Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Laurentiu Palcu | 2543 | 100.00% | 1 | 100.00% |
Total | 2543 | 1 |
// SPDX-License-Identifier: GPL-2.0 /* * Copyright 2019 NXP. */ #include <linux/device.h> #include <linux/slab.h> #include "dcss-dev.h" #define DCSS_DPR_SYSTEM_CTRL0 0x000 #define RUN_EN BIT(0) #define SOFT_RESET BIT(1) #define REPEAT_EN BIT(2) #define SHADOW_LOAD_EN BIT(3) #define SW_SHADOW_LOAD_SEL BIT(4) #define BCMD2AXI_MSTR_ID_CTRL BIT(16) #define DCSS_DPR_IRQ_MASK 0x020 #define DCSS_DPR_IRQ_MASK_STATUS 0x030 #define DCSS_DPR_IRQ_NONMASK_STATUS 0x040 #define IRQ_DPR_CTRL_DONE BIT(0) #define IRQ_DPR_RUN BIT(1) #define IRQ_DPR_SHADOW_LOADED BIT(2) #define IRQ_AXI_READ_ERR BIT(3) #define DPR2RTR_YRGB_FIFO_OVFL BIT(4) #define DPR2RTR_UV_FIFO_OVFL BIT(5) #define DPR2RTR_FIFO_LD_BUF_RDY_YRGB_ERR BIT(6) #define DPR2RTR_FIFO_LD_BUF_RDY_UV_ERR BIT(7) #define DCSS_DPR_MODE_CTRL0 0x050 #define RTR_3BUF_EN BIT(0) #define RTR_4LINE_BUF_EN BIT(1) #define TILE_TYPE_POS 2 #define TILE_TYPE_MASK GENMASK(4, 2) #define YUV_EN BIT(6) #define COMP_2PLANE_EN BIT(7) #define PIX_SIZE_POS 8 #define PIX_SIZE_MASK GENMASK(9, 8) #define PIX_LUMA_UV_SWAP BIT(10) #define PIX_UV_SWAP BIT(11) #define B_COMP_SEL_POS 12 #define B_COMP_SEL_MASK GENMASK(13, 12) #define G_COMP_SEL_POS 14 #define G_COMP_SEL_MASK GENMASK(15, 14) #define R_COMP_SEL_POS 16 #define R_COMP_SEL_MASK GENMASK(17, 16) #define A_COMP_SEL_POS 18 #define A_COMP_SEL_MASK GENMASK(19, 18) #define DCSS_DPR_FRAME_CTRL0 0x070 #define HFLIP_EN BIT(0) #define VFLIP_EN BIT(1) #define ROT_ENC_POS 2 #define ROT_ENC_MASK GENMASK(3, 2) #define ROT_FLIP_ORDER_EN BIT(4) #define PITCH_POS 16 #define PITCH_MASK GENMASK(31, 16) #define DCSS_DPR_FRAME_1P_CTRL0 0x090 #define DCSS_DPR_FRAME_1P_PIX_X_CTRL 0x0A0 #define DCSS_DPR_FRAME_1P_PIX_Y_CTRL 0x0B0 #define DCSS_DPR_FRAME_1P_BASE_ADDR 0x0C0 #define DCSS_DPR_FRAME_2P_CTRL0 0x0E0 #define DCSS_DPR_FRAME_2P_PIX_X_CTRL 0x0F0 #define DCSS_DPR_FRAME_2P_PIX_Y_CTRL 0x100 #define DCSS_DPR_FRAME_2P_BASE_ADDR 0x110 #define DCSS_DPR_STATUS_CTRL0 0x130 #define STATUS_MUX_SEL_MASK GENMASK(2, 0) #define STATUS_SRC_SEL_POS 16 #define STATUS_SRC_SEL_MASK GENMASK(18, 16) #define DCSS_DPR_STATUS_CTRL1 0x140 #define DCSS_DPR_RTRAM_CTRL0 0x200 #define NUM_ROWS_ACTIVE BIT(0) #define THRES_HIGH_POS 1 #define THRES_HIGH_MASK GENMASK(3, 1) #define THRES_LOW_POS 4 #define THRES_LOW_MASK GENMASK(6, 4) #define ABORT_SEL BIT(7) enum dcss_tile_type { TILE_LINEAR = 0, TILE_GPU_STANDARD, TILE_GPU_SUPER, TILE_VPU_YUV420, TILE_VPU_VP9, }; enum dcss_pix_size { PIX_SIZE_8, PIX_SIZE_16, PIX_SIZE_32, }; struct dcss_dpr_ch { struct dcss_dpr *dpr; void __iomem *base_reg; u32 base_ofs; struct drm_format_info format; enum dcss_pix_size pix_size; enum dcss_tile_type tile; bool rtram_4line_en; bool rtram_3buf_en; u32 frame_ctrl; u32 mode_ctrl; u32 sys_ctrl; u32 rtram_ctrl; bool sys_ctrl_chgd; int ch_num; int irq; }; struct dcss_dpr { struct device *dev; struct dcss_ctxld *ctxld; u32 ctx_id; struct dcss_dpr_ch ch[3]; }; static void dcss_dpr_write(struct dcss_dpr_ch *ch, u32 val, u32 ofs) { struct dcss_dpr *dpr = ch->dpr; dcss_ctxld_write(dpr->ctxld, dpr->ctx_id, val, ch->base_ofs + ofs); } static int dcss_dpr_ch_init_all(struct dcss_dpr *dpr, unsigned long dpr_base) { struct dcss_dpr_ch *ch; int i; for (i = 0; i < 3; i++) { ch = &dpr->ch[i]; ch->base_ofs = dpr_base + i * 0x1000; ch->base_reg = ioremap(ch->base_ofs, SZ_4K); if (!ch->base_reg) { dev_err(dpr->dev, "dpr: unable to remap ch %d base\n", i); return -ENOMEM; } ch->dpr = dpr; ch->ch_num = i; dcss_writel(0xff, ch->base_reg + DCSS_DPR_IRQ_MASK); } return 0; } int dcss_dpr_init(struct dcss_dev *dcss, unsigned long dpr_base) { struct dcss_dpr *dpr; dpr = kzalloc(sizeof(*dpr), GFP_KERNEL); if (!dpr) return -ENOMEM; dcss->dpr = dpr; dpr->dev = dcss->dev; dpr->ctxld = dcss->ctxld; dpr->ctx_id = CTX_SB_HP; if (dcss_dpr_ch_init_all(dpr, dpr_base)) { int i; for (i = 0; i < 3; i++) { if (dpr->ch[i].base_reg) iounmap(dpr->ch[i].base_reg); } kfree(dpr); return -ENOMEM; } return 0; } void dcss_dpr_exit(struct dcss_dpr *dpr) { int ch_no; /* stop DPR on all channels */ for (ch_no = 0; ch_no < 3; ch_no++) { struct dcss_dpr_ch *ch = &dpr->ch[ch_no]; dcss_writel(0, ch->base_reg + DCSS_DPR_SYSTEM_CTRL0); if (ch->base_reg) iounmap(ch->base_reg); } kfree(dpr); } static u32 dcss_dpr_x_pix_wide_adjust(struct dcss_dpr_ch *ch, u32 pix_wide, u32 pix_format) { u8 pix_in_64byte_map[3][5] = { /* LIN, GPU_STD, GPU_SUP, VPU_YUV420, VPU_VP9 */ { 64, 8, 8, 8, 16}, /* PIX_SIZE_8 */ { 32, 8, 8, 8, 8}, /* PIX_SIZE_16 */ { 16, 4, 4, 8, 8}, /* PIX_SIZE_32 */ }; u32 offset; u32 div_64byte_mod, pix_in_64byte; pix_in_64byte = pix_in_64byte_map[ch->pix_size][ch->tile]; div_64byte_mod = pix_wide % pix_in_64byte; offset = (div_64byte_mod == 0) ? 0 : (pix_in_64byte - div_64byte_mod); return pix_wide + offset; } static u32 dcss_dpr_y_pix_high_adjust(struct dcss_dpr_ch *ch, u32 pix_high, u32 pix_format) { u8 num_rows_buf = ch->rtram_4line_en ? 4 : 8; u32 offset, pix_y_mod; pix_y_mod = pix_high % num_rows_buf; offset = pix_y_mod ? (num_rows_buf - pix_y_mod) : 0; return pix_high + offset; } void dcss_dpr_set_res(struct dcss_dpr *dpr, int ch_num, u32 xres, u32 yres) { struct dcss_dpr_ch *ch = &dpr->ch[ch_num]; u32 pix_format = ch->format.format; u32 gap = DCSS_DPR_FRAME_2P_BASE_ADDR - DCSS_DPR_FRAME_1P_BASE_ADDR; int plane, max_planes = 1; u32 pix_x_wide, pix_y_high; if (pix_format == DRM_FORMAT_NV12 || pix_format == DRM_FORMAT_NV21) max_planes = 2; for (plane = 0; plane < max_planes; plane++) { yres = plane == 1 ? yres >> 1 : yres; pix_x_wide = dcss_dpr_x_pix_wide_adjust(ch, xres, pix_format); pix_y_high = dcss_dpr_y_pix_high_adjust(ch, yres, pix_format); dcss_dpr_write(ch, pix_x_wide, DCSS_DPR_FRAME_1P_PIX_X_CTRL + plane * gap); dcss_dpr_write(ch, pix_y_high, DCSS_DPR_FRAME_1P_PIX_Y_CTRL + plane * gap); dcss_dpr_write(ch, 2, DCSS_DPR_FRAME_1P_CTRL0 + plane * gap); } } void dcss_dpr_addr_set(struct dcss_dpr *dpr, int ch_num, u32 luma_base_addr, u32 chroma_base_addr, u16 pitch) { struct dcss_dpr_ch *ch = &dpr->ch[ch_num]; dcss_dpr_write(ch, luma_base_addr, DCSS_DPR_FRAME_1P_BASE_ADDR); dcss_dpr_write(ch, chroma_base_addr, DCSS_DPR_FRAME_2P_BASE_ADDR); ch->frame_ctrl &= ~PITCH_MASK; ch->frame_ctrl |= (((u32)pitch << PITCH_POS) & PITCH_MASK); } static void dcss_dpr_argb_comp_sel(struct dcss_dpr_ch *ch, int a_sel, int r_sel, int g_sel, int b_sel) { u32 sel; sel = ((a_sel << A_COMP_SEL_POS) & A_COMP_SEL_MASK) | ((r_sel << R_COMP_SEL_POS) & R_COMP_SEL_MASK) | ((g_sel << G_COMP_SEL_POS) & G_COMP_SEL_MASK) | ((b_sel << B_COMP_SEL_POS) & B_COMP_SEL_MASK); ch->mode_ctrl &= ~(A_COMP_SEL_MASK | R_COMP_SEL_MASK | G_COMP_SEL_MASK | B_COMP_SEL_MASK); ch->mode_ctrl |= sel; } static void dcss_dpr_pix_size_set(struct dcss_dpr_ch *ch, const struct drm_format_info *format) { u32 val; switch (format->format) { case DRM_FORMAT_NV12: case DRM_FORMAT_NV21: val = PIX_SIZE_8; break; case DRM_FORMAT_UYVY: case DRM_FORMAT_VYUY: case DRM_FORMAT_YUYV: case DRM_FORMAT_YVYU: val = PIX_SIZE_16; break; default: val = PIX_SIZE_32; break; } ch->pix_size = val; ch->mode_ctrl &= ~PIX_SIZE_MASK; ch->mode_ctrl |= ((val << PIX_SIZE_POS) & PIX_SIZE_MASK); } static void dcss_dpr_uv_swap(struct dcss_dpr_ch *ch, bool swap) { ch->mode_ctrl &= ~PIX_UV_SWAP; ch->mode_ctrl |= (swap ? PIX_UV_SWAP : 0); } static void dcss_dpr_y_uv_swap(struct dcss_dpr_ch *ch, bool swap) { ch->mode_ctrl &= ~PIX_LUMA_UV_SWAP; ch->mode_ctrl |= (swap ? PIX_LUMA_UV_SWAP : 0); } static void dcss_dpr_2plane_en(struct dcss_dpr_ch *ch, bool en) { ch->mode_ctrl &= ~COMP_2PLANE_EN; ch->mode_ctrl |= (en ? COMP_2PLANE_EN : 0); } static void dcss_dpr_yuv_en(struct dcss_dpr_ch *ch, bool en) { ch->mode_ctrl &= ~YUV_EN; ch->mode_ctrl |= (en ? YUV_EN : 0); } void dcss_dpr_enable(struct dcss_dpr *dpr, int ch_num, bool en) { struct dcss_dpr_ch *ch = &dpr->ch[ch_num]; u32 sys_ctrl; sys_ctrl = (en ? REPEAT_EN | RUN_EN : 0); if (en) { dcss_dpr_write(ch, ch->mode_ctrl, DCSS_DPR_MODE_CTRL0); dcss_dpr_write(ch, ch->frame_ctrl, DCSS_DPR_FRAME_CTRL0); dcss_dpr_write(ch, ch->rtram_ctrl, DCSS_DPR_RTRAM_CTRL0); } if (ch->sys_ctrl != sys_ctrl) ch->sys_ctrl_chgd = true; ch->sys_ctrl = sys_ctrl; } struct rgb_comp_sel { u32 drm_format; int a_sel; int r_sel; int g_sel; int b_sel; }; static struct rgb_comp_sel comp_sel_map[] = { {DRM_FORMAT_ARGB8888, 3, 2, 1, 0}, {DRM_FORMAT_XRGB8888, 3, 2, 1, 0}, {DRM_FORMAT_ABGR8888, 3, 0, 1, 2}, {DRM_FORMAT_XBGR8888, 3, 0, 1, 2}, {DRM_FORMAT_RGBA8888, 0, 3, 2, 1}, {DRM_FORMAT_RGBX8888, 0, 3, 2, 1}, {DRM_FORMAT_BGRA8888, 0, 1, 2, 3}, {DRM_FORMAT_BGRX8888, 0, 1, 2, 3}, }; static int to_comp_sel(u32 pix_fmt, int *a_sel, int *r_sel, int *g_sel, int *b_sel) { int i; for (i = 0; i < ARRAY_SIZE(comp_sel_map); i++) { if (comp_sel_map[i].drm_format == pix_fmt) { *a_sel = comp_sel_map[i].a_sel; *r_sel = comp_sel_map[i].r_sel; *g_sel = comp_sel_map[i].g_sel; *b_sel = comp_sel_map[i].b_sel; return 0; } } return -1; } static void dcss_dpr_rtram_set(struct dcss_dpr_ch *ch, u32 pix_format) { u32 val, mask; switch (pix_format) { case DRM_FORMAT_NV21: case DRM_FORMAT_NV12: ch->rtram_3buf_en = true; ch->rtram_4line_en = false; break; default: ch->rtram_3buf_en = true; ch->rtram_4line_en = true; break; } val = (ch->rtram_4line_en ? RTR_4LINE_BUF_EN : 0); val |= (ch->rtram_3buf_en ? RTR_3BUF_EN : 0); mask = RTR_4LINE_BUF_EN | RTR_3BUF_EN; ch->mode_ctrl &= ~mask; ch->mode_ctrl |= (val & mask); val = (ch->rtram_4line_en ? 0 : NUM_ROWS_ACTIVE); val |= (3 << THRES_LOW_POS) & THRES_LOW_MASK; val |= (4 << THRES_HIGH_POS) & THRES_HIGH_MASK; mask = THRES_LOW_MASK | THRES_HIGH_MASK | NUM_ROWS_ACTIVE; ch->rtram_ctrl &= ~mask; ch->rtram_ctrl |= (val & mask); } static void dcss_dpr_setup_components(struct dcss_dpr_ch *ch, const struct drm_format_info *format) { int a_sel, r_sel, g_sel, b_sel; bool uv_swap, y_uv_swap; switch (format->format) { case DRM_FORMAT_YVYU: uv_swap = true; y_uv_swap = true; break; case DRM_FORMAT_VYUY: case DRM_FORMAT_NV21: uv_swap = true; y_uv_swap = false; break; case DRM_FORMAT_YUYV: uv_swap = false; y_uv_swap = true; break; default: uv_swap = false; y_uv_swap = false; break; } dcss_dpr_uv_swap(ch, uv_swap); dcss_dpr_y_uv_swap(ch, y_uv_swap); if (!format->is_yuv) { if (!to_comp_sel(format->format, &a_sel, &r_sel, &g_sel, &b_sel)) { dcss_dpr_argb_comp_sel(ch, a_sel, r_sel, g_sel, b_sel); } else { dcss_dpr_argb_comp_sel(ch, 3, 2, 1, 0); } } else { dcss_dpr_argb_comp_sel(ch, 0, 0, 0, 0); } } static void dcss_dpr_tile_set(struct dcss_dpr_ch *ch, uint64_t modifier) { switch (ch->ch_num) { case 0: switch (modifier) { case DRM_FORMAT_MOD_LINEAR: ch->tile = TILE_LINEAR; break; case DRM_FORMAT_MOD_VIVANTE_TILED: ch->tile = TILE_GPU_STANDARD; break; case DRM_FORMAT_MOD_VIVANTE_SUPER_TILED: ch->tile = TILE_GPU_SUPER; break; default: WARN_ON(1); break; } break; case 1: case 2: ch->tile = TILE_LINEAR; break; default: WARN_ON(1); return; } ch->mode_ctrl &= ~TILE_TYPE_MASK; ch->mode_ctrl |= ((ch->tile << TILE_TYPE_POS) & TILE_TYPE_MASK); } void dcss_dpr_format_set(struct dcss_dpr *dpr, int ch_num, const struct drm_format_info *format, u64 modifier) { struct dcss_dpr_ch *ch = &dpr->ch[ch_num]; ch->format = *format; dcss_dpr_yuv_en(ch, format->is_yuv); dcss_dpr_pix_size_set(ch, format); dcss_dpr_setup_components(ch, format); dcss_dpr_2plane_en(ch, format->num_planes == 2); dcss_dpr_rtram_set(ch, format->format); dcss_dpr_tile_set(ch, modifier); } /* This function will be called from interrupt context. */ void dcss_dpr_write_sysctrl(struct dcss_dpr *dpr) { int chnum; dcss_ctxld_assert_locked(dpr->ctxld); for (chnum = 0; chnum < 3; chnum++) { struct dcss_dpr_ch *ch = &dpr->ch[chnum]; if (ch->sys_ctrl_chgd) { dcss_ctxld_write_irqsafe(dpr->ctxld, dpr->ctx_id, ch->sys_ctrl, ch->base_ofs + DCSS_DPR_SYSTEM_CTRL0); ch->sys_ctrl_chgd = false; } } } void dcss_dpr_set_rotation(struct dcss_dpr *dpr, int ch_num, u32 rotation) { struct dcss_dpr_ch *ch = &dpr->ch[ch_num]; ch->frame_ctrl &= ~(HFLIP_EN | VFLIP_EN | ROT_ENC_MASK); ch->frame_ctrl |= rotation & DRM_MODE_REFLECT_X ? HFLIP_EN : 0; ch->frame_ctrl |= rotation & DRM_MODE_REFLECT_Y ? VFLIP_EN : 0; if (rotation & DRM_MODE_ROTATE_90) ch->frame_ctrl |= 1 << ROT_ENC_POS; else if (rotation & DRM_MODE_ROTATE_180) ch->frame_ctrl |= 2 << ROT_ENC_POS; else if (rotation & DRM_MODE_ROTATE_270) ch->frame_ctrl |= 3 << ROT_ENC_POS; }
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