Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Johannes Berg | 209 | 97.66% | 2 | 66.67% |
Mordechai Goodstein | 5 | 2.34% | 1 | 33.33% |
Total | 214 | 3 |
/* SPDX-License-Identifier: BSD-3-Clause */ /* * Copyright (C) 2019 - 2023 Intel Corporation */ #ifndef _UAPI_LINUX_UM_TIMETRAVEL_H #define _UAPI_LINUX_UM_TIMETRAVEL_H #include <linux/types.h> /** * struct um_timetravel_msg - UM time travel message * * This is the basic message type, going in both directions. * * This is the message passed between the host (user-mode Linux instance) * and the calendar (the application on the other side of the socket) in * order to implement common scheduling. * * Whenever UML has an event it will request runtime for it from the * calendar, and then wait for its turn until it can run, etc. Note * that it will only ever request the single next runtime, i.e. multiple * REQUEST messages override each other. */ struct um_timetravel_msg { /** * @op: operation value from &enum um_timetravel_ops */ __u32 op; /** * @seq: sequence number for the message - shall be reflected in * the ACK response, and should be checked while processing * the response to see if it matches */ __u32 seq; /** * @time: time in nanoseconds */ __u64 time; }; /* max number of file descriptors that can be sent/received in a message */ #define UM_TIMETRAVEL_MAX_FDS 2 /** * enum um_timetravel_shared_mem_fds - fds sent in ACK message for START message */ enum um_timetravel_shared_mem_fds { /** * @UM_TIMETRAVEL_SHARED_MEMFD: Index of the shared memory file * descriptor in the control message */ UM_TIMETRAVEL_SHARED_MEMFD, /** * @UM_TIMETRAVEL_SHARED_LOGFD: Index of the logging file descriptor * in the control message */ UM_TIMETRAVEL_SHARED_LOGFD, UM_TIMETRAVEL_SHARED_MAX_FDS, }; /** * enum um_timetravel_start_ack - ack-time mask for start message */ enum um_timetravel_start_ack { /** * @UM_TIMETRAVEL_START_ACK_ID: client ID that controller allocated. */ UM_TIMETRAVEL_START_ACK_ID = 0xffff, }; /** * enum um_timetravel_ops - Operation codes */ enum um_timetravel_ops { /** * @UM_TIMETRAVEL_ACK: response (ACK) to any previous message, * this usually doesn't carry any data in the 'time' field * unless otherwise specified below, note: while using shared * memory no ACK for WAIT and RUN messages, for more info see * &struct um_timetravel_schedshm. */ UM_TIMETRAVEL_ACK = 0, /** * @UM_TIMETRAVEL_START: initialize the connection, the time * field contains an (arbitrary) ID to possibly be able * to distinguish the connections. */ UM_TIMETRAVEL_START = 1, /** * @UM_TIMETRAVEL_REQUEST: request to run at the given time * (host -> calendar) */ UM_TIMETRAVEL_REQUEST = 2, /** * @UM_TIMETRAVEL_WAIT: Indicate waiting for the previously requested * runtime, new requests may be made while waiting (e.g. due to * interrupts); the time field is ignored. The calendar must process * this message and later send a %UM_TIMETRAVEL_RUN message when * the host can run again. * (host -> calendar) */ UM_TIMETRAVEL_WAIT = 3, /** * @UM_TIMETRAVEL_GET: return the current time from the calendar in the * ACK message, the time in the request message is ignored * (host -> calendar) */ UM_TIMETRAVEL_GET = 4, /** * @UM_TIMETRAVEL_UPDATE: time update to the calendar, must be sent e.g. * before kicking an interrupt to another calendar * (host -> calendar) */ UM_TIMETRAVEL_UPDATE = 5, /** * @UM_TIMETRAVEL_RUN: run time request granted, current time is in * the time field * (calendar -> host) */ UM_TIMETRAVEL_RUN = 6, /** * @UM_TIMETRAVEL_FREE_UNTIL: Enable free-running until the given time, * this is a message from the calendar telling the host that it can * freely do its own scheduling for anything before the indicated * time. * Note that if a calendar sends this message once, the host may * assume that it will also do so in the future, if it implements * wraparound semantics for the time field. * (calendar -> host) */ UM_TIMETRAVEL_FREE_UNTIL = 7, /** * @UM_TIMETRAVEL_GET_TOD: Return time of day, typically used once at * boot by the virtual machines to get a synchronized time from * the simulation. */ UM_TIMETRAVEL_GET_TOD = 8, /** * @UM_TIMETRAVEL_BROADCAST: Send/Receive a broadcast message. * This message can be used to sync all components in the system * with a single message, if the calender gets the message, the * calender broadcast the message to all components, and if a * component receives it it should act based on it e.g print a * message to it's log system. * (calendar <-> host) */ UM_TIMETRAVEL_BROADCAST = 9, }; /* version of struct um_timetravel_schedshm */ #define UM_TIMETRAVEL_SCHEDSHM_VERSION 2 /** * enum um_timetravel_schedshm_cap - time travel capabilities of every client * * These flags must be set immediately after processing the ACK to * the START message, before sending any message to the controller. */ enum um_timetravel_schedshm_cap { /** * @UM_TIMETRAVEL_SCHEDSHM_CAP_TIME_SHARE: client can read current time * update internal time request to shared memory and read * free until and send no Ack on RUN and doesn't expect ACK on * WAIT. */ UM_TIMETRAVEL_SCHEDSHM_CAP_TIME_SHARE = 0x1, }; /** * enum um_timetravel_schedshm_flags - time travel flags of every client */ enum um_timetravel_schedshm_flags { /** * @UM_TIMETRAVEL_SCHEDSHM_FLAGS_REQ_RUN: client has a request to run. * It's set by client when it has a request to run, if (and only * if) the @running_id points to a client that is able to use * shared memory, i.e. has %UM_TIMETRAVEL_SCHEDSHM_CAP_TIME_SHARE * (this includes the client itself). Otherwise, a message must * be used. */ UM_TIMETRAVEL_SCHEDSHM_FLAGS_REQ_RUN = 0x1, }; /** * DOC: Time travel shared memory overview * * The main purpose of the shared memory is to avoid all time travel message * that don't need any action, for example current time can be held in shared * memory without the need of any client to send a message UM_TIMETRAVEL_GET * in order to know what's the time. * * Since this is shared memory with all clients and controller and controller * creates the shared memory space, all time values are absolute to controller * time. So first time client connects to shared memory mode it should take the * current_time value in shared memory and keep it internally as a diff to * shared memory times, and once shared memory is initialized, any interaction * with the controller must happen in the controller time domain, including any * messages (for clients that are not using shared memory, the controller will * handle an offset and make the clients think they start at time zero.) * * Along with the shared memory file descriptor is sent to the client a logging * file descriptor, to have all logs related to shared memory, * logged into one place. note: to have all logs synced into log file at write, * file should be flushed (fflush) after writing to it. * * To avoid memory corruption, we define below for each field who can write to * it at what time, defined in the structure fields. * * To avoid having to pack this struct, all fields in it must be naturally aligned * (i.e. aligned to their size). */ /** * union um_timetravel_schedshm_client - UM time travel client struct * * Every entity using the shared memory including the controller has a place in * the um_timetravel_schedshm clients array, that holds info related to the client * using the shared memory, and can be set only by the client after it gets the * fd memory. * * @capa: bit fields with client capabilities see * &enum um_timetravel_schedshm_cap, set by client once after getting the * shared memory file descriptor. * @flags: bit fields for flags see &enum um_timetravel_schedshm_flags for doc. * @req_time: request time to run, set by client on every request it needs. * @name: unique id sent to the controller by client with START message. */ union um_timetravel_schedshm_client { struct { __u32 capa; __u32 flags; __u64 req_time; __u64 name; }; char reserve[128]; /* reserved for future usage */ }; /** * struct um_timetravel_schedshm - UM time travel shared memory struct * * @hdr: header fields: * @version: Current version struct UM_TIMETRAVEL_SCHEDSHM_VERSION, * set by controller once at init, clients must check this after mapping * and work without shared memory if they cannot handle the indicated * version. * @len: Length of all the memory including header (@hdr), clients should once * per connection first mmap the header and take the length (@len) to remap the entire size. * This is done in order to support dynamic struct size letting number of * clients be dynamic based on controller support. * @free_until: Stores the next request to run by any client, in order for the * current client to know how long it can still run. A client needs to (at * least) reload this value immediately after communicating with any other * client, since the controller will update this field when a new request * is made by any client. Clients also must update this value when they * insert/update an own request into the shared memory while not running * themselves, and the new request is before than the current value. * current_time: Current time, can only be set by the client in running state * (indicated by @running_id), though that client may only run until @free_until, * so it must remain smaller than @free_until. * @running_id: The current client in state running, set before a client is * notified that it's now running. * @max_clients: size of @clients array, set once at init by the controller. * @clients: clients array see &union um_timetravel_schedshm_client for doc, * set only by client. */ struct um_timetravel_schedshm { union { struct { __u32 version; __u32 len; __u64 free_until; __u64 current_time; __u16 running_id; __u16 max_clients; }; char hdr[4096]; /* align to 4K page size */ }; union um_timetravel_schedshm_client clients[]; }; #endif /* _UAPI_LINUX_UM_TIMETRAVEL_H */
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