Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Jernej Škrabec | 424 | 100.00% | 1 | 100.00% |
Total | 424 | 1 |
/* SPDX-License-Identifier: GPL-2.0 */ /* * Allwinner DE2 rotation driver * * Copyright (C) 2020 Jernej Skrabec <jernej.skrabec@siol.net> */ #ifndef _SUN8I_ROTATE_H_ #define _SUN8I_ROTATE_H_ #include <media/v4l2-ctrls.h> #include <media/v4l2-device.h> #include <media/v4l2-mem2mem.h> #include <media/videobuf2-v4l2.h> #include <media/videobuf2-dma-contig.h> #include <linux/platform_device.h> #define ROTATE_NAME "sun8i-rotate" #define ROTATE_GLB_CTL 0x00 #define ROTATE_GLB_CTL_START BIT(31) #define ROTATE_GLB_CTL_RESET BIT(30) #define ROTATE_GLB_CTL_BURST_LEN(x) ((x) << 16) #define ROTATE_GLB_CTL_HFLIP BIT(7) #define ROTATE_GLB_CTL_VFLIP BIT(6) #define ROTATE_GLB_CTL_ROTATION(x) ((x) << 4) #define ROTATE_GLB_CTL_MODE(x) ((x) << 0) #define ROTATE_INT 0x04 #define ROTATE_INT_FINISH_IRQ_EN BIT(16) #define ROTATE_INT_FINISH_IRQ BIT(0) #define ROTATE_IN_FMT 0x20 #define ROTATE_IN_FMT_FORMAT(x) ((x) << 0) #define ROTATE_IN_SIZE 0x24 #define ROTATE_IN_PITCH0 0x30 #define ROTATE_IN_PITCH1 0x34 #define ROTATE_IN_PITCH2 0x38 #define ROTATE_IN_ADDRL0 0x40 #define ROTATE_IN_ADDRH0 0x44 #define ROTATE_IN_ADDRL1 0x48 #define ROTATE_IN_ADDRH1 0x4c #define ROTATE_IN_ADDRL2 0x50 #define ROTATE_IN_ADDRH2 0x54 #define ROTATE_OUT_SIZE 0x84 #define ROTATE_OUT_PITCH0 0x90 #define ROTATE_OUT_PITCH1 0x94 #define ROTATE_OUT_PITCH2 0x98 #define ROTATE_OUT_ADDRL0 0xA0 #define ROTATE_OUT_ADDRH0 0xA4 #define ROTATE_OUT_ADDRL1 0xA8 #define ROTATE_OUT_ADDRH1 0xAC #define ROTATE_OUT_ADDRL2 0xB0 #define ROTATE_OUT_ADDRH2 0xB4 #define ROTATE_BURST_8 0x07 #define ROTATE_BURST_16 0x0f #define ROTATE_BURST_32 0x1f #define ROTATE_BURST_64 0x3f #define ROTATE_MODE_COPY_ROTATE 0x01 #define ROTATE_FORMAT_ARGB32 0x00 #define ROTATE_FORMAT_ABGR32 0x01 #define ROTATE_FORMAT_RGBA32 0x02 #define ROTATE_FORMAT_BGRA32 0x03 #define ROTATE_FORMAT_XRGB32 0x04 #define ROTATE_FORMAT_XBGR32 0x05 #define ROTATE_FORMAT_RGBX32 0x06 #define ROTATE_FORMAT_BGRX32 0x07 #define ROTATE_FORMAT_RGB24 0x08 #define ROTATE_FORMAT_BGR24 0x09 #define ROTATE_FORMAT_RGB565 0x0a #define ROTATE_FORMAT_BGR565 0x0b #define ROTATE_FORMAT_ARGB4444 0x0c #define ROTATE_FORMAT_ABGR4444 0x0d #define ROTATE_FORMAT_RGBA4444 0x0e #define ROTATE_FORMAT_BGRA4444 0x0f #define ROTATE_FORMAT_ARGB1555 0x10 #define ROTATE_FORMAT_ABGR1555 0x11 #define ROTATE_FORMAT_RGBA5551 0x12 #define ROTATE_FORMAT_BGRA5551 0x13 #define ROTATE_FORMAT_YUYV 0x20 #define ROTATE_FORMAT_UYVY 0x21 #define ROTATE_FORMAT_YVYU 0x22 #define ROTATE_FORMAT_VYUV 0x23 #define ROTATE_FORMAT_NV61 0x24 #define ROTATE_FORMAT_NV16 0x25 #define ROTATE_FORMAT_YUV422P 0x26 #define ROTATE_FORMAT_NV21 0x28 #define ROTATE_FORMAT_NV12 0x29 #define ROTATE_FORMAT_YUV420P 0x2A #define ROTATE_SIZE(w, h) (((h) - 1) << 16 | ((w) - 1)) #define ROTATE_MIN_WIDTH 8U #define ROTATE_MIN_HEIGHT 8U #define ROTATE_MAX_WIDTH 4096U #define ROTATE_MAX_HEIGHT 4096U struct rotate_ctx { struct v4l2_fh fh; struct rotate_dev *dev; struct v4l2_pix_format src_fmt; struct v4l2_pix_format dst_fmt; struct v4l2_ctrl_handler ctrl_handler; u32 hflip; u32 vflip; u32 rotate; }; struct rotate_dev { struct v4l2_device v4l2_dev; struct video_device vfd; struct device *dev; struct v4l2_m2m_dev *m2m_dev; /* Device file mutex */ struct mutex dev_mutex; void __iomem *base; struct clk *bus_clk; struct clk *mod_clk; struct reset_control *rstc; }; #endif
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