Contributors: 38
Author |
Tokens |
Token Proportion |
Commits |
Commit Proportion |
Alex Deucher |
224 |
26.83% |
10 |
12.82% |
yanyang1 |
159 |
19.04% |
1 |
1.28% |
Rex Zhu |
77 |
9.22% |
7 |
8.97% |
Evan Quan |
46 |
5.51% |
5 |
6.41% |
Zhan Liu |
35 |
4.19% |
1 |
1.28% |
Huang Rui |
32 |
3.83% |
9 |
11.54% |
Jammy Zhou |
32 |
3.83% |
2 |
2.56% |
Chunming Zhou |
27 |
3.23% |
3 |
3.85% |
Aurabindo Pillai |
22 |
2.63% |
2 |
2.56% |
Harry Wentland |
19 |
2.28% |
1 |
1.28% |
Dingchen Zhang |
18 |
2.16% |
1 |
1.28% |
Likun Gao |
16 |
1.92% |
1 |
1.28% |
Bhawanpreet Lakha |
13 |
1.56% |
1 |
1.28% |
Hawking Zhang |
13 |
1.56% |
3 |
3.85% |
Leo Liu |
10 |
1.20% |
3 |
3.85% |
Jack Xiao |
8 |
0.96% |
2 |
2.56% |
Eric Huang |
8 |
0.96% |
2 |
2.56% |
Kenneth Feng |
8 |
0.96% |
2 |
2.56% |
Leo (Sunpeng) Li |
7 |
0.84% |
2 |
2.56% |
Monk Liu |
6 |
0.72% |
1 |
1.28% |
Nicholas Kazlauskas |
6 |
0.72% |
1 |
1.28% |
Mario Limonciello |
5 |
0.60% |
2 |
2.56% |
James Zhu |
4 |
0.48% |
1 |
1.28% |
Tom St Denis |
4 |
0.48% |
1 |
1.28% |
Andrey Grodzovsky |
4 |
0.48% |
1 |
1.28% |
Stanley.Yang |
4 |
0.48% |
1 |
1.28% |
Stylon Wang |
4 |
0.48% |
1 |
1.28% |
Tao Zhou |
4 |
0.48% |
1 |
1.28% |
Akshu Agrawal |
3 |
0.36% |
1 |
1.28% |
Jinzhou.Su |
3 |
0.36% |
1 |
1.28% |
Roman Li |
3 |
0.36% |
1 |
1.28% |
Chengming Gui |
3 |
0.36% |
1 |
1.28% |
Lang Yu |
2 |
0.24% |
1 |
1.28% |
Maruthi Srinivas Bayyavarapu |
2 |
0.24% |
1 |
1.28% |
Ryan Taylor |
1 |
0.12% |
1 |
1.28% |
Mauro Carvalho Chehab |
1 |
0.12% |
1 |
1.28% |
Alex Xie |
1 |
0.12% |
1 |
1.28% |
Juntong Deng |
1 |
0.12% |
1 |
1.28% |
Total |
835 |
|
78 |
|
/*
* Copyright 2015 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __AMD_SHARED_H__
#define __AMD_SHARED_H__
#include <drm/amd_asic_type.h>
#define AMD_MAX_USEC_TIMEOUT 1000000 /* 1000 ms */
/*
* Chip flags
*/
enum amd_chip_flags {
AMD_ASIC_MASK = 0x0000ffffUL,
AMD_FLAGS_MASK = 0xffff0000UL,
AMD_IS_MOBILITY = 0x00010000UL,
AMD_IS_APU = 0x00020000UL,
AMD_IS_PX = 0x00040000UL,
AMD_EXP_HW_SUPPORT = 0x00080000UL,
};
enum amd_apu_flags {
AMD_APU_IS_RAVEN = 0x00000001UL,
AMD_APU_IS_RAVEN2 = 0x00000002UL,
AMD_APU_IS_PICASSO = 0x00000004UL,
AMD_APU_IS_RENOIR = 0x00000008UL,
AMD_APU_IS_GREEN_SARDINE = 0x00000010UL,
AMD_APU_IS_VANGOGH = 0x00000020UL,
AMD_APU_IS_CYAN_SKILLFISH2 = 0x00000040UL,
};
/**
* DOC: IP Blocks
*
* GPUs are composed of IP (intellectual property) blocks. These
* IP blocks provide various functionalities: display, graphics,
* video decode, etc. The IP blocks that comprise a particular GPU
* are listed in the GPU's respective SoC file. amdgpu_device.c
* acquires the list of IP blocks for the GPU in use on initialization.
* It can then operate on this list to perform standard driver operations
* such as: init, fini, suspend, resume, etc.
*
*
* IP block implementations are named using the following convention:
* <functionality>_v<version> (E.g.: gfx_v6_0).
*/
/**
* enum amd_ip_block_type - Used to classify IP blocks by functionality.
*
* @AMD_IP_BLOCK_TYPE_COMMON: GPU Family
* @AMD_IP_BLOCK_TYPE_GMC: Graphics Memory Controller
* @AMD_IP_BLOCK_TYPE_IH: Interrupt Handler
* @AMD_IP_BLOCK_TYPE_SMC: System Management Controller
* @AMD_IP_BLOCK_TYPE_PSP: Platform Security Processor
* @AMD_IP_BLOCK_TYPE_DCE: Display and Compositing Engine
* @AMD_IP_BLOCK_TYPE_GFX: Graphics and Compute Engine
* @AMD_IP_BLOCK_TYPE_SDMA: System DMA Engine
* @AMD_IP_BLOCK_TYPE_UVD: Unified Video Decoder
* @AMD_IP_BLOCK_TYPE_VCE: Video Compression Engine
* @AMD_IP_BLOCK_TYPE_ACP: Audio Co-Processor
* @AMD_IP_BLOCK_TYPE_VCN: Video Core/Codec Next
* @AMD_IP_BLOCK_TYPE_MES: Micro-Engine Scheduler
* @AMD_IP_BLOCK_TYPE_JPEG: JPEG Engine
* @AMD_IP_BLOCK_TYPE_VPE: Video Processing Engine
* @AMD_IP_BLOCK_TYPE_UMSCH_MM: User Mode Schduler for Multimedia
* @AMD_IP_BLOCK_TYPE_NUM: Total number of IP block types
*/
enum amd_ip_block_type {
AMD_IP_BLOCK_TYPE_COMMON,
AMD_IP_BLOCK_TYPE_GMC,
AMD_IP_BLOCK_TYPE_IH,
AMD_IP_BLOCK_TYPE_SMC,
AMD_IP_BLOCK_TYPE_PSP,
AMD_IP_BLOCK_TYPE_DCE,
AMD_IP_BLOCK_TYPE_GFX,
AMD_IP_BLOCK_TYPE_SDMA,
AMD_IP_BLOCK_TYPE_UVD,
AMD_IP_BLOCK_TYPE_VCE,
AMD_IP_BLOCK_TYPE_ACP,
AMD_IP_BLOCK_TYPE_VCN,
AMD_IP_BLOCK_TYPE_MES,
AMD_IP_BLOCK_TYPE_JPEG,
AMD_IP_BLOCK_TYPE_VPE,
AMD_IP_BLOCK_TYPE_UMSCH_MM,
AMD_IP_BLOCK_TYPE_NUM,
};
enum amd_clockgating_state {
AMD_CG_STATE_GATE = 0,
AMD_CG_STATE_UNGATE,
};
enum amd_powergating_state {
AMD_PG_STATE_GATE = 0,
AMD_PG_STATE_UNGATE,
};
/* CG flags */
#define AMD_CG_SUPPORT_GFX_MGCG (1ULL << 0)
#define AMD_CG_SUPPORT_GFX_MGLS (1ULL << 1)
#define AMD_CG_SUPPORT_GFX_CGCG (1ULL << 2)
#define AMD_CG_SUPPORT_GFX_CGLS (1ULL << 3)
#define AMD_CG_SUPPORT_GFX_CGTS (1ULL << 4)
#define AMD_CG_SUPPORT_GFX_CGTS_LS (1ULL << 5)
#define AMD_CG_SUPPORT_GFX_CP_LS (1ULL << 6)
#define AMD_CG_SUPPORT_GFX_RLC_LS (1ULL << 7)
#define AMD_CG_SUPPORT_MC_LS (1ULL << 8)
#define AMD_CG_SUPPORT_MC_MGCG (1ULL << 9)
#define AMD_CG_SUPPORT_SDMA_LS (1ULL << 10)
#define AMD_CG_SUPPORT_SDMA_MGCG (1ULL << 11)
#define AMD_CG_SUPPORT_BIF_LS (1ULL << 12)
#define AMD_CG_SUPPORT_UVD_MGCG (1ULL << 13)
#define AMD_CG_SUPPORT_VCE_MGCG (1ULL << 14)
#define AMD_CG_SUPPORT_HDP_LS (1ULL << 15)
#define AMD_CG_SUPPORT_HDP_MGCG (1ULL << 16)
#define AMD_CG_SUPPORT_ROM_MGCG (1ULL << 17)
#define AMD_CG_SUPPORT_DRM_LS (1ULL << 18)
#define AMD_CG_SUPPORT_BIF_MGCG (1ULL << 19)
#define AMD_CG_SUPPORT_GFX_3D_CGCG (1ULL << 20)
#define AMD_CG_SUPPORT_GFX_3D_CGLS (1ULL << 21)
#define AMD_CG_SUPPORT_DRM_MGCG (1ULL << 22)
#define AMD_CG_SUPPORT_DF_MGCG (1ULL << 23)
#define AMD_CG_SUPPORT_VCN_MGCG (1ULL << 24)
#define AMD_CG_SUPPORT_HDP_DS (1ULL << 25)
#define AMD_CG_SUPPORT_HDP_SD (1ULL << 26)
#define AMD_CG_SUPPORT_IH_CG (1ULL << 27)
#define AMD_CG_SUPPORT_ATHUB_LS (1ULL << 28)
#define AMD_CG_SUPPORT_ATHUB_MGCG (1ULL << 29)
#define AMD_CG_SUPPORT_JPEG_MGCG (1ULL << 30)
#define AMD_CG_SUPPORT_GFX_FGCG (1ULL << 31)
#define AMD_CG_SUPPORT_REPEATER_FGCG (1ULL << 32)
#define AMD_CG_SUPPORT_GFX_PERF_CLK (1ULL << 33)
/* PG flags */
#define AMD_PG_SUPPORT_GFX_PG (1 << 0)
#define AMD_PG_SUPPORT_GFX_SMG (1 << 1)
#define AMD_PG_SUPPORT_GFX_DMG (1 << 2)
#define AMD_PG_SUPPORT_UVD (1 << 3)
#define AMD_PG_SUPPORT_VCE (1 << 4)
#define AMD_PG_SUPPORT_CP (1 << 5)
#define AMD_PG_SUPPORT_GDS (1 << 6)
#define AMD_PG_SUPPORT_RLC_SMU_HS (1 << 7)
#define AMD_PG_SUPPORT_SDMA (1 << 8)
#define AMD_PG_SUPPORT_ACP (1 << 9)
#define AMD_PG_SUPPORT_SAMU (1 << 10)
#define AMD_PG_SUPPORT_GFX_QUICK_MG (1 << 11)
#define AMD_PG_SUPPORT_GFX_PIPELINE (1 << 12)
#define AMD_PG_SUPPORT_MMHUB (1 << 13)
#define AMD_PG_SUPPORT_VCN (1 << 14)
#define AMD_PG_SUPPORT_VCN_DPG (1 << 15)
#define AMD_PG_SUPPORT_ATHUB (1 << 16)
#define AMD_PG_SUPPORT_JPEG (1 << 17)
#define AMD_PG_SUPPORT_IH_SRAM_PG (1 << 18)
/**
* enum PP_FEATURE_MASK - Used to mask power play features.
*
* @PP_SCLK_DPM_MASK: Dynamic adjustment of the system (graphics) clock.
* @PP_MCLK_DPM_MASK: Dynamic adjustment of the memory clock.
* @PP_PCIE_DPM_MASK: Dynamic adjustment of PCIE clocks and lanes.
* @PP_SCLK_DEEP_SLEEP_MASK: System (graphics) clock deep sleep.
* @PP_POWER_CONTAINMENT_MASK: Power containment.
* @PP_UVD_HANDSHAKE_MASK: Unified video decoder handshake.
* @PP_SMC_VOLTAGE_CONTROL_MASK: Dynamic voltage control.
* @PP_VBI_TIME_SUPPORT_MASK: Vertical blank interval support.
* @PP_ULV_MASK: Ultra low voltage.
* @PP_ENABLE_GFX_CG_THRU_SMU: SMU control of GFX engine clockgating.
* @PP_CLOCK_STRETCH_MASK: Clock stretching.
* @PP_OD_FUZZY_FAN_CONTROL_MASK: Overdrive fuzzy fan control.
* @PP_SOCCLK_DPM_MASK: Dynamic adjustment of the SoC clock.
* @PP_DCEFCLK_DPM_MASK: Dynamic adjustment of the Display Controller Engine Fabric clock.
* @PP_OVERDRIVE_MASK: Over- and under-clocking support.
* @PP_GFXOFF_MASK: Dynamic graphics engine power control.
* @PP_ACG_MASK: Adaptive clock generator.
* @PP_STUTTER_MODE: Stutter mode.
* @PP_AVFS_MASK: Adaptive voltage and frequency scaling.
* @PP_GFX_DCS_MASK: GFX Async DCS.
*
* To override these settings on boot, append amdgpu.ppfeaturemask=<mask> to
* the kernel's command line parameters. This is usually done through a system's
* boot loader (E.g. GRUB). If manually loading the driver, pass
* ppfeaturemask=<mask> as a modprobe parameter.
*/
enum PP_FEATURE_MASK {
PP_SCLK_DPM_MASK = 0x1,
PP_MCLK_DPM_MASK = 0x2,
PP_PCIE_DPM_MASK = 0x4,
PP_SCLK_DEEP_SLEEP_MASK = 0x8,
PP_POWER_CONTAINMENT_MASK = 0x10,
PP_UVD_HANDSHAKE_MASK = 0x20,
PP_SMC_VOLTAGE_CONTROL_MASK = 0x40,
PP_VBI_TIME_SUPPORT_MASK = 0x80,
PP_ULV_MASK = 0x100,
PP_ENABLE_GFX_CG_THRU_SMU = 0x200,
PP_CLOCK_STRETCH_MASK = 0x400,
PP_OD_FUZZY_FAN_CONTROL_MASK = 0x800,
PP_SOCCLK_DPM_MASK = 0x1000,
PP_DCEFCLK_DPM_MASK = 0x2000,
PP_OVERDRIVE_MASK = 0x4000,
PP_GFXOFF_MASK = 0x8000,
PP_ACG_MASK = 0x10000,
PP_STUTTER_MODE = 0x20000,
PP_AVFS_MASK = 0x40000,
PP_GFX_DCS_MASK = 0x80000,
};
enum amd_harvest_ip_mask {
AMD_HARVEST_IP_VCN_MASK = 0x1,
AMD_HARVEST_IP_JPEG_MASK = 0x2,
AMD_HARVEST_IP_DMU_MASK = 0x4,
};
enum DC_FEATURE_MASK {
//Default value can be found at "uint amdgpu_dc_feature_mask"
DC_FBC_MASK = (1 << 0), //0x1, disabled by default
DC_MULTI_MON_PP_MCLK_SWITCH_MASK = (1 << 1), //0x2, enabled by default
DC_DISABLE_FRACTIONAL_PWM_MASK = (1 << 2), //0x4, disabled by default
DC_PSR_MASK = (1 << 3), //0x8, disabled by default for dcn < 3.1
DC_EDP_NO_POWER_SEQUENCING = (1 << 4), //0x10, disabled by default
DC_DISABLE_LTTPR_DP1_4A = (1 << 5), //0x20, disabled by default
DC_DISABLE_LTTPR_DP2_0 = (1 << 6), //0x40, disabled by default
DC_PSR_ALLOW_SMU_OPT = (1 << 7), //0x80, disabled by default
DC_PSR_ALLOW_MULTI_DISP_OPT = (1 << 8), //0x100, disabled by default
DC_REPLAY_MASK = (1 << 9), //0x200, disabled by default for dcn < 3.1.4
};
enum DC_DEBUG_MASK {
DC_DISABLE_PIPE_SPLIT = 0x1,
DC_DISABLE_STUTTER = 0x2,
DC_DISABLE_DSC = 0x4,
DC_DISABLE_CLOCK_GATING = 0x8,
DC_DISABLE_PSR = 0x10,
DC_FORCE_SUBVP_MCLK_SWITCH = 0x20,
DC_DISABLE_MPO = 0x40,
DC_DISABLE_REPLAY = 0x50,
DC_ENABLE_DPIA_TRACE = 0x80,
};
enum amd_dpm_forced_level;
/**
* struct amd_ip_funcs - general hooks for managing amdgpu IP Blocks
* @name: Name of IP block
* @early_init: sets up early driver state (pre sw_init),
* does not configure hw - Optional
* @late_init: sets up late driver/hw state (post hw_init) - Optional
* @sw_init: sets up driver state, does not configure hw
* @sw_fini: tears down driver state, does not configure hw
* @early_fini: tears down stuff before dev detached from driver
* @hw_init: sets up the hw state
* @hw_fini: tears down the hw state
* @late_fini: final cleanup
* @prepare_suspend: handle IP specific changes to prepare for suspend
* (such as allocating any required memory)
* @suspend: handles IP specific hw/sw changes for suspend
* @resume: handles IP specific hw/sw changes for resume
* @is_idle: returns current IP block idle status
* @wait_for_idle: poll for idle
* @check_soft_reset: check soft reset the IP block
* @pre_soft_reset: pre soft reset the IP block
* @soft_reset: soft reset the IP block
* @post_soft_reset: post soft reset the IP block
* @set_clockgating_state: enable/disable cg for the IP block
* @set_powergating_state: enable/disable pg for the IP block
* @get_clockgating_state: get current clockgating status
*
* These hooks provide an interface for controlling the operational state
* of IP blocks. After acquiring a list of IP blocks for the GPU in use,
* the driver can make chip-wide state changes by walking this list and
* making calls to hooks from each IP block. This list is ordered to ensure
* that the driver initializes the IP blocks in a safe sequence.
*/
struct amd_ip_funcs {
char *name;
int (*early_init)(void *handle);
int (*late_init)(void *handle);
int (*sw_init)(void *handle);
int (*sw_fini)(void *handle);
int (*early_fini)(void *handle);
int (*hw_init)(void *handle);
int (*hw_fini)(void *handle);
void (*late_fini)(void *handle);
int (*prepare_suspend)(void *handle);
int (*suspend)(void *handle);
int (*resume)(void *handle);
bool (*is_idle)(void *handle);
int (*wait_for_idle)(void *handle);
bool (*check_soft_reset)(void *handle);
int (*pre_soft_reset)(void *handle);
int (*soft_reset)(void *handle);
int (*post_soft_reset)(void *handle);
int (*set_clockgating_state)(void *handle,
enum amd_clockgating_state state);
int (*set_powergating_state)(void *handle,
enum amd_powergating_state state);
void (*get_clockgating_state)(void *handle, u64 *flags);
};
#endif /* __AMD_SHARED_H__ */