Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Colin Cross | 1586 | 88.90% | 5 | 27.78% |
Sebastian Andrzej Siewior | 102 | 5.72% | 1 | 5.56% |
Xunlei Pang | 74 | 4.15% | 3 | 16.67% |
Rusty Russell | 6 | 0.34% | 1 | 5.56% |
Benjamin Gaignard | 5 | 0.28% | 1 | 5.56% |
Huang Ying | 4 | 0.22% | 1 | 5.56% |
Thomas Gleixner | 2 | 0.11% | 1 | 5.56% |
Peter Zijlstra | 1 | 0.06% | 1 | 5.56% |
Viresh Kumar | 1 | 0.06% | 1 | 5.56% |
Sivaram Nair | 1 | 0.06% | 1 | 5.56% |
Jon Medhurst (Tixy) | 1 | 0.06% | 1 | 5.56% |
Frédéric Weisbecker | 1 | 0.06% | 1 | 5.56% |
Total | 1784 | 18 |
// SPDX-License-Identifier: GPL-2.0-or-later /* * coupled.c - helper functions to enter the same idle state on multiple cpus * * Copyright (c) 2011 Google, Inc. * * Author: Colin Cross <ccross@android.com> */ #include <linux/kernel.h> #include <linux/cpu.h> #include <linux/cpuidle.h> #include <linux/mutex.h> #include <linux/sched.h> #include <linux/slab.h> #include <linux/spinlock.h> #include "cpuidle.h" /** * DOC: Coupled cpuidle states * * On some ARM SMP SoCs (OMAP4460, Tegra 2, and probably more), the * cpus cannot be independently powered down, either due to * sequencing restrictions (on Tegra 2, cpu 0 must be the last to * power down), or due to HW bugs (on OMAP4460, a cpu powering up * will corrupt the gic state unless the other cpu runs a work * around). Each cpu has a power state that it can enter without * coordinating with the other cpu (usually Wait For Interrupt, or * WFI), and one or more "coupled" power states that affect blocks * shared between the cpus (L2 cache, interrupt controller, and * sometimes the whole SoC). Entering a coupled power state must * be tightly controlled on both cpus. * * This file implements a solution, where each cpu will wait in the * WFI state until all cpus are ready to enter a coupled state, at * which point the coupled state function will be called on all * cpus at approximately the same time. * * Once all cpus are ready to enter idle, they are woken by an smp * cross call. At this point, there is a chance that one of the * cpus will find work to do, and choose not to enter idle. A * final pass is needed to guarantee that all cpus will call the * power state enter function at the same time. During this pass, * each cpu will increment the ready counter, and continue once the * ready counter matches the number of online coupled cpus. If any * cpu exits idle, the other cpus will decrement their counter and * retry. * * requested_state stores the deepest coupled idle state each cpu * is ready for. It is assumed that the states are indexed from * shallowest (highest power, lowest exit latency) to deepest * (lowest power, highest exit latency). The requested_state * variable is not locked. It is only written from the cpu that * it stores (or by the on/offlining cpu if that cpu is offline), * and only read after all the cpus are ready for the coupled idle * state are are no longer updating it. * * Three atomic counters are used. alive_count tracks the number * of cpus in the coupled set that are currently or soon will be * online. waiting_count tracks the number of cpus that are in * the waiting loop, in the ready loop, or in the coupled idle state. * ready_count tracks the number of cpus that are in the ready loop * or in the coupled idle state. * * To use coupled cpuidle states, a cpuidle driver must: * * Set struct cpuidle_device.coupled_cpus to the mask of all * coupled cpus, usually the same as cpu_possible_mask if all cpus * are part of the same cluster. The coupled_cpus mask must be * set in the struct cpuidle_device for each cpu. * * Set struct cpuidle_device.safe_state to a state that is not a * coupled state. This is usually WFI. * * Set CPUIDLE_FLAG_COUPLED in struct cpuidle_state.flags for each * state that affects multiple cpus. * * Provide a struct cpuidle_state.enter function for each state * that affects multiple cpus. This function is guaranteed to be * called on all cpus at approximately the same time. The driver * should ensure that the cpus all abort together if any cpu tries * to abort once the function is called. The function should return * with interrupts still disabled. */ /** * struct cpuidle_coupled - data for set of cpus that share a coupled idle state * @coupled_cpus: mask of cpus that are part of the coupled set * @requested_state: array of requested states for cpus in the coupled set * @ready_waiting_counts: combined count of cpus in ready or waiting loops * @abort_barrier: synchronisation point for abort cases * @online_count: count of cpus that are online * @refcnt: reference count of cpuidle devices that are using this struct * @prevent: flag to prevent coupled idle while a cpu is hotplugging */ struct cpuidle_coupled { cpumask_t coupled_cpus; int requested_state[NR_CPUS]; atomic_t ready_waiting_counts; atomic_t abort_barrier; int online_count; int refcnt; int prevent; }; #define WAITING_BITS 16 #define MAX_WAITING_CPUS (1 << WAITING_BITS) #define WAITING_MASK (MAX_WAITING_CPUS - 1) #define READY_MASK (~WAITING_MASK) #define CPUIDLE_COUPLED_NOT_IDLE (-1) static DEFINE_PER_CPU(call_single_data_t, cpuidle_coupled_poke_cb); /* * The cpuidle_coupled_poke_pending mask is used to avoid calling * __smp_call_function_single with the per cpu call_single_data_t struct already * in use. This prevents a deadlock where two cpus are waiting for each others * call_single_data_t struct to be available */ static cpumask_t cpuidle_coupled_poke_pending; /* * The cpuidle_coupled_poked mask is used to ensure that each cpu has been poked * once to minimize entering the ready loop with a poke pending, which would * require aborting and retrying. */ static cpumask_t cpuidle_coupled_poked; /** * cpuidle_coupled_parallel_barrier - synchronize all online coupled cpus * @dev: cpuidle_device of the calling cpu * @a: atomic variable to hold the barrier * * No caller to this function will return from this function until all online * cpus in the same coupled group have called this function. Once any caller * has returned from this function, the barrier is immediately available for * reuse. * * The atomic variable must be initialized to 0 before any cpu calls * this function, will be reset to 0 before any cpu returns from this function. * * Must only be called from within a coupled idle state handler * (state.enter when state.flags has CPUIDLE_FLAG_COUPLED set). * * Provides full smp barrier semantics before and after calling. */ void cpuidle_coupled_parallel_barrier(struct cpuidle_device *dev, atomic_t *a) { int n = dev->coupled->online_count; smp_mb__before_atomic(); atomic_inc(a); while (atomic_read(a) < n) cpu_relax(); if (atomic_inc_return(a) == n * 2) { atomic_set(a, 0); return; } while (atomic_read(a) > n) cpu_relax(); } /** * cpuidle_state_is_coupled - check if a state is part of a coupled set * @drv: struct cpuidle_driver for the platform * @state: index of the target state in drv->states * * Returns true if the target state is coupled with cpus besides this one */ bool cpuidle_state_is_coupled(struct cpuidle_driver *drv, int state) { return drv->states[state].flags & CPUIDLE_FLAG_COUPLED; } /** * cpuidle_coupled_state_verify - check if the coupled states are correctly set. * @drv: struct cpuidle_driver for the platform * * Returns 0 for valid state values, a negative error code otherwise: * * -EINVAL if any coupled state(safe_state_index) is wrongly set. */ int cpuidle_coupled_state_verify(struct cpuidle_driver *drv) { int i; for (i = drv->state_count - 1; i >= 0; i--) { if (cpuidle_state_is_coupled(drv, i) && (drv->safe_state_index == i || drv->safe_state_index < 0 || drv->safe_state_index >= drv->state_count)) return -EINVAL; } return 0; } /** * cpuidle_coupled_set_ready - mark a cpu as ready * @coupled: the struct coupled that contains the current cpu */ static inline void cpuidle_coupled_set_ready(struct cpuidle_coupled *coupled) { atomic_add(MAX_WAITING_CPUS, &coupled->ready_waiting_counts); } /** * cpuidle_coupled_set_not_ready - mark a cpu as not ready * @coupled: the struct coupled that contains the current cpu * * Decrements the ready counter, unless the ready (and thus the waiting) counter * is equal to the number of online cpus. Prevents a race where one cpu * decrements the waiting counter and then re-increments it just before another * cpu has decremented its ready counter, leading to the ready counter going * down from the number of online cpus without going through the coupled idle * state. * * Returns 0 if the counter was decremented successfully, -EINVAL if the ready * counter was equal to the number of online cpus. */ static inline int cpuidle_coupled_set_not_ready(struct cpuidle_coupled *coupled) { int all; int ret; all = coupled->online_count | (coupled->online_count << WAITING_BITS); ret = atomic_add_unless(&coupled->ready_waiting_counts, -MAX_WAITING_CPUS, all); return ret ? 0 : -EINVAL; } /** * cpuidle_coupled_no_cpus_ready - check if no cpus in a coupled set are ready * @coupled: the struct coupled that contains the current cpu * * Returns true if all of the cpus in a coupled set are out of the ready loop. */ static inline int cpuidle_coupled_no_cpus_ready(struct cpuidle_coupled *coupled) { int r = atomic_read(&coupled->ready_waiting_counts) >> WAITING_BITS; return r == 0; } /** * cpuidle_coupled_cpus_ready - check if all cpus in a coupled set are ready * @coupled: the struct coupled that contains the current cpu * * Returns true if all cpus coupled to this target state are in the ready loop */ static inline bool cpuidle_coupled_cpus_ready(struct cpuidle_coupled *coupled) { int r = atomic_read(&coupled->ready_waiting_counts) >> WAITING_BITS; return r == coupled->online_count; } /** * cpuidle_coupled_cpus_waiting - check if all cpus in a coupled set are waiting * @coupled: the struct coupled that contains the current cpu * * Returns true if all cpus coupled to this target state are in the wait loop */ static inline bool cpuidle_coupled_cpus_waiting(struct cpuidle_coupled *coupled) { int w = atomic_read(&coupled->ready_waiting_counts) & WAITING_MASK; return w == coupled->online_count; } /** * cpuidle_coupled_no_cpus_waiting - check if no cpus in coupled set are waiting * @coupled: the struct coupled that contains the current cpu * * Returns true if all of the cpus in a coupled set are out of the waiting loop. */ static inline int cpuidle_coupled_no_cpus_waiting(struct cpuidle_coupled *coupled) { int w = atomic_read(&coupled->ready_waiting_counts) & WAITING_MASK; return w == 0; } /** * cpuidle_coupled_get_state - determine the deepest idle state * @dev: struct cpuidle_device for this cpu * @coupled: the struct coupled that contains the current cpu * * Returns the deepest idle state that all coupled cpus can enter */ static inline int cpuidle_coupled_get_state(struct cpuidle_device *dev, struct cpuidle_coupled *coupled) { int i; int state = INT_MAX; /* * Read barrier ensures that read of requested_state is ordered after * reads of ready_count. Matches the write barriers * cpuidle_set_state_waiting. */ smp_rmb(); for_each_cpu(i, &coupled->coupled_cpus) if (cpu_online(i) && coupled->requested_state[i] < state) state = coupled->requested_state[i]; return state; } static void cpuidle_coupled_handle_poke(void *info) { int cpu = (unsigned long)info; cpumask_set_cpu(cpu, &cpuidle_coupled_poked); cpumask_clear_cpu(cpu, &cpuidle_coupled_poke_pending); } /** * cpuidle_coupled_poke - wake up a cpu that may be waiting * @cpu: target cpu * * Ensures that the target cpu exits it's waiting idle state (if it is in it) * and will see updates to waiting_count before it re-enters it's waiting idle * state. * * If cpuidle_coupled_poked_mask is already set for the target cpu, that cpu * either has or will soon have a pending IPI that will wake it out of idle, * or it is currently processing the IPI and is not in idle. */ static void cpuidle_coupled_poke(int cpu) { call_single_data_t *csd = &per_cpu(cpuidle_coupled_poke_cb, cpu); if (!cpumask_test_and_set_cpu(cpu, &cpuidle_coupled_poke_pending)) smp_call_function_single_async(cpu, csd); } /** * cpuidle_coupled_poke_others - wake up all other cpus that may be waiting * @this_cpu: target cpu * @coupled: the struct coupled that contains the current cpu * * Calls cpuidle_coupled_poke on all other online cpus. */ static void cpuidle_coupled_poke_others(int this_cpu, struct cpuidle_coupled *coupled) { int cpu; for_each_cpu(cpu, &coupled->coupled_cpus) if (cpu != this_cpu && cpu_online(cpu)) cpuidle_coupled_poke(cpu); } /** * cpuidle_coupled_set_waiting - mark this cpu as in the wait loop * @cpu: target cpu * @coupled: the struct coupled that contains the current cpu * @next_state: the index in drv->states of the requested state for this cpu * * Updates the requested idle state for the specified cpuidle device. * Returns the number of waiting cpus. */ static int cpuidle_coupled_set_waiting(int cpu, struct cpuidle_coupled *coupled, int next_state) { coupled->requested_state[cpu] = next_state; /* * The atomic_inc_return provides a write barrier to order the write * to requested_state with the later write that increments ready_count. */ return atomic_inc_return(&coupled->ready_waiting_counts) & WAITING_MASK; } /** * cpuidle_coupled_set_not_waiting - mark this cpu as leaving the wait loop * @cpu: target cpu * @coupled: the struct coupled that contains the current cpu * * Removes the requested idle state for the specified cpuidle device. */ static void cpuidle_coupled_set_not_waiting(int cpu, struct cpuidle_coupled *coupled) { /* * Decrementing waiting count can race with incrementing it in * cpuidle_coupled_set_waiting, but that's OK. Worst case, some * cpus will increment ready_count and then spin until they * notice that this cpu has cleared it's requested_state. */ atomic_dec(&coupled->ready_waiting_counts); coupled->requested_state[cpu] = CPUIDLE_COUPLED_NOT_IDLE; } /** * cpuidle_coupled_set_done - mark this cpu as leaving the ready loop * @cpu: the current cpu * @coupled: the struct coupled that contains the current cpu * * Marks this cpu as no longer in the ready and waiting loops. Decrements * the waiting count first to prevent another cpu looping back in and seeing * this cpu as waiting just before it exits idle. */ static void cpuidle_coupled_set_done(int cpu, struct cpuidle_coupled *coupled) { cpuidle_coupled_set_not_waiting(cpu, coupled); atomic_sub(MAX_WAITING_CPUS, &coupled->ready_waiting_counts); } /** * cpuidle_coupled_clear_pokes - spin until the poke interrupt is processed * @cpu: this cpu * * Turns on interrupts and spins until any outstanding poke interrupts have * been processed and the poke bit has been cleared. * * Other interrupts may also be processed while interrupts are enabled, so * need_resched() must be tested after this function returns to make sure * the interrupt didn't schedule work that should take the cpu out of idle. * * Returns 0 if no poke was pending, 1 if a poke was cleared. */ static int cpuidle_coupled_clear_pokes(int cpu) { if (!cpumask_test_cpu(cpu, &cpuidle_coupled_poke_pending)) return 0; local_irq_enable(); while (cpumask_test_cpu(cpu, &cpuidle_coupled_poke_pending)) cpu_relax(); local_irq_disable(); return 1; } static bool cpuidle_coupled_any_pokes_pending(struct cpuidle_coupled *coupled) { cpumask_t cpus; int ret; cpumask_and(&cpus, cpu_online_mask, &coupled->coupled_cpus); ret = cpumask_and(&cpus, &cpuidle_coupled_poke_pending, &cpus); return ret; } /** * cpuidle_enter_state_coupled - attempt to enter a state with coupled cpus * @dev: struct cpuidle_device for the current cpu * @drv: struct cpuidle_driver for the platform * @next_state: index of the requested state in drv->states * * Coordinate with coupled cpus to enter the target state. This is a two * stage process. In the first stage, the cpus are operating independently, * and may call into cpuidle_enter_state_coupled at completely different times. * To save as much power as possible, the first cpus to call this function will * go to an intermediate state (the cpuidle_device's safe state), and wait for * all the other cpus to call this function. Once all coupled cpus are idle, * the second stage will start. Each coupled cpu will spin until all cpus have * guaranteed that they will call the target_state. * * This function must be called with interrupts disabled. It may enable * interrupts while preparing for idle, and it will always return with * interrupts enabled. */ int cpuidle_enter_state_coupled(struct cpuidle_device *dev, struct cpuidle_driver *drv, int next_state) { int entered_state = -1; struct cpuidle_coupled *coupled = dev->coupled; int w; if (!coupled) return -EINVAL; while (coupled->prevent) { cpuidle_coupled_clear_pokes(dev->cpu); if (need_resched()) { local_irq_enable(); return entered_state; } entered_state = cpuidle_enter_state(dev, drv, drv->safe_state_index); local_irq_disable(); } /* Read barrier ensures online_count is read after prevent is cleared */ smp_rmb(); reset: cpumask_clear_cpu(dev->cpu, &cpuidle_coupled_poked); w = cpuidle_coupled_set_waiting(dev->cpu, coupled, next_state); /* * If this is the last cpu to enter the waiting state, poke * all the other cpus out of their waiting state so they can * enter a deeper state. This can race with one of the cpus * exiting the waiting state due to an interrupt and * decrementing waiting_count, see comment below. */ if (w == coupled->online_count) { cpumask_set_cpu(dev->cpu, &cpuidle_coupled_poked); cpuidle_coupled_poke_others(dev->cpu, coupled); } retry: /* * Wait for all coupled cpus to be idle, using the deepest state * allowed for a single cpu. If this was not the poking cpu, wait * for at least one poke before leaving to avoid a race where * two cpus could arrive at the waiting loop at the same time, * but the first of the two to arrive could skip the loop without * processing the pokes from the last to arrive. */ while (!cpuidle_coupled_cpus_waiting(coupled) || !cpumask_test_cpu(dev->cpu, &cpuidle_coupled_poked)) { if (cpuidle_coupled_clear_pokes(dev->cpu)) continue; if (need_resched()) { cpuidle_coupled_set_not_waiting(dev->cpu, coupled); goto out; } if (coupled->prevent) { cpuidle_coupled_set_not_waiting(dev->cpu, coupled); goto out; } entered_state = cpuidle_enter_state(dev, drv, drv->safe_state_index); local_irq_disable(); } cpuidle_coupled_clear_pokes(dev->cpu); if (need_resched()) { cpuidle_coupled_set_not_waiting(dev->cpu, coupled); goto out; } /* * Make sure final poke status for this cpu is visible before setting * cpu as ready. */ smp_wmb(); /* * All coupled cpus are probably idle. There is a small chance that * one of the other cpus just became active. Increment the ready count, * and spin until all coupled cpus have incremented the counter. Once a * cpu has incremented the ready counter, it cannot abort idle and must * spin until either all cpus have incremented the ready counter, or * another cpu leaves idle and decrements the waiting counter. */ cpuidle_coupled_set_ready(coupled); while (!cpuidle_coupled_cpus_ready(coupled)) { /* Check if any other cpus bailed out of idle. */ if (!cpuidle_coupled_cpus_waiting(coupled)) if (!cpuidle_coupled_set_not_ready(coupled)) goto retry; cpu_relax(); } /* * Make sure read of all cpus ready is done before reading pending pokes */ smp_rmb(); /* * There is a small chance that a cpu left and reentered idle after this * cpu saw that all cpus were waiting. The cpu that reentered idle will * have sent this cpu a poke, which will still be pending after the * ready loop. The pending interrupt may be lost by the interrupt * controller when entering the deep idle state. It's not possible to * clear a pending interrupt without turning interrupts on and handling * it, and it's too late to turn on interrupts here, so reset the * coupled idle state of all cpus and retry. */ if (cpuidle_coupled_any_pokes_pending(coupled)) { cpuidle_coupled_set_done(dev->cpu, coupled); /* Wait for all cpus to see the pending pokes */ cpuidle_coupled_parallel_barrier(dev, &coupled->abort_barrier); goto reset; } /* all cpus have acked the coupled state */ next_state = cpuidle_coupled_get_state(dev, coupled); entered_state = cpuidle_enter_state(dev, drv, next_state); cpuidle_coupled_set_done(dev->cpu, coupled); out: /* * Normal cpuidle states are expected to return with irqs enabled. * That leads to an inefficiency where a cpu receiving an interrupt * that brings it out of idle will process that interrupt before * exiting the idle enter function and decrementing ready_count. All * other cpus will need to spin waiting for the cpu that is processing * the interrupt. If the driver returns with interrupts disabled, * all other cpus will loop back into the safe idle state instead of * spinning, saving power. * * Calling local_irq_enable here allows coupled states to return with * interrupts disabled, but won't cause problems for drivers that * exit with interrupts enabled. */ local_irq_enable(); /* * Wait until all coupled cpus have exited idle. There is no risk that * a cpu exits and re-enters the ready state because this cpu has * already decremented its waiting_count. */ while (!cpuidle_coupled_no_cpus_ready(coupled)) cpu_relax(); return entered_state; } static void cpuidle_coupled_update_online_cpus(struct cpuidle_coupled *coupled) { cpumask_t cpus; cpumask_and(&cpus, cpu_online_mask, &coupled->coupled_cpus); coupled->online_count = cpumask_weight(&cpus); } /** * cpuidle_coupled_register_device - register a coupled cpuidle device * @dev: struct cpuidle_device for the current cpu * * Called from cpuidle_register_device to handle coupled idle init. Finds the * cpuidle_coupled struct for this set of coupled cpus, or creates one if none * exists yet. */ int cpuidle_coupled_register_device(struct cpuidle_device *dev) { int cpu; struct cpuidle_device *other_dev; call_single_data_t *csd; struct cpuidle_coupled *coupled; if (cpumask_empty(&dev->coupled_cpus)) return 0; for_each_cpu(cpu, &dev->coupled_cpus) { other_dev = per_cpu(cpuidle_devices, cpu); if (other_dev && other_dev->coupled) { coupled = other_dev->coupled; goto have_coupled; } } /* No existing coupled info found, create a new one */ coupled = kzalloc(sizeof(struct cpuidle_coupled), GFP_KERNEL); if (!coupled) return -ENOMEM; coupled->coupled_cpus = dev->coupled_cpus; have_coupled: dev->coupled = coupled; if (WARN_ON(!cpumask_equal(&dev->coupled_cpus, &coupled->coupled_cpus))) coupled->prevent++; cpuidle_coupled_update_online_cpus(coupled); coupled->refcnt++; csd = &per_cpu(cpuidle_coupled_poke_cb, dev->cpu); csd->func = cpuidle_coupled_handle_poke; csd->info = (void *)(unsigned long)dev->cpu; return 0; } /** * cpuidle_coupled_unregister_device - unregister a coupled cpuidle device * @dev: struct cpuidle_device for the current cpu * * Called from cpuidle_unregister_device to tear down coupled idle. Removes the * cpu from the coupled idle set, and frees the cpuidle_coupled_info struct if * this was the last cpu in the set. */ void cpuidle_coupled_unregister_device(struct cpuidle_device *dev) { struct cpuidle_coupled *coupled = dev->coupled; if (cpumask_empty(&dev->coupled_cpus)) return; if (--coupled->refcnt) kfree(coupled); dev->coupled = NULL; } /** * cpuidle_coupled_prevent_idle - prevent cpus from entering a coupled state * @coupled: the struct coupled that contains the cpu that is changing state * * Disables coupled cpuidle on a coupled set of cpus. Used to ensure that * cpu_online_mask doesn't change while cpus are coordinating coupled idle. */ static void cpuidle_coupled_prevent_idle(struct cpuidle_coupled *coupled) { int cpu = get_cpu(); /* Force all cpus out of the waiting loop. */ coupled->prevent++; cpuidle_coupled_poke_others(cpu, coupled); put_cpu(); while (!cpuidle_coupled_no_cpus_waiting(coupled)) cpu_relax(); } /** * cpuidle_coupled_allow_idle - allows cpus to enter a coupled state * @coupled: the struct coupled that contains the cpu that is changing state * * Enables coupled cpuidle on a coupled set of cpus. Used to ensure that * cpu_online_mask doesn't change while cpus are coordinating coupled idle. */ static void cpuidle_coupled_allow_idle(struct cpuidle_coupled *coupled) { int cpu = get_cpu(); /* * Write barrier ensures readers see the new online_count when they * see prevent == 0. */ smp_wmb(); coupled->prevent--; /* Force cpus out of the prevent loop. */ cpuidle_coupled_poke_others(cpu, coupled); put_cpu(); } static int coupled_cpu_online(unsigned int cpu) { struct cpuidle_device *dev; mutex_lock(&cpuidle_lock); dev = per_cpu(cpuidle_devices, cpu); if (dev && dev->coupled) { cpuidle_coupled_update_online_cpus(dev->coupled); cpuidle_coupled_allow_idle(dev->coupled); } mutex_unlock(&cpuidle_lock); return 0; } static int coupled_cpu_up_prepare(unsigned int cpu) { struct cpuidle_device *dev; mutex_lock(&cpuidle_lock); dev = per_cpu(cpuidle_devices, cpu); if (dev && dev->coupled) cpuidle_coupled_prevent_idle(dev->coupled); mutex_unlock(&cpuidle_lock); return 0; } static int __init cpuidle_coupled_init(void) { int ret; ret = cpuhp_setup_state_nocalls(CPUHP_CPUIDLE_COUPLED_PREPARE, "cpuidle/coupled:prepare", coupled_cpu_up_prepare, coupled_cpu_online); if (ret) return ret; ret = cpuhp_setup_state_nocalls(CPUHP_AP_ONLINE_DYN, "cpuidle/coupled:online", coupled_cpu_online, coupled_cpu_up_prepare); if (ret < 0) cpuhp_remove_state_nocalls(CPUHP_CPUIDLE_COUPLED_PREPARE); return ret; } core_initcall(cpuidle_coupled_init);
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