Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Geert Uytterhoeven | 4198 | 97.29% | 6 | 60.00% |
Masashi Kimoto | 79 | 1.83% | 1 | 10.00% |
Takashi Iwai | 25 | 0.58% | 1 | 10.00% |
Al Viro | 11 | 0.25% | 1 | 10.00% |
Thomas Gleixner | 2 | 0.05% | 1 | 10.00% |
Total | 4315 | 10 |
// SPDX-License-Identifier: GPL-2.0-only /* * Copyright (C) 2006 Sony Computer Entertainment Inc. * Copyright 2006, 2007 Sony Corporation * * AV backend support for PS3 */ #include <linux/module.h> #include <linux/kernel.h> #include <linux/delay.h> #include <asm/ps3av.h> #include <asm/ps3.h> #include <asm/ps3gpu.h> #include "vuart.h" static const struct video_fmt { u32 format; u32 order; } ps3av_video_fmt_table[] = { { PS3AV_CMD_VIDEO_FORMAT_ARGB_8BIT, PS3AV_CMD_VIDEO_ORDER_RGB }, { PS3AV_CMD_VIDEO_FORMAT_ARGB_8BIT, PS3AV_CMD_VIDEO_ORDER_BGR }, }; static const struct { int cs; u32 av; u32 bl; } ps3av_cs_video2av_table[] = { { .cs = PS3AV_CMD_VIDEO_CS_RGB_8, .av = PS3AV_CMD_AV_CS_RGB_8, .bl = PS3AV_CMD_AV_CS_8 }, { .cs = PS3AV_CMD_VIDEO_CS_RGB_10, .av = PS3AV_CMD_AV_CS_RGB_8, .bl = PS3AV_CMD_AV_CS_8 }, { .cs = PS3AV_CMD_VIDEO_CS_RGB_12, .av = PS3AV_CMD_AV_CS_RGB_8, .bl = PS3AV_CMD_AV_CS_8 }, { .cs = PS3AV_CMD_VIDEO_CS_YUV444_8, .av = PS3AV_CMD_AV_CS_YUV444_8, .bl = PS3AV_CMD_AV_CS_8 }, { .cs = PS3AV_CMD_VIDEO_CS_YUV444_10, .av = PS3AV_CMD_AV_CS_YUV444_8, .bl = PS3AV_CMD_AV_CS_10 }, { .cs = PS3AV_CMD_VIDEO_CS_YUV444_12, .av = PS3AV_CMD_AV_CS_YUV444_8, .bl = PS3AV_CMD_AV_CS_10 }, { .cs = PS3AV_CMD_VIDEO_CS_YUV422_8, .av = PS3AV_CMD_AV_CS_YUV422_8, .bl = PS3AV_CMD_AV_CS_10 }, { .cs = PS3AV_CMD_VIDEO_CS_YUV422_10, .av = PS3AV_CMD_AV_CS_YUV422_8, .bl = PS3AV_CMD_AV_CS_10 }, { .cs = PS3AV_CMD_VIDEO_CS_YUV422_12, .av = PS3AV_CMD_AV_CS_YUV422_8, .bl = PS3AV_CMD_AV_CS_12 }, { .cs = PS3AV_CMD_VIDEO_CS_XVYCC_8, .av = PS3AV_CMD_AV_CS_XVYCC_8, .bl = PS3AV_CMD_AV_CS_12 }, { .cs = PS3AV_CMD_VIDEO_CS_XVYCC_10, .av = PS3AV_CMD_AV_CS_XVYCC_8, .bl = PS3AV_CMD_AV_CS_12 }, { .cs = PS3AV_CMD_VIDEO_CS_XVYCC_12, .av = PS3AV_CMD_AV_CS_XVYCC_8, .bl = PS3AV_CMD_AV_CS_12 } }; static u32 ps3av_cs_video2av(int cs) { unsigned int i; for (i = 0; i < ARRAY_SIZE(ps3av_cs_video2av_table); i++) if (ps3av_cs_video2av_table[i].cs == cs) return ps3av_cs_video2av_table[i].av; return PS3AV_CMD_AV_CS_RGB_8; } static u32 ps3av_cs_video2av_bitlen(int cs) { unsigned int i; for (i = 0; i < ARRAY_SIZE(ps3av_cs_video2av_table); i++) if (ps3av_cs_video2av_table[i].cs == cs) return ps3av_cs_video2av_table[i].bl; return PS3AV_CMD_AV_CS_8; } static const struct { int vid; u32 av; } ps3av_vid_video2av_table[] = { { PS3AV_CMD_VIDEO_VID_480I, PS3AV_CMD_AV_VID_480I }, { PS3AV_CMD_VIDEO_VID_480P, PS3AV_CMD_AV_VID_480P }, { PS3AV_CMD_VIDEO_VID_576I, PS3AV_CMD_AV_VID_576I }, { PS3AV_CMD_VIDEO_VID_576P, PS3AV_CMD_AV_VID_576P }, { PS3AV_CMD_VIDEO_VID_1080I_60HZ, PS3AV_CMD_AV_VID_1080I_60HZ }, { PS3AV_CMD_VIDEO_VID_720P_60HZ, PS3AV_CMD_AV_VID_720P_60HZ }, { PS3AV_CMD_VIDEO_VID_1080P_60HZ, PS3AV_CMD_AV_VID_1080P_60HZ }, { PS3AV_CMD_VIDEO_VID_1080I_50HZ, PS3AV_CMD_AV_VID_1080I_50HZ }, { PS3AV_CMD_VIDEO_VID_720P_50HZ, PS3AV_CMD_AV_VID_720P_50HZ }, { PS3AV_CMD_VIDEO_VID_1080P_50HZ, PS3AV_CMD_AV_VID_1080P_50HZ }, { PS3AV_CMD_VIDEO_VID_WXGA, PS3AV_CMD_AV_VID_WXGA }, { PS3AV_CMD_VIDEO_VID_SXGA, PS3AV_CMD_AV_VID_SXGA }, { PS3AV_CMD_VIDEO_VID_WUXGA, PS3AV_CMD_AV_VID_WUXGA } }; static u32 ps3av_vid_video2av(int vid) { unsigned int i; for (i = 0; i < ARRAY_SIZE(ps3av_vid_video2av_table); i++) if (ps3av_vid_video2av_table[i].vid == vid) return ps3av_vid_video2av_table[i].av; return PS3AV_CMD_AV_VID_480P; } static int ps3av_hdmi_range(void) { if (ps3_compare_firmware_version(1, 8, 0) < 0) return 0; else return 1; /* supported */ } int ps3av_cmd_init(void) { int res; struct ps3av_pkt_av_init av_init; struct ps3av_pkt_video_init video_init; struct ps3av_pkt_audio_init audio_init; /* video init */ memset(&video_init, 0, sizeof(video_init)); res = ps3av_do_pkt(PS3AV_CID_VIDEO_INIT, sizeof(video_init.send_hdr), sizeof(video_init), &video_init.send_hdr); if (res < 0) return res; res = get_status(&video_init); if (res) { printk(KERN_ERR "PS3AV_CID_VIDEO_INIT: failed %x\n", res); return res; } /* audio init */ memset(&audio_init, 0, sizeof(audio_init)); res = ps3av_do_pkt(PS3AV_CID_AUDIO_INIT, sizeof(audio_init.send_hdr), sizeof(audio_init), &audio_init.send_hdr); if (res < 0) return res; res = get_status(&audio_init); if (res) { printk(KERN_ERR "PS3AV_CID_AUDIO_INIT: failed %x\n", res); return res; } /* av init */ memset(&av_init, 0, sizeof(av_init)); av_init.event_bit = 0; res = ps3av_do_pkt(PS3AV_CID_AV_INIT, sizeof(av_init), sizeof(av_init), &av_init.send_hdr); if (res < 0) return res; res = get_status(&av_init); if (res) printk(KERN_ERR "PS3AV_CID_AV_INIT: failed %x\n", res); return res; } int ps3av_cmd_fin(void) { int res; struct ps3av_pkt_av_fin av_fin; memset(&av_fin, 0, sizeof(av_fin)); res = ps3av_do_pkt(PS3AV_CID_AV_FIN, sizeof(av_fin.send_hdr), sizeof(av_fin), &av_fin.send_hdr); if (res < 0) return res; res = get_status(&av_fin); if (res) printk(KERN_ERR "PS3AV_CID_AV_FIN: failed %x\n", res); return res; } int ps3av_cmd_av_video_mute(int num_of_port, u32 *port, u32 mute) { int i, send_len, res; struct ps3av_pkt_av_video_mute av_video_mute; if (num_of_port > PS3AV_MUTE_PORT_MAX) return -EINVAL; memset(&av_video_mute, 0, sizeof(av_video_mute)); for (i = 0; i < num_of_port; i++) { av_video_mute.mute[i].avport = port[i]; av_video_mute.mute[i].mute = mute; } send_len = sizeof(av_video_mute.send_hdr) + sizeof(struct ps3av_av_mute) * num_of_port; res = ps3av_do_pkt(PS3AV_CID_AV_VIDEO_MUTE, send_len, sizeof(av_video_mute), &av_video_mute.send_hdr); if (res < 0) return res; res = get_status(&av_video_mute); if (res) printk(KERN_ERR "PS3AV_CID_AV_VIDEO_MUTE: failed %x\n", res); return res; } int ps3av_cmd_av_video_disable_sig(u32 port) { int res; struct ps3av_pkt_av_video_disable_sig av_video_sig; memset(&av_video_sig, 0, sizeof(av_video_sig)); av_video_sig.avport = port; res = ps3av_do_pkt(PS3AV_CID_AV_VIDEO_DISABLE_SIG, sizeof(av_video_sig), sizeof(av_video_sig), &av_video_sig.send_hdr); if (res < 0) return res; res = get_status(&av_video_sig); if (res) printk(KERN_ERR "PS3AV_CID_AV_VIDEO_DISABLE_SIG: failed %x port:%x\n", res, port); return res; } int ps3av_cmd_av_tv_mute(u32 avport, u32 mute) { int res; struct ps3av_pkt_av_tv_mute tv_mute; memset(&tv_mute, 0, sizeof(tv_mute)); tv_mute.avport = avport; tv_mute.mute = mute; res = ps3av_do_pkt(PS3AV_CID_AV_TV_MUTE, sizeof(tv_mute), sizeof(tv_mute), &tv_mute.send_hdr); if (res < 0) return res; res = get_status(&tv_mute); if (res) printk(KERN_ERR "PS3AV_CID_AV_TV_MUTE: failed %x port:%x\n", res, avport); return res; } int ps3av_cmd_enable_event(void) { int res; struct ps3av_pkt_av_event av_event; memset(&av_event, 0, sizeof(av_event)); av_event.event_bit = PS3AV_CMD_EVENT_BIT_UNPLUGGED | PS3AV_CMD_EVENT_BIT_PLUGGED | PS3AV_CMD_EVENT_BIT_HDCP_DONE; res = ps3av_do_pkt(PS3AV_CID_AV_ENABLE_EVENT, sizeof(av_event), sizeof(av_event), &av_event.send_hdr); if (res < 0) return res; res = get_status(&av_event); if (res) printk(KERN_ERR "PS3AV_CID_AV_ENABLE_EVENT: failed %x\n", res); return res; } int ps3av_cmd_av_hdmi_mode(u8 mode) { int res; struct ps3av_pkt_av_hdmi_mode hdmi_mode; memset(&hdmi_mode, 0, sizeof(hdmi_mode)); hdmi_mode.mode = mode; res = ps3av_do_pkt(PS3AV_CID_AV_HDMI_MODE, sizeof(hdmi_mode), sizeof(hdmi_mode), &hdmi_mode.send_hdr); if (res < 0) return res; res = get_status(&hdmi_mode); if (res && res != PS3AV_STATUS_UNSUPPORTED_HDMI_MODE) printk(KERN_ERR "PS3AV_CID_AV_HDMI_MODE: failed %x\n", res); return res; } u32 ps3av_cmd_set_av_video_cs(void *p, u32 avport, int video_vid, int cs_out, int aspect, u32 id) { struct ps3av_pkt_av_video_cs *av_video_cs; av_video_cs = (struct ps3av_pkt_av_video_cs *)p; if (video_vid == -1) video_vid = PS3AV_CMD_VIDEO_VID_720P_60HZ; if (cs_out == -1) cs_out = PS3AV_CMD_VIDEO_CS_YUV444_8; if (aspect == -1) aspect = 0; memset(av_video_cs, 0, sizeof(*av_video_cs)); ps3av_set_hdr(PS3AV_CID_AV_VIDEO_CS, sizeof(*av_video_cs), &av_video_cs->send_hdr); av_video_cs->avport = avport; /* should be same as video_mode.resolution */ av_video_cs->av_vid = ps3av_vid_video2av(video_vid); av_video_cs->av_cs_out = ps3av_cs_video2av(cs_out); /* should be same as video_mode.video_cs_out */ av_video_cs->av_cs_in = ps3av_cs_video2av(PS3AV_CMD_VIDEO_CS_RGB_8); av_video_cs->bitlen_out = ps3av_cs_video2av_bitlen(cs_out); if ((id & PS3AV_MODE_WHITE) && ps3av_hdmi_range()) av_video_cs->super_white = PS3AV_CMD_AV_SUPER_WHITE_ON; else /* default off */ av_video_cs->super_white = PS3AV_CMD_AV_SUPER_WHITE_OFF; av_video_cs->aspect = aspect; if (id & PS3AV_MODE_DITHER) { av_video_cs->dither = PS3AV_CMD_AV_DITHER_ON | PS3AV_CMD_AV_DITHER_8BIT; } else { /* default off */ av_video_cs->dither = PS3AV_CMD_AV_DITHER_OFF; } return sizeof(*av_video_cs); } u32 ps3av_cmd_set_video_mode(void *p, u32 head, int video_vid, int video_fmt, u32 id) { struct ps3av_pkt_video_mode *video_mode; u32 x, y; video_mode = (struct ps3av_pkt_video_mode *)p; if (video_vid == -1) video_vid = PS3AV_CMD_VIDEO_VID_720P_60HZ; if (video_fmt == -1) video_fmt = PS3AV_CMD_VIDEO_FMT_X8R8G8B8; if (ps3av_video_mode2res(id, &x, &y)) return 0; /* video mode */ memset(video_mode, 0, sizeof(*video_mode)); ps3av_set_hdr(PS3AV_CID_VIDEO_MODE, sizeof(*video_mode), &video_mode->send_hdr); video_mode->video_head = head; if (video_vid == PS3AV_CMD_VIDEO_VID_480I && head == PS3AV_CMD_VIDEO_HEAD_B) video_mode->video_vid = PS3AV_CMD_VIDEO_VID_480I_A; else video_mode->video_vid = video_vid; video_mode->width = (u16) x; video_mode->height = (u16) y; video_mode->pitch = video_mode->width * 4; /* line_length */ video_mode->video_out_format = PS3AV_CMD_VIDEO_OUT_FORMAT_RGB_12BIT; video_mode->video_format = ps3av_video_fmt_table[video_fmt].format; if ((id & PS3AV_MODE_COLOR) && ps3av_hdmi_range()) video_mode->video_cl_cnv = PS3AV_CMD_VIDEO_CL_CNV_DISABLE_LUT; else /* default enable */ video_mode->video_cl_cnv = PS3AV_CMD_VIDEO_CL_CNV_ENABLE_LUT; video_mode->video_order = ps3av_video_fmt_table[video_fmt].order; pr_debug("%s: video_mode:vid:%x width:%d height:%d pitch:%d out_format:%d format:%x order:%x\n", __func__, video_vid, video_mode->width, video_mode->height, video_mode->pitch, video_mode->video_out_format, video_mode->video_format, video_mode->video_order); return sizeof(*video_mode); } int ps3av_cmd_video_format_black(u32 head, u32 video_fmt, u32 mute) { int res; struct ps3av_pkt_video_format video_format; memset(&video_format, 0, sizeof(video_format)); video_format.video_head = head; if (mute != PS3AV_CMD_MUTE_OFF) video_format.video_format = PS3AV_CMD_VIDEO_FORMAT_BLACK; else video_format.video_format = ps3av_video_fmt_table[video_fmt].format; video_format.video_order = ps3av_video_fmt_table[video_fmt].order; res = ps3av_do_pkt(PS3AV_CID_VIDEO_FORMAT, sizeof(video_format), sizeof(video_format), &video_format.send_hdr); if (res < 0) return res; res = get_status(&video_format); if (res) printk(KERN_ERR "PS3AV_CID_VIDEO_FORMAT: failed %x\n", res); return res; } int ps3av_cmd_av_audio_mute(int num_of_port, u32 *port, u32 mute) { int i, res; struct ps3av_pkt_av_audio_mute av_audio_mute; if (num_of_port > PS3AV_MUTE_PORT_MAX) return -EINVAL; /* audio mute */ memset(&av_audio_mute, 0, sizeof(av_audio_mute)); for (i = 0; i < num_of_port; i++) { av_audio_mute.mute[i].avport = port[i]; av_audio_mute.mute[i].mute = mute; } res = ps3av_do_pkt(PS3AV_CID_AV_AUDIO_MUTE, sizeof(av_audio_mute.send_hdr) + sizeof(struct ps3av_av_mute) * num_of_port, sizeof(av_audio_mute), &av_audio_mute.send_hdr); if (res < 0) return res; res = get_status(&av_audio_mute); if (res) printk(KERN_ERR "PS3AV_CID_AV_AUDIO_MUTE: failed %x\n", res); return res; } static const struct { u32 fs; u8 mclk; } ps3av_cnv_mclk_table[] = { { PS3AV_CMD_AUDIO_FS_44K, PS3AV_CMD_AV_MCLK_512 }, { PS3AV_CMD_AUDIO_FS_48K, PS3AV_CMD_AV_MCLK_512 }, { PS3AV_CMD_AUDIO_FS_88K, PS3AV_CMD_AV_MCLK_256 }, { PS3AV_CMD_AUDIO_FS_96K, PS3AV_CMD_AV_MCLK_256 }, { PS3AV_CMD_AUDIO_FS_176K, PS3AV_CMD_AV_MCLK_128 }, { PS3AV_CMD_AUDIO_FS_192K, PS3AV_CMD_AV_MCLK_128 } }; static u8 ps3av_cnv_mclk(u32 fs) { unsigned int i; for (i = 0; i < ARRAY_SIZE(ps3av_cnv_mclk_table); i++) if (ps3av_cnv_mclk_table[i].fs == fs) return ps3av_cnv_mclk_table[i].mclk; printk(KERN_ERR "%s failed, fs:%x\n", __func__, fs); return 0; } #define BASE PS3AV_CMD_AUDIO_FS_44K static const u32 ps3av_ns_table[][5] = { /* D1, D2, D3, D4, D5 */ [PS3AV_CMD_AUDIO_FS_44K-BASE] = { 6272, 6272, 17836, 17836, 8918 }, [PS3AV_CMD_AUDIO_FS_48K-BASE] = { 6144, 6144, 11648, 11648, 5824 }, [PS3AV_CMD_AUDIO_FS_88K-BASE] = { 12544, 12544, 35672, 35672, 17836 }, [PS3AV_CMD_AUDIO_FS_96K-BASE] = { 12288, 12288, 23296, 23296, 11648 }, [PS3AV_CMD_AUDIO_FS_176K-BASE] = { 25088, 25088, 71344, 71344, 35672 }, [PS3AV_CMD_AUDIO_FS_192K-BASE] = { 24576, 24576, 46592, 46592, 23296 } }; static void ps3av_cnv_ns(u8 *ns, u32 fs, u32 video_vid) { u32 av_vid, ns_val; int d; d = ns_val = 0; av_vid = ps3av_vid_video2av(video_vid); switch (av_vid) { case PS3AV_CMD_AV_VID_480I: case PS3AV_CMD_AV_VID_576I: d = 0; break; case PS3AV_CMD_AV_VID_480P: case PS3AV_CMD_AV_VID_576P: d = 1; break; case PS3AV_CMD_AV_VID_1080I_60HZ: case PS3AV_CMD_AV_VID_1080I_50HZ: d = 2; break; case PS3AV_CMD_AV_VID_720P_60HZ: case PS3AV_CMD_AV_VID_720P_50HZ: d = 3; break; case PS3AV_CMD_AV_VID_1080P_60HZ: case PS3AV_CMD_AV_VID_1080P_50HZ: case PS3AV_CMD_AV_VID_WXGA: case PS3AV_CMD_AV_VID_SXGA: case PS3AV_CMD_AV_VID_WUXGA: d = 4; break; default: printk(KERN_ERR "%s failed, vid:%x\n", __func__, video_vid); break; } if (fs < PS3AV_CMD_AUDIO_FS_44K || fs > PS3AV_CMD_AUDIO_FS_192K) printk(KERN_ERR "%s failed, fs:%x\n", __func__, fs); else ns_val = ps3av_ns_table[PS3AV_CMD_AUDIO_FS_44K-BASE][d]; *ns++ = ns_val & 0x000000FF; *ns++ = (ns_val & 0x0000FF00) >> 8; *ns = (ns_val & 0x00FF0000) >> 16; } #undef BASE static u8 ps3av_cnv_enable(u32 source, const u8 *enable) { u8 ret = 0; if (source == PS3AV_CMD_AUDIO_SOURCE_SPDIF) { ret = 0x03; } else if (source == PS3AV_CMD_AUDIO_SOURCE_SERIAL) { ret = ((enable[0] << 4) + (enable[1] << 5) + (enable[2] << 6) + (enable[3] << 7)) | 0x01; } else printk(KERN_ERR "%s failed, source:%x\n", __func__, source); return ret; } static u8 ps3av_cnv_fifomap(const u8 *map) { u8 ret = 0; ret = map[0] + (map[1] << 2) + (map[2] << 4) + (map[3] << 6); return ret; } static u8 ps3av_cnv_inputlen(u32 word_bits) { u8 ret = 0; switch (word_bits) { case PS3AV_CMD_AUDIO_WORD_BITS_16: ret = PS3AV_CMD_AV_INPUTLEN_16; break; case PS3AV_CMD_AUDIO_WORD_BITS_20: ret = PS3AV_CMD_AV_INPUTLEN_20; break; case PS3AV_CMD_AUDIO_WORD_BITS_24: ret = PS3AV_CMD_AV_INPUTLEN_24; break; default: printk(KERN_ERR "%s failed, word_bits:%x\n", __func__, word_bits); break; } return ret; } static u8 ps3av_cnv_layout(u32 num_of_ch) { if (num_of_ch > PS3AV_CMD_AUDIO_NUM_OF_CH_8) { printk(KERN_ERR "%s failed, num_of_ch:%x\n", __func__, num_of_ch); return 0; } return num_of_ch == PS3AV_CMD_AUDIO_NUM_OF_CH_2 ? 0x0 : 0x1; } static void ps3av_cnv_info(struct ps3av_audio_info_frame *info, const struct ps3av_pkt_audio_mode *mode) { info->pb1.cc = mode->audio_num_of_ch + 1; /* CH2:0x01 --- CH8:0x07 */ info->pb1.ct = 0; info->pb2.sf = 0; info->pb2.ss = 0; info->pb3 = 0; /* check mode->audio_format ?? */ info->pb4 = mode->audio_layout; info->pb5.dm = mode->audio_downmix; info->pb5.lsv = mode->audio_downmix_level; } static void ps3av_cnv_chstat(u8 *chstat, const u8 *cs_info) { memcpy(chstat, cs_info, 5); } u32 ps3av_cmd_set_av_audio_param(void *p, u32 port, const struct ps3av_pkt_audio_mode *audio_mode, u32 video_vid) { struct ps3av_pkt_av_audio_param *param; param = (struct ps3av_pkt_av_audio_param *)p; memset(param, 0, sizeof(*param)); ps3av_set_hdr(PS3AV_CID_AV_AUDIO_PARAM, sizeof(*param), ¶m->send_hdr); param->avport = port; param->mclk = ps3av_cnv_mclk(audio_mode->audio_fs) | 0x80; ps3av_cnv_ns(param->ns, audio_mode->audio_fs, video_vid); param->enable = ps3av_cnv_enable(audio_mode->audio_source, audio_mode->audio_enable); param->swaplr = 0x09; param->fifomap = ps3av_cnv_fifomap(audio_mode->audio_map); param->inputctrl = 0x49; param->inputlen = ps3av_cnv_inputlen(audio_mode->audio_word_bits); param->layout = ps3av_cnv_layout(audio_mode->audio_num_of_ch); ps3av_cnv_info(¶m->info, audio_mode); ps3av_cnv_chstat(param->chstat, audio_mode->audio_cs_info); return sizeof(*param); } /* default cs val */ u8 ps3av_mode_cs_info[] = { 0x00, 0x09, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00 }; EXPORT_SYMBOL_GPL(ps3av_mode_cs_info); #define CS_44 0x00 #define CS_48 0x02 #define CS_88 0x08 #define CS_96 0x0a #define CS_176 0x0c #define CS_192 0x0e #define CS_MASK 0x0f #define CS_BIT 0x40 void ps3av_cmd_set_audio_mode(struct ps3av_pkt_audio_mode *audio, u32 avport, u32 ch, u32 fs, u32 word_bits, u32 format, u32 source) { int spdif_through; int i; if (!(ch | fs | format | word_bits | source)) { ch = PS3AV_CMD_AUDIO_NUM_OF_CH_2; fs = PS3AV_CMD_AUDIO_FS_48K; word_bits = PS3AV_CMD_AUDIO_WORD_BITS_16; format = PS3AV_CMD_AUDIO_FORMAT_PCM; source = PS3AV_CMD_AUDIO_SOURCE_SERIAL; } /* audio mode */ memset(audio, 0, sizeof(*audio)); ps3av_set_hdr(PS3AV_CID_AUDIO_MODE, sizeof(*audio), &audio->send_hdr); audio->avport = (u8) avport; audio->mask = 0x0FFF; /* XXX set all */ audio->audio_num_of_ch = ch; audio->audio_fs = fs; audio->audio_word_bits = word_bits; audio->audio_format = format; audio->audio_source = source; switch (ch) { case PS3AV_CMD_AUDIO_NUM_OF_CH_8: audio->audio_enable[3] = 1; /* fall through */ case PS3AV_CMD_AUDIO_NUM_OF_CH_6: audio->audio_enable[2] = 1; audio->audio_enable[1] = 1; /* fall through */ case PS3AV_CMD_AUDIO_NUM_OF_CH_2: default: audio->audio_enable[0] = 1; } /* audio swap L/R */ for (i = 0; i < 4; i++) audio->audio_swap[i] = PS3AV_CMD_AUDIO_SWAP_0; /* no swap */ /* audio serial input mapping */ audio->audio_map[0] = PS3AV_CMD_AUDIO_MAP_OUTPUT_0; audio->audio_map[1] = PS3AV_CMD_AUDIO_MAP_OUTPUT_1; audio->audio_map[2] = PS3AV_CMD_AUDIO_MAP_OUTPUT_2; audio->audio_map[3] = PS3AV_CMD_AUDIO_MAP_OUTPUT_3; /* audio speaker layout */ if (avport == PS3AV_CMD_AVPORT_HDMI_0 || avport == PS3AV_CMD_AVPORT_HDMI_1) { switch (ch) { case PS3AV_CMD_AUDIO_NUM_OF_CH_8: audio->audio_layout = PS3AV_CMD_AUDIO_LAYOUT_8CH; break; case PS3AV_CMD_AUDIO_NUM_OF_CH_6: audio->audio_layout = PS3AV_CMD_AUDIO_LAYOUT_6CH; break; case PS3AV_CMD_AUDIO_NUM_OF_CH_2: default: audio->audio_layout = PS3AV_CMD_AUDIO_LAYOUT_2CH; break; } } else { audio->audio_layout = PS3AV_CMD_AUDIO_LAYOUT_2CH; } /* audio downmix permission */ audio->audio_downmix = PS3AV_CMD_AUDIO_DOWNMIX_PERMITTED; /* audio downmix level shift (0:0dB to 15:15dB) */ audio->audio_downmix_level = 0; /* 0dB */ /* set ch status */ for (i = 0; i < 8; i++) audio->audio_cs_info[i] = ps3av_mode_cs_info[i]; switch (fs) { case PS3AV_CMD_AUDIO_FS_44K: audio->audio_cs_info[3] &= ~CS_MASK; audio->audio_cs_info[3] |= CS_44; break; case PS3AV_CMD_AUDIO_FS_88K: audio->audio_cs_info[3] &= ~CS_MASK; audio->audio_cs_info[3] |= CS_88; break; case PS3AV_CMD_AUDIO_FS_96K: audio->audio_cs_info[3] &= ~CS_MASK; audio->audio_cs_info[3] |= CS_96; break; case PS3AV_CMD_AUDIO_FS_176K: audio->audio_cs_info[3] &= ~CS_MASK; audio->audio_cs_info[3] |= CS_176; break; case PS3AV_CMD_AUDIO_FS_192K: audio->audio_cs_info[3] &= ~CS_MASK; audio->audio_cs_info[3] |= CS_192; break; default: break; } /* non-audio bit */ spdif_through = audio->audio_cs_info[0] & 0x02; /* pass through setting */ if (spdif_through && (avport == PS3AV_CMD_AVPORT_SPDIF_0 || avport == PS3AV_CMD_AVPORT_SPDIF_1 || avport == PS3AV_CMD_AVPORT_HDMI_0 || avport == PS3AV_CMD_AVPORT_HDMI_1)) { audio->audio_word_bits = PS3AV_CMD_AUDIO_WORD_BITS_16; audio->audio_format = PS3AV_CMD_AUDIO_FORMAT_BITSTREAM; } } int ps3av_cmd_audio_mode(struct ps3av_pkt_audio_mode *audio_mode) { int res; res = ps3av_do_pkt(PS3AV_CID_AUDIO_MODE, sizeof(*audio_mode), sizeof(*audio_mode), &audio_mode->send_hdr); if (res < 0) return res; res = get_status(audio_mode); if (res) printk(KERN_ERR "PS3AV_CID_AUDIO_MODE: failed %x\n", res); return res; } int ps3av_cmd_audio_mute(int num_of_port, u32 *port, u32 mute) { int i, res; struct ps3av_pkt_audio_mute audio_mute; if (num_of_port > PS3AV_OPT_PORT_MAX) return -EINVAL; /* audio mute */ memset(&audio_mute, 0, sizeof(audio_mute)); for (i = 0; i < num_of_port; i++) { audio_mute.mute[i].avport = port[i]; audio_mute.mute[i].mute = mute; } res = ps3av_do_pkt(PS3AV_CID_AUDIO_MUTE, sizeof(audio_mute.send_hdr) + sizeof(struct ps3av_audio_mute) * num_of_port, sizeof(audio_mute), &audio_mute.send_hdr); if (res < 0) return res; res = get_status(&audio_mute); if (res) printk(KERN_ERR "PS3AV_CID_AUDIO_MUTE: failed %x\n", res); return res; } int ps3av_cmd_audio_active(int active, u32 port) { int res; struct ps3av_pkt_audio_active audio_active; u32 cid; /* audio active */ memset(&audio_active, 0, sizeof(audio_active)); audio_active.audio_port = port; cid = active ? PS3AV_CID_AUDIO_ACTIVE : PS3AV_CID_AUDIO_INACTIVE; res = ps3av_do_pkt(cid, sizeof(audio_active), sizeof(audio_active), &audio_active.send_hdr); if (res < 0) return res; res = get_status(&audio_active); if (res) printk(KERN_ERR "PS3AV_CID_AUDIO_ACTIVE:%x failed %x\n", cid, res); return res; } int ps3av_cmd_avb_param(struct ps3av_pkt_avb_param *avb, u32 send_len) { int res; mutex_lock(&ps3_gpu_mutex); /* avb packet */ res = ps3av_do_pkt(PS3AV_CID_AVB_PARAM, send_len, sizeof(*avb), &avb->send_hdr); if (res < 0) goto out; res = get_status(avb); if (res) pr_debug("%s: PS3AV_CID_AVB_PARAM: failed %x\n", __func__, res); out: mutex_unlock(&ps3_gpu_mutex); return res; } int ps3av_cmd_av_get_hw_conf(struct ps3av_pkt_av_get_hw_conf *hw_conf) { int res; memset(hw_conf, 0, sizeof(*hw_conf)); res = ps3av_do_pkt(PS3AV_CID_AV_GET_HW_CONF, sizeof(hw_conf->send_hdr), sizeof(*hw_conf), &hw_conf->send_hdr); if (res < 0) return res; res = get_status(hw_conf); if (res) printk(KERN_ERR "PS3AV_CID_AV_GET_HW_CONF: failed %x\n", res); return res; } int ps3av_cmd_video_get_monitor_info(struct ps3av_pkt_av_get_monitor_info *info, u32 avport) { int res; memset(info, 0, sizeof(*info)); info->avport = avport; res = ps3av_do_pkt(PS3AV_CID_AV_GET_MONITOR_INFO, sizeof(info->send_hdr) + sizeof(info->avport) + sizeof(info->reserved), sizeof(*info), &info->send_hdr); if (res < 0) return res; res = get_status(info); if (res) printk(KERN_ERR "PS3AV_CID_AV_GET_MONITOR_INFO: failed %x\n", res); return res; } #define PS3AV_AV_LAYOUT_0 (PS3AV_CMD_AV_LAYOUT_32 \ | PS3AV_CMD_AV_LAYOUT_44 \ | PS3AV_CMD_AV_LAYOUT_48) #define PS3AV_AV_LAYOUT_1 (PS3AV_AV_LAYOUT_0 \ | PS3AV_CMD_AV_LAYOUT_88 \ | PS3AV_CMD_AV_LAYOUT_96 \ | PS3AV_CMD_AV_LAYOUT_176 \ | PS3AV_CMD_AV_LAYOUT_192)
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