Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
James Simmons | 1341 | 67.35% | 13 | 43.33% |
Thomas Zimmermann | 396 | 19.89% | 3 | 10.00% |
Benjamin Collins | 89 | 4.47% | 1 | 3.33% |
Anton Vorontsov | 58 | 2.91% | 1 | 3.33% |
Pavel Pisa | 35 | 1.76% | 1 | 3.33% |
Antonino A. Daplas | 21 | 1.05% | 4 | 13.33% |
Linus Torvalds | 20 | 1.00% | 1 | 3.33% |
Andrew Morton | 10 | 0.50% | 1 | 3.33% |
Benjamin Herrenschmidt | 9 | 0.45% | 1 | 3.33% |
David S. Miller | 5 | 0.25% | 1 | 3.33% |
Helge Deller | 4 | 0.20% | 1 | 3.33% |
Martin Dalecki | 2 | 0.10% | 1 | 3.33% |
Harvey Harrison | 1 | 0.05% | 1 | 3.33% |
Total | 1991 | 30 |
/* * Generic BitBLT function for frame buffer with packed pixels of any depth. * * Copyright (C) June 1999 James Simmons * * This file is subject to the terms and conditions of the GNU General Public * License. See the file COPYING in the main directory of this archive for * more details. * * NOTES: * * This function copys a image from system memory to video memory. The * image can be a bitmap where each 0 represents the background color and * each 1 represents the foreground color. Great for font handling. It can * also be a color image. This is determined by image_depth. The color image * must be laid out exactly in the same format as the framebuffer. Yes I know * their are cards with hardware that coverts images of various depths to the * framebuffer depth. But not every card has this. All images must be rounded * up to the nearest byte. For example a bitmap 12 bits wide must be two * bytes width. * * Tony: * Incorporate mask tables similar to fbcon-cfb*.c in 2.4 API. This speeds * up the code significantly. * * Code for depths not multiples of BITS_PER_LONG is still kludgy, which is * still processed a bit at a time. * * Also need to add code to deal with cards endians that are different than * the native cpu endians. I also need to deal with MSB position in the word. */ #include <linux/module.h> #include <linux/string.h> #include <linux/fb.h> #include <asm/types.h> #include "fb_draw.h" #define DEBUG #ifdef DEBUG #define DPRINTK(fmt, args...) printk(KERN_DEBUG "%s: " fmt,__func__,## args) #else #define DPRINTK(fmt, args...) #endif static const u32 cfb_tab8_be[] = { 0x00000000,0x000000ff,0x0000ff00,0x0000ffff, 0x00ff0000,0x00ff00ff,0x00ffff00,0x00ffffff, 0xff000000,0xff0000ff,0xff00ff00,0xff00ffff, 0xffff0000,0xffff00ff,0xffffff00,0xffffffff }; static const u32 cfb_tab8_le[] = { 0x00000000,0xff000000,0x00ff0000,0xffff0000, 0x0000ff00,0xff00ff00,0x00ffff00,0xffffff00, 0x000000ff,0xff0000ff,0x00ff00ff,0xffff00ff, 0x0000ffff,0xff00ffff,0x00ffffff,0xffffffff }; static const u32 cfb_tab16_be[] = { 0x00000000, 0x0000ffff, 0xffff0000, 0xffffffff }; static const u32 cfb_tab16_le[] = { 0x00000000, 0xffff0000, 0x0000ffff, 0xffffffff }; static const u32 cfb_tab32[] = { 0x00000000, 0xffffffff }; #define FB_WRITEL fb_writel #define FB_READL fb_readl static inline void color_imageblit(const struct fb_image *image, struct fb_info *p, u8 __iomem *dst1, u32 start_index, u32 pitch_index) { /* Draw the penguin */ u32 __iomem *dst, *dst2; u32 color = 0, val, shift; int i, n, bpp = p->var.bits_per_pixel; u32 null_bits = 32 - bpp; u32 *palette = (u32 *) p->pseudo_palette; const u8 *src = image->data; u32 bswapmask = fb_compute_bswapmask(p); dst2 = (u32 __iomem *) dst1; for (i = image->height; i--; ) { n = image->width; dst = (u32 __iomem *) dst1; shift = 0; val = 0; if (start_index) { u32 start_mask = ~fb_shifted_pixels_mask_u32(p, start_index, bswapmask); val = FB_READL(dst) & start_mask; shift = start_index; } while (n--) { if (p->fix.visual == FB_VISUAL_TRUECOLOR || p->fix.visual == FB_VISUAL_DIRECTCOLOR ) color = palette[*src]; else color = *src; color <<= FB_LEFT_POS(p, bpp); val |= FB_SHIFT_HIGH(p, color, shift ^ bswapmask); if (shift >= null_bits) { FB_WRITEL(val, dst++); val = (shift == null_bits) ? 0 : FB_SHIFT_LOW(p, color, 32 - shift); } shift += bpp; shift &= (32 - 1); src++; } if (shift) { u32 end_mask = fb_shifted_pixels_mask_u32(p, shift, bswapmask); FB_WRITEL((FB_READL(dst) & end_mask) | val, dst); } dst1 += p->fix.line_length; if (pitch_index) { dst2 += p->fix.line_length; dst1 = (u8 __iomem *)((long __force)dst2 & ~(sizeof(u32) - 1)); start_index += pitch_index; start_index &= 32 - 1; } } } static inline void slow_imageblit(const struct fb_image *image, struct fb_info *p, u8 __iomem *dst1, u32 fgcolor, u32 bgcolor, u32 start_index, u32 pitch_index) { u32 shift, color = 0, bpp = p->var.bits_per_pixel; u32 __iomem *dst, *dst2; u32 val, pitch = p->fix.line_length; u32 null_bits = 32 - bpp; u32 spitch = (image->width+7)/8; const u8 *src = image->data, *s; u32 i, j, l; u32 bswapmask = fb_compute_bswapmask(p); dst2 = (u32 __iomem *) dst1; fgcolor <<= FB_LEFT_POS(p, bpp); bgcolor <<= FB_LEFT_POS(p, bpp); for (i = image->height; i--; ) { shift = val = 0; l = 8; j = image->width; dst = (u32 __iomem *) dst1; s = src; /* write leading bits */ if (start_index) { u32 start_mask = ~fb_shifted_pixels_mask_u32(p, start_index, bswapmask); val = FB_READL(dst) & start_mask; shift = start_index; } while (j--) { l--; color = (*s & (1 << l)) ? fgcolor : bgcolor; val |= FB_SHIFT_HIGH(p, color, shift ^ bswapmask); /* Did the bitshift spill bits to the next long? */ if (shift >= null_bits) { FB_WRITEL(val, dst++); val = (shift == null_bits) ? 0 : FB_SHIFT_LOW(p, color, 32 - shift); } shift += bpp; shift &= (32 - 1); if (!l) { l = 8; s++; } } /* write trailing bits */ if (shift) { u32 end_mask = fb_shifted_pixels_mask_u32(p, shift, bswapmask); FB_WRITEL((FB_READL(dst) & end_mask) | val, dst); } dst1 += pitch; src += spitch; if (pitch_index) { dst2 += pitch; dst1 = (u8 __iomem *)((long __force)dst2 & ~(sizeof(u32) - 1)); start_index += pitch_index; start_index &= 32 - 1; } } } /* * fast_imageblit - optimized monochrome color expansion * * Only if: bits_per_pixel == 8, 16, or 32 * image->width is divisible by pixel/dword (ppw); * fix->line_legth is divisible by 4; * beginning and end of a scanline is dword aligned */ static inline void fast_imageblit(const struct fb_image *image, struct fb_info *p, u8 __iomem *dst1, u32 fgcolor, u32 bgcolor) { u32 fgx = fgcolor, bgx = bgcolor, bpp = p->var.bits_per_pixel; u32 ppw = 32/bpp, spitch = (image->width + 7)/8; u32 bit_mask, eorx, shift; const char *s = image->data, *src; u32 __iomem *dst; const u32 *tab = NULL; size_t tablen; u32 colortab[16]; int i, j, k; switch (bpp) { case 8: tab = fb_be_math(p) ? cfb_tab8_be : cfb_tab8_le; tablen = 16; break; case 16: tab = fb_be_math(p) ? cfb_tab16_be : cfb_tab16_le; tablen = 4; break; case 32: tab = cfb_tab32; tablen = 2; break; default: return; } for (i = ppw-1; i--; ) { fgx <<= bpp; bgx <<= bpp; fgx |= fgcolor; bgx |= bgcolor; } bit_mask = (1 << ppw) - 1; eorx = fgx ^ bgx; k = image->width/ppw; for (i = 0; i < tablen; ++i) colortab[i] = (tab[i] & eorx) ^ bgx; for (i = image->height; i--; ) { dst = (u32 __iomem *)dst1; shift = 8; src = s; /* * Manually unroll the per-line copying loop for better * performance. This works until we processed the last * completely filled source byte (inclusive). */ switch (ppw) { case 4: /* 8 bpp */ for (j = k; j >= 2; j -= 2, ++src) { FB_WRITEL(colortab[(*src >> 4) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 0) & bit_mask], dst++); } break; case 2: /* 16 bpp */ for (j = k; j >= 4; j -= 4, ++src) { FB_WRITEL(colortab[(*src >> 6) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 4) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 2) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 0) & bit_mask], dst++); } break; case 1: /* 32 bpp */ for (j = k; j >= 8; j -= 8, ++src) { FB_WRITEL(colortab[(*src >> 7) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 6) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 5) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 4) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 3) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 2) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 1) & bit_mask], dst++); FB_WRITEL(colortab[(*src >> 0) & bit_mask], dst++); } break; } /* * For image widths that are not a multiple of 8, there * are trailing pixels left on the current line. Print * them as well. */ for (; j--; ) { shift -= ppw; FB_WRITEL(colortab[(*src >> shift) & bit_mask], dst++); if (!shift) { shift = 8; ++src; } } dst1 += p->fix.line_length; s += spitch; } } void cfb_imageblit(struct fb_info *p, const struct fb_image *image) { u32 fgcolor, bgcolor, start_index, bitstart, pitch_index = 0; u32 bpl = sizeof(u32), bpp = p->var.bits_per_pixel; u32 width = image->width; u32 dx = image->dx, dy = image->dy; u8 __iomem *dst1; if (p->state != FBINFO_STATE_RUNNING) return; bitstart = (dy * p->fix.line_length * 8) + (dx * bpp); start_index = bitstart & (32 - 1); pitch_index = (p->fix.line_length & (bpl - 1)) * 8; bitstart /= 8; bitstart &= ~(bpl - 1); dst1 = p->screen_base + bitstart; if (p->fbops->fb_sync) p->fbops->fb_sync(p); if (image->depth == 1) { if (p->fix.visual == FB_VISUAL_TRUECOLOR || p->fix.visual == FB_VISUAL_DIRECTCOLOR) { fgcolor = ((u32*)(p->pseudo_palette))[image->fg_color]; bgcolor = ((u32*)(p->pseudo_palette))[image->bg_color]; } else { fgcolor = image->fg_color; bgcolor = image->bg_color; } if (32 % bpp == 0 && !start_index && !pitch_index && ((width & (32/bpp-1)) == 0) && bpp >= 8 && bpp <= 32) fast_imageblit(image, p, dst1, fgcolor, bgcolor); else slow_imageblit(image, p, dst1, fgcolor, bgcolor, start_index, pitch_index); } else color_imageblit(image, p, dst1, start_index, pitch_index); } EXPORT_SYMBOL(cfb_imageblit); MODULE_AUTHOR("James Simmons <jsimmons@users.sf.net>"); MODULE_DESCRIPTION("Generic software accelerated imaging drawing"); MODULE_LICENSE("GPL");
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