Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Matthew Brost | 11 | 100.00% | 1 | 100.00% |
Total | 11 | 1 |
/* SPDX-License-Identifier: MIT */ /* * Copyright © 2022 Intel Corporation */ #ifndef _XE_BO_DOC_H_ #define _XE_BO_DOC_H_ /** * DOC: Buffer Objects (BO) * * BO management * ============= * * TTM manages (placement, eviction, etc...) all BOs in XE. * * BO creation * =========== * * Create a chunk of memory which can be used by the GPU. Placement rules * (sysmem or vram region) passed in upon creation. TTM handles placement of BO * and can trigger eviction of other BOs to make space for the new BO. * * Kernel BOs * ---------- * * A kernel BO is created as part of driver load (e.g. uC firmware images, GuC * ADS, etc...) or a BO created as part of a user operation which requires * a kernel BO (e.g. engine state, memory for page tables, etc...). These BOs * are typically mapped in the GGTT (any kernel BOs aside memory for page tables * are in the GGTT), are pinned (can't move or be evicted at runtime), have a * vmap (XE can access the memory via xe_map layer) and have contiguous physical * memory. * * More details of why kernel BOs are pinned and contiguous below. * * User BOs * -------- * * A user BO is created via the DRM_IOCTL_XE_GEM_CREATE IOCTL. Once it is * created the BO can be mmap'd (via DRM_IOCTL_XE_GEM_MMAP_OFFSET) for user * access and it can be bound for GPU access (via DRM_IOCTL_XE_VM_BIND). All * user BOs are evictable and user BOs are never pinned by XE. The allocation of * the backing store can be defered from creation time until first use which is * either mmap, bind, or pagefault. * * Private BOs * ~~~~~~~~~~~ * * A private BO is a user BO created with a valid VM argument passed into the * create IOCTL. If a BO is private it cannot be exported via prime FD and * mappings can only be created for the BO within the VM it is tied to. Lastly, * the BO dma-resv slots / lock point to the VM's dma-resv slots / lock (all * private BOs to a VM share common dma-resv slots / lock). * * External BOs * ~~~~~~~~~~~~ * * An external BO is a user BO created with a NULL VM argument passed into the * create IOCTL. An external BO can be shared with different UMDs / devices via * prime FD and the BO can be mapped into multiple VMs. An external BO has its * own unique dma-resv slots / lock. An external BO will be in an array of all * VMs which has a mapping of the BO. This allows VMs to lookup and lock all * external BOs mapped in the VM as needed. * * BO placement * ~~~~~~~~~~~~ * * When a user BO is created, a mask of valid placements is passed indicating * which memory regions are considered valid. * * The memory region information is available via query uAPI (TODO: add link). * * BO validation * ============= * * BO validation (ttm_bo_validate) refers to ensuring a BO has a valid * placement. If a BO was swapped to temporary storage, a validation call will * trigger a move back to a valid (location where GPU can access BO) placement. * Validation of a BO may evict other BOs to make room for the BO being * validated. * * BO eviction / moving * ==================== * * All eviction (or in other words, moving a BO from one memory location to * another) is routed through TTM with a callback into XE. * * Runtime eviction * ---------------- * * Runtime evictions refers to during normal operations where TTM decides it * needs to move a BO. Typically this is because TTM needs to make room for * another BO and the evicted BO is first BO on LRU list that is not locked. * * An example of this is a new BO which can only be placed in VRAM but there is * not space in VRAM. There could be multiple BOs which have sysmem and VRAM * placement rules which currently reside in VRAM, TTM trigger a will move of * one (or multiple) of these BO(s) until there is room in VRAM to place the new * BO. The evicted BO(s) are valid but still need new bindings before the BO * used again (exec or compute mode rebind worker). * * Another example would be, TTM can't find a BO to evict which has another * valid placement. In this case TTM will evict one (or multiple) unlocked BO(s) * to a temporary unreachable (invalid) placement. The evicted BO(s) are invalid * and before next use need to be moved to a valid placement and rebound. * * In both cases, moves of these BOs are scheduled behind the fences in the BO's * dma-resv slots. * * WW locking tries to ensures if 2 VMs use 51% of the memory forward progress * is made on both VMs. * * Runtime eviction uses per a GT migration engine (TODO: link to migration * engine doc) to do a GPU memcpy from one location to another. * * Rebinds after runtime eviction * ------------------------------ * * When BOs are moved, every mapping (VMA) of the BO needs to rebound before * the BO is used again. Every VMA is added to an evicted list of its VM when * the BO is moved. This is safe because of the VM locking structure (TODO: link * to VM locking doc). On the next use of a VM (exec or compute mode rebind * worker) the evicted VMA list is checked and rebinds are triggered. In the * case of faulting VM, the rebind is done in the page fault handler. * * Suspend / resume eviction of VRAM * --------------------------------- * * During device suspend / resume VRAM may lose power which means the contents * of VRAM's memory is blown away. Thus BOs present in VRAM at the time of * suspend must be moved to sysmem in order for their contents to be saved. * * A simple TTM call (ttm_resource_manager_evict_all) can move all non-pinned * (user) BOs to sysmem. External BOs that are pinned need to be manually * evicted with a simple loop + xe_bo_evict call. It gets a little trickier * with kernel BOs. * * Some kernel BOs are used by the GT migration engine to do moves, thus we * can't move all of the BOs via the GT migration engine. For simplity, use a * TTM memcpy (CPU) to move any kernel (pinned) BO on either suspend or resume. * * Some kernel BOs need to be restored to the exact same physical location. TTM * makes this rather easy but the caveat is the memory must be contiguous. Again * for simplity, we enforce that all kernel (pinned) BOs are contiguous and * restored to the same physical location. * * Pinned external BOs in VRAM are restored on resume via the GPU. * * Rebinds after suspend / resume * ------------------------------ * * Most kernel BOs have GGTT mappings which must be restored during the resume * process. All user BOs are rebound after validation on their next use. * * Future work * =========== * * Trim the list of BOs which is saved / restored via TTM memcpy on suspend / * resume. All we really need to save / restore via TTM memcpy is the memory * required for the GuC to load and the memory for the GT migrate engine to * operate. * * Do not require kernel BOs to be contiguous in physical memory / restored to * the same physical address on resume. In all likelihood the only memory that * needs to be restored to the same physical address is memory used for page * tables. All of that memory is allocated 1 page at time so the contiguous * requirement isn't needed. Some work on the vmap code would need to be done if * kernel BOs are not contiguous too. * * Make some kernel BO evictable rather than pinned. An example of this would be * engine state, in all likelihood if the dma-slots of these BOs where properly * used rather than pinning we could safely evict + rebind these BOs as needed. * * Some kernel BOs do not need to be restored on resume (e.g. GuC ADS as that is * repopulated on resume), add flag to mark such objects as no save / restore. */ #endif
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