Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Eric Anholt | 2870 | 98.56% | 12 | 70.59% |
Danilo Krummrich | 19 | 0.65% | 2 | 11.76% |
Maxime Ripard | 13 | 0.45% | 1 | 5.88% |
Derek Foreman | 9 | 0.31% | 1 | 5.88% |
Stefan Schake | 1 | 0.03% | 1 | 5.88% |
Total | 2912 | 17 |
/* * Copyright © 2014-2015 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * DOC: Render command list generation * * In the V3D hardware, render command lists are what load and store * tiles of a framebuffer and optionally call out to binner-generated * command lists to do the 3D drawing for that tile. * * In the VC4 driver, render command list generation is performed by the * kernel instead of userspace. We do this because validating a * user-submitted command list is hard to get right and has high CPU overhead, * while the number of valid configurations for render command lists is * actually fairly low. */ #include "uapi/drm/vc4_drm.h" #include "vc4_drv.h" #include "vc4_packet.h" struct vc4_rcl_setup { struct drm_gem_dma_object *color_read; struct drm_gem_dma_object *color_write; struct drm_gem_dma_object *zs_read; struct drm_gem_dma_object *zs_write; struct drm_gem_dma_object *msaa_color_write; struct drm_gem_dma_object *msaa_zs_write; struct drm_gem_dma_object *rcl; u32 next_offset; u32 next_write_bo_index; }; static inline void rcl_u8(struct vc4_rcl_setup *setup, u8 val) { *(u8 *)(setup->rcl->vaddr + setup->next_offset) = val; setup->next_offset += 1; } static inline void rcl_u16(struct vc4_rcl_setup *setup, u16 val) { *(u16 *)(setup->rcl->vaddr + setup->next_offset) = val; setup->next_offset += 2; } static inline void rcl_u32(struct vc4_rcl_setup *setup, u32 val) { *(u32 *)(setup->rcl->vaddr + setup->next_offset) = val; setup->next_offset += 4; } /* * Emits a no-op STORE_TILE_BUFFER_GENERAL. * * If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of * some sort before another load is triggered. */ static void vc4_store_before_load(struct vc4_rcl_setup *setup) { rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL); rcl_u16(setup, VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_NONE, VC4_LOADSTORE_TILE_BUFFER_BUFFER) | VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR | VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR | VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR); rcl_u32(setup, 0); /* no address, since we're in None mode */ } /* * Calculates the physical address of the start of a tile in a RCL surface. * * Unlike the other load/store packets, * VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER don't look at the tile * coordinates packet, and instead just store to the address given. */ static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec, struct drm_gem_dma_object *bo, struct drm_vc4_submit_rcl_surface *surf, uint8_t x, uint8_t y) { return bo->dma_addr + surf->offset + VC4_TILE_BUFFER_SIZE * (DIV_ROUND_UP(exec->args->width, 32) * y + x); } /* * Emits a PACKET_TILE_COORDINATES if one isn't already pending. * * The tile coordinates packet triggers a pending load if there is one, are * used for clipping during rendering, and determine where loads/stores happen * relative to their base address. */ static void vc4_tile_coordinates(struct vc4_rcl_setup *setup, uint32_t x, uint32_t y) { rcl_u8(setup, VC4_PACKET_TILE_COORDINATES); rcl_u8(setup, x); rcl_u8(setup, y); } static void emit_tile(struct vc4_exec_info *exec, struct vc4_rcl_setup *setup, uint8_t x, uint8_t y, bool first, bool last) { struct drm_vc4_submit_cl *args = exec->args; bool has_bin = args->bin_cl_size != 0; /* Note that the load doesn't actually occur until the * tile coords packet is processed, and only one load * may be outstanding at a time. */ if (setup->color_read) { if (args->color_read.flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER); rcl_u32(setup, vc4_full_res_offset(exec, setup->color_read, &args->color_read, x, y) | VC4_LOADSTORE_FULL_RES_DISABLE_ZS); } else { rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL); rcl_u16(setup, args->color_read.bits); rcl_u32(setup, setup->color_read->dma_addr + args->color_read.offset); } } if (setup->zs_read) { if (setup->color_read) { /* Exec previous load. */ vc4_tile_coordinates(setup, x, y); vc4_store_before_load(setup); } if (args->zs_read.flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { rcl_u8(setup, VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER); rcl_u32(setup, vc4_full_res_offset(exec, setup->zs_read, &args->zs_read, x, y) | VC4_LOADSTORE_FULL_RES_DISABLE_COLOR); } else { rcl_u8(setup, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL); rcl_u16(setup, args->zs_read.bits); rcl_u32(setup, setup->zs_read->dma_addr + args->zs_read.offset); } } /* Clipping depends on tile coordinates having been * emitted, so we always need one here. */ vc4_tile_coordinates(setup, x, y); /* Wait for the binner before jumping to the first * tile's lists. */ if (first && has_bin) rcl_u8(setup, VC4_PACKET_WAIT_ON_SEMAPHORE); if (has_bin) { rcl_u8(setup, VC4_PACKET_BRANCH_TO_SUB_LIST); rcl_u32(setup, (exec->tile_alloc_offset + (y * exec->bin_tiles_x + x) * 32)); } if (setup->msaa_color_write) { bool last_tile_write = (!setup->msaa_zs_write && !setup->zs_write && !setup->color_write); uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_ZS; if (!last_tile_write) bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL; else if (last) bits |= VC4_LOADSTORE_FULL_RES_EOF; rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER); rcl_u32(setup, vc4_full_res_offset(exec, setup->msaa_color_write, &args->msaa_color_write, x, y) | bits); } if (setup->msaa_zs_write) { bool last_tile_write = (!setup->zs_write && !setup->color_write); uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_COLOR; if (setup->msaa_color_write) vc4_tile_coordinates(setup, x, y); if (!last_tile_write) bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL; else if (last) bits |= VC4_LOADSTORE_FULL_RES_EOF; rcl_u8(setup, VC4_PACKET_STORE_FULL_RES_TILE_BUFFER); rcl_u32(setup, vc4_full_res_offset(exec, setup->msaa_zs_write, &args->msaa_zs_write, x, y) | bits); } if (setup->zs_write) { bool last_tile_write = !setup->color_write; if (setup->msaa_color_write || setup->msaa_zs_write) vc4_tile_coordinates(setup, x, y); rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL); rcl_u16(setup, args->zs_write.bits | (last_tile_write ? 0 : VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR)); rcl_u32(setup, (setup->zs_write->dma_addr + args->zs_write.offset) | ((last && last_tile_write) ? VC4_LOADSTORE_TILE_BUFFER_EOF : 0)); } if (setup->color_write) { if (setup->msaa_color_write || setup->msaa_zs_write || setup->zs_write) { vc4_tile_coordinates(setup, x, y); } if (last) rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF); else rcl_u8(setup, VC4_PACKET_STORE_MS_TILE_BUFFER); } } static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec, struct vc4_rcl_setup *setup) { struct drm_vc4_submit_cl *args = exec->args; bool has_bin = args->bin_cl_size != 0; uint8_t min_x_tile = args->min_x_tile; uint8_t min_y_tile = args->min_y_tile; uint8_t max_x_tile = args->max_x_tile; uint8_t max_y_tile = args->max_y_tile; uint8_t xtiles = max_x_tile - min_x_tile + 1; uint8_t ytiles = max_y_tile - min_y_tile + 1; uint8_t xi, yi; uint32_t size, loop_body_size; bool positive_x = true; bool positive_y = true; if (args->flags & VC4_SUBMIT_CL_FIXED_RCL_ORDER) { if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X)) positive_x = false; if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y)) positive_y = false; } size = VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE; loop_body_size = VC4_PACKET_TILE_COORDINATES_SIZE; if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) { size += VC4_PACKET_CLEAR_COLORS_SIZE + VC4_PACKET_TILE_COORDINATES_SIZE + VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE; } if (setup->color_read) { if (args->color_read.flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE; } else { loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE; } } if (setup->zs_read) { if (setup->color_read) { loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE; loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE; } if (args->zs_read.flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE; } else { loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE; } } if (has_bin) { size += VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE; loop_body_size += VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE; } if (setup->msaa_color_write) loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE; if (setup->msaa_zs_write) loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE; if (setup->zs_write) loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE; if (setup->color_write) loop_body_size += VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE; /* We need a VC4_PACKET_TILE_COORDINATES in between each store. */ loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE * ((setup->msaa_color_write != NULL) + (setup->msaa_zs_write != NULL) + (setup->color_write != NULL) + (setup->zs_write != NULL) - 1); size += xtiles * ytiles * loop_body_size; setup->rcl = &vc4_bo_create(dev, size, true, VC4_BO_TYPE_RCL)->base; if (IS_ERR(setup->rcl)) return PTR_ERR(setup->rcl); list_add_tail(&to_vc4_bo(&setup->rcl->base)->unref_head, &exec->unref_list); /* The tile buffer gets cleared when the previous tile is stored. If * the clear values changed between frames, then the tile buffer has * stale clear values in it, so we have to do a store in None mode (no * writes) so that we trigger the tile buffer clear. */ if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) { rcl_u8(setup, VC4_PACKET_CLEAR_COLORS); rcl_u32(setup, args->clear_color[0]); rcl_u32(setup, args->clear_color[1]); rcl_u32(setup, args->clear_z); rcl_u8(setup, args->clear_s); vc4_tile_coordinates(setup, 0, 0); rcl_u8(setup, VC4_PACKET_STORE_TILE_BUFFER_GENERAL); rcl_u16(setup, VC4_LOADSTORE_TILE_BUFFER_NONE); rcl_u32(setup, 0); /* no address, since we're in None mode */ } rcl_u8(setup, VC4_PACKET_TILE_RENDERING_MODE_CONFIG); rcl_u32(setup, (setup->color_write ? (setup->color_write->dma_addr + args->color_write.offset) : 0)); rcl_u16(setup, args->width); rcl_u16(setup, args->height); rcl_u16(setup, args->color_write.bits); for (yi = 0; yi < ytiles; yi++) { int y = positive_y ? min_y_tile + yi : max_y_tile - yi; for (xi = 0; xi < xtiles; xi++) { int x = positive_x ? min_x_tile + xi : max_x_tile - xi; bool first = (xi == 0 && yi == 0); bool last = (xi == xtiles - 1 && yi == ytiles - 1); emit_tile(exec, setup, x, y, first, last); } } BUG_ON(setup->next_offset != size); exec->ct1ca = setup->rcl->dma_addr; exec->ct1ea = setup->rcl->dma_addr + setup->next_offset; return 0; } static int vc4_full_res_bounds_check(struct vc4_exec_info *exec, struct drm_gem_dma_object *obj, struct drm_vc4_submit_rcl_surface *surf) { struct drm_vc4_submit_cl *args = exec->args; u32 render_tiles_stride = DIV_ROUND_UP(exec->args->width, 32); if (surf->offset > obj->base.size) { DRM_DEBUG("surface offset %d > BO size %zd\n", surf->offset, obj->base.size); return -EINVAL; } if ((obj->base.size - surf->offset) / VC4_TILE_BUFFER_SIZE < render_tiles_stride * args->max_y_tile + args->max_x_tile) { DRM_DEBUG("MSAA tile %d, %d out of bounds " "(bo size %zd, offset %d).\n", args->max_x_tile, args->max_y_tile, obj->base.size, surf->offset); return -EINVAL; } return 0; } static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec, struct drm_gem_dma_object **obj, struct drm_vc4_submit_rcl_surface *surf) { if (surf->flags != 0 || surf->bits != 0) { DRM_DEBUG("MSAA surface had nonzero flags/bits\n"); return -EINVAL; } if (surf->hindex == ~0) return 0; *obj = vc4_use_bo(exec, surf->hindex); if (!*obj) return -EINVAL; exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj; if (surf->offset & 0xf) { DRM_DEBUG("MSAA write must be 16b aligned.\n"); return -EINVAL; } return vc4_full_res_bounds_check(exec, *obj, surf); } static int vc4_rcl_surface_setup(struct vc4_exec_info *exec, struct drm_gem_dma_object **obj, struct drm_vc4_submit_rcl_surface *surf, bool is_write) { uint8_t tiling = VC4_GET_FIELD(surf->bits, VC4_LOADSTORE_TILE_BUFFER_TILING); uint8_t buffer = VC4_GET_FIELD(surf->bits, VC4_LOADSTORE_TILE_BUFFER_BUFFER); uint8_t format = VC4_GET_FIELD(surf->bits, VC4_LOADSTORE_TILE_BUFFER_FORMAT); int cpp; int ret; if (surf->flags & ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { DRM_DEBUG("Extra flags set\n"); return -EINVAL; } if (surf->hindex == ~0) return 0; *obj = vc4_use_bo(exec, surf->hindex); if (!*obj) return -EINVAL; if (is_write) exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj; if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) { if (surf == &exec->args->zs_write) { DRM_DEBUG("general zs write may not be a full-res.\n"); return -EINVAL; } if (surf->bits != 0) { DRM_DEBUG("load/store general bits set with " "full res load/store.\n"); return -EINVAL; } ret = vc4_full_res_bounds_check(exec, *obj, surf); if (ret) return ret; return 0; } if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK | VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK | VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) { DRM_DEBUG("Unknown bits in load/store: 0x%04x\n", surf->bits); return -EINVAL; } if (tiling > VC4_TILING_FORMAT_LT) { DRM_DEBUG("Bad tiling format\n"); return -EINVAL; } if (buffer == VC4_LOADSTORE_TILE_BUFFER_ZS) { if (format != 0) { DRM_DEBUG("No color format should be set for ZS\n"); return -EINVAL; } cpp = 4; } else if (buffer == VC4_LOADSTORE_TILE_BUFFER_COLOR) { switch (format) { case VC4_LOADSTORE_TILE_BUFFER_BGR565: case VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER: cpp = 2; break; case VC4_LOADSTORE_TILE_BUFFER_RGBA8888: cpp = 4; break; default: DRM_DEBUG("Bad tile buffer format\n"); return -EINVAL; } } else { DRM_DEBUG("Bad load/store buffer %d.\n", buffer); return -EINVAL; } if (surf->offset & 0xf) { DRM_DEBUG("load/store buffer must be 16b aligned.\n"); return -EINVAL; } if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling, exec->args->width, exec->args->height, cpp)) { return -EINVAL; } return 0; } static int vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec, struct vc4_rcl_setup *setup, struct drm_gem_dma_object **obj, struct drm_vc4_submit_rcl_surface *surf) { uint8_t tiling = VC4_GET_FIELD(surf->bits, VC4_RENDER_CONFIG_MEMORY_FORMAT); uint8_t format = VC4_GET_FIELD(surf->bits, VC4_RENDER_CONFIG_FORMAT); int cpp; if (surf->flags != 0) { DRM_DEBUG("No flags supported on render config.\n"); return -EINVAL; } if (surf->bits & ~(VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK | VC4_RENDER_CONFIG_FORMAT_MASK | VC4_RENDER_CONFIG_MS_MODE_4X | VC4_RENDER_CONFIG_DECIMATE_MODE_4X)) { DRM_DEBUG("Unknown bits in render config: 0x%04x\n", surf->bits); return -EINVAL; } if (surf->hindex == ~0) return 0; *obj = vc4_use_bo(exec, surf->hindex); if (!*obj) return -EINVAL; exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj; if (tiling > VC4_TILING_FORMAT_LT) { DRM_DEBUG("Bad tiling format\n"); return -EINVAL; } switch (format) { case VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED: case VC4_RENDER_CONFIG_FORMAT_BGR565: cpp = 2; break; case VC4_RENDER_CONFIG_FORMAT_RGBA8888: cpp = 4; break; default: DRM_DEBUG("Bad tile buffer format\n"); return -EINVAL; } if (!vc4_check_tex_size(exec, *obj, surf->offset, tiling, exec->args->width, exec->args->height, cpp)) { return -EINVAL; } return 0; } int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec) { struct vc4_dev *vc4 = to_vc4_dev(dev); struct vc4_rcl_setup setup = {0}; struct drm_vc4_submit_cl *args = exec->args; bool has_bin = args->bin_cl_size != 0; int ret; if (WARN_ON_ONCE(vc4->is_vc5)) return -ENODEV; if (args->min_x_tile > args->max_x_tile || args->min_y_tile > args->max_y_tile) { DRM_DEBUG("Bad render tile set (%d,%d)-(%d,%d)\n", args->min_x_tile, args->min_y_tile, args->max_x_tile, args->max_y_tile); return -EINVAL; } if (has_bin && (args->max_x_tile > exec->bin_tiles_x || args->max_y_tile > exec->bin_tiles_y)) { DRM_DEBUG("Render tiles (%d,%d) outside of bin config " "(%d,%d)\n", args->max_x_tile, args->max_y_tile, exec->bin_tiles_x, exec->bin_tiles_y); return -EINVAL; } ret = vc4_rcl_render_config_surface_setup(exec, &setup, &setup.color_write, &args->color_write); if (ret) return ret; ret = vc4_rcl_surface_setup(exec, &setup.color_read, &args->color_read, false); if (ret) return ret; ret = vc4_rcl_surface_setup(exec, &setup.zs_read, &args->zs_read, false); if (ret) return ret; ret = vc4_rcl_surface_setup(exec, &setup.zs_write, &args->zs_write, true); if (ret) return ret; ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_color_write, &args->msaa_color_write); if (ret) return ret; ret = vc4_rcl_msaa_surface_setup(exec, &setup.msaa_zs_write, &args->msaa_zs_write); if (ret) return ret; /* We shouldn't even have the job submitted to us if there's no * surface to write out. */ if (!setup.color_write && !setup.zs_write && !setup.msaa_color_write && !setup.msaa_zs_write) { DRM_DEBUG("RCL requires color or Z/S write\n"); return -EINVAL; } return vc4_create_rcl_bo(dev, exec, &setup); }
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