Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Sudip Mukherjee | 1114 | 80.78% | 1 | 5.88% |
Mike Rapoport | 205 | 14.87% | 7 | 41.18% |
Juston Li | 22 | 1.60% | 1 | 5.88% |
Greg Kroah-Hartman | 14 | 1.02% | 2 | 11.76% |
Eric S. Stone | 11 | 0.80% | 1 | 5.88% |
Arnd Bergmann | 5 | 0.36% | 1 | 5.88% |
Elizabeth Ferdman | 3 | 0.22% | 1 | 5.88% |
Yifeng Li | 2 | 0.15% | 1 | 5.88% |
Matej Vasek | 2 | 0.15% | 1 | 5.88% |
Hari Prasath Gujulan Elango | 1 | 0.07% | 1 | 5.88% |
Total | 1379 | 17 |
// SPDX-License-Identifier: GPL-2.0 #include <linux/module.h> #include <linux/kernel.h> #include <linux/errno.h> #include <linux/string.h> #include <linux/mm.h> #include <linux/slab.h> #include <linux/delay.h> #include <linux/fb.h> #include <linux/ioport.h> #include <linux/init.h> #include <linux/pci.h> #include <linux/vmalloc.h> #include <linux/pagemap.h> #include <linux/console.h> #include <linux/platform_device.h> #include <linux/screen_info.h> #include "sm750.h" #include "sm750_accel.h" static inline void write_dpr(struct lynx_accel *accel, int offset, u32 regValue) { writel(regValue, accel->dprBase + offset); } static inline u32 read_dpr(struct lynx_accel *accel, int offset) { return readl(accel->dprBase + offset); } static inline void write_dpPort(struct lynx_accel *accel, u32 data) { writel(data, accel->dpPortBase); } void sm750_hw_de_init(struct lynx_accel *accel) { /* setup 2d engine registers */ u32 reg, clr; write_dpr(accel, DE_MASKS, 0xFFFFFFFF); /* dpr1c */ reg = 0x3; clr = DE_STRETCH_FORMAT_PATTERN_XY | DE_STRETCH_FORMAT_PATTERN_Y_MASK | DE_STRETCH_FORMAT_PATTERN_X_MASK | DE_STRETCH_FORMAT_ADDRESSING_MASK | DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK; /* DE_STRETCH bpp format need be initialized in setMode routine */ write_dpr(accel, DE_STRETCH_FORMAT, (read_dpr(accel, DE_STRETCH_FORMAT) & ~clr) | reg); /* disable clipping and transparent */ write_dpr(accel, DE_CLIP_TL, 0); /* dpr2c */ write_dpr(accel, DE_CLIP_BR, 0); /* dpr30 */ write_dpr(accel, DE_COLOR_COMPARE_MASK, 0); /* dpr24 */ write_dpr(accel, DE_COLOR_COMPARE, 0); clr = DE_CONTROL_TRANSPARENCY | DE_CONTROL_TRANSPARENCY_MATCH | DE_CONTROL_TRANSPARENCY_SELECT; /* dpr0c */ write_dpr(accel, DE_CONTROL, read_dpr(accel, DE_CONTROL) & ~clr); } /* * set2dformat only be called from setmode functions * but if you need dual framebuffer driver,need call set2dformat * every time you use 2d function */ void sm750_hw_set2dformat(struct lynx_accel *accel, int fmt) { u32 reg; /* fmt=0,1,2 for 8,16,32,bpp on sm718/750/502 */ reg = read_dpr(accel, DE_STRETCH_FORMAT); reg &= ~DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK; reg |= ((fmt << DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT) & DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK); write_dpr(accel, DE_STRETCH_FORMAT, reg); } int sm750_hw_fillrect(struct lynx_accel *accel, u32 base, u32 pitch, u32 Bpp, u32 x, u32 y, u32 width, u32 height, u32 color, u32 rop) { u32 deCtrl; if (accel->de_wait() != 0) { /* * int time wait and always busy,seems hardware * got something error */ pr_debug("De engine always busy\n"); return -1; } write_dpr(accel, DE_WINDOW_DESTINATION_BASE, base); /* dpr40 */ write_dpr(accel, DE_PITCH, ((pitch / Bpp << DE_PITCH_DESTINATION_SHIFT) & DE_PITCH_DESTINATION_MASK) | (pitch / Bpp & DE_PITCH_SOURCE_MASK)); /* dpr10 */ write_dpr(accel, DE_WINDOW_WIDTH, ((pitch / Bpp << DE_WINDOW_WIDTH_DST_SHIFT) & DE_WINDOW_WIDTH_DST_MASK) | (pitch / Bpp & DE_WINDOW_WIDTH_SRC_MASK)); /* dpr44 */ write_dpr(accel, DE_FOREGROUND, color); /* DPR14 */ write_dpr(accel, DE_DESTINATION, ((x << DE_DESTINATION_X_SHIFT) & DE_DESTINATION_X_MASK) | (y & DE_DESTINATION_Y_MASK)); /* dpr4 */ write_dpr(accel, DE_DIMENSION, ((width << DE_DIMENSION_X_SHIFT) & DE_DIMENSION_X_MASK) | (height & DE_DIMENSION_Y_ET_MASK)); /* dpr8 */ deCtrl = DE_CONTROL_STATUS | DE_CONTROL_LAST_PIXEL | DE_CONTROL_COMMAND_RECTANGLE_FILL | DE_CONTROL_ROP_SELECT | (rop & DE_CONTROL_ROP_MASK); /* dpr0xc */ write_dpr(accel, DE_CONTROL, deCtrl); return 0; } int sm750_hw_copyarea( struct lynx_accel *accel, unsigned int sBase, /* Address of source: offset in frame buffer */ unsigned int sPitch, /* Pitch value of source surface in BYTE */ unsigned int sx, unsigned int sy, /* Starting coordinate of source surface */ unsigned int dBase, /* Address of destination: offset in frame buffer */ unsigned int dPitch, /* Pitch value of destination surface in BYTE */ unsigned int Bpp, /* Color depth of destination surface */ unsigned int dx, unsigned int dy, /* Starting coordinate of destination surface */ unsigned int width, unsigned int height, /* width and height of rectangle in pixel value */ unsigned int rop2) /* ROP value */ { unsigned int nDirection, de_ctrl; nDirection = LEFT_TO_RIGHT; /* Direction of ROP2 operation: 1 = Left to Right, (-1) = Right to Left */ de_ctrl = 0; /* If source and destination are the same surface, need to check for overlay cases */ if (sBase == dBase && sPitch == dPitch) { /* Determine direction of operation */ if (sy < dy) { /* +----------+ * |S | * | +----------+ * | | | | * | | | | * +---|------+ | * | D| * +----------+ */ nDirection = BOTTOM_TO_TOP; } else if (sy > dy) { /* +----------+ * |D | * | +----------+ * | | | | * | | | | * +---|------+ | * | S| * +----------+ */ nDirection = TOP_TO_BOTTOM; } else { /* sy == dy */ if (sx <= dx) { /* +------+---+------+ * |S | | D| * | | | | * | | | | * | | | | * +------+---+------+ */ nDirection = RIGHT_TO_LEFT; } else { /* sx > dx */ /* +------+---+------+ * |D | | S| * | | | | * | | | | * | | | | * +------+---+------+ */ nDirection = LEFT_TO_RIGHT; } } } if ((nDirection == BOTTOM_TO_TOP) || (nDirection == RIGHT_TO_LEFT)) { sx += width - 1; sy += height - 1; dx += width - 1; dy += height - 1; } /* * Note: * DE_FOREGROUND are DE_BACKGROUND are don't care. * DE_COLOR_COMPARE and DE_COLOR_COMPARE_MAKS * are set by set deSetTransparency(). */ /* * 2D Source Base. * It is an address offset (128 bit aligned) * from the beginning of frame buffer. */ write_dpr(accel, DE_WINDOW_SOURCE_BASE, sBase); /* dpr40 */ /* * 2D Destination Base. * It is an address offset (128 bit aligned) * from the beginning of frame buffer. */ write_dpr(accel, DE_WINDOW_DESTINATION_BASE, dBase); /* dpr44 */ /* * Program pitch (distance between the 1st points of two adjacent lines). * Note that input pitch is BYTE value, but the 2D Pitch register uses * pixel values. Need Byte to pixel conversion. */ write_dpr(accel, DE_PITCH, ((dPitch / Bpp << DE_PITCH_DESTINATION_SHIFT) & DE_PITCH_DESTINATION_MASK) | (sPitch / Bpp & DE_PITCH_SOURCE_MASK)); /* dpr10 */ /* * Screen Window width in Pixels. * 2D engine uses this value to calculate the linear address in frame buffer * for a given point. */ write_dpr(accel, DE_WINDOW_WIDTH, ((dPitch / Bpp << DE_WINDOW_WIDTH_DST_SHIFT) & DE_WINDOW_WIDTH_DST_MASK) | (sPitch / Bpp & DE_WINDOW_WIDTH_SRC_MASK)); /* dpr3c */ if (accel->de_wait() != 0) return -1; write_dpr(accel, DE_SOURCE, ((sx << DE_SOURCE_X_K1_SHIFT) & DE_SOURCE_X_K1_MASK) | (sy & DE_SOURCE_Y_K2_MASK)); /* dpr0 */ write_dpr(accel, DE_DESTINATION, ((dx << DE_DESTINATION_X_SHIFT) & DE_DESTINATION_X_MASK) | (dy & DE_DESTINATION_Y_MASK)); /* dpr04 */ write_dpr(accel, DE_DIMENSION, ((width << DE_DIMENSION_X_SHIFT) & DE_DIMENSION_X_MASK) | (height & DE_DIMENSION_Y_ET_MASK)); /* dpr08 */ de_ctrl = (rop2 & DE_CONTROL_ROP_MASK) | DE_CONTROL_ROP_SELECT | ((nDirection == RIGHT_TO_LEFT) ? DE_CONTROL_DIRECTION : 0) | DE_CONTROL_COMMAND_BITBLT | DE_CONTROL_STATUS; write_dpr(accel, DE_CONTROL, de_ctrl); /* dpr0c */ return 0; } static unsigned int deGetTransparency(struct lynx_accel *accel) { unsigned int de_ctrl; de_ctrl = read_dpr(accel, DE_CONTROL); de_ctrl &= (DE_CONTROL_TRANSPARENCY_MATCH | DE_CONTROL_TRANSPARENCY_SELECT | DE_CONTROL_TRANSPARENCY); return de_ctrl; } int sm750_hw_imageblit(struct lynx_accel *accel, const char *pSrcbuf, /* pointer to start of source buffer in system memory */ u32 srcDelta, /* Pitch value (in bytes) of the source buffer, +ive means top down and -ive mean button up */ u32 startBit, /* Mono data can start at any bit in a byte, this value should be 0 to 7 */ u32 dBase, /* Address of destination: offset in frame buffer */ u32 dPitch, /* Pitch value of destination surface in BYTE */ u32 bytePerPixel, /* Color depth of destination surface */ u32 dx, u32 dy, /* Starting coordinate of destination surface */ u32 width, u32 height, /* width and height of rectangle in pixel value */ u32 fColor, /* Foreground color (corresponding to a 1 in the monochrome data */ u32 bColor, /* Background color (corresponding to a 0 in the monochrome data */ u32 rop2) /* ROP value */ { unsigned int ulBytesPerScan; unsigned int ul4BytesPerScan; unsigned int ulBytesRemain; unsigned int de_ctrl = 0; unsigned char ajRemain[4]; int i, j; startBit &= 7; /* Just make sure the start bit is within legal range */ ulBytesPerScan = (width + startBit + 7) / 8; ul4BytesPerScan = ulBytesPerScan & ~3; ulBytesRemain = ulBytesPerScan & 3; if (accel->de_wait() != 0) return -1; /* * 2D Source Base. * Use 0 for HOST Blt. */ write_dpr(accel, DE_WINDOW_SOURCE_BASE, 0); /* 2D Destination Base. * It is an address offset (128 bit aligned) * from the beginning of frame buffer. */ write_dpr(accel, DE_WINDOW_DESTINATION_BASE, dBase); /* * Program pitch (distance between the 1st points of two adjacent * lines). Note that input pitch is BYTE value, but the 2D Pitch * register uses pixel values. Need Byte to pixel conversion. */ write_dpr(accel, DE_PITCH, ((dPitch / bytePerPixel << DE_PITCH_DESTINATION_SHIFT) & DE_PITCH_DESTINATION_MASK) | (dPitch / bytePerPixel & DE_PITCH_SOURCE_MASK)); /* dpr10 */ /* * Screen Window width in Pixels. * 2D engine uses this value to calculate the linear address * in frame buffer for a given point. */ write_dpr(accel, DE_WINDOW_WIDTH, ((dPitch / bytePerPixel << DE_WINDOW_WIDTH_DST_SHIFT) & DE_WINDOW_WIDTH_DST_MASK) | (dPitch / bytePerPixel & DE_WINDOW_WIDTH_SRC_MASK)); /* * Note: For 2D Source in Host Write, only X_K1_MONO field is needed, * and Y_K2 field is not used. * For mono bitmap, use startBit for X_K1. */ write_dpr(accel, DE_SOURCE, (startBit << DE_SOURCE_X_K1_SHIFT) & DE_SOURCE_X_K1_MONO_MASK); /* dpr00 */ write_dpr(accel, DE_DESTINATION, ((dx << DE_DESTINATION_X_SHIFT) & DE_DESTINATION_X_MASK) | (dy & DE_DESTINATION_Y_MASK)); /* dpr04 */ write_dpr(accel, DE_DIMENSION, ((width << DE_DIMENSION_X_SHIFT) & DE_DIMENSION_X_MASK) | (height & DE_DIMENSION_Y_ET_MASK)); /* dpr08 */ write_dpr(accel, DE_FOREGROUND, fColor); write_dpr(accel, DE_BACKGROUND, bColor); de_ctrl = (rop2 & DE_CONTROL_ROP_MASK) | DE_CONTROL_ROP_SELECT | DE_CONTROL_COMMAND_HOST_WRITE | DE_CONTROL_HOST | DE_CONTROL_STATUS; write_dpr(accel, DE_CONTROL, de_ctrl | deGetTransparency(accel)); /* Write MONO data (line by line) to 2D Engine data port */ for (i = 0; i < height; i++) { /* For each line, send the data in chunks of 4 bytes */ for (j = 0; j < (ul4BytesPerScan / 4); j++) write_dpPort(accel, *(unsigned int *)(pSrcbuf + (j * 4))); if (ulBytesRemain) { memcpy(ajRemain, pSrcbuf + ul4BytesPerScan, ulBytesRemain); write_dpPort(accel, *(unsigned int *)ajRemain); } pSrcbuf += srcDelta; } return 0; }
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