Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Matthew Brost | 317 | 72.87% | 1 | 5.88% |
Lucas De Marchi | 116 | 26.67% | 14 | 82.35% |
Francois Dugast | 1 | 0.23% | 1 | 5.88% |
Gustavo Sousa | 1 | 0.23% | 1 | 5.88% |
Total | 435 | 17 |
/* SPDX-License-Identifier: MIT */ /* * Copyright © 2022 Intel Corporation */ #ifndef _XE_RTP_ #define _XE_RTP_ #include <linux/types.h> #include <linux/xarray.h> #define _XE_RTP_INCLUDE_PRIVATE_HELPERS #include "xe_rtp_helpers.h" #include "xe_rtp_types.h" #undef _XE_RTP_INCLUDE_PRIVATE_HELPERS /* * Register table poke infrastructure */ struct xe_hw_engine; struct xe_gt; struct xe_reg_sr; /* * Macros to encode rules to match against platform, IP version, stepping, etc. * Shouldn't be used directly - see XE_RTP_RULES() */ #define _XE_RTP_RULE_PLATFORM(plat__) \ { .match_type = XE_RTP_MATCH_PLATFORM, .platform = plat__ } #define _XE_RTP_RULE_SUBPLATFORM(plat__, sub__) \ { .match_type = XE_RTP_MATCH_SUBPLATFORM, \ .platform = plat__, .subplatform = sub__ } #define _XE_RTP_RULE_GRAPHICS_STEP(start__, end__) \ { .match_type = XE_RTP_MATCH_GRAPHICS_STEP, \ .step_start = start__, .step_end = end__ } #define _XE_RTP_RULE_MEDIA_STEP(start__, end__) \ { .match_type = XE_RTP_MATCH_MEDIA_STEP, \ .step_start = start__, .step_end = end__ } #define _XE_RTP_RULE_ENGINE_CLASS(cls__) \ { .match_type = XE_RTP_MATCH_ENGINE_CLASS, \ .engine_class = (cls__) } /** * XE_RTP_RULE_PLATFORM - Create rule matching platform * @plat_: platform to match * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_PLATFORM(plat_) \ _XE_RTP_RULE_PLATFORM(XE_##plat_) /** * XE_RTP_RULE_SUBPLATFORM - Create rule matching platform and sub-platform * @plat_: platform to match * @sub_: sub-platform to match * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_SUBPLATFORM(plat_, sub_) \ _XE_RTP_RULE_SUBPLATFORM(XE_##plat_, XE_SUBPLATFORM_##plat_##_##sub_) /** * XE_RTP_RULE_GRAPHICS_STEP - Create rule matching graphics stepping * @start_: First stepping matching the rule * @end_: First stepping that does not match the rule * * Note that the range matching this rule is [ @start_, @end_ ), i.e. inclusive * on the left, exclusive on the right. * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_GRAPHICS_STEP(start_, end_) \ _XE_RTP_RULE_GRAPHICS_STEP(STEP_##start_, STEP_##end_) /** * XE_RTP_RULE_MEDIA_STEP - Create rule matching media stepping * @start_: First stepping matching the rule * @end_: First stepping that does not match the rule * * Note that the range matching this rule is [ @start_, @end_ ), i.e. inclusive * on the left, exclusive on the right. * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_MEDIA_STEP(start_, end_) \ _XE_RTP_RULE_MEDIA_STEP(STEP_##start_, STEP_##end_) /** * XE_RTP_RULE_ENGINE_CLASS - Create rule matching an engine class * @cls_: Engine class to match * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_ENGINE_CLASS(cls_) \ _XE_RTP_RULE_ENGINE_CLASS(XE_ENGINE_CLASS_##cls_) /** * XE_RTP_RULE_FUNC - Create rule using callback function for match * @func__: Function to call to decide if rule matches * * This allows more complex checks to be performed. The ``XE_RTP`` * infrastructure will simply call the function @func_ passed to decide if this * rule matches the device. * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_FUNC(func__) \ { .match_type = XE_RTP_MATCH_FUNC, \ .match_func = (func__) } /** * XE_RTP_RULE_GRAPHICS_VERSION - Create rule matching graphics version * @ver__: Graphics IP version to match * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_GRAPHICS_VERSION(ver__) \ { .match_type = XE_RTP_MATCH_GRAPHICS_VERSION, \ .ver_start = ver__, } /** * XE_RTP_RULE_GRAPHICS_VERSION_RANGE - Create rule matching a range of graphics version * @ver_start__: First graphics IP version to match * @ver_end__: Last graphics IP version to match * * Note that the range matching this rule is [ @ver_start__, @ver_end__ ], i.e. * inclusive on boths sides * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_GRAPHICS_VERSION_RANGE(ver_start__, ver_end__) \ { .match_type = XE_RTP_MATCH_GRAPHICS_VERSION_RANGE, \ .ver_start = ver_start__, .ver_end = ver_end__, } /** * XE_RTP_RULE_MEDIA_VERSION - Create rule matching media version * @ver__: Graphics IP version to match * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_MEDIA_VERSION(ver__) \ { .match_type = XE_RTP_MATCH_MEDIA_VERSION, \ .ver_start = ver__, } /** * XE_RTP_RULE_MEDIA_VERSION_RANGE - Create rule matching a range of media version * @ver_start__: First media IP version to match * @ver_end__: Last media IP version to match * * Note that the range matching this rule is [ @ver_start__, @ver_end__ ], i.e. * inclusive on boths sides * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_MEDIA_VERSION_RANGE(ver_start__, ver_end__) \ { .match_type = XE_RTP_MATCH_MEDIA_VERSION_RANGE, \ .ver_start = ver_start__, .ver_end = ver_end__, } /** * XE_RTP_RULE_IS_INTEGRATED - Create a rule matching integrated graphics devices * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_IS_INTEGRATED \ { .match_type = XE_RTP_MATCH_INTEGRATED } /** * XE_RTP_RULE_IS_DISCRETE - Create a rule matching discrete graphics devices * * Refer to XE_RTP_RULES() for expected usage. */ #define XE_RTP_RULE_IS_DISCRETE \ { .match_type = XE_RTP_MATCH_DISCRETE } /** * XE_RTP_ACTION_WR - Helper to write a value to the register, overriding all * the bits * @reg_: Register * @val_: Value to set * @...: Additional fields to override in the struct xe_rtp_action entry * * The correspondent notation in bspec is: * * REGNAME = VALUE */ #define XE_RTP_ACTION_WR(reg_, val_, ...) \ { .reg = XE_RTP_DROP_CAST(reg_), \ .clr_bits = ~0u, .set_bits = (val_), \ .read_mask = (~0u), ##__VA_ARGS__ } /** * XE_RTP_ACTION_SET - Set bits from @val_ in the register. * @reg_: Register * @val_: Bits to set in the register * @...: Additional fields to override in the struct xe_rtp_action entry * * For masked registers this translates to a single write, while for other * registers it's a RMW. The correspondent bspec notation is (example for bits 2 * and 5, but could be any): * * REGNAME[2] = 1 * REGNAME[5] = 1 */ #define XE_RTP_ACTION_SET(reg_, val_, ...) \ { .reg = XE_RTP_DROP_CAST(reg_), \ .clr_bits = val_, .set_bits = val_, \ .read_mask = val_, ##__VA_ARGS__ } /** * XE_RTP_ACTION_CLR: Clear bits from @val_ in the register. * @reg_: Register * @val_: Bits to clear in the register * @...: Additional fields to override in the struct xe_rtp_action entry * * For masked registers this translates to a single write, while for other * registers it's a RMW. The correspondent bspec notation is (example for bits 2 * and 5, but could be any): * * REGNAME[2] = 0 * REGNAME[5] = 0 */ #define XE_RTP_ACTION_CLR(reg_, val_, ...) \ { .reg = XE_RTP_DROP_CAST(reg_), \ .clr_bits = val_, .set_bits = 0, \ .read_mask = val_, ##__VA_ARGS__ } /** * XE_RTP_ACTION_FIELD_SET: Set a bit range * @reg_: Register * @mask_bits_: Mask of bits to be changed in the register, forming a field * @val_: Value to set in the field denoted by @mask_bits_ * @...: Additional fields to override in the struct xe_rtp_action entry * * For masked registers this translates to a single write, while for other * registers it's a RMW. The correspondent bspec notation is: * * REGNAME[<end>:<start>] = VALUE */ #define XE_RTP_ACTION_FIELD_SET(reg_, mask_bits_, val_, ...) \ { .reg = XE_RTP_DROP_CAST(reg_), \ .clr_bits = mask_bits_, .set_bits = val_, \ .read_mask = mask_bits_, ##__VA_ARGS__ } #define XE_RTP_ACTION_FIELD_SET_NO_READ_MASK(reg_, mask_bits_, val_, ...) \ { .reg = XE_RTP_DROP_CAST(reg_), \ .clr_bits = (mask_bits_), .set_bits = (val_), \ .read_mask = 0, ##__VA_ARGS__ } /** * XE_RTP_ACTION_WHITELIST - Add register to userspace whitelist * @reg_: Register * @val_: Whitelist-specific flags to set * @...: Additional fields to override in the struct xe_rtp_action entry * * Add a register to the whitelist, allowing userspace to modify the ster with * regular user privileges. */ #define XE_RTP_ACTION_WHITELIST(reg_, val_, ...) \ /* TODO fail build if ((flags) & ~(RING_FORCE_TO_NONPRIV_MASK_VALID)) */\ { .reg = XE_RTP_DROP_CAST(reg_), \ .set_bits = val_, \ .clr_bits = RING_FORCE_TO_NONPRIV_MASK_VALID, \ ##__VA_ARGS__ } /** * XE_RTP_NAME - Helper to set the name in xe_rtp_entry * @s_: Name describing this rule, often a HW-specific number * * TODO: maybe move this behind a debug config? */ #define XE_RTP_NAME(s_) .name = (s_) /** * XE_RTP_ENTRY_FLAG - Helper to add multiple flags to a struct xe_rtp_entry_sr * @...: Entry flags, without the ``XE_RTP_ENTRY_FLAG_`` prefix * * Helper to automatically add a ``XE_RTP_ENTRY_FLAG_`` prefix to the flags * when defining struct xe_rtp_entry entries. Example: * * .. code-block:: c * * const struct xe_rtp_entry_sr wa_entries[] = { * ... * { XE_RTP_NAME("test-entry"), * ... * XE_RTP_ENTRY_FLAG(FOREACH_ENGINE), * ... * }, * ... * }; */ #define XE_RTP_ENTRY_FLAG(...) \ .flags = (XE_RTP_PASTE_FOREACH(ENTRY_FLAG_, BITWISE_OR, (__VA_ARGS__))) /** * XE_RTP_ACTION_FLAG - Helper to add multiple flags to a struct xe_rtp_action * @...: Action flags, without the ``XE_RTP_ACTION_FLAG_`` prefix * * Helper to automatically add a ``XE_RTP_ACTION_FLAG_`` prefix to the flags * when defining struct xe_rtp_action entries. Example: * * .. code-block:: c * * const struct xe_rtp_entry_sr wa_entries[] = { * ... * { XE_RTP_NAME("test-entry"), * ... * XE_RTP_ACTION_SET(..., XE_RTP_ACTION_FLAG(FOREACH_ENGINE)), * ... * }, * ... * }; */ #define XE_RTP_ACTION_FLAG(...) \ .flags = (XE_RTP_PASTE_FOREACH(ACTION_FLAG_, BITWISE_OR, (__VA_ARGS__))) /** * XE_RTP_RULES - Helper to set multiple rules to a struct xe_rtp_entry_sr entry * @...: Rules * * At least one rule is needed and up to 4 are supported. Multiple rules are * AND'ed together, i.e. all the rules must evaluate to true for the entry to * be processed. See XE_RTP_MATCH_* for the possible match rules. Example: * * .. code-block:: c * * const struct xe_rtp_entry_sr wa_entries[] = { * ... * { XE_RTP_NAME("test-entry"), * XE_RTP_RULES(SUBPLATFORM(DG2, G10), GRAPHICS_STEP(A0, B0)), * ... * }, * ... * }; */ #define XE_RTP_RULES(...) \ .n_rules = _XE_COUNT_ARGS(__VA_ARGS__), \ .rules = (const struct xe_rtp_rule[]) { \ XE_RTP_PASTE_FOREACH(RULE_, COMMA, (__VA_ARGS__)) \ } /** * XE_RTP_ACTIONS - Helper to set multiple actions to a struct xe_rtp_entry_sr * @...: Actions to be taken * * At least one action is needed and up to 4 are supported. See XE_RTP_ACTION_* * for the possible actions. Example: * * .. code-block:: c * * const struct xe_rtp_entry_sr wa_entries[] = { * ... * { XE_RTP_NAME("test-entry"), * XE_RTP_RULES(...), * XE_RTP_ACTIONS(SET(..), SET(...), CLR(...)), * ... * }, * ... * }; */ #define XE_RTP_ACTIONS(...) \ .n_actions = _XE_COUNT_ARGS(__VA_ARGS__), \ .actions = (const struct xe_rtp_action[]) { \ XE_RTP_PASTE_FOREACH(ACTION_, COMMA, (__VA_ARGS__)) \ } #define XE_RTP_PROCESS_CTX_INITIALIZER(arg__) _Generic((arg__), \ struct xe_hw_engine * : (struct xe_rtp_process_ctx){ { (void *)(arg__) }, XE_RTP_PROCESS_TYPE_ENGINE }, \ struct xe_gt * : (struct xe_rtp_process_ctx){ { (void *)(arg__) }, XE_RTP_PROCESS_TYPE_GT }) void xe_rtp_process_ctx_enable_active_tracking(struct xe_rtp_process_ctx *ctx, unsigned long *active_entries, size_t n_entries); void xe_rtp_process_to_sr(struct xe_rtp_process_ctx *ctx, const struct xe_rtp_entry_sr *entries, struct xe_reg_sr *sr); void xe_rtp_process(struct xe_rtp_process_ctx *ctx, const struct xe_rtp_entry *entries); /* Match functions to be used with XE_RTP_MATCH_FUNC */ /** * xe_rtp_match_even_instance - Match if engine instance is even * @gt: GT structure * @hwe: Engine instance * * Returns: true if engine instance is even, false otherwise */ bool xe_rtp_match_even_instance(const struct xe_gt *gt, const struct xe_hw_engine *hwe); /* * xe_rtp_match_first_render_or_compute - Match if it's first render or compute * engine in the GT * * @gt: GT structure * @hwe: Engine instance * * Registers on the render reset domain need to have their values re-applied * when any of those engines are reset. Since the engines reset together, a * programming can be set to just one of them. For simplicity the first engine * of either render or compute class can be chosen. * * Returns: true if engine id is the first to match the render reset domain, * false otherwise. */ bool xe_rtp_match_first_render_or_compute(const struct xe_gt *gt, const struct xe_hw_engine *hwe); /* * xe_rtp_match_first_gslice_fused_off - Match when first gslice is fused off * * @gt: GT structure * @hwe: Engine instance * * Returns: true if first gslice is fused off, false otherwise. */ bool xe_rtp_match_first_gslice_fused_off(const struct xe_gt *gt, const struct xe_hw_engine *hwe); #endif
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