Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Huang Rui | 644 | 65.92% | 2 | 15.38% |
Hawking Zhang | 227 | 23.23% | 3 | 23.08% |
John Clements | 37 | 3.79% | 1 | 7.69% |
Trigger Huang | 21 | 2.15% | 1 | 7.69% |
Xiangliang Yu | 20 | 2.05% | 1 | 7.69% |
Jack Xiao | 8 | 0.82% | 1 | 7.69% |
Jane Jian | 5 | 0.51% | 1 | 7.69% |
Evan Quan | 5 | 0.51% | 1 | 7.69% |
Christian König | 5 | 0.51% | 1 | 7.69% |
Andrey Grodzovsky | 5 | 0.51% | 1 | 7.69% |
Total | 977 | 13 |
/* * Copyright 2017 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef _PSP_TEE_GFX_IF_H_ #define _PSP_TEE_GFX_IF_H_ #define PSP_GFX_CMD_BUF_VERSION 0x00000001 #define GFX_CMD_STATUS_MASK 0x0000FFFF #define GFX_CMD_ID_MASK 0x000F0000 #define GFX_CMD_RESERVED_MASK 0x7FF00000 #define GFX_CMD_RESPONSE_MASK 0x80000000 /* USBC PD FW version retrieval command */ #define C2PMSG_CMD_GFX_USB_PD_FW_VER 0x2000000 /* TEE Gfx Command IDs for the register interface. * Command ID must be between 0x00010000 and 0x000F0000. */ enum psp_gfx_crtl_cmd_id { GFX_CTRL_CMD_ID_INIT_RBI_RING = 0x00010000, /* initialize RBI ring */ GFX_CTRL_CMD_ID_INIT_GPCOM_RING = 0x00020000, /* initialize GPCOM ring */ GFX_CTRL_CMD_ID_DESTROY_RINGS = 0x00030000, /* destroy rings */ GFX_CTRL_CMD_ID_CAN_INIT_RINGS = 0x00040000, /* is it allowed to initialized the rings */ GFX_CTRL_CMD_ID_ENABLE_INT = 0x00050000, /* enable PSP-to-Gfx interrupt */ GFX_CTRL_CMD_ID_DISABLE_INT = 0x00060000, /* disable PSP-to-Gfx interrupt */ GFX_CTRL_CMD_ID_MODE1_RST = 0x00070000, /* trigger the Mode 1 reset */ GFX_CTRL_CMD_ID_GBR_IH_SET = 0x00080000, /* set Gbr IH_RB_CNTL registers */ GFX_CTRL_CMD_ID_CONSUME_CMD = 0x000A0000, /* send interrupt to psp for updating write pointer of vf */ GFX_CTRL_CMD_ID_DESTROY_GPCOM_RING = 0x000C0000, /* destroy GPCOM ring */ GFX_CTRL_CMD_ID_MAX = 0x000F0000, /* max command ID */ }; /*----------------------------------------------------------------------------- NOTE: All physical addresses used in this interface are actually GPU Virtual Addresses. */ /* Control registers of the TEE Gfx interface. These are located in * SRBM-to-PSP mailbox registers (total 8 registers). */ struct psp_gfx_ctrl { volatile uint32_t cmd_resp; /* +0 Command/Response register for Gfx commands */ volatile uint32_t rbi_wptr; /* +4 Write pointer (index) of RBI ring */ volatile uint32_t rbi_rptr; /* +8 Read pointer (index) of RBI ring */ volatile uint32_t gpcom_wptr; /* +12 Write pointer (index) of GPCOM ring */ volatile uint32_t gpcom_rptr; /* +16 Read pointer (index) of GPCOM ring */ volatile uint32_t ring_addr_lo; /* +20 bits [31:0] of GPU Virtual of ring buffer (VMID=0)*/ volatile uint32_t ring_addr_hi; /* +24 bits [63:32] of GPU Virtual of ring buffer (VMID=0) */ volatile uint32_t ring_buf_size; /* +28 Ring buffer size (in bytes) */ }; /* Response flag is set in the command when command is completed by PSP. * Used in the GFX_CTRL.CmdResp. * When PSP GFX I/F is initialized, the flag is set. */ #define GFX_FLAG_RESPONSE 0x80000000 /* Gbr IH registers ID */ enum ih_reg_id { IH_RB = 0, // IH_RB_CNTL IH_RB_RNG1 = 1, // IH_RB_CNTL_RING1 IH_RB_RNG2 = 2, // IH_RB_CNTL_RING2 }; /* Command to setup Gibraltar IH register */ struct psp_gfx_cmd_gbr_ih_reg { uint32_t reg_value; /* Value to be set to the IH_RB_CNTL... register*/ enum ih_reg_id reg_id; /* ID of the register */ }; /* TEE Gfx Command IDs for the ring buffer interface. */ enum psp_gfx_cmd_id { GFX_CMD_ID_LOAD_TA = 0x00000001, /* load TA */ GFX_CMD_ID_UNLOAD_TA = 0x00000002, /* unload TA */ GFX_CMD_ID_INVOKE_CMD = 0x00000003, /* send command to TA */ GFX_CMD_ID_LOAD_ASD = 0x00000004, /* load ASD Driver */ GFX_CMD_ID_SETUP_TMR = 0x00000005, /* setup TMR region */ GFX_CMD_ID_LOAD_IP_FW = 0x00000006, /* load HW IP FW */ GFX_CMD_ID_DESTROY_TMR = 0x00000007, /* destroy TMR region */ GFX_CMD_ID_SAVE_RESTORE = 0x00000008, /* save/restore HW IP FW */ GFX_CMD_ID_SETUP_VMR = 0x00000009, /* setup VMR region */ GFX_CMD_ID_DESTROY_VMR = 0x0000000A, /* destroy VMR region */ GFX_CMD_ID_PROG_REG = 0x0000000B, /* program regs */ /* IDs upto 0x1F are reserved for older programs (Raven, Vega 10/12/20) */ GFX_CMD_ID_LOAD_TOC = 0x00000020, /* Load TOC and obtain TMR size */ GFX_CMD_ID_AUTOLOAD_RLC = 0x00000021, /* Indicates all graphics fw loaded, start RLC autoload */ }; /* Command to load Trusted Application binary into PSP OS. */ struct psp_gfx_cmd_load_ta { uint32_t app_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of the TA binary (must be 4 KB aligned) */ uint32_t app_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of the TA binary */ uint32_t app_len; /* length of the TA binary in bytes */ uint32_t cmd_buf_phy_addr_lo; /* bits [31:0] of the GPU Virtual address of CMD buffer (must be 4 KB aligned) */ uint32_t cmd_buf_phy_addr_hi; /* bits [63:32] of the GPU Virtual address of CMD buffer */ uint32_t cmd_buf_len; /* length of the CMD buffer in bytes; must be multiple of 4 KB */ /* Note: CmdBufLen can be set to 0. In this case no persistent CMD buffer is provided * for the TA. Each InvokeCommand can have dinamically mapped CMD buffer instead * of using global persistent buffer. */ }; /* Command to Unload Trusted Application binary from PSP OS. */ struct psp_gfx_cmd_unload_ta { uint32_t session_id; /* Session ID of the loaded TA to be unloaded */ }; /* Shared buffers for InvokeCommand. */ struct psp_gfx_buf_desc { uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of the buffer (must be 4 KB aligned) */ uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of the buffer */ uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB and no bigger than 64 MB) */ }; /* Max number of descriptors for one shared buffer (in how many different * physical locations one shared buffer can be stored). If buffer is too much * fragmented, error will be returned. */ #define GFX_BUF_MAX_DESC 64 struct psp_gfx_buf_list { uint32_t num_desc; /* number of buffer descriptors in the list */ uint32_t total_size; /* total size of all buffers in the list in bytes (must be multiple of 4 KB) */ struct psp_gfx_buf_desc buf_desc[GFX_BUF_MAX_DESC]; /* list of buffer descriptors */ /* total 776 bytes */ }; /* Command to execute InvokeCommand entry point of the TA. */ struct psp_gfx_cmd_invoke_cmd { uint32_t session_id; /* Session ID of the TA to be executed */ uint32_t ta_cmd_id; /* Command ID to be sent to TA */ struct psp_gfx_buf_list buf; /* one indirect buffer (scatter/gather list) */ }; /* Command to setup TMR region. */ struct psp_gfx_cmd_setup_tmr { uint32_t buf_phy_addr_lo; /* bits [31:0] of GPU Virtual address of TMR buffer (must be 4 KB aligned) */ uint32_t buf_phy_addr_hi; /* bits [63:32] of GPU Virtual address of TMR buffer */ uint32_t buf_size; /* buffer size in bytes (must be multiple of 4 KB) */ }; /* FW types for GFX_CMD_ID_LOAD_IP_FW command. Limit 31. */ enum psp_gfx_fw_type { GFX_FW_TYPE_NONE = 0, /* */ GFX_FW_TYPE_CP_ME = 1, /* CP-ME VG + RV */ GFX_FW_TYPE_CP_PFP = 2, /* CP-PFP VG + RV */ GFX_FW_TYPE_CP_CE = 3, /* CP-CE VG + RV */ GFX_FW_TYPE_CP_MEC = 4, /* CP-MEC FW VG + RV */ GFX_FW_TYPE_CP_MEC_ME1 = 5, /* CP-MEC Jump Table 1 VG + RV */ GFX_FW_TYPE_CP_MEC_ME2 = 6, /* CP-MEC Jump Table 2 VG */ GFX_FW_TYPE_RLC_V = 7, /* RLC-V VG */ GFX_FW_TYPE_RLC_G = 8, /* RLC-G VG + RV */ GFX_FW_TYPE_SDMA0 = 9, /* SDMA0 VG + RV */ GFX_FW_TYPE_SDMA1 = 10, /* SDMA1 VG */ GFX_FW_TYPE_DMCU_ERAM = 11, /* DMCU-ERAM VG + RV */ GFX_FW_TYPE_DMCU_ISR = 12, /* DMCU-ISR VG + RV */ GFX_FW_TYPE_VCN = 13, /* VCN RV */ GFX_FW_TYPE_UVD = 14, /* UVD VG */ GFX_FW_TYPE_VCE = 15, /* VCE VG */ GFX_FW_TYPE_ISP = 16, /* ISP RV */ GFX_FW_TYPE_ACP = 17, /* ACP RV */ GFX_FW_TYPE_SMU = 18, /* SMU VG */ GFX_FW_TYPE_MMSCH = 19, /* MMSCH VG */ GFX_FW_TYPE_RLC_RESTORE_LIST_GPM_MEM = 20, /* RLC GPM VG + RV */ GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_MEM = 21, /* RLC SRM VG + RV */ GFX_FW_TYPE_RLC_RESTORE_LIST_SRM_CNTL = 22, /* RLC CNTL VG + RV */ GFX_FW_TYPE_UVD1 = 23, /* UVD1 VG-20 */ GFX_FW_TYPE_TOC = 24, /* TOC NV-10 */ GFX_FW_TYPE_RLC_P = 25, /* RLC P NV */ GFX_FW_TYPE_RLX6 = 26, /* RLX6 NV */ GFX_FW_TYPE_GLOBAL_TAP_DELAYS = 27, /* GLOBAL TAP DELAYS NV */ GFX_FW_TYPE_SE0_TAP_DELAYS = 28, /* SE0 TAP DELAYS NV */ GFX_FW_TYPE_SE1_TAP_DELAYS = 29, /* SE1 TAP DELAYS NV */ GFX_FW_TYPE_GLOBAL_SE0_SE1_SKEW_DELAYS = 30, /* GLOBAL SE0/1 SKEW DELAYS NV */ GFX_FW_TYPE_SDMA0_JT = 31, /* SDMA0 JT NV */ GFX_FW_TYPE_SDMA1_JT = 32, /* SDNA1 JT NV */ GFX_FW_TYPE_CP_MES = 33, /* CP MES NV */ GFX_FW_TYPE_MES_STACK = 34, /* MES STACK NV */ GFX_FW_TYPE_RLC_SRM_DRAM_SR = 35, /* RLC SRM DRAM NV */ GFX_FW_TYPE_RLCG_SCRATCH_SR = 36, /* RLCG SCRATCH NV */ GFX_FW_TYPE_RLCP_SCRATCH_SR = 37, /* RLCP SCRATCH NV */ GFX_FW_TYPE_RLCV_SCRATCH_SR = 38, /* RLCV SCRATCH NV */ GFX_FW_TYPE_RLX6_DRAM_SR = 39, /* RLX6 DRAM NV */ GFX_FW_TYPE_SDMA0_PG_CONTEXT = 40, /* SDMA0 PG CONTEXT NV */ GFX_FW_TYPE_SDMA1_PG_CONTEXT = 41, /* SDMA1 PG CONTEXT NV */ GFX_FW_TYPE_GLOBAL_MUX_SELECT_RAM = 42, /* GLOBAL MUX SEL RAM NV */ GFX_FW_TYPE_SE0_MUX_SELECT_RAM = 43, /* SE0 MUX SEL RAM NV */ GFX_FW_TYPE_SE1_MUX_SELECT_RAM = 44, /* SE1 MUX SEL RAM NV */ GFX_FW_TYPE_ACCUM_CTRL_RAM = 45, /* ACCUM CTRL RAM NV */ GFX_FW_TYPE_RLCP_CAM = 46, /* RLCP CAM NV */ GFX_FW_TYPE_RLC_SPP_CAM_EXT = 47, /* RLC SPP CAM EXT NV */ GFX_FW_TYPE_RLX6_DRAM_BOOT = 48, /* RLX6 DRAM BOOT NV */ GFX_FW_TYPE_VCN0_RAM = 49, /* VCN_RAM NV + RN */ GFX_FW_TYPE_VCN1_RAM = 50, /* VCN_RAM NV + RN */ GFX_FW_TYPE_DMUB = 51, /* DMUB RN */ GFX_FW_TYPE_SDMA2 = 52, /* SDMA2 MI */ GFX_FW_TYPE_SDMA3 = 53, /* SDMA3 MI */ GFX_FW_TYPE_SDMA4 = 54, /* SDMA4 MI */ GFX_FW_TYPE_SDMA5 = 55, /* SDMA5 MI */ GFX_FW_TYPE_SDMA6 = 56, /* SDMA6 MI */ GFX_FW_TYPE_SDMA7 = 57, /* SDMA7 MI */ GFX_FW_TYPE_VCN1 = 58, /* VCN1 MI */ GFX_FW_TYPE_MAX }; /* Command to load HW IP FW. */ struct psp_gfx_cmd_load_ip_fw { uint32_t fw_phy_addr_lo; /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */ uint32_t fw_phy_addr_hi; /* bits [63:32] of GPU Virtual address of FW location */ uint32_t fw_size; /* FW buffer size in bytes */ enum psp_gfx_fw_type fw_type; /* FW type */ }; /* Command to save/restore HW IP FW. */ struct psp_gfx_cmd_save_restore_ip_fw { uint32_t save_fw; /* if set, command is used for saving fw otherwise for resetoring*/ uint32_t save_restore_addr_lo; /* bits [31:0] of FB address of GART memory used as save/restore buffer (must be 4 KB aligned) */ uint32_t save_restore_addr_hi; /* bits [63:32] of FB address of GART memory used as save/restore buffer */ uint32_t buf_size; /* Size of the save/restore buffer in bytes */ enum psp_gfx_fw_type fw_type; /* FW type */ }; /* Command to setup register program */ struct psp_gfx_cmd_reg_prog { uint32_t reg_value; uint32_t reg_id; }; /* Command to load TOC */ struct psp_gfx_cmd_load_toc { uint32_t toc_phy_addr_lo; /* bits [31:0] of GPU Virtual address of FW location (must be 4 KB aligned) */ uint32_t toc_phy_addr_hi; /* bits [63:32] of GPU Virtual address of FW location */ uint32_t toc_size; /* FW buffer size in bytes */ }; /* All GFX ring buffer commands. */ union psp_gfx_commands { struct psp_gfx_cmd_load_ta cmd_load_ta; struct psp_gfx_cmd_unload_ta cmd_unload_ta; struct psp_gfx_cmd_invoke_cmd cmd_invoke_cmd; struct psp_gfx_cmd_setup_tmr cmd_setup_tmr; struct psp_gfx_cmd_load_ip_fw cmd_load_ip_fw; struct psp_gfx_cmd_save_restore_ip_fw cmd_save_restore_ip_fw; struct psp_gfx_cmd_reg_prog cmd_setup_reg_prog; struct psp_gfx_cmd_setup_tmr cmd_setup_vmr; struct psp_gfx_cmd_load_toc cmd_load_toc; }; /* Structure of GFX Response buffer. * For GPCOM I/F it is part of GFX_CMD_RESP buffer, for RBI * it is separate buffer. */ struct psp_gfx_resp { uint32_t status; /* +0 status of command execution */ uint32_t session_id; /* +4 session ID in response to LoadTa command */ uint32_t fw_addr_lo; /* +8 bits [31:0] of FW address within TMR (in response to cmd_load_ip_fw command) */ uint32_t fw_addr_hi; /* +12 bits [63:32] of FW address within TMR (in response to cmd_load_ip_fw command) */ uint32_t tmr_size; /* +16 size of the TMR to be reserved including MM fw and Gfx fw in response to cmd_load_toc command */ uint32_t reserved[3]; /* total 32 bytes */ }; /* Structure of Command buffer pointed by psp_gfx_rb_frame.cmd_buf_addr_hi * and psp_gfx_rb_frame.cmd_buf_addr_lo. */ struct psp_gfx_cmd_resp { uint32_t buf_size; /* +0 total size of the buffer in bytes */ uint32_t buf_version; /* +4 version of the buffer strusture; must be PSP_GFX_CMD_BUF_VERSION */ uint32_t cmd_id; /* +8 command ID */ /* These fields are used for RBI only. They are all 0 in GPCOM commands */ uint32_t resp_buf_addr_lo; /* +12 bits [31:0] of GPU Virtual address of response buffer (must be 4 KB aligned) */ uint32_t resp_buf_addr_hi; /* +16 bits [63:32] of GPU Virtual address of response buffer */ uint32_t resp_offset; /* +20 offset within response buffer */ uint32_t resp_buf_size; /* +24 total size of the response buffer in bytes */ union psp_gfx_commands cmd; /* +28 command specific structures */ uint8_t reserved_1[864 - sizeof(union psp_gfx_commands) - 28]; /* Note: Resp is part of this buffer for GPCOM ring. For RBI ring the response * is separate buffer pointed by resp_buf_addr_hi and resp_buf_addr_lo. */ struct psp_gfx_resp resp; /* +864 response */ uint8_t reserved_2[1024 - 864 - sizeof(struct psp_gfx_resp)]; /* total size 1024 bytes */ }; #define FRAME_TYPE_DESTROY 1 /* frame sent by KMD driver when UMD Scheduler context is destroyed*/ /* Structure of the Ring Buffer Frame */ struct psp_gfx_rb_frame { uint32_t cmd_buf_addr_lo; /* +0 bits [31:0] of GPU Virtual address of command buffer (must be 4 KB aligned) */ uint32_t cmd_buf_addr_hi; /* +4 bits [63:32] of GPU Virtual address of command buffer */ uint32_t cmd_buf_size; /* +8 command buffer size in bytes */ uint32_t fence_addr_lo; /* +12 bits [31:0] of GPU Virtual address of Fence for this frame */ uint32_t fence_addr_hi; /* +16 bits [63:32] of GPU Virtual address of Fence for this frame */ uint32_t fence_value; /* +20 Fence value */ uint32_t sid_lo; /* +24 bits [31:0] of SID value (used only for RBI frames) */ uint32_t sid_hi; /* +28 bits [63:32] of SID value (used only for RBI frames) */ uint8_t vmid; /* +32 VMID value used for mapping of all addresses for this frame */ uint8_t frame_type; /* +33 1: destory context frame, 0: all other frames; used only for RBI frames */ uint8_t reserved1[2]; /* +34 reserved, must be 0 */ uint32_t reserved2[7]; /* +36 reserved, must be 0 */ /* total 64 bytes */ }; #endif /* _PSP_TEE_GFX_IF_H_ */
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