Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Matthew Sakai | 1793 | 99.67% | 1 | 25.00% |
Mike Snitzer | 5 | 0.28% | 2 | 50.00% |
Jiapeng Chong | 1 | 0.06% | 1 | 25.00% |
Total | 1799 | 4 |
// SPDX-License-Identifier: GPL-2.0-only /* * Copyright 2023 Red Hat */ #include "admin-state.h" #include "logger.h" #include "memory-alloc.h" #include "permassert.h" #include "completion.h" #include "types.h" static const struct admin_state_code VDO_CODE_NORMAL_OPERATION = { .name = "VDO_ADMIN_STATE_NORMAL_OPERATION", .normal = true, }; const struct admin_state_code *VDO_ADMIN_STATE_NORMAL_OPERATION = &VDO_CODE_NORMAL_OPERATION; static const struct admin_state_code VDO_CODE_OPERATING = { .name = "VDO_ADMIN_STATE_OPERATING", .normal = true, .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_OPERATING = &VDO_CODE_OPERATING; static const struct admin_state_code VDO_CODE_FORMATTING = { .name = "VDO_ADMIN_STATE_FORMATTING", .operating = true, .loading = true, }; const struct admin_state_code *VDO_ADMIN_STATE_FORMATTING = &VDO_CODE_FORMATTING; static const struct admin_state_code VDO_CODE_PRE_LOADING = { .name = "VDO_ADMIN_STATE_PRE_LOADING", .operating = true, .loading = true, }; const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADING = &VDO_CODE_PRE_LOADING; static const struct admin_state_code VDO_CODE_PRE_LOADED = { .name = "VDO_ADMIN_STATE_PRE_LOADED", }; const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADED = &VDO_CODE_PRE_LOADED; static const struct admin_state_code VDO_CODE_LOADING = { .name = "VDO_ADMIN_STATE_LOADING", .normal = true, .operating = true, .loading = true, }; const struct admin_state_code *VDO_ADMIN_STATE_LOADING = &VDO_CODE_LOADING; static const struct admin_state_code VDO_CODE_LOADING_FOR_RECOVERY = { .name = "VDO_ADMIN_STATE_LOADING_FOR_RECOVERY", .operating = true, .loading = true, }; const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_RECOVERY = &VDO_CODE_LOADING_FOR_RECOVERY; static const struct admin_state_code VDO_CODE_LOADING_FOR_REBUILD = { .name = "VDO_ADMIN_STATE_LOADING_FOR_REBUILD", .operating = true, .loading = true, }; const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_REBUILD = &VDO_CODE_LOADING_FOR_REBUILD; static const struct admin_state_code VDO_CODE_WAITING_FOR_RECOVERY = { .name = "VDO_ADMIN_STATE_WAITING_FOR_RECOVERY", .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_WAITING_FOR_RECOVERY = &VDO_CODE_WAITING_FOR_RECOVERY; static const struct admin_state_code VDO_CODE_NEW = { .name = "VDO_ADMIN_STATE_NEW", .quiescent = true, }; const struct admin_state_code *VDO_ADMIN_STATE_NEW = &VDO_CODE_NEW; static const struct admin_state_code VDO_CODE_INITIALIZED = { .name = "VDO_ADMIN_STATE_INITIALIZED", }; const struct admin_state_code *VDO_ADMIN_STATE_INITIALIZED = &VDO_CODE_INITIALIZED; static const struct admin_state_code VDO_CODE_RECOVERING = { .name = "VDO_ADMIN_STATE_RECOVERING", .draining = true, .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_RECOVERING = &VDO_CODE_RECOVERING; static const struct admin_state_code VDO_CODE_REBUILDING = { .name = "VDO_ADMIN_STATE_REBUILDING", .draining = true, .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_REBUILDING = &VDO_CODE_REBUILDING; static const struct admin_state_code VDO_CODE_SAVING = { .name = "VDO_ADMIN_STATE_SAVING", .draining = true, .quiescing = true, .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_SAVING = &VDO_CODE_SAVING; static const struct admin_state_code VDO_CODE_SAVED = { .name = "VDO_ADMIN_STATE_SAVED", .quiescent = true, }; const struct admin_state_code *VDO_ADMIN_STATE_SAVED = &VDO_CODE_SAVED; static const struct admin_state_code VDO_CODE_SCRUBBING = { .name = "VDO_ADMIN_STATE_SCRUBBING", .draining = true, .loading = true, .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_SCRUBBING = &VDO_CODE_SCRUBBING; static const struct admin_state_code VDO_CODE_SAVE_FOR_SCRUBBING = { .name = "VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING", .draining = true, .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING = &VDO_CODE_SAVE_FOR_SCRUBBING; static const struct admin_state_code VDO_CODE_STOPPING = { .name = "VDO_ADMIN_STATE_STOPPING", .draining = true, .quiescing = true, .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_STOPPING = &VDO_CODE_STOPPING; static const struct admin_state_code VDO_CODE_STOPPED = { .name = "VDO_ADMIN_STATE_STOPPED", .quiescent = true, }; const struct admin_state_code *VDO_ADMIN_STATE_STOPPED = &VDO_CODE_STOPPED; static const struct admin_state_code VDO_CODE_SUSPENDING = { .name = "VDO_ADMIN_STATE_SUSPENDING", .draining = true, .quiescing = true, .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDING = &VDO_CODE_SUSPENDING; static const struct admin_state_code VDO_CODE_SUSPENDED = { .name = "VDO_ADMIN_STATE_SUSPENDED", .quiescent = true, }; const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED = &VDO_CODE_SUSPENDED; static const struct admin_state_code VDO_CODE_SUSPENDED_OPERATION = { .name = "VDO_ADMIN_STATE_SUSPENDED_OPERATION", .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED_OPERATION = &VDO_CODE_SUSPENDED_OPERATION; static const struct admin_state_code VDO_CODE_RESUMING = { .name = "VDO_ADMIN_STATE_RESUMING", .operating = true, }; const struct admin_state_code *VDO_ADMIN_STATE_RESUMING = &VDO_CODE_RESUMING; /** * get_next_state() - Determine the state which should be set after a given operation completes * based on the operation and the current state. * @operation The operation to be started. * * Return: The state to set when the operation completes or NULL if the operation can not be * started in the current state. */ static const struct admin_state_code *get_next_state(const struct admin_state *state, const struct admin_state_code *operation) { const struct admin_state_code *code = vdo_get_admin_state_code(state); if (code->operating) return NULL; if (operation == VDO_ADMIN_STATE_SAVING) return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_SAVED : NULL); if (operation == VDO_ADMIN_STATE_SUSPENDING) { return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_SUSPENDED : NULL); } if (operation == VDO_ADMIN_STATE_STOPPING) return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_STOPPED : NULL); if (operation == VDO_ADMIN_STATE_PRE_LOADING) return (code == VDO_ADMIN_STATE_INITIALIZED ? VDO_ADMIN_STATE_PRE_LOADED : NULL); if (operation == VDO_ADMIN_STATE_SUSPENDED_OPERATION) { return (((code == VDO_ADMIN_STATE_SUSPENDED) || (code == VDO_ADMIN_STATE_SAVED)) ? code : NULL); } return VDO_ADMIN_STATE_NORMAL_OPERATION; } /** * vdo_finish_operation() - Finish the current operation. * * Will notify the operation waiter if there is one. This method should be used for operations * started with vdo_start_operation(). For operations which were started with vdo_start_draining(), * use vdo_finish_draining() instead. * * Return: true if there was an operation to finish. */ bool vdo_finish_operation(struct admin_state *state, int result) { if (!vdo_get_admin_state_code(state)->operating) return false; state->complete = state->starting; if (state->waiter != NULL) vdo_set_completion_result(state->waiter, result); if (!state->starting) { vdo_set_admin_state_code(state, state->next_state); if (state->waiter != NULL) vdo_launch_completion(vdo_forget(state->waiter)); } return true; } /** * begin_operation() - Begin an operation if it may be started given the current state. * @waiter A completion to notify when the operation is complete; may be NULL. * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. * * Return: VDO_SUCCESS or an error. */ static int __must_check begin_operation(struct admin_state *state, const struct admin_state_code *operation, struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) { int result; const struct admin_state_code *next_state = get_next_state(state, operation); if (next_state == NULL) { result = vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE, "Can't start %s from %s", operation->name, vdo_get_admin_state_code(state)->name); } else if (state->waiter != NULL) { result = vdo_log_error_strerror(VDO_COMPONENT_BUSY, "Can't start %s with extant waiter", operation->name); } else { state->waiter = waiter; state->next_state = next_state; vdo_set_admin_state_code(state, operation); if (initiator != NULL) { state->starting = true; initiator(state); state->starting = false; if (state->complete) vdo_finish_operation(state, VDO_SUCCESS); } return VDO_SUCCESS; } if (waiter != NULL) vdo_continue_completion(waiter, result); return result; } /** * start_operation() - Start an operation if it may be started given the current state. * @waiter A completion to notify when the operation is complete. * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. * * Return: true if the operation was started. */ static inline bool __must_check start_operation(struct admin_state *state, const struct admin_state_code *operation, struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) { return (begin_operation(state, operation, waiter, initiator) == VDO_SUCCESS); } /** * check_code() - Check the result of a state validation. * @valid true if the code is of an appropriate type. * @code The code which failed to be of the correct type. * @what What the code failed to be, for logging. * @waiter The completion to notify of the error; may be NULL. * * If the result failed, log an invalid state error and, if there is a waiter, notify it. * * Return: The result of the check. */ static bool check_code(bool valid, const struct admin_state_code *code, const char *what, struct vdo_completion *waiter) { int result; if (valid) return true; result = vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE, "%s is not a %s", code->name, what); if (waiter != NULL) vdo_continue_completion(waiter, result); return false; } /** * assert_vdo_drain_operation() - Check that an operation is a drain. * @waiter The completion to finish with an error if the operation is not a drain. * * Return: true if the specified operation is a drain. */ static bool __must_check assert_vdo_drain_operation(const struct admin_state_code *operation, struct vdo_completion *waiter) { return check_code(operation->draining, operation, "drain operation", waiter); } /** * vdo_start_draining() - Initiate a drain operation if the current state permits it. * @operation The type of drain to initiate. * @waiter The completion to notify when the drain is complete. * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. * * Return: true if the drain was initiated, if not the waiter will be notified. */ bool vdo_start_draining(struct admin_state *state, const struct admin_state_code *operation, struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) { const struct admin_state_code *code = vdo_get_admin_state_code(state); if (!assert_vdo_drain_operation(operation, waiter)) return false; if (code->quiescent) { vdo_launch_completion(waiter); return false; } if (!code->normal) { vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE, "can't start %s from %s", operation->name, code->name); vdo_continue_completion(waiter, VDO_INVALID_ADMIN_STATE); return false; } return start_operation(state, operation, waiter, initiator); } /** * vdo_finish_draining() - Finish a drain operation if one was in progress. * * Return: true if the state was draining; will notify the waiter if so. */ bool vdo_finish_draining(struct admin_state *state) { return vdo_finish_draining_with_result(state, VDO_SUCCESS); } /** * vdo_finish_draining_with_result() - Finish a drain operation with a status code. * * Return: true if the state was draining; will notify the waiter if so. */ bool vdo_finish_draining_with_result(struct admin_state *state, int result) { return (vdo_is_state_draining(state) && vdo_finish_operation(state, result)); } /** * vdo_assert_load_operation() - Check that an operation is a load. * @waiter The completion to finish with an error if the operation is not a load. * * Return: true if the specified operation is a load. */ bool vdo_assert_load_operation(const struct admin_state_code *operation, struct vdo_completion *waiter) { return check_code(operation->loading, operation, "load operation", waiter); } /** * vdo_start_loading() - Initiate a load operation if the current state permits it. * @operation The type of load to initiate. * @waiter The completion to notify when the load is complete (may be NULL). * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. * * Return: true if the load was initiated, if not the waiter will be notified. */ bool vdo_start_loading(struct admin_state *state, const struct admin_state_code *operation, struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) { return (vdo_assert_load_operation(operation, waiter) && start_operation(state, operation, waiter, initiator)); } /** * vdo_finish_loading() - Finish a load operation if one was in progress. * * Return: true if the state was loading; will notify the waiter if so. */ bool vdo_finish_loading(struct admin_state *state) { return vdo_finish_loading_with_result(state, VDO_SUCCESS); } /** * vdo_finish_loading_with_result() - Finish a load operation with a status code. * @result The result of the load operation. * * Return: true if the state was loading; will notify the waiter if so. */ bool vdo_finish_loading_with_result(struct admin_state *state, int result) { return (vdo_is_state_loading(state) && vdo_finish_operation(state, result)); } /** * assert_vdo_resume_operation() - Check whether an admin_state_code is a resume operation. * @waiter The completion to notify if the operation is not a resume operation; may be NULL. * * Return: true if the code is a resume operation. */ static bool __must_check assert_vdo_resume_operation(const struct admin_state_code *operation, struct vdo_completion *waiter) { return check_code(operation == VDO_ADMIN_STATE_RESUMING, operation, "resume operation", waiter); } /** * vdo_start_resuming() - Initiate a resume operation if the current state permits it. * @operation The type of resume to start. * @waiter The completion to notify when the resume is complete (may be NULL). * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. * * Return: true if the resume was initiated, if not the waiter will be notified. */ bool vdo_start_resuming(struct admin_state *state, const struct admin_state_code *operation, struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) { return (assert_vdo_resume_operation(operation, waiter) && start_operation(state, operation, waiter, initiator)); } /** * vdo_finish_resuming() - Finish a resume operation if one was in progress. * * Return: true if the state was resuming; will notify the waiter if so. */ bool vdo_finish_resuming(struct admin_state *state) { return vdo_finish_resuming_with_result(state, VDO_SUCCESS); } /** * vdo_finish_resuming_with_result() - Finish a resume operation with a status code. * @result The result of the resume operation. * * Return: true if the state was resuming; will notify the waiter if so. */ bool vdo_finish_resuming_with_result(struct admin_state *state, int result) { return (vdo_is_state_resuming(state) && vdo_finish_operation(state, result)); } /** * vdo_resume_if_quiescent() - Change the state to normal operation if the current state is * quiescent. * * Return: VDO_SUCCESS if the state resumed, VDO_INVALID_ADMIN_STATE otherwise. */ int vdo_resume_if_quiescent(struct admin_state *state) { if (!vdo_is_state_quiescent(state)) return VDO_INVALID_ADMIN_STATE; vdo_set_admin_state_code(state, VDO_ADMIN_STATE_NORMAL_OPERATION); return VDO_SUCCESS; } /** * vdo_start_operation() - Attempt to start an operation. * * Return: VDO_SUCCESS if the operation was started, VDO_INVALID_ADMIN_STATE if not */ int vdo_start_operation(struct admin_state *state, const struct admin_state_code *operation) { return vdo_start_operation_with_waiter(state, operation, NULL, NULL); } /** * vdo_start_operation_with_waiter() - Attempt to start an operation. * @waiter the completion to notify when the operation completes or fails to start; may be NULL. * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL. * * Return: VDO_SUCCESS if the operation was started, VDO_INVALID_ADMIN_STATE if not */ int vdo_start_operation_with_waiter(struct admin_state *state, const struct admin_state_code *operation, struct vdo_completion *waiter, vdo_admin_initiator_fn initiator) { return (check_code(operation->operating, operation, "operation", waiter) ? begin_operation(state, operation, waiter, initiator) : VDO_INVALID_ADMIN_STATE); }
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