voice->chan->gm_volume & 0x7f]; att += snd_opl4_volume_table[voice->chan->gm_expression & 0x7f]; att += snd_opl4_volume_table[voice->velocity]; att = 0x7f - (0x7f - att) * (voice->sound->volume_factor) / 0xfe - volume_boost; if (att < 0) att = 0; else if (att > 0x7e) att = 0x7e; snd_opl4_write(opl4, OPL4_REG_LEVEL + voice->number, (att << 1) | voice->level_direct); voice->level_direct = 0; } static void snd_opl4_update_pan(struct snd_opl4 *opl4, struct opl4_voice *voice) { int pan = voice->sound->panpot; if (!voice->chan->drum_channel) pan += (voice->chan->control[MIDI_CTL_MSB_PAN] - 0x40) >> 3; if (pan < -7) pan = -7; else if (pan > 7) pan = 7; voice->reg_misc = (voice->reg_misc & ~OPL4_PAN_POT_MASK) | (pan & OPL4_PAN_POT_MASK); snd_opl4_write(opl4, OPL4_REG_MISC + voice->number, voice->reg_misc); } static void snd_opl4_update_vibrato_depth(struct snd_opl4 *opl4, struct opl4_voice *voice) { int depth; if (voice->chan->drum_channel) return; depth = (7 - voice->sound->vibrato) * (voice->chan->control[MIDI_CTL_VIBRATO_DEPTH] & 0x7f); depth = (depth >> 7) + voice->sound->vibrato; voice->reg_lfo_vibrato &= ~OPL4_VIBRATO_DEPTH_MASK; voice->reg_lfo_vibrato |= depth & OPL4_VIBRATO_DEPTH_MASK; snd_opl4_write(opl4, OPL4_REG_LFO_VIBRATO + voice->number, voice->reg_lfo_vibrato); } static void snd_opl4_update_pitch(struct snd_opl4 *opl4, struct opl4_voice *voice) { struct snd_midi_channel *chan = voice->chan; int note, pitch, octave; note = chan->drum_channel ? 60 : voice->note; /* * pitch is in 100/128 cents, so 0x80 is one semitone and * 0x600 is one octave. */ pitch = ((note - 60) << 7) * voice->sound->key_scaling / 100 + (60 << 7); pitch += voice->sound->pitch_offset; if (!chan->drum_channel) pitch += chan->gm_rpn_coarse_tuning; pitch += chan->gm_rpn_fine_tuning >> 7; pitch += chan->midi_pitchbend * chan->gm_rpn_pitch_bend_range / 0x2000; if (pitch < 0) pitch = 0; else if (pitch >= 0x6000) pitch = 0x5fff; octave = pitch / 0x600 - 8; pitch = snd_opl4_pitch_map[pitch % 0x600]; snd_opl4_write(opl4, OPL4_REG_OCTAVE + voice->number, (octave << 4) | ((pitch >> 7) & OPL4_F_NUMBER_HIGH_MASK)); voice->reg_f_number = (voice->reg_f_number & OPL4_TONE_NUMBER_BIT8) | ((pitch << 1) & OPL4_F_NUMBER_LOW_MASK); snd_opl4_write(opl4, OPL4_REG_F_NUMBER + voice->number, voice->reg_f_number); } static void snd_opl4_update_tone_parameters(struct snd_opl4 *opl4, struct opl4_voice *voice) { snd_opl4_write(opl4, OPL4_REG_ATTACK_DECAY1 + voice->number, voice->sound->reg_attack_decay1); snd_opl4_write(opl4, OPL4_REG_LEVEL_DECAY2 + voice->number, voice->sound->reg_level_decay2); snd_opl4_write(opl4, OPL4_REG_RELEASE_CORRECTION + voice->number, voice->sound->reg_release_correction); snd_opl4_write(opl4, OPL4_REG_TREMOLO + voice->number, voice->sound->reg_tremolo); } /* allocate one voice */ static struct opl4_voice *snd_opl4_get_voice(struct snd_opl4 *opl4) { /* first, try to get the oldest key-off voice */ if (!list_empty(&opl4->off_voices)) return list_entry(opl4->off_voices.next, struct opl4_voice, list); /* then get the oldest key-on voice */ snd_BUG_ON(list_empty(&opl4->on_voices)); return list_entry(opl4->on_voices.next, struct opl4_voice, list); } static void snd_opl4_wait_for_wave_headers(struct snd_opl4 *opl4) { int timeout = 200; while ((inb(opl4->fm_port) & OPL4_STATUS_LOAD) && --timeout > 0) udelay(10); } void snd_opl4_note_on(void *private_data, int note, int vel, struct snd_midi_channel *chan) { struct snd_opl4 *opl4 = private_data; const struct opl4_region_ptr *regions; struct opl4_voice *voice[2]; const struct opl4_sound *sound[2]; int voices = 0, i; unsigned long flags; /* determine the number of voices and voice parameters */ i = chan->drum_channel ? 0x80 : (chan->midi_program & 0x7f); regions = &snd_yrw801_regions[i]; for (i = 0; i < regions->count; i++) { if (note >= regions->regions[i].key_min && note <= regions->regions[i].key_max) { sound[voices] = ®ions->regions[i].sound; if (++voices >= 2) break; } } /* allocate and initialize the needed voices */ spin_lock_irqsave(&opl4->reg_lock, flags); for (i = 0; i < voices; i++) { voice[i] = snd_opl4_get_voice(opl4); list_move_tail(&voice[i]->list, &opl4->on_voices); voice[i]->chan = chan; voice[i]->note = note; voice[i]->velocity = vel & 0x7f; voice[i]->sound = sound[i]; } /* set tone number (triggers header loading) */ for (i = 0; i < voices; i++) { voice[i]->reg_f_number = (sound[i]->tone >> 8) & OPL4_TONE_NUMBER_BIT8; snd_opl4_write(opl4, OPL4_REG_F_NUMBER + voice[i]->number, voice[i]->reg_f_number); snd_opl4_write(opl4, OPL4_REG_TONE_NUMBER + voice[i]->number, sound[i]->tone & 0xff); } /* set parameters which can be set while loading */ for (i = 0; i < voices; i++) { voice[i]->reg_misc = OPL4_LFO_RESET_BIT; snd_opl4_update_pan(opl4, voice[i]); snd_opl4_update_pitch(opl4, voice[i]); voice[i]->level_direct = OPL4_LEVEL_DIRECT_BIT; snd_opl4_update_volume(opl4, voice[i]); } spin_unlock_irqrestore(&opl4->reg_lock, flags); /* wait for completion of loading */ snd_opl4_wait_for_wave_headers(opl4); /* set remaining parameters */ spin_lock_irqsave(&opl4->reg_lock, flags); for (i = 0; i < voices; i++) { snd_opl4_update_tone_parameters(opl4, voice[i]); voice[i]->reg_lfo_vibrato = voice[i]->sound->reg_lfo_vibrato; snd_opl4_update_vibrato_depth(opl4, voice[i]); } /* finally, switch on all voices */ for (i = 0; i < voices; i++) { voice[i]->reg_misc = (voice[i]->reg_misc & 0x1f) | OPL4_KEY_ON_BIT; snd_opl4_write(opl4, OPL4_REG_MISC + voice[i]->number, voice[i]->reg_misc); } spin_unlock_irqrestore(&opl4->reg_lock, flags); } static void snd_opl4_voice_off(struct snd_opl4 *opl4, struct opl4_voice *voice) { list_move_tail(&voice->list, &opl4->off_voices); voice->reg_misc &= ~OPL4_KEY_ON_BIT; snd_opl4_write(opl4, OPL4_REG_MISC + voice->number, voice->reg_misc); } void snd_opl4_note_off(void *private_data, int note, int vel, struct snd_midi_channel *chan) { struct snd_opl4 *opl4 = private_data; snd_opl4_do_for_note(opl4, note, chan, snd_opl4_voice_off); } static void snd_opl4_terminate_voice(struct snd_opl4 *opl4, struct opl4_voice *voice) { list_move_tail(&voice->list, &opl4->off_voices); voice->reg_misc = (voice->reg_misc & ~OPL4_KEY_ON_BIT) | OPL4_DAMP_BIT; snd_opl4_write(opl4, OPL4_REG_MISC + voice->number, voice->reg_misc); } void snd_opl4_terminate_note(void *private_data, int note, struct snd_midi_channel *chan) { struct snd_opl4 *opl4 = private_data; snd_opl4_do_for_note(opl4, note, chan, snd_opl4_terminate_voice); } void snd_opl4_control(void *private_data, int type, struct snd_midi_channel *chan) { struct snd_opl4 *opl4 = private_data; switch (type) { case MIDI_CTL_MSB_MODWHEEL: chan->control[MIDI_CTL_VIBRATO_DEPTH] = chan->control[MIDI_CTL_MSB_MODWHEEL]; snd_opl4_do_for_channel(opl4, chan, snd_opl4_update_vibrato_depth); break; case MIDI_CTL_MSB_MAIN_VOLUME: snd_opl4_do_for_channel(opl4, chan, snd_opl4_update_volume); break; case MIDI_CTL_MSB_PAN: snd_opl4_do_for_channel(opl4, chan, snd_opl4_update_pan); break; case MIDI_CTL_MSB_EXPRESSION: snd_opl4_do_for_channel(opl4, chan, snd_opl4_update_volume); break; case MIDI_CTL_VIBRATO_RATE: /* not yet supported */ break; case MIDI_CTL_VIBRATO_DEPTH: snd_opl4_do_for_channel(opl4, chan, snd_opl4_update_vibrato_depth); break; case MIDI_CTL_VIBRATO_DELAY: /* not yet supported */ break; case MIDI_CTL_E1_REVERB_DEPTH: /* * Each OPL4 voice has a bit called "Pseudo-Reverb", but * IMHO _not_ using it enhances the listening experience. */ break; case MIDI_CTL_PITCHBEND: snd_opl4_do_for_channel(opl4, chan, snd_opl4_update_pitch); break; } } void snd_opl4_sysex(void *private_data, unsigned char *buf, int len, int parsed, struct snd_midi_channel_set *chset) { struct snd_opl4 *opl4 = private_data; if (parsed == SNDRV_MIDI_SYSEX_GS_MASTER_VOLUME) snd_opl4_do_for_all(opl4, snd_opl4_update_volume); }
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