Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Thomas Gleixner | 3526 | 62.27% | 8 | 8.79% |
Waiman Long | 720 | 12.72% | 10 | 10.99% |
Andrzej Hajda | 233 | 4.12% | 1 | 1.10% |
Yang Shi | 173 | 3.06% | 4 | 4.40% |
Kamezawa Hiroyuki | 134 | 2.37% | 2 | 2.20% |
Mathieu Desnoyers | 134 | 2.37% | 1 | 1.10% |
Marco Elver | 124 | 2.19% | 1 | 1.10% |
Changbin Du | 70 | 1.24% | 2 | 2.20% |
Zhang Qiang | 60 | 1.06% | 1 | 1.10% |
Vegard Nossum | 58 | 1.02% | 2 | 2.20% |
Chris Wilson | 40 | 0.71% | 1 | 1.10% |
Andrew Morton | 38 | 0.67% | 6 | 6.59% |
Stephen Boyd | 32 | 0.57% | 3 | 3.30% |
Pekka J Enberg | 30 | 0.53% | 1 | 1.10% |
Stanislaw Gruszka | 30 | 0.53% | 1 | 1.10% |
Peter Zijlstra | 24 | 0.42% | 1 | 1.10% |
Christine Chan | 23 | 0.41% | 1 | 1.10% |
Linus Torvalds (pre-git) | 21 | 0.37% | 7 | 7.69% |
Chi Wu | 21 | 0.37% | 1 | 1.10% |
Fabian Frederick | 17 | 0.30% | 3 | 3.30% |
Kyle McMartin | 17 | 0.30% | 1 | 1.10% |
Christoph Lameter | 16 | 0.28% | 2 | 2.20% |
Joel A Fernandes | 16 | 0.28% | 1 | 1.10% |
Arjan van de Ven | 15 | 0.26% | 1 | 1.10% |
Paul E. McKenney | 15 | 0.26% | 1 | 1.10% |
Rusty Russell | 11 | 0.19% | 2 | 2.20% |
Len Brown | 9 | 0.16% | 2 | 2.20% |
Paul Menage | 8 | 0.14% | 1 | 1.10% |
Breno Leitão | 7 | 0.12% | 1 | 1.10% |
Arnd Bergmann | 5 | 0.09% | 2 | 2.20% |
Ingo Molnar | 5 | 0.09% | 2 | 2.20% |
Linus Torvalds | 4 | 0.07% | 2 | 2.20% |
Catalin Marinas | 3 | 0.05% | 1 | 1.10% |
Qian Cai | 3 | 0.05% | 2 | 2.20% |
FUJITA Tomonori | 3 | 0.05% | 1 | 1.10% |
Qinglang Miao | 3 | 0.05% | 1 | 1.10% |
Jan Beulich | 2 | 0.04% | 1 | 1.10% |
Russell King | 2 | 0.04% | 1 | 1.10% |
Tetsuo Handa | 2 | 0.04% | 2 | 2.20% |
Henrik Kretzschmar | 2 | 0.04% | 1 | 1.10% |
Christoph Hellwig | 1 | 0.02% | 1 | 1.10% |
Dave Jones | 1 | 0.02% | 1 | 1.10% |
Dan Carpenter | 1 | 0.02% | 1 | 1.10% |
Alexey Dobriyan | 1 | 0.02% | 1 | 1.10% |
Christian Bornträger | 1 | 0.02% | 1 | 1.10% |
Rik Van Riel | 1 | 0.02% | 1 | 1.10% |
Total | 5662 | 91 |
// SPDX-License-Identifier: GPL-2.0 /* * Generic infrastructure for lifetime debugging of objects. * * Copyright (C) 2008, Thomas Gleixner <tglx@linutronix.de> */ #define pr_fmt(fmt) "ODEBUG: " fmt #include <linux/debugobjects.h> #include <linux/interrupt.h> #include <linux/sched.h> #include <linux/sched/task_stack.h> #include <linux/seq_file.h> #include <linux/debugfs.h> #include <linux/slab.h> #include <linux/hash.h> #include <linux/kmemleak.h> #include <linux/cpu.h> #define ODEBUG_HASH_BITS 14 #define ODEBUG_HASH_SIZE (1 << ODEBUG_HASH_BITS) #define ODEBUG_POOL_SIZE 1024 #define ODEBUG_POOL_MIN_LEVEL 256 #define ODEBUG_POOL_PERCPU_SIZE 64 #define ODEBUG_BATCH_SIZE 16 #define ODEBUG_CHUNK_SHIFT PAGE_SHIFT #define ODEBUG_CHUNK_SIZE (1 << ODEBUG_CHUNK_SHIFT) #define ODEBUG_CHUNK_MASK (~(ODEBUG_CHUNK_SIZE - 1)) /* * We limit the freeing of debug objects via workqueue at a maximum * frequency of 10Hz and about 1024 objects for each freeing operation. * So it is freeing at most 10k debug objects per second. */ #define ODEBUG_FREE_WORK_MAX 1024 #define ODEBUG_FREE_WORK_DELAY DIV_ROUND_UP(HZ, 10) struct debug_bucket { struct hlist_head list; raw_spinlock_t lock; }; /* * Debug object percpu free list * Access is protected by disabling irq */ struct debug_percpu_free { struct hlist_head free_objs; int obj_free; }; static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool); static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE]; static struct debug_obj obj_static_pool[ODEBUG_POOL_SIZE] __initdata; static DEFINE_RAW_SPINLOCK(pool_lock); static HLIST_HEAD(obj_pool); static HLIST_HEAD(obj_to_free); /* * Because of the presence of percpu free pools, obj_pool_free will * under-count those in the percpu free pools. Similarly, obj_pool_used * will over-count those in the percpu free pools. Adjustments will be * made at debug_stats_show(). Both obj_pool_min_free and obj_pool_max_used * can be off. */ static int obj_pool_min_free = ODEBUG_POOL_SIZE; static int obj_pool_free = ODEBUG_POOL_SIZE; static int obj_pool_used; static int obj_pool_max_used; static bool obj_freeing; /* The number of objs on the global free list */ static int obj_nr_tofree; static int __data_racy debug_objects_maxchain __read_mostly; static int __data_racy __maybe_unused debug_objects_maxchecked __read_mostly; static int __data_racy debug_objects_fixups __read_mostly; static int __data_racy debug_objects_warnings __read_mostly; static int __data_racy debug_objects_enabled __read_mostly = CONFIG_DEBUG_OBJECTS_ENABLE_DEFAULT; static int __data_racy debug_objects_pool_size __read_mostly = ODEBUG_POOL_SIZE; static int __data_racy debug_objects_pool_min_level __read_mostly = ODEBUG_POOL_MIN_LEVEL; static const struct debug_obj_descr *descr_test __read_mostly; static struct kmem_cache *obj_cache __ro_after_init; /* * Track numbers of kmem_cache_alloc()/free() calls done. */ static int debug_objects_allocated; static int debug_objects_freed; static void free_obj_work(struct work_struct *work); static DECLARE_DELAYED_WORK(debug_obj_work, free_obj_work); static int __init enable_object_debug(char *str) { debug_objects_enabled = 1; return 0; } static int __init disable_object_debug(char *str) { debug_objects_enabled = 0; return 0; } early_param("debug_objects", enable_object_debug); early_param("no_debug_objects", disable_object_debug); static const char *obj_states[ODEBUG_STATE_MAX] = { [ODEBUG_STATE_NONE] = "none", [ODEBUG_STATE_INIT] = "initialized", [ODEBUG_STATE_INACTIVE] = "inactive", [ODEBUG_STATE_ACTIVE] = "active", [ODEBUG_STATE_DESTROYED] = "destroyed", [ODEBUG_STATE_NOTAVAILABLE] = "not available", }; static void fill_pool(void) { gfp_t gfp = __GFP_HIGH | __GFP_NOWARN; struct debug_obj *obj; unsigned long flags; if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level)) return; /* * Reuse objs from the global free list; they will be reinitialized * when allocating. * * Both obj_nr_tofree and obj_pool_free are checked locklessly; the * READ_ONCE()s pair with the WRITE_ONCE()s in pool_lock critical * sections. */ while (READ_ONCE(obj_nr_tofree) && (READ_ONCE(obj_pool_free) < obj_pool_min_free)) { raw_spin_lock_irqsave(&pool_lock, flags); /* * Recheck with the lock held as the worker thread might have * won the race and freed the global free list already. */ while (obj_nr_tofree && (obj_pool_free < obj_pool_min_free)) { obj = hlist_entry(obj_to_free.first, typeof(*obj), node); hlist_del(&obj->node); WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1); hlist_add_head(&obj->node, &obj_pool); WRITE_ONCE(obj_pool_free, obj_pool_free + 1); } raw_spin_unlock_irqrestore(&pool_lock, flags); } if (unlikely(!obj_cache)) return; while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) { struct debug_obj *new[ODEBUG_BATCH_SIZE]; int cnt; for (cnt = 0; cnt < ODEBUG_BATCH_SIZE; cnt++) { new[cnt] = kmem_cache_zalloc(obj_cache, gfp); if (!new[cnt]) break; } if (!cnt) return; raw_spin_lock_irqsave(&pool_lock, flags); while (cnt) { hlist_add_head(&new[--cnt]->node, &obj_pool); debug_objects_allocated++; WRITE_ONCE(obj_pool_free, obj_pool_free + 1); } raw_spin_unlock_irqrestore(&pool_lock, flags); } } /* * Lookup an object in the hash bucket. */ static struct debug_obj *lookup_object(void *addr, struct debug_bucket *b) { struct debug_obj *obj; int cnt = 0; hlist_for_each_entry(obj, &b->list, node) { cnt++; if (obj->object == addr) return obj; } if (cnt > debug_objects_maxchain) debug_objects_maxchain = cnt; return NULL; } /* * Allocate a new object from the hlist */ static struct debug_obj *__alloc_object(struct hlist_head *list) { struct debug_obj *obj = NULL; if (list->first) { obj = hlist_entry(list->first, typeof(*obj), node); hlist_del(&obj->node); } return obj; } static struct debug_obj * alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr) { struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool); struct debug_obj *obj; if (likely(obj_cache)) { obj = __alloc_object(&percpu_pool->free_objs); if (obj) { percpu_pool->obj_free--; goto init_obj; } } raw_spin_lock(&pool_lock); obj = __alloc_object(&obj_pool); if (obj) { obj_pool_used++; WRITE_ONCE(obj_pool_free, obj_pool_free - 1); /* * Looking ahead, allocate one batch of debug objects and * put them into the percpu free pool. */ if (likely(obj_cache)) { int i; for (i = 0; i < ODEBUG_BATCH_SIZE; i++) { struct debug_obj *obj2; obj2 = __alloc_object(&obj_pool); if (!obj2) break; hlist_add_head(&obj2->node, &percpu_pool->free_objs); percpu_pool->obj_free++; obj_pool_used++; WRITE_ONCE(obj_pool_free, obj_pool_free - 1); } } if (obj_pool_used > obj_pool_max_used) obj_pool_max_used = obj_pool_used; if (obj_pool_free < obj_pool_min_free) obj_pool_min_free = obj_pool_free; } raw_spin_unlock(&pool_lock); init_obj: if (obj) { obj->object = addr; obj->descr = descr; obj->state = ODEBUG_STATE_NONE; obj->astate = 0; hlist_add_head(&obj->node, &b->list); } return obj; } /* * workqueue function to free objects. * * To reduce contention on the global pool_lock, the actual freeing of * debug objects will be delayed if the pool_lock is busy. */ static void free_obj_work(struct work_struct *work) { struct hlist_node *tmp; struct debug_obj *obj; unsigned long flags; HLIST_HEAD(tofree); WRITE_ONCE(obj_freeing, false); if (!raw_spin_trylock_irqsave(&pool_lock, flags)) return; if (obj_pool_free >= debug_objects_pool_size) goto free_objs; /* * The objs on the pool list might be allocated before the work is * run, so recheck if pool list it full or not, if not fill pool * list from the global free list. As it is likely that a workload * may be gearing up to use more and more objects, don't free any * of them until the next round. */ while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) { obj = hlist_entry(obj_to_free.first, typeof(*obj), node); hlist_del(&obj->node); hlist_add_head(&obj->node, &obj_pool); WRITE_ONCE(obj_pool_free, obj_pool_free + 1); WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1); } raw_spin_unlock_irqrestore(&pool_lock, flags); return; free_objs: /* * Pool list is already full and there are still objs on the free * list. Move remaining free objs to a temporary list to free the * memory outside the pool_lock held region. */ if (obj_nr_tofree) { hlist_move_list(&obj_to_free, &tofree); debug_objects_freed += obj_nr_tofree; WRITE_ONCE(obj_nr_tofree, 0); } raw_spin_unlock_irqrestore(&pool_lock, flags); hlist_for_each_entry_safe(obj, tmp, &tofree, node) { hlist_del(&obj->node); kmem_cache_free(obj_cache, obj); } } static void __free_object(struct debug_obj *obj) { struct debug_obj *objs[ODEBUG_BATCH_SIZE]; struct debug_percpu_free *percpu_pool; int lookahead_count = 0; unsigned long flags; bool work; local_irq_save(flags); if (!obj_cache) goto free_to_obj_pool; /* * Try to free it into the percpu pool first. */ percpu_pool = this_cpu_ptr(&percpu_obj_pool); if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) { hlist_add_head(&obj->node, &percpu_pool->free_objs); percpu_pool->obj_free++; local_irq_restore(flags); return; } /* * As the percpu pool is full, look ahead and pull out a batch * of objects from the percpu pool and free them as well. */ for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) { objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs); if (!objs[lookahead_count]) break; percpu_pool->obj_free--; } free_to_obj_pool: raw_spin_lock(&pool_lock); work = (obj_pool_free > debug_objects_pool_size) && obj_cache && (obj_nr_tofree < ODEBUG_FREE_WORK_MAX); obj_pool_used--; if (work) { WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1); hlist_add_head(&obj->node, &obj_to_free); if (lookahead_count) { WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count); obj_pool_used -= lookahead_count; while (lookahead_count) { hlist_add_head(&objs[--lookahead_count]->node, &obj_to_free); } } if ((obj_pool_free > debug_objects_pool_size) && (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) { int i; /* * Free one more batch of objects from obj_pool. */ for (i = 0; i < ODEBUG_BATCH_SIZE; i++) { obj = __alloc_object(&obj_pool); hlist_add_head(&obj->node, &obj_to_free); WRITE_ONCE(obj_pool_free, obj_pool_free - 1); WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1); } } } else { WRITE_ONCE(obj_pool_free, obj_pool_free + 1); hlist_add_head(&obj->node, &obj_pool); if (lookahead_count) { WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count); obj_pool_used -= lookahead_count; while (lookahead_count) { hlist_add_head(&objs[--lookahead_count]->node, &obj_pool); } } } raw_spin_unlock(&pool_lock); local_irq_restore(flags); } /* * Put the object back into the pool and schedule work to free objects * if necessary. */ static void free_object(struct debug_obj *obj) { __free_object(obj); if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) { WRITE_ONCE(obj_freeing, true); schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY); } } #ifdef CONFIG_HOTPLUG_CPU static int object_cpu_offline(unsigned int cpu) { struct debug_percpu_free *percpu_pool; struct hlist_node *tmp; struct debug_obj *obj; unsigned long flags; /* Remote access is safe as the CPU is dead already */ percpu_pool = per_cpu_ptr(&percpu_obj_pool, cpu); hlist_for_each_entry_safe(obj, tmp, &percpu_pool->free_objs, node) { hlist_del(&obj->node); kmem_cache_free(obj_cache, obj); } raw_spin_lock_irqsave(&pool_lock, flags); obj_pool_used -= percpu_pool->obj_free; debug_objects_freed += percpu_pool->obj_free; raw_spin_unlock_irqrestore(&pool_lock, flags); percpu_pool->obj_free = 0; return 0; } #endif /* * We run out of memory. That means we probably have tons of objects * allocated. */ static void debug_objects_oom(void) { struct debug_bucket *db = obj_hash; struct hlist_node *tmp; HLIST_HEAD(freelist); struct debug_obj *obj; unsigned long flags; int i; pr_warn("Out of memory. ODEBUG disabled\n"); for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) { raw_spin_lock_irqsave(&db->lock, flags); hlist_move_list(&db->list, &freelist); raw_spin_unlock_irqrestore(&db->lock, flags); /* Now free them */ hlist_for_each_entry_safe(obj, tmp, &freelist, node) { hlist_del(&obj->node); free_object(obj); } } } /* * We use the pfn of the address for the hash. That way we can check * for freed objects simply by checking the affected bucket. */ static struct debug_bucket *get_bucket(unsigned long addr) { unsigned long hash; hash = hash_long((addr >> ODEBUG_CHUNK_SHIFT), ODEBUG_HASH_BITS); return &obj_hash[hash]; } static void debug_print_object(struct debug_obj *obj, char *msg) { const struct debug_obj_descr *descr = obj->descr; static int limit; /* * Don't report if lookup_object_or_alloc() by the current thread * failed because lookup_object_or_alloc()/debug_objects_oom() by a * concurrent thread turned off debug_objects_enabled and cleared * the hash buckets. */ if (!debug_objects_enabled) return; if (limit < 5 && descr != descr_test) { void *hint = descr->debug_hint ? descr->debug_hint(obj->object) : NULL; limit++; WARN(1, KERN_ERR "ODEBUG: %s %s (active state %u) " "object: %p object type: %s hint: %pS\n", msg, obj_states[obj->state], obj->astate, obj->object, descr->name, hint); } debug_objects_warnings++; } /* * Try to repair the damage, so we have a better chance to get useful * debug output. */ static bool debug_object_fixup(bool (*fixup)(void *addr, enum debug_obj_state state), void * addr, enum debug_obj_state state) { if (fixup && fixup(addr, state)) { debug_objects_fixups++; return true; } return false; } static void debug_object_is_on_stack(void *addr, int onstack) { int is_on_stack; static int limit; if (limit > 4) return; is_on_stack = object_is_on_stack(addr); if (is_on_stack == onstack) return; limit++; if (is_on_stack) pr_warn("object %p is on stack %p, but NOT annotated.\n", addr, task_stack_page(current)); else pr_warn("object %p is NOT on stack %p, but annotated.\n", addr, task_stack_page(current)); WARN_ON(1); } static struct debug_obj *lookup_object_or_alloc(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr, bool onstack, bool alloc_ifstatic) { struct debug_obj *obj = lookup_object(addr, b); enum debug_obj_state state = ODEBUG_STATE_NONE; if (likely(obj)) return obj; /* * debug_object_init() unconditionally allocates untracked * objects. It does not matter whether it is a static object or * not. * * debug_object_assert_init() and debug_object_activate() allow * allocation only if the descriptor callback confirms that the * object is static and considered initialized. For non-static * objects the allocation needs to be done from the fixup callback. */ if (unlikely(alloc_ifstatic)) { if (!descr->is_static_object || !descr->is_static_object(addr)) return ERR_PTR(-ENOENT); /* Statically allocated objects are considered initialized */ state = ODEBUG_STATE_INIT; } obj = alloc_object(addr, b, descr); if (likely(obj)) { obj->state = state; debug_object_is_on_stack(addr, onstack); return obj; } /* Out of memory. Do the cleanup outside of the locked region */ debug_objects_enabled = 0; return NULL; } static void debug_objects_fill_pool(void) { /* * On RT enabled kernels the pool refill must happen in preemptible * context -- for !RT kernels we rely on the fact that spinlock_t and * raw_spinlock_t are basically the same type and this lock-type * inversion works just fine. */ if (!IS_ENABLED(CONFIG_PREEMPT_RT) || preemptible()) { /* * Annotate away the spinlock_t inside raw_spinlock_t warning * by temporarily raising the wait-type to WAIT_SLEEP, matching * the preemptible() condition above. */ static DEFINE_WAIT_OVERRIDE_MAP(fill_pool_map, LD_WAIT_SLEEP); lock_map_acquire_try(&fill_pool_map); fill_pool(); lock_map_release(&fill_pool_map); } } static void __debug_object_init(void *addr, const struct debug_obj_descr *descr, int onstack) { struct debug_obj *obj, o; struct debug_bucket *db; unsigned long flags; debug_objects_fill_pool(); db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object_or_alloc(addr, db, descr, onstack, false); if (unlikely(!obj)) { raw_spin_unlock_irqrestore(&db->lock, flags); debug_objects_oom(); return; } switch (obj->state) { case ODEBUG_STATE_NONE: case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_INIT; raw_spin_unlock_irqrestore(&db->lock, flags); return; default: break; } o = *obj; raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "init"); if (o.state == ODEBUG_STATE_ACTIVE) debug_object_fixup(descr->fixup_init, addr, o.state); } /** * debug_object_init - debug checks when an object is initialized * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_init(void *addr, const struct debug_obj_descr *descr) { if (!debug_objects_enabled) return; __debug_object_init(addr, descr, 0); } EXPORT_SYMBOL_GPL(debug_object_init); /** * debug_object_init_on_stack - debug checks when an object on stack is * initialized * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_init_on_stack(void *addr, const struct debug_obj_descr *descr) { if (!debug_objects_enabled) return; __debug_object_init(addr, descr, 1); } EXPORT_SYMBOL_GPL(debug_object_init_on_stack); /** * debug_object_activate - debug checks when an object is activated * @addr: address of the object * @descr: pointer to an object specific debug description structure * Returns 0 for success, -EINVAL for check failed. */ int debug_object_activate(void *addr, const struct debug_obj_descr *descr) { struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return 0; debug_objects_fill_pool(); db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object_or_alloc(addr, db, descr, false, true); if (unlikely(!obj)) { raw_spin_unlock_irqrestore(&db->lock, flags); debug_objects_oom(); return 0; } else if (likely(!IS_ERR(obj))) { switch (obj->state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_DESTROYED: o = *obj; break; case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_ACTIVE; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return 0; } } raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "activate"); switch (o.state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_NOTAVAILABLE: if (debug_object_fixup(descr->fixup_activate, addr, o.state)) return 0; fallthrough; default: return -EINVAL; } } EXPORT_SYMBOL_GPL(debug_object_activate); /** * debug_object_deactivate - debug checks when an object is deactivated * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_deactivate(void *addr, const struct debug_obj_descr *descr) { struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (obj) { switch (obj->state) { case ODEBUG_STATE_DESTROYED: break; case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: case ODEBUG_STATE_ACTIVE: if (obj->astate) break; obj->state = ODEBUG_STATE_INACTIVE; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return; } o = *obj; } raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "deactivate"); } EXPORT_SYMBOL_GPL(debug_object_deactivate); /** * debug_object_destroy - debug checks when an object is destroyed * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_destroy(void *addr, const struct debug_obj_descr *descr) { struct debug_obj *obj, o; struct debug_bucket *db; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (!obj) { raw_spin_unlock_irqrestore(&db->lock, flags); return; } switch (obj->state) { case ODEBUG_STATE_ACTIVE: case ODEBUG_STATE_DESTROYED: break; case ODEBUG_STATE_NONE: case ODEBUG_STATE_INIT: case ODEBUG_STATE_INACTIVE: obj->state = ODEBUG_STATE_DESTROYED; fallthrough; default: raw_spin_unlock_irqrestore(&db->lock, flags); return; } o = *obj; raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "destroy"); if (o.state == ODEBUG_STATE_ACTIVE) debug_object_fixup(descr->fixup_destroy, addr, o.state); } EXPORT_SYMBOL_GPL(debug_object_destroy); /** * debug_object_free - debug checks when an object is freed * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_free(void *addr, const struct debug_obj_descr *descr) { struct debug_obj *obj, o; struct debug_bucket *db; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (!obj) { raw_spin_unlock_irqrestore(&db->lock, flags); return; } switch (obj->state) { case ODEBUG_STATE_ACTIVE: break; default: hlist_del(&obj->node); raw_spin_unlock_irqrestore(&db->lock, flags); free_object(obj); return; } o = *obj; raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "free"); debug_object_fixup(descr->fixup_free, addr, o.state); } EXPORT_SYMBOL_GPL(debug_object_free); /** * debug_object_assert_init - debug checks when object should be init-ed * @addr: address of the object * @descr: pointer to an object specific debug description structure */ void debug_object_assert_init(void *addr, const struct debug_obj_descr *descr) { struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return; debug_objects_fill_pool(); db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object_or_alloc(addr, db, descr, false, true); raw_spin_unlock_irqrestore(&db->lock, flags); if (likely(!IS_ERR_OR_NULL(obj))) return; /* If NULL the allocation has hit OOM */ if (!obj) { debug_objects_oom(); return; } /* Object is neither tracked nor static. It's not initialized. */ debug_print_object(&o, "assert_init"); debug_object_fixup(descr->fixup_assert_init, addr, ODEBUG_STATE_NOTAVAILABLE); } EXPORT_SYMBOL_GPL(debug_object_assert_init); /** * debug_object_active_state - debug checks object usage state machine * @addr: address of the object * @descr: pointer to an object specific debug description structure * @expect: expected state * @next: state to move to if expected state is found */ void debug_object_active_state(void *addr, const struct debug_obj_descr *descr, unsigned int expect, unsigned int next) { struct debug_obj o = { .object = addr, .state = ODEBUG_STATE_NOTAVAILABLE, .descr = descr }; struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; if (!debug_objects_enabled) return; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (obj) { switch (obj->state) { case ODEBUG_STATE_ACTIVE: if (obj->astate != expect) break; obj->astate = next; raw_spin_unlock_irqrestore(&db->lock, flags); return; default: break; } o = *obj; } raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "active_state"); } EXPORT_SYMBOL_GPL(debug_object_active_state); #ifdef CONFIG_DEBUG_OBJECTS_FREE static void __debug_check_no_obj_freed(const void *address, unsigned long size) { unsigned long flags, oaddr, saddr, eaddr, paddr, chunks; int cnt, objs_checked = 0; struct debug_obj *obj, o; struct debug_bucket *db; struct hlist_node *tmp; saddr = (unsigned long) address; eaddr = saddr + size; paddr = saddr & ODEBUG_CHUNK_MASK; chunks = ((eaddr - paddr) + (ODEBUG_CHUNK_SIZE - 1)); chunks >>= ODEBUG_CHUNK_SHIFT; for (;chunks > 0; chunks--, paddr += ODEBUG_CHUNK_SIZE) { db = get_bucket(paddr); repeat: cnt = 0; raw_spin_lock_irqsave(&db->lock, flags); hlist_for_each_entry_safe(obj, tmp, &db->list, node) { cnt++; oaddr = (unsigned long) obj->object; if (oaddr < saddr || oaddr >= eaddr) continue; switch (obj->state) { case ODEBUG_STATE_ACTIVE: o = *obj; raw_spin_unlock_irqrestore(&db->lock, flags); debug_print_object(&o, "free"); debug_object_fixup(o.descr->fixup_free, (void *)oaddr, o.state); goto repeat; default: hlist_del(&obj->node); __free_object(obj); break; } } raw_spin_unlock_irqrestore(&db->lock, flags); if (cnt > debug_objects_maxchain) debug_objects_maxchain = cnt; objs_checked += cnt; } if (objs_checked > debug_objects_maxchecked) debug_objects_maxchecked = objs_checked; /* Schedule work to actually kmem_cache_free() objects */ if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) { WRITE_ONCE(obj_freeing, true); schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY); } } void debug_check_no_obj_freed(const void *address, unsigned long size) { if (debug_objects_enabled) __debug_check_no_obj_freed(address, size); } #endif #ifdef CONFIG_DEBUG_FS static int debug_stats_show(struct seq_file *m, void *v) { int cpu, obj_percpu_free = 0; for_each_possible_cpu(cpu) obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu); seq_printf(m, "max_chain :%d\n", debug_objects_maxchain); seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked); seq_printf(m, "warnings :%d\n", debug_objects_warnings); seq_printf(m, "fixups :%d\n", debug_objects_fixups); seq_printf(m, "pool_free :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free); seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free); seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free); seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free); seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used); seq_printf(m, "on_free_list :%d\n", READ_ONCE(obj_nr_tofree)); seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated); seq_printf(m, "objs_freed :%d\n", debug_objects_freed); return 0; } DEFINE_SHOW_ATTRIBUTE(debug_stats); static int __init debug_objects_init_debugfs(void) { struct dentry *dbgdir; if (!debug_objects_enabled) return 0; dbgdir = debugfs_create_dir("debug_objects", NULL); debugfs_create_file("stats", 0444, dbgdir, NULL, &debug_stats_fops); return 0; } __initcall(debug_objects_init_debugfs); #else static inline void debug_objects_init_debugfs(void) { } #endif #ifdef CONFIG_DEBUG_OBJECTS_SELFTEST /* Random data structure for the self test */ struct self_test { unsigned long dummy1[6]; int static_init; unsigned long dummy2[3]; }; static __initconst const struct debug_obj_descr descr_type_test; static bool __init is_static_object(void *addr) { struct self_test *obj = addr; return obj->static_init; } /* * fixup_init is called when: * - an active object is initialized */ static bool __init fixup_init(void *addr, enum debug_obj_state state) { struct self_test *obj = addr; switch (state) { case ODEBUG_STATE_ACTIVE: debug_object_deactivate(obj, &descr_type_test); debug_object_init(obj, &descr_type_test); return true; default: return false; } } /* * fixup_activate is called when: * - an active object is activated * - an unknown non-static object is activated */ static bool __init fixup_activate(void *addr, enum debug_obj_state state) { struct self_test *obj = addr; switch (state) { case ODEBUG_STATE_NOTAVAILABLE: return true; case ODEBUG_STATE_ACTIVE: debug_object_deactivate(obj, &descr_type_test); debug_object_activate(obj, &descr_type_test); return true; default: return false; } } /* * fixup_destroy is called when: * - an active object is destroyed */ static bool __init fixup_destroy(void *addr, enum debug_obj_state state) { struct self_test *obj = addr; switch (state) { case ODEBUG_STATE_ACTIVE: debug_object_deactivate(obj, &descr_type_test); debug_object_destroy(obj, &descr_type_test); return true; default: return false; } } /* * fixup_free is called when: * - an active object is freed */ static bool __init fixup_free(void *addr, enum debug_obj_state state) { struct self_test *obj = addr; switch (state) { case ODEBUG_STATE_ACTIVE: debug_object_deactivate(obj, &descr_type_test); debug_object_free(obj, &descr_type_test); return true; default: return false; } } static int __init check_results(void *addr, enum debug_obj_state state, int fixups, int warnings) { struct debug_bucket *db; struct debug_obj *obj; unsigned long flags; int res = -EINVAL; db = get_bucket((unsigned long) addr); raw_spin_lock_irqsave(&db->lock, flags); obj = lookup_object(addr, db); if (!obj && state != ODEBUG_STATE_NONE) { WARN(1, KERN_ERR "ODEBUG: selftest object not found\n"); goto out; } if (obj && obj->state != state) { WARN(1, KERN_ERR "ODEBUG: selftest wrong state: %d != %d\n", obj->state, state); goto out; } if (fixups != debug_objects_fixups) { WARN(1, KERN_ERR "ODEBUG: selftest fixups failed %d != %d\n", fixups, debug_objects_fixups); goto out; } if (warnings != debug_objects_warnings) { WARN(1, KERN_ERR "ODEBUG: selftest warnings failed %d != %d\n", warnings, debug_objects_warnings); goto out; } res = 0; out: raw_spin_unlock_irqrestore(&db->lock, flags); if (res) debug_objects_enabled = 0; return res; } static __initconst const struct debug_obj_descr descr_type_test = { .name = "selftest", .is_static_object = is_static_object, .fixup_init = fixup_init, .fixup_activate = fixup_activate, .fixup_destroy = fixup_destroy, .fixup_free = fixup_free, }; static __initdata struct self_test obj = { .static_init = 0 }; static void __init debug_objects_selftest(void) { int fixups, oldfixups, warnings, oldwarnings; unsigned long flags; local_irq_save(flags); fixups = oldfixups = debug_objects_fixups; warnings = oldwarnings = debug_objects_warnings; descr_test = &descr_type_test; debug_object_init(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings)) goto out; debug_object_activate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) goto out; debug_object_activate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_ACTIVE, ++fixups, ++warnings)) goto out; debug_object_deactivate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_INACTIVE, fixups, warnings)) goto out; debug_object_destroy(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, warnings)) goto out; debug_object_init(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) goto out; debug_object_activate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) goto out; debug_object_deactivate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_DESTROYED, fixups, ++warnings)) goto out; debug_object_free(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings)) goto out; obj.static_init = 1; debug_object_activate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) goto out; debug_object_init(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_INIT, ++fixups, ++warnings)) goto out; debug_object_free(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_NONE, fixups, warnings)) goto out; #ifdef CONFIG_DEBUG_OBJECTS_FREE debug_object_init(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_INIT, fixups, warnings)) goto out; debug_object_activate(&obj, &descr_type_test); if (check_results(&obj, ODEBUG_STATE_ACTIVE, fixups, warnings)) goto out; __debug_check_no_obj_freed(&obj, sizeof(obj)); if (check_results(&obj, ODEBUG_STATE_NONE, ++fixups, ++warnings)) goto out; #endif pr_info("selftest passed\n"); out: debug_objects_fixups = oldfixups; debug_objects_warnings = oldwarnings; descr_test = NULL; local_irq_restore(flags); } #else static inline void debug_objects_selftest(void) { } #endif /* * Called during early boot to initialize the hash buckets and link * the static object pool objects into the poll list. After this call * the object tracker is fully operational. */ void __init debug_objects_early_init(void) { int i; for (i = 0; i < ODEBUG_HASH_SIZE; i++) raw_spin_lock_init(&obj_hash[i].lock); for (i = 0; i < ODEBUG_POOL_SIZE; i++) hlist_add_head(&obj_static_pool[i].node, &obj_pool); } /* * Convert the statically allocated objects to dynamic ones: */ static int __init debug_objects_replace_static_objects(void) { struct debug_bucket *db = obj_hash; struct hlist_node *tmp; struct debug_obj *obj, *new; HLIST_HEAD(objects); int i, cnt = 0; for (i = 0; i < ODEBUG_POOL_SIZE; i++) { obj = kmem_cache_zalloc(obj_cache, GFP_KERNEL); if (!obj) goto free; hlist_add_head(&obj->node, &objects); } debug_objects_allocated += i; /* * debug_objects_mem_init() is now called early that only one CPU is up * and interrupts have been disabled, so it is safe to replace the * active object references. */ /* Remove the statically allocated objects from the pool */ hlist_for_each_entry_safe(obj, tmp, &obj_pool, node) hlist_del(&obj->node); /* Move the allocated objects to the pool */ hlist_move_list(&objects, &obj_pool); /* Replace the active object references */ for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) { hlist_move_list(&db->list, &objects); hlist_for_each_entry(obj, &objects, node) { new = hlist_entry(obj_pool.first, typeof(*obj), node); hlist_del(&new->node); /* copy object data */ *new = *obj; hlist_add_head(&new->node, &db->list); cnt++; } } pr_debug("%d of %d active objects replaced\n", cnt, obj_pool_used); return 0; free: hlist_for_each_entry_safe(obj, tmp, &objects, node) { hlist_del(&obj->node); kmem_cache_free(obj_cache, obj); } return -ENOMEM; } /* * Called after the kmem_caches are functional to setup a dedicated * cache pool, which has the SLAB_DEBUG_OBJECTS flag set. This flag * prevents that the debug code is called on kmem_cache_free() for the * debug tracker objects to avoid recursive calls. */ void __init debug_objects_mem_init(void) { int cpu, extras; if (!debug_objects_enabled) return; /* * Initialize the percpu object pools * * Initialization is not strictly necessary, but was done for * completeness. */ for_each_possible_cpu(cpu) INIT_HLIST_HEAD(&per_cpu(percpu_obj_pool.free_objs, cpu)); obj_cache = kmem_cache_create("debug_objects_cache", sizeof (struct debug_obj), 0, SLAB_DEBUG_OBJECTS | SLAB_NOLEAKTRACE, NULL); if (!obj_cache || debug_objects_replace_static_objects()) { debug_objects_enabled = 0; kmem_cache_destroy(obj_cache); pr_warn("out of memory.\n"); return; } else debug_objects_selftest(); #ifdef CONFIG_HOTPLUG_CPU cpuhp_setup_state_nocalls(CPUHP_DEBUG_OBJ_DEAD, "object:offline", NULL, object_cpu_offline); #endif /* * Increase the thresholds for allocating and freeing objects * according to the number of possible CPUs available in the system. */ extras = num_possible_cpus() * ODEBUG_BATCH_SIZE; debug_objects_pool_size += extras; debug_objects_pool_min_level += extras; }
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