Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Chris Wilson | 2178 | 100.00% | 36 | 100.00% |
Total | 2178 | 36 |
/* * SPDX-License-Identifier: MIT * * Copyright © 2018 Intel Corporation */ #include <linux/mutex.h> #include "i915_drv.h" #include "i915_globals.h" #include "i915_request.h" #include "i915_scheduler.h" static struct i915_global_scheduler { struct i915_global base; struct kmem_cache *slab_dependencies; struct kmem_cache *slab_priorities; } global; static DEFINE_SPINLOCK(schedule_lock); static const struct i915_request * node_to_request(const struct i915_sched_node *node) { return container_of(node, const struct i915_request, sched); } static inline bool node_started(const struct i915_sched_node *node) { return i915_request_started(node_to_request(node)); } static inline bool node_signaled(const struct i915_sched_node *node) { return i915_request_completed(node_to_request(node)); } static inline struct i915_priolist *to_priolist(struct rb_node *rb) { return rb_entry(rb, struct i915_priolist, node); } static void assert_priolists(struct intel_engine_execlists * const execlists) { struct rb_node *rb; long last_prio, i; if (!IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM)) return; GEM_BUG_ON(rb_first_cached(&execlists->queue) != rb_first(&execlists->queue.rb_root)); last_prio = INT_MAX; for (rb = rb_first_cached(&execlists->queue); rb; rb = rb_next(rb)) { const struct i915_priolist *p = to_priolist(rb); GEM_BUG_ON(p->priority > last_prio); last_prio = p->priority; GEM_BUG_ON(!p->used); for (i = 0; i < ARRAY_SIZE(p->requests); i++) { if (list_empty(&p->requests[i])) continue; GEM_BUG_ON(!(p->used & BIT(i))); } } } struct list_head * i915_sched_lookup_priolist(struct intel_engine_cs *engine, int prio) { struct intel_engine_execlists * const execlists = &engine->execlists; struct i915_priolist *p; struct rb_node **parent, *rb; bool first = true; int idx, i; lockdep_assert_held(&engine->active.lock); assert_priolists(execlists); /* buckets sorted from highest [in slot 0] to lowest priority */ idx = I915_PRIORITY_COUNT - (prio & I915_PRIORITY_MASK) - 1; prio >>= I915_USER_PRIORITY_SHIFT; if (unlikely(execlists->no_priolist)) prio = I915_PRIORITY_NORMAL; find_priolist: /* most positive priority is scheduled first, equal priorities fifo */ rb = NULL; parent = &execlists->queue.rb_root.rb_node; while (*parent) { rb = *parent; p = to_priolist(rb); if (prio > p->priority) { parent = &rb->rb_left; } else if (prio < p->priority) { parent = &rb->rb_right; first = false; } else { goto out; } } if (prio == I915_PRIORITY_NORMAL) { p = &execlists->default_priolist; } else { p = kmem_cache_alloc(global.slab_priorities, GFP_ATOMIC); /* Convert an allocation failure to a priority bump */ if (unlikely(!p)) { prio = I915_PRIORITY_NORMAL; /* recurses just once */ /* To maintain ordering with all rendering, after an * allocation failure we have to disable all scheduling. * Requests will then be executed in fifo, and schedule * will ensure that dependencies are emitted in fifo. * There will be still some reordering with existing * requests, so if userspace lied about their * dependencies that reordering may be visible. */ execlists->no_priolist = true; goto find_priolist; } } p->priority = prio; for (i = 0; i < ARRAY_SIZE(p->requests); i++) INIT_LIST_HEAD(&p->requests[i]); rb_link_node(&p->node, rb, parent); rb_insert_color_cached(&p->node, &execlists->queue, first); p->used = 0; out: p->used |= BIT(idx); return &p->requests[idx]; } void __i915_priolist_free(struct i915_priolist *p) { kmem_cache_free(global.slab_priorities, p); } struct sched_cache { struct list_head *priolist; }; static struct intel_engine_cs * sched_lock_engine(const struct i915_sched_node *node, struct intel_engine_cs *locked, struct sched_cache *cache) { const struct i915_request *rq = node_to_request(node); struct intel_engine_cs *engine; GEM_BUG_ON(!locked); /* * Virtual engines complicate acquiring the engine timeline lock, * as their rq->engine pointer is not stable until under that * engine lock. The simple ploy we use is to take the lock then * check that the rq still belongs to the newly locked engine. */ while (locked != (engine = READ_ONCE(rq->engine))) { spin_unlock(&locked->active.lock); memset(cache, 0, sizeof(*cache)); spin_lock(&engine->active.lock); locked = engine; } GEM_BUG_ON(locked != engine); return locked; } static inline int rq_prio(const struct i915_request *rq) { return rq->sched.attr.priority; } static inline bool need_preempt(int prio, int active) { /* * Allow preemption of low -> normal -> high, but we do * not allow low priority tasks to preempt other low priority * tasks under the impression that latency for low priority * tasks does not matter (as much as background throughput), * so kiss. */ return prio >= max(I915_PRIORITY_NORMAL, active); } static void kick_submission(struct intel_engine_cs *engine, const struct i915_request *rq, int prio) { const struct i915_request *inflight; /* * We only need to kick the tasklet once for the high priority * new context we add into the queue. */ if (prio <= engine->execlists.queue_priority_hint) return; rcu_read_lock(); /* Nothing currently active? We're overdue for a submission! */ inflight = execlists_active(&engine->execlists); if (!inflight) goto unlock; /* * If we are already the currently executing context, don't * bother evaluating if we should preempt ourselves. */ if (inflight->context == rq->context) goto unlock; ENGINE_TRACE(engine, "bumping queue-priority-hint:%d for rq:%llx:%lld, inflight:%llx:%lld prio %d\n", prio, rq->fence.context, rq->fence.seqno, inflight->fence.context, inflight->fence.seqno, inflight->sched.attr.priority); engine->execlists.queue_priority_hint = prio; if (need_preempt(prio, rq_prio(inflight))) tasklet_hi_schedule(&engine->execlists.tasklet); unlock: rcu_read_unlock(); } static void __i915_schedule(struct i915_sched_node *node, const struct i915_sched_attr *attr) { const int prio = max(attr->priority, node->attr.priority); struct intel_engine_cs *engine; struct i915_dependency *dep, *p; struct i915_dependency stack; struct sched_cache cache; LIST_HEAD(dfs); /* Needed in order to use the temporary link inside i915_dependency */ lockdep_assert_held(&schedule_lock); GEM_BUG_ON(prio == I915_PRIORITY_INVALID); if (node_signaled(node)) return; stack.signaler = node; list_add(&stack.dfs_link, &dfs); /* * Recursively bump all dependent priorities to match the new request. * * A naive approach would be to use recursion: * static void update_priorities(struct i915_sched_node *node, prio) { * list_for_each_entry(dep, &node->signalers_list, signal_link) * update_priorities(dep->signal, prio) * queue_request(node); * } * but that may have unlimited recursion depth and so runs a very * real risk of overunning the kernel stack. Instead, we build * a flat list of all dependencies starting with the current request. * As we walk the list of dependencies, we add all of its dependencies * to the end of the list (this may include an already visited * request) and continue to walk onwards onto the new dependencies. The * end result is a topological list of requests in reverse order, the * last element in the list is the request we must execute first. */ list_for_each_entry(dep, &dfs, dfs_link) { struct i915_sched_node *node = dep->signaler; /* If we are already flying, we know we have no signalers */ if (node_started(node)) continue; /* * Within an engine, there can be no cycle, but we may * refer to the same dependency chain multiple times * (redundant dependencies are not eliminated) and across * engines. */ list_for_each_entry(p, &node->signalers_list, signal_link) { GEM_BUG_ON(p == dep); /* no cycles! */ if (node_signaled(p->signaler)) continue; if (prio > READ_ONCE(p->signaler->attr.priority)) list_move_tail(&p->dfs_link, &dfs); } } /* * If we didn't need to bump any existing priorities, and we haven't * yet submitted this request (i.e. there is no potential race with * execlists_submit_request()), we can set our own priority and skip * acquiring the engine locks. */ if (node->attr.priority == I915_PRIORITY_INVALID) { GEM_BUG_ON(!list_empty(&node->link)); node->attr = *attr; if (stack.dfs_link.next == stack.dfs_link.prev) return; __list_del_entry(&stack.dfs_link); } memset(&cache, 0, sizeof(cache)); engine = node_to_request(node)->engine; spin_lock(&engine->active.lock); /* Fifo and depth-first replacement ensure our deps execute before us */ engine = sched_lock_engine(node, engine, &cache); list_for_each_entry_safe_reverse(dep, p, &dfs, dfs_link) { INIT_LIST_HEAD(&dep->dfs_link); node = dep->signaler; engine = sched_lock_engine(node, engine, &cache); lockdep_assert_held(&engine->active.lock); /* Recheck after acquiring the engine->timeline.lock */ if (prio <= node->attr.priority || node_signaled(node)) continue; GEM_BUG_ON(node_to_request(node)->engine != engine); WRITE_ONCE(node->attr.priority, prio); /* * Once the request is ready, it will be placed into the * priority lists and then onto the HW runlist. Before the * request is ready, it does not contribute to our preemption * decisions and we can safely ignore it, as it will, and * any preemption required, be dealt with upon submission. * See engine->submit_request() */ if (list_empty(&node->link)) continue; if (i915_request_in_priority_queue(node_to_request(node))) { if (!cache.priolist) cache.priolist = i915_sched_lookup_priolist(engine, prio); list_move_tail(&node->link, cache.priolist); } /* Defer (tasklet) submission until after all of our updates. */ kick_submission(engine, node_to_request(node), prio); } spin_unlock(&engine->active.lock); } void i915_schedule(struct i915_request *rq, const struct i915_sched_attr *attr) { spin_lock_irq(&schedule_lock); __i915_schedule(&rq->sched, attr); spin_unlock_irq(&schedule_lock); } static void __bump_priority(struct i915_sched_node *node, unsigned int bump) { struct i915_sched_attr attr = node->attr; if (attr.priority & bump) return; attr.priority |= bump; __i915_schedule(node, &attr); } void i915_schedule_bump_priority(struct i915_request *rq, unsigned int bump) { unsigned long flags; GEM_BUG_ON(bump & ~I915_PRIORITY_MASK); if (READ_ONCE(rq->sched.attr.priority) & bump) return; spin_lock_irqsave(&schedule_lock, flags); __bump_priority(&rq->sched, bump); spin_unlock_irqrestore(&schedule_lock, flags); } void i915_sched_node_init(struct i915_sched_node *node) { INIT_LIST_HEAD(&node->signalers_list); INIT_LIST_HEAD(&node->waiters_list); INIT_LIST_HEAD(&node->link); i915_sched_node_reinit(node); } void i915_sched_node_reinit(struct i915_sched_node *node) { node->attr.priority = I915_PRIORITY_INVALID; node->semaphores = 0; node->flags = 0; GEM_BUG_ON(!list_empty(&node->signalers_list)); GEM_BUG_ON(!list_empty(&node->waiters_list)); GEM_BUG_ON(!list_empty(&node->link)); } static struct i915_dependency * i915_dependency_alloc(void) { return kmem_cache_alloc(global.slab_dependencies, GFP_KERNEL); } static void i915_dependency_free(struct i915_dependency *dep) { kmem_cache_free(global.slab_dependencies, dep); } bool __i915_sched_node_add_dependency(struct i915_sched_node *node, struct i915_sched_node *signal, struct i915_dependency *dep, unsigned long flags) { bool ret = false; spin_lock_irq(&schedule_lock); if (!node_signaled(signal)) { INIT_LIST_HEAD(&dep->dfs_link); dep->signaler = signal; dep->waiter = node; dep->flags = flags; /* All set, now publish. Beware the lockless walkers. */ list_add_rcu(&dep->signal_link, &node->signalers_list); list_add_rcu(&dep->wait_link, &signal->waiters_list); /* Propagate the chains */ node->flags |= signal->flags; ret = true; } spin_unlock_irq(&schedule_lock); return ret; } int i915_sched_node_add_dependency(struct i915_sched_node *node, struct i915_sched_node *signal, unsigned long flags) { struct i915_dependency *dep; dep = i915_dependency_alloc(); if (!dep) return -ENOMEM; local_bh_disable(); if (!__i915_sched_node_add_dependency(node, signal, dep, flags | I915_DEPENDENCY_ALLOC)) i915_dependency_free(dep); local_bh_enable(); /* kick submission tasklet */ return 0; } void i915_sched_node_fini(struct i915_sched_node *node) { struct i915_dependency *dep, *tmp; spin_lock_irq(&schedule_lock); /* * Everyone we depended upon (the fences we wait to be signaled) * should retire before us and remove themselves from our list. * However, retirement is run independently on each timeline and * so we may be called out-of-order. */ list_for_each_entry_safe(dep, tmp, &node->signalers_list, signal_link) { GEM_BUG_ON(!list_empty(&dep->dfs_link)); list_del_rcu(&dep->wait_link); if (dep->flags & I915_DEPENDENCY_ALLOC) i915_dependency_free(dep); } INIT_LIST_HEAD(&node->signalers_list); /* Remove ourselves from everyone who depends upon us */ list_for_each_entry_safe(dep, tmp, &node->waiters_list, wait_link) { GEM_BUG_ON(dep->signaler != node); GEM_BUG_ON(!list_empty(&dep->dfs_link)); list_del_rcu(&dep->signal_link); if (dep->flags & I915_DEPENDENCY_ALLOC) i915_dependency_free(dep); } INIT_LIST_HEAD(&node->waiters_list); spin_unlock_irq(&schedule_lock); } static void i915_global_scheduler_shrink(void) { kmem_cache_shrink(global.slab_dependencies); kmem_cache_shrink(global.slab_priorities); } static void i915_global_scheduler_exit(void) { kmem_cache_destroy(global.slab_dependencies); kmem_cache_destroy(global.slab_priorities); } static struct i915_global_scheduler global = { { .shrink = i915_global_scheduler_shrink, .exit = i915_global_scheduler_exit, } }; int __init i915_global_scheduler_init(void) { global.slab_dependencies = KMEM_CACHE(i915_dependency, SLAB_HWCACHE_ALIGN | SLAB_TYPESAFE_BY_RCU); if (!global.slab_dependencies) return -ENOMEM; global.slab_priorities = KMEM_CACHE(i915_priolist, SLAB_HWCACHE_ALIGN); if (!global.slab_priorities) goto err_priorities; i915_global_register(&global.base); return 0; err_priorities: kmem_cache_destroy(global.slab_priorities); return -ENOMEM; }
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