Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Yunfei Dong | 256 | 98.46% | 4 | 66.67% |
Tiffany Lin | 3 | 1.15% | 1 | 16.67% |
Alexandre Courbot | 1 | 0.38% | 1 | 16.67% |
Total | 260 | 6 |
/* SPDX-License-Identifier: GPL-2.0 */ /* * Copyright (c) 2021 MediaTek Inc. * Author: Yunfei Dong <yunfei.dong@mediatek.com> */ #ifndef _VDEC_MSG_QUEUE_H_ #define _VDEC_MSG_QUEUE_H_ #include <linux/sched.h> #include <linux/semaphore.h> #include <linux/slab.h> #include <media/videobuf2-v4l2.h> #include "mtk_vcodec_util.h" #define NUM_BUFFER_COUNT 3 struct vdec_lat_buf; struct mtk_vcodec_ctx; struct mtk_vcodec_dev; typedef int (*core_decode_cb_t)(struct vdec_lat_buf *lat_buf); /** * struct vdec_msg_queue_ctx - represents a queue for buffers ready to be processed * @ready_to_use: ready used queue used to signalize when get a job queue * @ready_queue: list of ready lat buffer queues * @ready_lock: spin lock to protect the lat buffer usage * @ready_num: number of buffers ready to be processed * @hardware_index: hardware id that this queue is used for */ struct vdec_msg_queue_ctx { wait_queue_head_t ready_to_use; struct list_head ready_queue; /* protect lat buffer */ spinlock_t ready_lock; int ready_num; int hardware_index; }; /** * struct vdec_lat_buf - lat buffer message used to store lat info for core decode * @wdma_err_addr: wdma error address used for lat hardware * @slice_bc_addr: slice bc address used for lat hardware * @ts_info: need to set timestamp from output to capture * @src_buf_req: output buffer media request object * * @private_data: shared information used to lat and core hardware * @ctx: mtk vcodec context information * @core_decode: different codec use different decode callback function * @lat_list: add lat buffer to lat head list * @core_list: add lat buffer to core head list */ struct vdec_lat_buf { struct mtk_vcodec_mem wdma_err_addr; struct mtk_vcodec_mem slice_bc_addr; struct vb2_v4l2_buffer ts_info; struct media_request *src_buf_req; void *private_data; struct mtk_vcodec_ctx *ctx; core_decode_cb_t core_decode; struct list_head lat_list; struct list_head core_list; }; /** * struct vdec_msg_queue - used to store lat buffer message * @lat_buf: lat buffer used to store lat buffer information * @wdma_addr: wdma address used for ube * @wdma_rptr_addr: ube read point * @wdma_wptr_addr: ube write point * @core_work: core hardware work * @lat_ctx: used to store lat buffer list */ struct vdec_msg_queue { struct vdec_lat_buf lat_buf[NUM_BUFFER_COUNT]; struct mtk_vcodec_mem wdma_addr; u64 wdma_rptr_addr; u64 wdma_wptr_addr; struct work_struct core_work; struct vdec_msg_queue_ctx lat_ctx; }; /** * vdec_msg_queue_init - init lat buffer information. * @msg_queue: used to store the lat buffer information * @ctx: v4l2 ctx * @core_decode: core decode callback for each codec * @private_size: the private data size used to share with core * * Return: returns 0 if init successfully, or fail. */ int vdec_msg_queue_init(struct vdec_msg_queue *msg_queue, struct mtk_vcodec_ctx *ctx, core_decode_cb_t core_decode, int private_size); /** * vdec_msg_queue_init_ctx - used to init msg queue context information. * @ctx: message queue context * @hardware_index: hardware index */ void vdec_msg_queue_init_ctx(struct vdec_msg_queue_ctx *ctx, int hardware_index); /** * vdec_msg_queue_qbuf - enqueue lat buffer to queue list. * @ctx: message queue context * @buf: current lat buffer * * Return: returns 0 if qbuf successfully, or fail. */ int vdec_msg_queue_qbuf(struct vdec_msg_queue_ctx *ctx, struct vdec_lat_buf *buf); /** * vdec_msg_queue_dqbuf - dequeue lat buffer from queue list. * @ctx: message queue context * * Return: returns not null if dq successfully, or fail. */ struct vdec_lat_buf *vdec_msg_queue_dqbuf(struct vdec_msg_queue_ctx *ctx); /** * vdec_msg_queue_update_ube_rptr - used to updata the ube read point. * @msg_queue: used to store the lat buffer information * @ube_rptr: current ube read point */ void vdec_msg_queue_update_ube_rptr(struct vdec_msg_queue *msg_queue, uint64_t ube_rptr); /** * vdec_msg_queue_update_ube_wptr - used to updata the ube write point. * @msg_queue: used to store the lat buffer information * @ube_wptr: current ube write point */ void vdec_msg_queue_update_ube_wptr(struct vdec_msg_queue *msg_queue, uint64_t ube_wptr); /** * vdec_msg_queue_wait_lat_buf_full - used to check whether all lat buffer * in lat list. * @msg_queue: used to store the lat buffer information * * Return: returns true if successfully, or fail. */ bool vdec_msg_queue_wait_lat_buf_full(struct vdec_msg_queue *msg_queue); /** * vdec_msg_queue_deinit - deinit lat buffer information. * @msg_queue: used to store the lat buffer information * @ctx: v4l2 ctx */ void vdec_msg_queue_deinit(struct vdec_msg_queue *msg_queue, struct mtk_vcodec_ctx *ctx); #endif
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