Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Jeykumar Sankaran | 612 | 82.48% | 1 | 5.26% |
Jessica Zhang | 41 | 5.53% | 2 | 10.53% |
Dmitry Eremin-Solenikov | 38 | 5.12% | 7 | 36.84% |
Abhinav Kumar | 21 | 2.83% | 2 | 10.53% |
Rob Clark | 17 | 2.29% | 2 | 10.53% |
Neil Armstrong | 7 | 0.94% | 1 | 5.26% |
Jordan Crouse | 3 | 0.40% | 1 | 5.26% |
Sean Paul | 2 | 0.27% | 2 | 10.53% |
Thomas Gleixner | 1 | 0.13% | 1 | 5.26% |
Total | 742 | 19 |
/* SPDX-License-Identifier: GPL-2.0-only */ /* * Copyright (c) 2022 Qualcomm Innovation Center, Inc. All rights reserved. * Copyright (c) 2015-2021, The Linux Foundation. All rights reserved. */ #ifndef _DPU_HW_UTIL_H #define _DPU_HW_UTIL_H #include <linux/io.h> #include <linux/slab.h> #include "dpu_hw_mdss.h" #include "dpu_hw_catalog.h" #define REG_MASK(n) ((BIT(n)) - 1) #define MISR_FRAME_COUNT_MASK 0xFF #define MISR_CTRL_ENABLE BIT(8) #define MISR_CTRL_STATUS BIT(9) #define MISR_CTRL_STATUS_CLEAR BIT(10) #define MISR_CTRL_FREE_RUN_MASK BIT(31) /* * This is the common struct maintained by each sub block * for mapping the register offsets in this block to the * absoulute IO address * @blk_addr: hw block register mapped address * @log_mask: log mask for this block */ struct dpu_hw_blk_reg_map { void __iomem *blk_addr; u32 log_mask; }; /** * struct dpu_hw_blk - opaque hardware block object */ struct dpu_hw_blk { /* opaque */ }; /** * struct dpu_hw_scaler3_de_cfg : QSEEDv3 detail enhancer configuration * @enable: detail enhancer enable/disable * @sharpen_level1: sharpening strength for noise * @sharpen_level2: sharpening strength for signal * @ clip: clip shift * @ limit: limit value * @ thr_quiet: quiet threshold * @ thr_dieout: dieout threshold * @ thr_high: low threshold * @ thr_high: high threshold * @ prec_shift: precision shift * @ adjust_a: A-coefficients for mapping curve * @ adjust_b: B-coefficients for mapping curve * @ adjust_c: C-coefficients for mapping curve */ struct dpu_hw_scaler3_de_cfg { u32 enable; int16_t sharpen_level1; int16_t sharpen_level2; uint16_t clip; uint16_t limit; uint16_t thr_quiet; uint16_t thr_dieout; uint16_t thr_low; uint16_t thr_high; uint16_t prec_shift; int16_t adjust_a[DPU_MAX_DE_CURVES]; int16_t adjust_b[DPU_MAX_DE_CURVES]; int16_t adjust_c[DPU_MAX_DE_CURVES]; }; /** * struct dpu_hw_scaler3_cfg : QSEEDv3 configuration * @enable: scaler enable * @dir_en: direction detection block enable * @ init_phase_x: horizontal initial phase * @ phase_step_x: horizontal phase step * @ init_phase_y: vertical initial phase * @ phase_step_y: vertical phase step * @ preload_x: horizontal preload value * @ preload_y: vertical preload value * @ src_width: source width * @ src_height: source height * @ dst_width: destination width * @ dst_height: destination height * @ y_rgb_filter_cfg: y/rgb plane filter configuration * @ uv_filter_cfg: uv plane filter configuration * @ alpha_filter_cfg: alpha filter configuration * @ blend_cfg: blend coefficients configuration * @ lut_flag: scaler LUT update flags * 0x1 swap LUT bank * 0x2 update 2D filter LUT * 0x4 update y circular filter LUT * 0x8 update uv circular filter LUT * 0x10 update y separable filter LUT * 0x20 update uv separable filter LUT * @ dir_lut_idx: 2D filter LUT index * @ y_rgb_cir_lut_idx: y circular filter LUT index * @ uv_cir_lut_idx: uv circular filter LUT index * @ y_rgb_sep_lut_idx: y circular filter LUT index * @ uv_sep_lut_idx: uv separable filter LUT index * @ dir_lut: pointer to 2D LUT * @ cir_lut: pointer to circular filter LUT * @ sep_lut: pointer to separable filter LUT * @ de: detail enhancer configuration * @ dir_weight: Directional weight */ struct dpu_hw_scaler3_cfg { u32 enable; u32 dir_en; int32_t init_phase_x[DPU_MAX_PLANES]; int32_t phase_step_x[DPU_MAX_PLANES]; int32_t init_phase_y[DPU_MAX_PLANES]; int32_t phase_step_y[DPU_MAX_PLANES]; u32 preload_x[DPU_MAX_PLANES]; u32 preload_y[DPU_MAX_PLANES]; u32 src_width[DPU_MAX_PLANES]; u32 src_height[DPU_MAX_PLANES]; u32 dst_width; u32 dst_height; u32 y_rgb_filter_cfg; u32 uv_filter_cfg; u32 alpha_filter_cfg; u32 blend_cfg; u32 lut_flag; u32 dir_lut_idx; u32 y_rgb_cir_lut_idx; u32 uv_cir_lut_idx; u32 y_rgb_sep_lut_idx; u32 uv_sep_lut_idx; u32 *dir_lut; size_t dir_len; u32 *cir_lut; size_t cir_len; u32 *sep_lut; size_t sep_len; /* * Detail enhancer settings */ struct dpu_hw_scaler3_de_cfg de; u32 dir_weight; }; /** * struct dpu_drm_pix_ext_v1 - version 1 of pixel ext structure * @num_ext_pxls_lr: Number of total horizontal pixels * @num_ext_pxls_tb: Number of total vertical lines * @left_ftch: Number of extra pixels to overfetch from left * @right_ftch: Number of extra pixels to overfetch from right * @top_ftch: Number of extra lines to overfetch from top * @btm_ftch: Number of extra lines to overfetch from bottom * @left_rpt: Number of extra pixels to repeat from left * @right_rpt: Number of extra pixels to repeat from right * @top_rpt: Number of extra lines to repeat from top * @btm_rpt: Number of extra lines to repeat from bottom */ struct dpu_drm_pix_ext_v1 { /* * Number of pixels ext in left, right, top and bottom direction * for all color components. */ int32_t num_ext_pxls_lr[DPU_MAX_PLANES]; int32_t num_ext_pxls_tb[DPU_MAX_PLANES]; /* * Number of pixels needs to be overfetched in left, right, top * and bottom directions from source image for scaling. */ int32_t left_ftch[DPU_MAX_PLANES]; int32_t right_ftch[DPU_MAX_PLANES]; int32_t top_ftch[DPU_MAX_PLANES]; int32_t btm_ftch[DPU_MAX_PLANES]; /* * Number of pixels needs to be repeated in left, right, top and * bottom directions for scaling. */ int32_t left_rpt[DPU_MAX_PLANES]; int32_t right_rpt[DPU_MAX_PLANES]; int32_t top_rpt[DPU_MAX_PLANES]; int32_t btm_rpt[DPU_MAX_PLANES]; }; /** * struct dpu_drm_de_v1 - version 1 of detail enhancer structure * @enable: Enables/disables detail enhancer * @sharpen_level1: Sharpening strength for noise * @sharpen_level2: Sharpening strength for context * @clip: Clip coefficient * @limit: Detail enhancer limit factor * @thr_quiet: Quite zone threshold * @thr_dieout: Die-out zone threshold * @thr_low: Linear zone left threshold * @thr_high: Linear zone right threshold * @prec_shift: Detail enhancer precision * @adjust_a: Mapping curves A coefficients * @adjust_b: Mapping curves B coefficients * @adjust_c: Mapping curves C coefficients */ struct dpu_drm_de_v1 { uint32_t enable; int16_t sharpen_level1; int16_t sharpen_level2; uint16_t clip; uint16_t limit; uint16_t thr_quiet; uint16_t thr_dieout; uint16_t thr_low; uint16_t thr_high; uint16_t prec_shift; int16_t adjust_a[DPU_MAX_DE_CURVES]; int16_t adjust_b[DPU_MAX_DE_CURVES]; int16_t adjust_c[DPU_MAX_DE_CURVES]; }; /** * struct dpu_drm_scaler_v2 - version 2 of struct dpu_drm_scaler * @enable: Scaler enable * @dir_en: Detail enhancer enable * @pe: Pixel extension settings * @horz_decimate: Horizontal decimation factor * @vert_decimate: Vertical decimation factor * @init_phase_x: Initial scaler phase values for x * @phase_step_x: Phase step values for x * @init_phase_y: Initial scaler phase values for y * @phase_step_y: Phase step values for y * @preload_x: Horizontal preload value * @preload_y: Vertical preload value * @src_width: Source width * @src_height: Source height * @dst_width: Destination width * @dst_height: Destination height * @y_rgb_filter_cfg: Y/RGB plane filter configuration * @uv_filter_cfg: UV plane filter configuration * @alpha_filter_cfg: Alpha filter configuration * @blend_cfg: Selection of blend coefficients * @lut_flag: LUT configuration flags * @dir_lut_idx: 2d 4x4 LUT index * @y_rgb_cir_lut_idx: Y/RGB circular LUT index * @uv_cir_lut_idx: UV circular LUT index * @y_rgb_sep_lut_idx: Y/RGB separable LUT index * @uv_sep_lut_idx: UV separable LUT index * @de: Detail enhancer settings */ struct dpu_drm_scaler_v2 { /* * General definitions */ uint32_t enable; uint32_t dir_en; /* * Pix ext settings */ struct dpu_drm_pix_ext_v1 pe; /* * Decimation settings */ uint32_t horz_decimate; uint32_t vert_decimate; /* * Phase settings */ int32_t init_phase_x[DPU_MAX_PLANES]; int32_t phase_step_x[DPU_MAX_PLANES]; int32_t init_phase_y[DPU_MAX_PLANES]; int32_t phase_step_y[DPU_MAX_PLANES]; uint32_t preload_x[DPU_MAX_PLANES]; uint32_t preload_y[DPU_MAX_PLANES]; uint32_t src_width[DPU_MAX_PLANES]; uint32_t src_height[DPU_MAX_PLANES]; uint32_t dst_width; uint32_t dst_height; uint32_t y_rgb_filter_cfg; uint32_t uv_filter_cfg; uint32_t alpha_filter_cfg; uint32_t blend_cfg; uint32_t lut_flag; uint32_t dir_lut_idx; /* for Y(RGB) and UV planes*/ uint32_t y_rgb_cir_lut_idx; uint32_t uv_cir_lut_idx; uint32_t y_rgb_sep_lut_idx; uint32_t uv_sep_lut_idx; /* * Detail enhancer settings */ struct dpu_drm_de_v1 de; }; /** * struct dpu_hw_qos_cfg: pipe QoS configuration * @danger_lut: LUT for generate danger level based on fill level * @safe_lut: LUT for generate safe level based on fill level * @creq_lut: LUT for generate creq level based on fill level * @creq_vblank: creq value generated to vbif during vertical blanking * @danger_vblank: danger value generated during vertical blanking * @vblank_en: enable creq_vblank and danger_vblank during vblank * @danger_safe_en: enable danger safe generation */ struct dpu_hw_qos_cfg { u32 danger_lut; u32 safe_lut; u64 creq_lut; bool danger_safe_en; }; u32 *dpu_hw_util_get_log_mask_ptr(void); void dpu_reg_write(struct dpu_hw_blk_reg_map *c, u32 reg_off, u32 val, const char *name); int dpu_reg_read(struct dpu_hw_blk_reg_map *c, u32 reg_off); #define DPU_REG_WRITE(c, off, val) dpu_reg_write(c, off, val, #off) #define DPU_REG_READ(c, off) dpu_reg_read(c, off) void *dpu_hw_util_get_dir(void); void dpu_hw_setup_scaler3(struct dpu_hw_blk_reg_map *c, struct dpu_hw_scaler3_cfg *scaler3_cfg, u32 scaler_offset, u32 scaler_version, const struct dpu_format *format); u32 dpu_hw_get_scaler3_ver(struct dpu_hw_blk_reg_map *c, u32 scaler_offset); void dpu_hw_csc_setup(struct dpu_hw_blk_reg_map *c, u32 csc_reg_off, const struct dpu_csc_cfg *data, bool csc10); void dpu_setup_cdp(struct dpu_hw_blk_reg_map *c, u32 offset, const struct dpu_format *fmt, bool enable); u64 _dpu_hw_get_qos_lut(const struct dpu_qos_lut_tbl *tbl, u32 total_fl); void _dpu_hw_setup_qos_lut(struct dpu_hw_blk_reg_map *c, u32 offset, bool qos_8lvl, const struct dpu_hw_qos_cfg *cfg); void dpu_hw_setup_misr(struct dpu_hw_blk_reg_map *c, u32 misr_ctrl_offset, bool enable, u32 frame_count); int dpu_hw_collect_misr(struct dpu_hw_blk_reg_map *c, u32 misr_ctrl_offset, u32 misr_signature_offset, u32 *misr_value); bool dpu_hw_clk_force_ctrl(struct dpu_hw_blk_reg_map *c, const struct dpu_clk_ctrl_reg *clk_ctrl_reg, bool enable); #endif /* _DPU_HW_UTIL_H */
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