Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Jaroslav Kysela | 3363 | 81.25% | 3 | 5.00% |
Linus Torvalds (pre-git) | 528 | 12.76% | 35 | 58.33% |
Takashi Iwai | 153 | 3.70% | 9 | 15.00% |
Linus Torvalds | 36 | 0.87% | 5 | 8.33% |
Krzysztof Helt | 22 | 0.53% | 1 | 1.67% |
Kees Cook | 12 | 0.29% | 1 | 1.67% |
Dan Carpenter | 12 | 0.29% | 1 | 1.67% |
Pierre-Louis Bossart | 5 | 0.12% | 1 | 1.67% |
Gustavo A. R. Silva | 4 | 0.10% | 1 | 1.67% |
Thomas Gleixner | 2 | 0.05% | 1 | 1.67% |
Robert P. J. Day | 1 | 0.02% | 1 | 1.67% |
Colin Ian King | 1 | 0.02% | 1 | 1.67% |
Total | 4139 | 60 |
// SPDX-License-Identifier: GPL-2.0-or-later /* * Copyright (c) by Uros Bizjak <uros@kss-loka.si> * * Midi synth routines for OPL2/OPL3/OPL4 FM */ #undef DEBUG_ALLOC #undef DEBUG_MIDI #include "opl3_voice.h" #include <sound/asoundef.h> static void snd_opl3_note_off_unsafe(void *p, int note, int vel, struct snd_midi_channel *chan); /* * The next table looks magical, but it certainly is not. Its values have * been calculated as table[i]=8*log(i/64)/log(2) with an obvious exception * for i=0. This log-table converts a linear volume-scaling (0..127) to a * logarithmic scaling as present in the FM-synthesizer chips. so : Volume * 64 = 0 db = relative volume 0 and: Volume 32 = -6 db = relative * volume -8 it was implemented as a table because it is only 128 bytes and * it saves a lot of log() calculations. (Rob Hooft <hooft@chem.ruu.nl>) */ static const char opl3_volume_table[128] = { -63, -48, -40, -35, -32, -29, -27, -26, -24, -23, -21, -20, -19, -18, -18, -17, -16, -15, -15, -14, -13, -13, -12, -12, -11, -11, -10, -10, -10, -9, -9, -8, -8, -8, -7, -7, -7, -6, -6, -6, -5, -5, -5, -5, -4, -4, -4, -4, -3, -3, -3, -3, -2, -2, -2, -2, -2, -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8 }; void snd_opl3_calc_volume(unsigned char *volbyte, int vel, struct snd_midi_channel *chan) { int oldvol, newvol, n; int volume; volume = (vel * chan->gm_volume * chan->gm_expression) / (127*127); if (volume > 127) volume = 127; oldvol = OPL3_TOTAL_LEVEL_MASK - (*volbyte & OPL3_TOTAL_LEVEL_MASK); newvol = opl3_volume_table[volume] + oldvol; if (newvol > OPL3_TOTAL_LEVEL_MASK) newvol = OPL3_TOTAL_LEVEL_MASK; else if (newvol < 0) newvol = 0; n = OPL3_TOTAL_LEVEL_MASK - (newvol & OPL3_TOTAL_LEVEL_MASK); *volbyte = (*volbyte & OPL3_KSL_MASK) | (n & OPL3_TOTAL_LEVEL_MASK); } /* * Converts the note frequency to block and fnum values for the FM chip */ static const short opl3_note_table[16] = { 305, 323, /* for pitch bending, -2 semitones */ 343, 363, 385, 408, 432, 458, 485, 514, 544, 577, 611, 647, 686, 726 /* for pitch bending, +2 semitones */ }; static void snd_opl3_calc_pitch(unsigned char *fnum, unsigned char *blocknum, int note, struct snd_midi_channel *chan) { int block = ((note / 12) & 0x07) - 1; int idx = (note % 12) + 2; int freq; if (chan->midi_pitchbend) { int pitchbend = chan->midi_pitchbend; int segment; if (pitchbend < -0x2000) pitchbend = -0x2000; if (pitchbend > 0x1FFF) pitchbend = 0x1FFF; segment = pitchbend / 0x1000; freq = opl3_note_table[idx+segment]; freq += ((opl3_note_table[idx+segment+1] - freq) * (pitchbend % 0x1000)) / 0x1000; } else { freq = opl3_note_table[idx]; } *fnum = (unsigned char) freq; *blocknum = ((freq >> 8) & OPL3_FNUM_HIGH_MASK) | ((block << 2) & OPL3_BLOCKNUM_MASK); } #ifdef DEBUG_ALLOC static void debug_alloc(struct snd_opl3 *opl3, char *s, int voice) { int i; char *str = "x.24"; printk(KERN_DEBUG "time %.5i: %s [%.2i]: ", opl3->use_time, s, voice); for (i = 0; i < opl3->max_voices; i++) printk(KERN_CONT "%c", *(str + opl3->voices[i].state + 1)); printk(KERN_CONT "\n"); } #endif /* * Get a FM voice (channel) to play a note on. */ static int opl3_get_voice(struct snd_opl3 *opl3, int instr_4op, struct snd_midi_channel *chan) { int chan_4op_1; /* first voice for 4op instrument */ int chan_4op_2; /* second voice for 4op instrument */ struct snd_opl3_voice *vp, *vp2; unsigned int voice_time; int i; #ifdef DEBUG_ALLOC char *alloc_type[3] = { "FREE ", "CHEAP ", "EXPENSIVE" }; #endif /* This is our "allocation cost" table */ enum { FREE = 0, CHEAP, EXPENSIVE, END }; /* Keeps track of what we are finding */ struct best { unsigned int time; int voice; } best[END]; struct best *bp; for (i = 0; i < END; i++) { best[i].time = (unsigned int)(-1); /* XXX MAX_?INT really */ best[i].voice = -1; } /* Look through all the channels for the most suitable. */ for (i = 0; i < opl3->max_voices; i++) { vp = &opl3->voices[i]; if (vp->state == SNDRV_OPL3_ST_NOT_AVAIL) /* skip unavailable channels, allocated by drum voices or by bounded 4op voices) */ continue; voice_time = vp->time; bp = best; chan_4op_1 = ((i < 3) || (i > 8 && i < 12)); chan_4op_2 = ((i > 2 && i < 6) || (i > 11 && i < 15)); if (instr_4op) { /* allocate 4op voice */ /* skip channels unavailable to 4op instrument */ if (!chan_4op_1) continue; if (vp->state) /* kill one voice, CHEAP */ bp++; /* get state of bounded 2op channel to be allocated for 4op instrument */ vp2 = &opl3->voices[i + 3]; if (vp2->state == SNDRV_OPL3_ST_ON_2OP) { /* kill two voices, EXPENSIVE */ bp++; voice_time = max(voice_time, vp2->time); } } else { /* allocate 2op voice */ if ((chan_4op_1) || (chan_4op_2)) /* use bounded channels for 2op, CHEAP */ bp++; else if (vp->state) /* kill one voice on 2op channel, CHEAP */ bp++; /* raise kill cost to EXPENSIVE for all channels */ if (vp->state) bp++; } if (voice_time < bp->time) { bp->time = voice_time; bp->voice = i; } } for (i = 0; i < END; i++) { if (best[i].voice >= 0) { #ifdef DEBUG_ALLOC printk(KERN_DEBUG "%s %iop allocation on voice %i\n", alloc_type[i], instr_4op ? 4 : 2, best[i].voice); #endif return best[i].voice; } } /* not found */ return -1; } /* ------------------------------ */ /* * System timer interrupt function */ void snd_opl3_timer_func(struct timer_list *t) { struct snd_opl3 *opl3 = from_timer(opl3, t, tlist); unsigned long flags; int again = 0; int i; spin_lock_irqsave(&opl3->voice_lock, flags); for (i = 0; i < opl3->max_voices; i++) { struct snd_opl3_voice *vp = &opl3->voices[i]; if (vp->state > 0 && vp->note_off_check) { if (vp->note_off == jiffies) snd_opl3_note_off_unsafe(opl3, vp->note, 0, vp->chan); else again++; } } spin_unlock_irqrestore(&opl3->voice_lock, flags); spin_lock_irqsave(&opl3->sys_timer_lock, flags); if (again) mod_timer(&opl3->tlist, jiffies + 1); /* invoke again */ else opl3->sys_timer_status = 0; spin_unlock_irqrestore(&opl3->sys_timer_lock, flags); } /* * Start system timer */ static void snd_opl3_start_timer(struct snd_opl3 *opl3) { unsigned long flags; spin_lock_irqsave(&opl3->sys_timer_lock, flags); if (! opl3->sys_timer_status) { mod_timer(&opl3->tlist, jiffies + 1); opl3->sys_timer_status = 1; } spin_unlock_irqrestore(&opl3->sys_timer_lock, flags); } /* ------------------------------ */ static const int snd_opl3_oss_map[MAX_OPL3_VOICES] = { 0, 1, 2, 9, 10, 11, 6, 7, 8, 15, 16, 17, 3, 4 ,5, 12, 13, 14 }; /* * Start a note. */ void snd_opl3_note_on(void *p, int note, int vel, struct snd_midi_channel *chan) { struct snd_opl3 *opl3; int instr_4op; int voice; struct snd_opl3_voice *vp, *vp2; unsigned short connect_mask; unsigned char connection; unsigned char vol_op[4]; int extra_prg = 0; unsigned short reg_side; unsigned char op_offset; unsigned char voice_offset; unsigned short opl3_reg; unsigned char reg_val; unsigned char prg, bank; int key = note; unsigned char fnum, blocknum; int i; struct fm_patch *patch; struct fm_instrument *fm; unsigned long flags; opl3 = p; #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG "Note on, ch %i, inst %i, note %i, vel %i\n", chan->number, chan->midi_program, note, vel); #endif /* in SYNTH mode, application takes care of voices */ /* in SEQ mode, drum voice numbers are notes on drum channel */ if (opl3->synth_mode == SNDRV_OPL3_MODE_SEQ) { if (chan->drum_channel) { /* percussion instruments are located in bank 128 */ bank = 128; prg = note; } else { bank = chan->gm_bank_select; prg = chan->midi_program; } } else { /* Prepare for OSS mode */ if (chan->number >= MAX_OPL3_VOICES) return; /* OSS instruments are located in bank 127 */ bank = 127; prg = chan->midi_program; } spin_lock_irqsave(&opl3->voice_lock, flags); if (use_internal_drums) { snd_opl3_drum_switch(opl3, note, vel, 1, chan); spin_unlock_irqrestore(&opl3->voice_lock, flags); return; } __extra_prg: patch = snd_opl3_find_patch(opl3, prg, bank, 0); if (!patch) { spin_unlock_irqrestore(&opl3->voice_lock, flags); return; } fm = &patch->inst; switch (patch->type) { case FM_PATCH_OPL2: instr_4op = 0; break; case FM_PATCH_OPL3: if (opl3->hardware >= OPL3_HW_OPL3) { instr_4op = 1; break; } fallthrough; default: spin_unlock_irqrestore(&opl3->voice_lock, flags); return; } #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG " --> OPL%i instrument: %s\n", instr_4op ? 3 : 2, patch->name); #endif /* in SYNTH mode, application takes care of voices */ /* in SEQ mode, allocate voice on free OPL3 channel */ if (opl3->synth_mode == SNDRV_OPL3_MODE_SEQ) { voice = opl3_get_voice(opl3, instr_4op, chan); } else { /* remap OSS voice */ voice = snd_opl3_oss_map[chan->number]; } if (voice < 0) { spin_unlock_irqrestore(&opl3->voice_lock, flags); return; } if (voice < MAX_OPL2_VOICES) { /* Left register block for voices 0 .. 8 */ reg_side = OPL3_LEFT; voice_offset = voice; connect_mask = (OPL3_LEFT_4OP_0 << voice_offset) & 0x07; } else { /* Right register block for voices 9 .. 17 */ reg_side = OPL3_RIGHT; voice_offset = voice - MAX_OPL2_VOICES; connect_mask = (OPL3_RIGHT_4OP_0 << voice_offset) & 0x38; } /* kill voice on channel */ vp = &opl3->voices[voice]; if (vp->state > 0) { opl3_reg = reg_side | (OPL3_REG_KEYON_BLOCK + voice_offset); reg_val = vp->keyon_reg & ~OPL3_KEYON_BIT; opl3->command(opl3, opl3_reg, reg_val); } if (instr_4op) { vp2 = &opl3->voices[voice + 3]; if (vp2->state > 0) { opl3_reg = reg_side | (OPL3_REG_KEYON_BLOCK + voice_offset + 3); reg_val = vp->keyon_reg & ~OPL3_KEYON_BIT; opl3->command(opl3, opl3_reg, reg_val); } } /* set connection register */ if (instr_4op) { if ((opl3->connection_reg ^ connect_mask) & connect_mask) { opl3->connection_reg |= connect_mask; /* set connection bit */ opl3_reg = OPL3_RIGHT | OPL3_REG_CONNECTION_SELECT; opl3->command(opl3, opl3_reg, opl3->connection_reg); } } else { if ((opl3->connection_reg ^ ~connect_mask) & connect_mask) { opl3->connection_reg &= ~connect_mask; /* clear connection bit */ opl3_reg = OPL3_RIGHT | OPL3_REG_CONNECTION_SELECT; opl3->command(opl3, opl3_reg, opl3->connection_reg); } } #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG " --> setting OPL3 connection: 0x%x\n", opl3->connection_reg); #endif /* * calculate volume depending on connection * between FM operators (see include/opl3.h) */ for (i = 0; i < (instr_4op ? 4 : 2); i++) vol_op[i] = fm->op[i].ksl_level; connection = fm->feedback_connection[0] & 0x01; if (instr_4op) { connection <<= 1; connection |= fm->feedback_connection[1] & 0x01; snd_opl3_calc_volume(&vol_op[3], vel, chan); switch (connection) { case 0x03: snd_opl3_calc_volume(&vol_op[2], vel, chan); fallthrough; case 0x02: snd_opl3_calc_volume(&vol_op[0], vel, chan); break; case 0x01: snd_opl3_calc_volume(&vol_op[1], vel, chan); } } else { snd_opl3_calc_volume(&vol_op[1], vel, chan); if (connection) snd_opl3_calc_volume(&vol_op[0], vel, chan); } /* Program the FM voice characteristics */ for (i = 0; i < (instr_4op ? 4 : 2); i++) { #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG " --> programming operator %i\n", i); #endif op_offset = snd_opl3_regmap[voice_offset][i]; /* Set OPL3 AM_VIB register of requested voice/operator */ reg_val = fm->op[i].am_vib; opl3_reg = reg_side | (OPL3_REG_AM_VIB + op_offset); opl3->command(opl3, opl3_reg, reg_val); /* Set OPL3 KSL_LEVEL register of requested voice/operator */ reg_val = vol_op[i]; opl3_reg = reg_side | (OPL3_REG_KSL_LEVEL + op_offset); opl3->command(opl3, opl3_reg, reg_val); /* Set OPL3 ATTACK_DECAY register of requested voice/operator */ reg_val = fm->op[i].attack_decay; opl3_reg = reg_side | (OPL3_REG_ATTACK_DECAY + op_offset); opl3->command(opl3, opl3_reg, reg_val); /* Set OPL3 SUSTAIN_RELEASE register of requested voice/operator */ reg_val = fm->op[i].sustain_release; opl3_reg = reg_side | (OPL3_REG_SUSTAIN_RELEASE + op_offset); opl3->command(opl3, opl3_reg, reg_val); /* Select waveform */ reg_val = fm->op[i].wave_select; opl3_reg = reg_side | (OPL3_REG_WAVE_SELECT + op_offset); opl3->command(opl3, opl3_reg, reg_val); } /* Set operator feedback and 2op inter-operator connection */ reg_val = fm->feedback_connection[0]; /* Set output voice connection */ reg_val |= OPL3_STEREO_BITS; if (chan->gm_pan < 43) reg_val &= ~OPL3_VOICE_TO_RIGHT; if (chan->gm_pan > 85) reg_val &= ~OPL3_VOICE_TO_LEFT; opl3_reg = reg_side | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset); opl3->command(opl3, opl3_reg, reg_val); if (instr_4op) { /* Set 4op inter-operator connection */ reg_val = fm->feedback_connection[1] & OPL3_CONNECTION_BIT; /* Set output voice connection */ reg_val |= OPL3_STEREO_BITS; if (chan->gm_pan < 43) reg_val &= ~OPL3_VOICE_TO_RIGHT; if (chan->gm_pan > 85) reg_val &= ~OPL3_VOICE_TO_LEFT; opl3_reg = reg_side | (OPL3_REG_FEEDBACK_CONNECTION + voice_offset + 3); opl3->command(opl3, opl3_reg, reg_val); } /* * Special treatment of percussion notes for fm: * Requested pitch is really program, and pitch for * device is whatever was specified in the patch library. */ if (fm->fix_key) note = fm->fix_key; /* * use transpose if defined in patch library */ if (fm->trnsps) note += (fm->trnsps - 64); snd_opl3_calc_pitch(&fnum, &blocknum, note, chan); /* Set OPL3 FNUM_LOW register of requested voice */ opl3_reg = reg_side | (OPL3_REG_FNUM_LOW + voice_offset); opl3->command(opl3, opl3_reg, fnum); opl3->voices[voice].keyon_reg = blocknum; /* Set output sound flag */ blocknum |= OPL3_KEYON_BIT; #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG " --> trigger voice %i\n", voice); #endif /* Set OPL3 KEYON_BLOCK register of requested voice */ opl3_reg = reg_side | (OPL3_REG_KEYON_BLOCK + voice_offset); opl3->command(opl3, opl3_reg, blocknum); /* kill note after fixed duration (in centiseconds) */ if (fm->fix_dur) { opl3->voices[voice].note_off = jiffies + (fm->fix_dur * HZ) / 100; snd_opl3_start_timer(opl3); opl3->voices[voice].note_off_check = 1; } else opl3->voices[voice].note_off_check = 0; /* get extra pgm, but avoid possible loops */ extra_prg = (extra_prg) ? 0 : fm->modes; /* do the bookkeeping */ vp->time = opl3->use_time++; vp->note = key; vp->chan = chan; if (instr_4op) { vp->state = SNDRV_OPL3_ST_ON_4OP; vp2 = &opl3->voices[voice + 3]; vp2->time = opl3->use_time++; vp2->note = key; vp2->chan = chan; vp2->state = SNDRV_OPL3_ST_NOT_AVAIL; } else { if (vp->state == SNDRV_OPL3_ST_ON_4OP) { /* 4op killed by 2op, release bounded voice */ vp2 = &opl3->voices[voice + 3]; vp2->time = opl3->use_time++; vp2->state = SNDRV_OPL3_ST_OFF; } vp->state = SNDRV_OPL3_ST_ON_2OP; } #ifdef DEBUG_ALLOC debug_alloc(opl3, "note on ", voice); #endif /* allocate extra program if specified in patch library */ if (extra_prg) { if (extra_prg > 128) { bank = 128; /* percussions start at 35 */ prg = extra_prg - 128 + 35 - 1; } else { bank = 0; prg = extra_prg - 1; } #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG " *** allocating extra program\n"); #endif goto __extra_prg; } spin_unlock_irqrestore(&opl3->voice_lock, flags); } static void snd_opl3_kill_voice(struct snd_opl3 *opl3, int voice) { unsigned short reg_side; unsigned char voice_offset; unsigned short opl3_reg; struct snd_opl3_voice *vp, *vp2; if (snd_BUG_ON(voice >= MAX_OPL3_VOICES)) return; vp = &opl3->voices[voice]; if (voice < MAX_OPL2_VOICES) { /* Left register block for voices 0 .. 8 */ reg_side = OPL3_LEFT; voice_offset = voice; } else { /* Right register block for voices 9 .. 17 */ reg_side = OPL3_RIGHT; voice_offset = voice - MAX_OPL2_VOICES; } /* kill voice */ #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG " --> kill voice %i\n", voice); #endif opl3_reg = reg_side | (OPL3_REG_KEYON_BLOCK + voice_offset); /* clear Key ON bit */ opl3->command(opl3, opl3_reg, vp->keyon_reg); /* do the bookkeeping */ vp->time = opl3->use_time++; if (vp->state == SNDRV_OPL3_ST_ON_4OP) { vp2 = &opl3->voices[voice + 3]; vp2->time = opl3->use_time++; vp2->state = SNDRV_OPL3_ST_OFF; } vp->state = SNDRV_OPL3_ST_OFF; #ifdef DEBUG_ALLOC debug_alloc(opl3, "note off", voice); #endif } /* * Release a note in response to a midi note off. */ static void snd_opl3_note_off_unsafe(void *p, int note, int vel, struct snd_midi_channel *chan) { struct snd_opl3 *opl3; int voice; struct snd_opl3_voice *vp; opl3 = p; #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG "Note off, ch %i, inst %i, note %i\n", chan->number, chan->midi_program, note); #endif if (opl3->synth_mode == SNDRV_OPL3_MODE_SEQ) { if (chan->drum_channel && use_internal_drums) { snd_opl3_drum_switch(opl3, note, vel, 0, chan); return; } /* this loop will hopefully kill all extra voices, because they are grouped by the same channel and note values */ for (voice = 0; voice < opl3->max_voices; voice++) { vp = &opl3->voices[voice]; if (vp->state > 0 && vp->chan == chan && vp->note == note) { snd_opl3_kill_voice(opl3, voice); } } } else { /* remap OSS voices */ if (chan->number < MAX_OPL3_VOICES) { voice = snd_opl3_oss_map[chan->number]; snd_opl3_kill_voice(opl3, voice); } } } void snd_opl3_note_off(void *p, int note, int vel, struct snd_midi_channel *chan) { struct snd_opl3 *opl3 = p; unsigned long flags; spin_lock_irqsave(&opl3->voice_lock, flags); snd_opl3_note_off_unsafe(p, note, vel, chan); spin_unlock_irqrestore(&opl3->voice_lock, flags); } /* * key pressure change */ void snd_opl3_key_press(void *p, int note, int vel, struct snd_midi_channel *chan) { #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG "Key pressure, ch#: %i, inst#: %i\n", chan->number, chan->midi_program); #endif } /* * terminate note */ void snd_opl3_terminate_note(void *p, int note, struct snd_midi_channel *chan) { #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG "Terminate note, ch#: %i, inst#: %i\n", chan->number, chan->midi_program); #endif } static void snd_opl3_update_pitch(struct snd_opl3 *opl3, int voice) { unsigned short reg_side; unsigned char voice_offset; unsigned short opl3_reg; unsigned char fnum, blocknum; struct snd_opl3_voice *vp; if (snd_BUG_ON(voice >= MAX_OPL3_VOICES)) return; vp = &opl3->voices[voice]; if (vp->chan == NULL) return; /* not allocated? */ if (voice < MAX_OPL2_VOICES) { /* Left register block for voices 0 .. 8 */ reg_side = OPL3_LEFT; voice_offset = voice; } else { /* Right register block for voices 9 .. 17 */ reg_side = OPL3_RIGHT; voice_offset = voice - MAX_OPL2_VOICES; } snd_opl3_calc_pitch(&fnum, &blocknum, vp->note, vp->chan); /* Set OPL3 FNUM_LOW register of requested voice */ opl3_reg = reg_side | (OPL3_REG_FNUM_LOW + voice_offset); opl3->command(opl3, opl3_reg, fnum); vp->keyon_reg = blocknum; /* Set output sound flag */ blocknum |= OPL3_KEYON_BIT; /* Set OPL3 KEYON_BLOCK register of requested voice */ opl3_reg = reg_side | (OPL3_REG_KEYON_BLOCK + voice_offset); opl3->command(opl3, opl3_reg, blocknum); vp->time = opl3->use_time++; } /* * Update voice pitch controller */ static void snd_opl3_pitch_ctrl(struct snd_opl3 *opl3, struct snd_midi_channel *chan) { int voice; struct snd_opl3_voice *vp; unsigned long flags; spin_lock_irqsave(&opl3->voice_lock, flags); if (opl3->synth_mode == SNDRV_OPL3_MODE_SEQ) { for (voice = 0; voice < opl3->max_voices; voice++) { vp = &opl3->voices[voice]; if (vp->state > 0 && vp->chan == chan) { snd_opl3_update_pitch(opl3, voice); } } } else { /* remap OSS voices */ if (chan->number < MAX_OPL3_VOICES) { voice = snd_opl3_oss_map[chan->number]; snd_opl3_update_pitch(opl3, voice); } } spin_unlock_irqrestore(&opl3->voice_lock, flags); } /* * Deal with a controller type event. This includes all types of * control events, not just the midi controllers */ void snd_opl3_control(void *p, int type, struct snd_midi_channel *chan) { struct snd_opl3 *opl3; opl3 = p; #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG "Controller, TYPE = %i, ch#: %i, inst#: %i\n", type, chan->number, chan->midi_program); #endif switch (type) { case MIDI_CTL_MSB_MODWHEEL: if (chan->control[MIDI_CTL_MSB_MODWHEEL] > 63) opl3->drum_reg |= OPL3_VIBRATO_DEPTH; else opl3->drum_reg &= ~OPL3_VIBRATO_DEPTH; opl3->command(opl3, OPL3_LEFT | OPL3_REG_PERCUSSION, opl3->drum_reg); break; case MIDI_CTL_E2_TREMOLO_DEPTH: if (chan->control[MIDI_CTL_E2_TREMOLO_DEPTH] > 63) opl3->drum_reg |= OPL3_TREMOLO_DEPTH; else opl3->drum_reg &= ~OPL3_TREMOLO_DEPTH; opl3->command(opl3, OPL3_LEFT | OPL3_REG_PERCUSSION, opl3->drum_reg); break; case MIDI_CTL_PITCHBEND: snd_opl3_pitch_ctrl(opl3, chan); break; } } /* * NRPN events */ void snd_opl3_nrpn(void *p, struct snd_midi_channel *chan, struct snd_midi_channel_set *chset) { #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG "NRPN, ch#: %i, inst#: %i\n", chan->number, chan->midi_program); #endif } /* * receive sysex */ void snd_opl3_sysex(void *p, unsigned char *buf, int len, int parsed, struct snd_midi_channel_set *chset) { #ifdef DEBUG_MIDI snd_printk(KERN_DEBUG "SYSEX\n"); #endif }
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