Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Sujith Manoharan | 380 | 100.00% | 5 | 100.00% |
Total | 380 | 5 |
/* * Copyright (c) 2015 Qualcomm Atheros Inc. * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef REG_WOW_H #define REG_WOW_H #define AR_WOW_PATTERN 0x825C #define AR_WOW_COUNT 0x8260 #define AR_WOW_BCN_EN 0x8270 #define AR_WOW_BCN_TIMO 0x8274 #define AR_WOW_KEEP_ALIVE_TIMO 0x8278 #define AR_WOW_KEEP_ALIVE 0x827c #define AR_WOW_KEEP_ALIVE_DELAY 0x8288 #define AR_WOW_PATTERN_MATCH 0x828c /* * AR_WOW_LENGTH1 * bit 31:24 pattern 0 length * bit 23:16 pattern 1 length * bit 15:8 pattern 2 length * bit 7:0 pattern 3 length * * AR_WOW_LENGTH2 * bit 31:24 pattern 4 length * bit 23:16 pattern 5 length * bit 15:8 pattern 6 length * bit 7:0 pattern 7 length * * AR_WOW_LENGTH3 * bit 31:24 pattern 8 length * bit 23:16 pattern 9 length * bit 15:8 pattern 10 length * bit 7:0 pattern 11 length * * AR_WOW_LENGTH4 * bit 31:24 pattern 12 length * bit 23:16 pattern 13 length * bit 15:8 pattern 14 length * bit 7:0 pattern 15 length */ #define AR_WOW_LENGTH1 0x8360 #define AR_WOW_LENGTH2 0X8364 #define AR_WOW_LENGTH3 0X8380 #define AR_WOW_LENGTH4 0X8384 #define AR_WOW_PATTERN_MATCH_LT_256B 0x8368 #define AR_MAC_PCU_WOW4 0x8370 #define AR_SW_WOW_CONTROL 0x20018 #define AR_SW_WOW_ENABLE 0x1 #define AR_SWITCH_TO_REFCLK 0x2 #define AR_RESET_CONTROL 0x4 #define AR_RESET_VALUE_MASK 0x8 #define AR_HW_WOW_DISABLE 0x10 #define AR_CLR_MAC_INTERRUPT 0x20 #define AR_CLR_KA_INTERRUPT 0x40 #define AR_WOW_BACK_OFF_SHIFT(x) ((x & 0xf) << 27) /* in usecs */ #define AR_WOW_MAC_INTR_EN 0x00040000 #define AR_WOW_MAGIC_EN 0x00010000 #define AR_WOW_PATTERN_EN(x) (x & 0xff) #define AR_WOW_PAT_FOUND_SHIFT 8 #define AR_WOW_PATTERN_FOUND(x) (x & (0xff << AR_WOW_PAT_FOUND_SHIFT)) #define AR_WOW_PATTERN_FOUND_MASK ((0xff) << AR_WOW_PAT_FOUND_SHIFT) #define AR_WOW_MAGIC_PAT_FOUND 0x00020000 #define AR_WOW_MAC_INTR 0x00080000 #define AR_WOW_KEEP_ALIVE_FAIL 0x00100000 #define AR_WOW_BEACON_FAIL 0x00200000 #define AR_WOW_STATUS(x) (x & (AR_WOW_PATTERN_FOUND_MASK | \ AR_WOW_MAGIC_PAT_FOUND | \ AR_WOW_KEEP_ALIVE_FAIL | \ AR_WOW_BEACON_FAIL)) #define AR_WOW_CLEAR_EVENTS(x) (x & ~(AR_WOW_PATTERN_EN(0xff) | \ AR_WOW_MAGIC_EN | \ AR_WOW_MAC_INTR_EN | \ AR_WOW_BEACON_FAIL | \ AR_WOW_KEEP_ALIVE_FAIL)) #define AR_WOW2_PATTERN_EN(x) ((x & 0xff) << 0) #define AR_WOW2_PATTERN_FOUND_SHIFT 8 #define AR_WOW2_PATTERN_FOUND(x) (x & (0xff << AR_WOW2_PATTERN_FOUND_SHIFT)) #define AR_WOW2_PATTERN_FOUND_MASK ((0xff) << AR_WOW2_PATTERN_FOUND_SHIFT) #define AR_WOW_STATUS2(x) (x & AR_WOW2_PATTERN_FOUND_MASK) #define AR_WOW_CLEAR_EVENTS2(x) (x & ~(AR_WOW2_PATTERN_EN(0xff))) #define AR_WOW_AIFS_CNT(x) (x & 0xff) #define AR_WOW_SLOT_CNT(x) ((x & 0xff) << 8) #define AR_WOW_KEEP_ALIVE_CNT(x) ((x & 0xff) << 16) #define AR_WOW_BEACON_FAIL_EN 0x00000001 #define AR_WOW_BEACON_TIMO 0x40000000 #define AR_WOW_KEEP_ALIVE_NEVER 0xffffffff #define AR_WOW_KEEP_ALIVE_AUTO_DIS 0x00000001 #define AR_WOW_KEEP_ALIVE_FAIL_DIS 0x00000002 #define AR_WOW_KEEP_ALIVE_DELAY_VALUE 0x000003e8 /* 1 msec */ #define AR_WOW_BMISSTHRESHOLD 0x20 #define AR_WOW_PAT_END_OF_PKT(x) (x & 0xf) #define AR_WOW_PAT_OFF_MATCH(x) ((x & 0xf) << 8) #define AR_WOW_PAT_BACKOFF 0x00000004 #define AR_WOW_CNT_AIFS_CNT 0x00000022 #define AR_WOW_CNT_SLOT_CNT 0x00000009 #define AR_WOW_CNT_KA_CNT 0x00000008 #define AR_WOW_TRANSMIT_BUFFER 0xe000 #define AR_WOW_TXBUF(i) (AR_WOW_TRANSMIT_BUFFER + ((i) << 2)) #define AR_WOW_KA_DESC_WORD2 0xe000 #define AR_WOW_TB_PATTERN(i) (0xe100 + (i << 8)) #define AR_WOW_TB_MASK(i) (0xec00 + (i << 5)) #define AR_WOW_PATTERN_SUPPORTED_LEGACY 0xff #define AR_WOW_PATTERN_SUPPORTED 0xffff #define AR_WOW_LENGTH_MAX 0xff #define AR_WOW_LEN1_SHIFT(_i) ((0x3 - ((_i) & 0x3)) << 0x3) #define AR_WOW_LENGTH1_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN1_SHIFT(_i)) #define AR_WOW_LEN2_SHIFT(_i) ((0x7 - ((_i) & 0x7)) << 0x3) #define AR_WOW_LENGTH2_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN2_SHIFT(_i)) #define AR_WOW_LEN3_SHIFT(_i) ((0xb - ((_i) & 0xb)) << 0x3) #define AR_WOW_LENGTH3_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN3_SHIFT(_i)) #define AR_WOW_LEN4_SHIFT(_i) ((0xf - ((_i) & 0xf)) << 0x3) #define AR_WOW_LENGTH4_MASK(_i) (AR_WOW_LENGTH_MAX << AR_WOW_LEN4_SHIFT(_i)) #endif /* REG_WOW_H */
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