Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Peter Zijlstra | 252 | 94.74% | 3 | 37.50% |
Christian Brauner | 5 | 1.88% | 1 | 12.50% |
Ingo Molnar | 3 | 1.13% | 1 | 12.50% |
Linus Torvalds | 3 | 1.13% | 1 | 12.50% |
Linus Torvalds (pre-git) | 2 | 0.75% | 1 | 12.50% |
Greg Kroah-Hartman | 1 | 0.38% | 1 | 12.50% |
Total | 266 | 8 |
/* SPDX-License-Identifier: GPL-2.0 */ #ifndef _LINUX_CLEANUP_H #define _LINUX_CLEANUP_H #include <linux/compiler.h> /* * DEFINE_FREE(name, type, free): * simple helper macro that defines the required wrapper for a __free() * based cleanup function. @free is an expression using '_T' to access the * variable. @free should typically include a NULL test before calling a * function, see the example below. * * __free(name): * variable attribute to add a scoped based cleanup to the variable. * * no_free_ptr(var): * like a non-atomic xchg(var, NULL), such that the cleanup function will * be inhibited -- provided it sanely deals with a NULL value. * * NOTE: this has __must_check semantics so that it is harder to accidentally * leak the resource. * * return_ptr(p): * returns p while inhibiting the __free(). * * Ex. * * DEFINE_FREE(kfree, void *, if (_T) kfree(_T)) * * void *alloc_obj(...) * { * struct obj *p __free(kfree) = kmalloc(...); * if (!p) * return NULL; * * if (!init_obj(p)) * return NULL; * * return_ptr(p); * } * * NOTE: the DEFINE_FREE()'s @free expression includes a NULL test even though * kfree() is fine to be called with a NULL value. This is on purpose. This way * the compiler sees the end of our alloc_obj() function as: * * tmp = p; * p = NULL; * if (p) * kfree(p); * return tmp; * * And through the magic of value-propagation and dead-code-elimination, it * eliminates the actual cleanup call and compiles into: * * return p; * * Without the NULL test it turns into a mess and the compiler can't help us. */ #define DEFINE_FREE(_name, _type, _free) \ static inline void __free_##_name(void *p) { _type _T = *(_type *)p; _free; } #define __free(_name) __cleanup(__free_##_name) #define __get_and_null(p, nullvalue) \ ({ \ __auto_type __ptr = &(p); \ __auto_type __val = *__ptr; \ *__ptr = nullvalue; \ __val; \ }) static inline __must_check const volatile void * __must_check_fn(const volatile void *val) { return val; } #define no_free_ptr(p) \ ((typeof(p)) __must_check_fn(__get_and_null(p, NULL))) #define return_ptr(p) return no_free_ptr(p) /* * DEFINE_CLASS(name, type, exit, init, init_args...): * helper to define the destructor and constructor for a type. * @exit is an expression using '_T' -- similar to FREE above. * @init is an expression in @init_args resulting in @type * * EXTEND_CLASS(name, ext, init, init_args...): * extends class @name to @name@ext with the new constructor * * CLASS(name, var)(args...): * declare the variable @var as an instance of the named class * * Ex. * * DEFINE_CLASS(fdget, struct fd, fdput(_T), fdget(fd), int fd) * * CLASS(fdget, f)(fd); * if (!f.file) * return -EBADF; * * // use 'f' without concern */ #define DEFINE_CLASS(_name, _type, _exit, _init, _init_args...) \ typedef _type class_##_name##_t; \ static inline void class_##_name##_destructor(_type *p) \ { _type _T = *p; _exit; } \ static inline _type class_##_name##_constructor(_init_args) \ { _type t = _init; return t; } #define EXTEND_CLASS(_name, ext, _init, _init_args...) \ typedef class_##_name##_t class_##_name##ext##_t; \ static inline void class_##_name##ext##_destructor(class_##_name##_t *p)\ { class_##_name##_destructor(p); } \ static inline class_##_name##_t class_##_name##ext##_constructor(_init_args) \ { class_##_name##_t t = _init; return t; } #define CLASS(_name, var) \ class_##_name##_t var __cleanup(class_##_name##_destructor) = \ class_##_name##_constructor /* * DEFINE_GUARD(name, type, lock, unlock): * trivial wrapper around DEFINE_CLASS() above specifically * for locks. * * DEFINE_GUARD_COND(name, ext, condlock) * wrapper around EXTEND_CLASS above to add conditional lock * variants to a base class, eg. mutex_trylock() or * mutex_lock_interruptible(). * * guard(name): * an anonymous instance of the (guard) class, not recommended for * conditional locks. * * scoped_guard (name, args...) { }: * similar to CLASS(name, scope)(args), except the variable (with the * explicit name 'scope') is declard in a for-loop such that its scope is * bound to the next (compound) statement. * * for conditional locks the loop body is skipped when the lock is not * acquired. * * scoped_cond_guard (name, fail, args...) { }: * similar to scoped_guard(), except it does fail when the lock * acquire fails. * */ #define DEFINE_GUARD(_name, _type, _lock, _unlock) \ DEFINE_CLASS(_name, _type, if (_T) { _unlock; }, ({ _lock; _T; }), _type _T); \ static inline void * class_##_name##_lock_ptr(class_##_name##_t *_T) \ { return *_T; } #define DEFINE_GUARD_COND(_name, _ext, _condlock) \ EXTEND_CLASS(_name, _ext, \ ({ void *_t = _T; if (_T && !(_condlock)) _t = NULL; _t; }), \ class_##_name##_t _T) \ static inline void * class_##_name##_ext##_lock_ptr(class_##_name##_t *_T) \ { return class_##_name##_lock_ptr(_T); } #define guard(_name) \ CLASS(_name, __UNIQUE_ID(guard)) #define __guard_ptr(_name) class_##_name##_lock_ptr #define scoped_guard(_name, args...) \ for (CLASS(_name, scope)(args), \ *done = NULL; __guard_ptr(_name)(&scope) && !done; done = (void *)1) #define scoped_cond_guard(_name, _fail, args...) \ for (CLASS(_name, scope)(args), \ *done = NULL; !done; done = (void *)1) \ if (!__guard_ptr(_name)(&scope)) _fail; \ else /* * Additional helper macros for generating lock guards with types, either for * locks that don't have a native type (eg. RCU, preempt) or those that need a * 'fat' pointer (eg. spin_lock_irqsave). * * DEFINE_LOCK_GUARD_0(name, lock, unlock, ...) * DEFINE_LOCK_GUARD_1(name, type, lock, unlock, ...) * DEFINE_LOCK_GUARD_1_COND(name, ext, condlock) * * will result in the following type: * * typedef struct { * type *lock; // 'type := void' for the _0 variant * __VA_ARGS__; * } class_##name##_t; * * As above, both _lock and _unlock are statements, except this time '_T' will * be a pointer to the above struct. */ #define __DEFINE_UNLOCK_GUARD(_name, _type, _unlock, ...) \ typedef struct { \ _type *lock; \ __VA_ARGS__; \ } class_##_name##_t; \ \ static inline void class_##_name##_destructor(class_##_name##_t *_T) \ { \ if (_T->lock) { _unlock; } \ } \ \ static inline void *class_##_name##_lock_ptr(class_##_name##_t *_T) \ { \ return _T->lock; \ } #define __DEFINE_LOCK_GUARD_1(_name, _type, _lock) \ static inline class_##_name##_t class_##_name##_constructor(_type *l) \ { \ class_##_name##_t _t = { .lock = l }, *_T = &_t; \ _lock; \ return _t; \ } #define __DEFINE_LOCK_GUARD_0(_name, _lock) \ static inline class_##_name##_t class_##_name##_constructor(void) \ { \ class_##_name##_t _t = { .lock = (void*)1 }, \ *_T __maybe_unused = &_t; \ _lock; \ return _t; \ } #define DEFINE_LOCK_GUARD_1(_name, _type, _lock, _unlock, ...) \ __DEFINE_UNLOCK_GUARD(_name, _type, _unlock, __VA_ARGS__) \ __DEFINE_LOCK_GUARD_1(_name, _type, _lock) #define DEFINE_LOCK_GUARD_0(_name, _lock, _unlock, ...) \ __DEFINE_UNLOCK_GUARD(_name, void, _unlock, __VA_ARGS__) \ __DEFINE_LOCK_GUARD_0(_name, _lock) #define DEFINE_LOCK_GUARD_1_COND(_name, _ext, _condlock) \ EXTEND_CLASS(_name, _ext, \ ({ class_##_name##_t _t = { .lock = l }, *_T = &_t;\ if (_T->lock && !(_condlock)) _T->lock = NULL; \ _t; }), \ typeof_member(class_##_name##_t, lock) l) \ static inline void * class_##_name##_ext##_lock_ptr(class_##_name##_t *_T) \ { return class_##_name##_lock_ptr(_T); } #endif /* _LINUX_CLEANUP_H */
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