Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Jaroslav Kysela | 3889 | 96.38% | 5 | 31.25% |
Takashi Iwai | 88 | 2.18% | 3 | 18.75% |
Sudip Mukherjee | 43 | 1.07% | 3 | 18.75% |
Al Viro | 6 | 0.15% | 1 | 6.25% |
Hariprasad Kelam | 4 | 0.10% | 1 | 6.25% |
Lucas De Marchi | 2 | 0.05% | 1 | 6.25% |
Thomas Gleixner | 2 | 0.05% | 1 | 6.25% |
Bhumika Goyal | 1 | 0.02% | 1 | 6.25% |
Total | 4035 | 16 |
// SPDX-License-Identifier: GPL-2.0-or-later /*************************************************************************** * au88x0_a3d.c * * Fri Jul 18 14:16:22 2003 * Copyright 2003 mjander * mjander@users.sourceforge.net * * A3D. You may think i'm crazy, but this may work someday. Who knows... ****************************************************************************/ /* */ #include "au88x0_a3d.h" #include "au88x0_a3ddata.c" #include "au88x0_xtalk.h" #include "au88x0.h" static void a3dsrc_SetTimeConsts(a3dsrc_t * a, short HrtfTrack, short ItdTrack, short GTrack, short CTrack) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_HrtfTrackTC), HrtfTrack); hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_ITDTrackTC), ItdTrack); hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_GainTrackTC), GTrack); hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_CoeffTrackTC), CTrack); } #if 0 static void a3dsrc_GetTimeConsts(a3dsrc_t * a, short *HrtfTrack, short *ItdTrack, short *GTrack, short *CTrack) { // stub! } #endif /* Atmospheric absorption. */ static void a3dsrc_SetAtmosTarget(a3dsrc_t * a, short aa, short b, short c, short d, short e) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_A21Target), (e << 0x10) | d); hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_B10Target), (b << 0x10) | aa); hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_B2Target), c); } static void a3dsrc_SetAtmosCurrent(a3dsrc_t * a, short aa, short b, short c, short d, short e) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_A12Current), (e << 0x10) | d); hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_B01Current), (b << 0x10) | aa); hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_B2Current), c); } static void a3dsrc_SetAtmosState(a3dsrc_t * a, short x1, short x2, short y1, short y2) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_x1), x1); hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_x2), x2); hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_y1), y1); hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_y2), y2); } #if 0 static void a3dsrc_GetAtmosTarget(a3dsrc_t * a, short *aa, short *b, short *c, short *d, short *e) { } static void a3dsrc_GetAtmosCurrent(a3dsrc_t * a, short *bb01, short *ab01, short *b2, short *aa12, short *ba12) { vortex_t *vortex = (vortex_t *) (a->vortex); *aa12 = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_A12Current)); *ba12 = hwread(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_A12Current)); *ab01 = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_B01Current)); *bb01 = hwread(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_B01Current)); *b2 = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_B2Current)); } static void a3dsrc_GetAtmosState(a3dsrc_t * a, short *x1, short *x2, short *y1, short *y2) { } #endif /* HRTF */ static void a3dsrc_SetHrtfTarget(a3dsrc_t * a, a3d_Hrtf_t const aa, a3d_Hrtf_t const b) { vortex_t *vortex = (vortex_t *) (a->vortex); int i; for (i = 0; i < HRTF_SZ; i++) hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_HrtfTarget) + (i << 2), (b[i] << 0x10) | aa[i]); } static void a3dsrc_SetHrtfCurrent(a3dsrc_t * a, a3d_Hrtf_t const aa, a3d_Hrtf_t const b) { vortex_t *vortex = (vortex_t *) (a->vortex); int i; for (i = 0; i < HRTF_SZ; i++) hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_HrtfCurrent) + (i << 2), (b[i] << 0x10) | aa[i]); } static void a3dsrc_SetHrtfState(a3dsrc_t * a, a3d_Hrtf_t const aa, a3d_Hrtf_t const b) { vortex_t *vortex = (vortex_t *) (a->vortex); int i; for (i = 0; i < HRTF_SZ; i++) hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_HrtfDelayLine) + (i << 2), (b[i] << 0x10) | aa[i]); } static void a3dsrc_SetHrtfOutput(a3dsrc_t * a, short left, short right) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_HrtfOutL), left); hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_HrtfOutR), right); } #if 0 static void a3dsrc_GetHrtfTarget(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b) { vortex_t *vortex = (vortex_t *) (a->vortex); int i; for (i = 0; i < HRTF_SZ; i++) aa[i] = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_HrtfTarget + (i << 2))); for (i = 0; i < HRTF_SZ; i++) b[i] = hwread(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_HrtfTarget + (i << 2))); } static void a3dsrc_GetHrtfCurrent(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b) { vortex_t *vortex = (vortex_t *) (a->vortex); int i; for (i = 0; i < HRTF_SZ; i++) aa[i] = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_HrtfCurrent + (i << 2))); for (i = 0; i < HRTF_SZ; i++) b[i] = hwread(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_HrtfCurrent + (i << 2))); } static void a3dsrc_GetHrtfState(a3dsrc_t * a, a3d_Hrtf_t aa, a3d_Hrtf_t b) { vortex_t *vortex = (vortex_t *) (a->vortex); int i; // FIXME: verify this! for (i = 0; i < HRTF_SZ; i++) aa[i] = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_HrtfDelayLine + (i << 2))); for (i = 0; i < HRTF_SZ; i++) b[i] = hwread(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_HrtfDelayLine + (i << 2))); } static void a3dsrc_GetHrtfOutput(a3dsrc_t * a, short *left, short *right) { vortex_t *vortex = (vortex_t *) (a->vortex); *left = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_HrtfOutL)); *right = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_HrtfOutR)); } #endif /* Interaural Time Difference. * "The other main clue that humans use to locate sounds, is called * Interaural Time Difference (ITD). The differences in distance from * the sound source to a listeners ears means that the sound will * reach one ear slightly before the other....", found somewhere with google.*/ static void a3dsrc_SetItdTarget(a3dsrc_t * a, short litd, short ritd) { vortex_t *vortex = (vortex_t *) (a->vortex); if (litd < 0) litd = 0; if (litd > 0x57FF) litd = 0x57FF; if (ritd < 0) ritd = 0; if (ritd > 0x57FF) ritd = 0x57FF; hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_ITDTarget), (ritd << 0x10) | litd); //hwwrite(vortex->mmio, addr(0x191DF+5, this04, this08), (ritd<<0x10)|litd); } static void a3dsrc_SetItdCurrent(a3dsrc_t * a, short litd, short ritd) { vortex_t *vortex = (vortex_t *) (a->vortex); if (litd < 0) litd = 0; if (litd > 0x57FF) litd = 0x57FF; if (ritd < 0) ritd = 0; if (ritd > 0x57FF) ritd = 0x57FF; hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_ITDCurrent), (ritd << 0x10) | litd); //hwwrite(vortex->mmio, addr(0x191DF+1, this04, this08), (ritd<<0x10)|litd); } static void a3dsrc_SetItdDline(a3dsrc_t * a, a3d_ItdDline_t const dline) { vortex_t *vortex = (vortex_t *) (a->vortex); int i; /* 45 != 40 -> Check this ! */ for (i = 0; i < DLINE_SZ; i++) hwwrite(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_ITDDelayLine) + (i << 2), dline[i]); } #if 0 static void a3dsrc_GetItdTarget(a3dsrc_t * a, short *litd, short *ritd) { vortex_t *vortex = (vortex_t *) (a->vortex); *ritd = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_ITDTarget)); *litd = hwread(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_ITDTarget)); } static void a3dsrc_GetItdCurrent(a3dsrc_t * a, short *litd, short *ritd) { vortex_t *vortex = (vortex_t *) (a->vortex); *ritd = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_ITDCurrent)); *litd = hwread(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_ITDCurrent)); } static void a3dsrc_GetItdDline(a3dsrc_t * a, a3d_ItdDline_t dline) { vortex_t *vortex = (vortex_t *) (a->vortex); int i; for (i = 0; i < DLINE_SZ; i++) dline[i] = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_ITDDelayLine + (i << 2))); } #endif /* This is may be used for ILD Interaural Level Difference. */ static void a3dsrc_SetGainTarget(a3dsrc_t * a, short left, short right) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_GainTarget), (right << 0x10) | left); } static void a3dsrc_SetGainCurrent(a3dsrc_t * a, short left, short right) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_GainCurrent), (right << 0x10) | left); } #if 0 static void a3dsrc_GetGainTarget(a3dsrc_t * a, short *left, short *right) { vortex_t *vortex = (vortex_t *) (a->vortex); *right = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_GainTarget)); *left = hwread(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_GainTarget)); } static void a3dsrc_GetGainCurrent(a3dsrc_t * a, short *left, short *right) { vortex_t *vortex = (vortex_t *) (a->vortex); *right = hwread(vortex->mmio, a3d_addrA(a->slice, a->source, A3D_A_GainCurrent)); *left = hwread(vortex->mmio, a3d_addrB(a->slice, a->source, A3D_B_GainCurrent)); } /* CA3dIO this func seems to be inlined all over this place. */ static void CA3dIO_WriteReg(a3dsrc_t * a, unsigned long addr, short aa, short b) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, addr, (aa << 0x10) | b); } #endif /* Generic A3D stuff */ static void a3dsrc_SetA3DSampleRate(a3dsrc_t * a, int sr) { vortex_t *vortex = (vortex_t *) (a->vortex); int esp0 = 0; esp0 = (((esp0 & 0x7fffffff) | 0xB8000000) & 0x7) | ((sr & 0x1f) << 3); hwwrite(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd), esp0); //hwwrite(vortex->mmio, 0x19C38 + (this08<<0xd), esp0); } static void a3dsrc_EnableA3D(a3dsrc_t * a) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd), 0xF0000001); //hwwrite(vortex->mmio, 0x19C38 + (this08<<0xd), 0xF0000001); } static void a3dsrc_DisableA3D(a3dsrc_t * a) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd), 0xF0000000); } static void a3dsrc_SetA3DControlReg(a3dsrc_t * a, unsigned long ctrl) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd), ctrl); } static void a3dsrc_SetA3DPointerReg(a3dsrc_t * a, unsigned long ptr) { vortex_t *vortex = (vortex_t *) (a->vortex); hwwrite(vortex->mmio, A3D_SLICE_Pointers + ((a->slice) << 0xd), ptr); } #if 0 static void a3dsrc_GetA3DSampleRate(a3dsrc_t * a, int *sr) { vortex_t *vortex = (vortex_t *) (a->vortex); *sr = ((hwread(vortex->mmio, A3D_SLICE_Control + (a->slice << 0xd)) >> 3) & 0x1f); //*sr = ((hwread(vortex->mmio, 0x19C38 + (this08<<0xd))>>3)&0x1f); } static void a3dsrc_GetA3DControlReg(a3dsrc_t * a, unsigned long *ctrl) { vortex_t *vortex = (vortex_t *) (a->vortex); *ctrl = hwread(vortex->mmio, A3D_SLICE_Control + ((a->slice) << 0xd)); } static void a3dsrc_GetA3DPointerReg(a3dsrc_t * a, unsigned long *ptr) { vortex_t *vortex = (vortex_t *) (a->vortex); *ptr = hwread(vortex->mmio, A3D_SLICE_Pointers + ((a->slice) << 0xd)); } #endif static void a3dsrc_ZeroSliceIO(a3dsrc_t * a) { vortex_t *vortex = (vortex_t *) (a->vortex); int i; for (i = 0; i < 8; i++) hwwrite(vortex->mmio, A3D_SLICE_VDBDest + ((((a->slice) << 0xb) + i) << 2), 0); for (i = 0; i < 4; i++) hwwrite(vortex->mmio, A3D_SLICE_VDBSource + ((((a->slice) << 0xb) + i) << 2), 0); } /* Reset Single A3D source. */ static void a3dsrc_ZeroState(a3dsrc_t * a) { /* pr_debug( "vortex: ZeroState slice: %d, source %d\n", a->slice, a->source); */ a3dsrc_SetAtmosState(a, 0, 0, 0, 0); a3dsrc_SetHrtfState(a, A3dHrirZeros, A3dHrirZeros); a3dsrc_SetItdDline(a, A3dItdDlineZeros); a3dsrc_SetHrtfOutput(a, 0, 0); a3dsrc_SetTimeConsts(a, 0, 0, 0, 0); a3dsrc_SetAtmosCurrent(a, 0, 0, 0, 0, 0); a3dsrc_SetAtmosTarget(a, 0, 0, 0, 0, 0); a3dsrc_SetItdCurrent(a, 0, 0); a3dsrc_SetItdTarget(a, 0, 0); a3dsrc_SetGainCurrent(a, 0, 0); a3dsrc_SetGainTarget(a, 0, 0); a3dsrc_SetHrtfCurrent(a, A3dHrirZeros, A3dHrirZeros); a3dsrc_SetHrtfTarget(a, A3dHrirZeros, A3dHrirZeros); } /* Reset entire A3D engine */ static void a3dsrc_ZeroStateA3D(a3dsrc_t *a, vortex_t *v) { int i, var, var2; if ((a->vortex) == NULL) { dev_err(v->card->dev, "ZeroStateA3D: ERROR: a->vortex is NULL\n"); return; } a3dsrc_SetA3DControlReg(a, 0); a3dsrc_SetA3DPointerReg(a, 0); var = a->slice; var2 = a->source; for (i = 0; i < 4; i++) { a->slice = i; a3dsrc_ZeroSliceIO(a); //a3dsrc_ZeroState(a); } a->source = var2; a->slice = var; } /* Program A3D block as pass through */ static void a3dsrc_ProgramPipe(a3dsrc_t * a) { a3dsrc_SetTimeConsts(a, 0, 0, 0, 0); a3dsrc_SetAtmosCurrent(a, 0, 0x4000, 0, 0, 0); a3dsrc_SetAtmosTarget(a, 0x4000, 0, 0, 0, 0); a3dsrc_SetItdCurrent(a, 0, 0); a3dsrc_SetItdTarget(a, 0, 0); a3dsrc_SetGainCurrent(a, 0x7fff, 0x7fff); a3dsrc_SetGainTarget(a, 0x7fff, 0x7fff); /* SET HRTF HERE */ /* Single spike leads to identity transfer function. */ a3dsrc_SetHrtfCurrent(a, A3dHrirImpulse, A3dHrirImpulse); a3dsrc_SetHrtfTarget(a, A3dHrirImpulse, A3dHrirImpulse); /* Test: Sounds saturated. */ //a3dsrc_SetHrtfCurrent(a, A3dHrirSatTest, A3dHrirSatTest); //a3dsrc_SetHrtfTarget(a, A3dHrirSatTest, A3dHrirSatTest); } /* VDB = Vortex audio Dataflow Bus */ #if 0 static void a3dsrc_ClearVDBData(a3dsrc_t * a, unsigned long aa) { vortex_t *vortex = (vortex_t *) (a->vortex); // ((aa >> 2) << 8) - (aa >> 2) hwwrite(vortex->mmio, a3d_addrS(a->slice, A3D_SLICE_VDBDest) + (a->source << 2), 0); hwwrite(vortex->mmio, a3d_addrS(a->slice, A3D_SLICE_VDBDest + 4) + (a->source << 2), 0); /* hwwrite(vortex->mmio, 0x19c00 + (((aa>>2)*255*4)+aa)*8, 0); hwwrite(vortex->mmio, 0x19c04 + (((aa>>2)*255*4)+aa)*8, 0); */ } #endif /* A3D HwSource stuff. */ static void vortex_A3dSourceHw_Initialize(vortex_t * v, int source, int slice) { a3dsrc_t *a3dsrc = &(v->a3d[source + (slice * 4)]); //a3dsrc_t *a3dsrc = &(v->a3d[source + (slice*4)]); a3dsrc->vortex = (void *)v; a3dsrc->source = source; /* source */ a3dsrc->slice = slice; /* slice */ a3dsrc_ZeroState(a3dsrc); /* Added by me. */ a3dsrc_SetA3DSampleRate(a3dsrc, 0x11); } static int Vort3DRend_Initialize(vortex_t * v, unsigned short mode) { v->xt_mode = mode; /* this_14 */ vortex_XtalkHw_init(v); vortex_XtalkHw_SetGainsAllChan(v); switch (v->xt_mode) { case XT_SPEAKER0: vortex_XtalkHw_ProgramXtalkNarrow(v); break; case XT_SPEAKER1: vortex_XtalkHw_ProgramXtalkWide(v); break; default: case XT_HEADPHONE: vortex_XtalkHw_ProgramPipe(v); break; case XT_DIAMOND: vortex_XtalkHw_ProgramDiamondXtalk(v); break; } vortex_XtalkHw_SetSampleRate(v, 0x11); vortex_XtalkHw_Enable(v); return 0; } /* 3D Sound entry points. */ static int vortex_a3d_register_controls(vortex_t * vortex); static void vortex_a3d_unregister_controls(vortex_t * vortex); /* A3D base support init/shudown */ static void vortex_Vort3D_enable(vortex_t *v) { int i; Vort3DRend_Initialize(v, XT_HEADPHONE); for (i = 0; i < NR_A3D; i++) { vortex_A3dSourceHw_Initialize(v, i % 4, i >> 2); a3dsrc_ZeroStateA3D(&v->a3d[0], v); } /* Register ALSA controls */ vortex_a3d_register_controls(v); } static void vortex_Vort3D_disable(vortex_t * v) { vortex_XtalkHw_Disable(v); vortex_a3d_unregister_controls(v); } /* Make A3D subsystem connections. */ static void vortex_Vort3D_connect(vortex_t * v, int en) { int i; // Disable AU8810 routes, since they seem to be wrong (in au8810.h). #ifdef CHIP_AU8810 return; #endif #if 1 /* Alloc Xtalk mixin resources */ v->mixxtlk[0] = vortex_adb_checkinout(v, v->fixed_res, en, VORTEX_RESOURCE_MIXIN); if (v->mixxtlk[0] < 0) { dev_warn(v->card->dev, "vortex_Vort3D: ERROR: not enough free mixer resources.\n"); return; } v->mixxtlk[1] = vortex_adb_checkinout(v, v->fixed_res, en, VORTEX_RESOURCE_MIXIN); if (v->mixxtlk[1] < 0) { dev_warn(v->card->dev, "vortex_Vort3D: ERROR: not enough free mixer resources.\n"); return; } #endif /* Connect A3D -> XTALK */ for (i = 0; i < 4; i++) { // 2 outputs per each A3D slice. vortex_route(v, en, 0x11, ADB_A3DOUT(i * 2), ADB_XTALKIN(i)); vortex_route(v, en, 0x11, ADB_A3DOUT(i * 2) + 1, ADB_XTALKIN(5 + i)); } #if 0 vortex_route(v, en, 0x11, ADB_XTALKOUT(0), ADB_EQIN(2)); vortex_route(v, en, 0x11, ADB_XTALKOUT(1), ADB_EQIN(3)); #else /* Connect XTalk -> mixer */ vortex_route(v, en, 0x11, ADB_XTALKOUT(0), ADB_MIXIN(v->mixxtlk[0])); vortex_route(v, en, 0x11, ADB_XTALKOUT(1), ADB_MIXIN(v->mixxtlk[1])); vortex_connection_mixin_mix(v, en, v->mixxtlk[0], v->mixplayb[0], 0); vortex_connection_mixin_mix(v, en, v->mixxtlk[1], v->mixplayb[1], 0); vortex_mix_setinputvolumebyte(v, v->mixplayb[0], v->mixxtlk[0], en ? MIX_DEFIGAIN : VOL_MIN); vortex_mix_setinputvolumebyte(v, v->mixplayb[1], v->mixxtlk[1], en ? MIX_DEFIGAIN : VOL_MIN); if (VORTEX_IS_QUAD(v)) { vortex_connection_mixin_mix(v, en, v->mixxtlk[0], v->mixplayb[2], 0); vortex_connection_mixin_mix(v, en, v->mixxtlk[1], v->mixplayb[3], 0); vortex_mix_setinputvolumebyte(v, v->mixplayb[2], v->mixxtlk[0], en ? MIX_DEFIGAIN : VOL_MIN); vortex_mix_setinputvolumebyte(v, v->mixplayb[3], v->mixxtlk[1], en ? MIX_DEFIGAIN : VOL_MIN); } #endif } /* Initialize one single A3D source. */ static void vortex_Vort3D_InitializeSource(a3dsrc_t *a, int en, vortex_t *v) { if (a->vortex == NULL) { dev_warn(v->card->dev, "Vort3D_InitializeSource: A3D source not initialized\n"); return; } if (en) { a3dsrc_ProgramPipe(a); a3dsrc_SetA3DSampleRate(a, 0x11); a3dsrc_SetTimeConsts(a, HrtfTCDefault, ItdTCDefault, GainTCDefault, CoefTCDefault); /* Remark: zero gain is muted. */ //a3dsrc_SetGainTarget(a,0,0); //a3dsrc_SetGainCurrent(a,0,0); a3dsrc_EnableA3D(a); } else { a3dsrc_DisableA3D(a); a3dsrc_ZeroState(a); } } /* Conversion of coordinates into 3D parameters. */ static void vortex_a3d_coord2hrtf(a3d_Hrtf_t hrtf, int *coord) { /* FIXME: implement this. */ } static void vortex_a3d_coord2itd(a3d_Itd_t itd, int *coord) { /* FIXME: implement this. */ } static void vortex_a3d_coord2ild(a3d_LRGains_t ild, int left, int right) { /* FIXME: implement this. */ } static void vortex_a3d_translate_filter(a3d_atmos_t filter, int *params) { /* FIXME: implement this. */ } /* ALSA control interface. */ static int snd_vortex_a3d_hrtf_info(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) { uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER; uinfo->count = 6; uinfo->value.integer.min = 0x00000000; uinfo->value.integer.max = 0xffffffff; return 0; } static int snd_vortex_a3d_itd_info(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) { uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER; uinfo->count = 2; uinfo->value.integer.min = 0x00000000; uinfo->value.integer.max = 0xffffffff; return 0; } static int snd_vortex_a3d_ild_info(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) { uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER; uinfo->count = 2; uinfo->value.integer.min = 0x00000000; uinfo->value.integer.max = 0xffffffff; return 0; } static int snd_vortex_a3d_filter_info(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) { uinfo->type = SNDRV_CTL_ELEM_TYPE_INTEGER; uinfo->count = 4; uinfo->value.integer.min = 0x00000000; uinfo->value.integer.max = 0xffffffff; return 0; } static int snd_vortex_a3d_get(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { //a3dsrc_t *a = kcontrol->private_data; /* No read yet. Would this be really useable/needed ? */ return 0; } static int snd_vortex_a3d_hrtf_put(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { a3dsrc_t *a = kcontrol->private_data; int i; int coord[6]; for (i = 0; i < 6; i++) coord[i] = ucontrol->value.integer.value[i]; /* Translate orientation coordinates to a3d params. */ vortex_a3d_coord2hrtf(a->hrtf[0], coord); vortex_a3d_coord2hrtf(a->hrtf[1], coord); a3dsrc_SetHrtfTarget(a, a->hrtf[0], a->hrtf[1]); a3dsrc_SetHrtfCurrent(a, a->hrtf[0], a->hrtf[1]); return 1; } static int snd_vortex_a3d_itd_put(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { a3dsrc_t *a = kcontrol->private_data; int coord[6]; int i; for (i = 0; i < 6; i++) coord[i] = ucontrol->value.integer.value[i]; /* Translate orientation coordinates to a3d params. */ vortex_a3d_coord2itd(a->hrtf[0], coord); vortex_a3d_coord2itd(a->hrtf[1], coord); /* Inter aural time difference. */ a3dsrc_SetItdTarget(a, a->itd[0], a->itd[1]); a3dsrc_SetItdCurrent(a, a->itd[0], a->itd[1]); a3dsrc_SetItdDline(a, a->dline); return 1; } static int snd_vortex_a3d_ild_put(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { a3dsrc_t *a = kcontrol->private_data; int l, r; /* There may be some scale tranlation needed here. */ l = ucontrol->value.integer.value[0]; r = ucontrol->value.integer.value[1]; vortex_a3d_coord2ild(a->ild, l, r); /* Left Right panning. */ a3dsrc_SetGainTarget(a, l, r); a3dsrc_SetGainCurrent(a, l, r); return 1; } static int snd_vortex_a3d_filter_put(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { a3dsrc_t *a = kcontrol->private_data; int i; int params[6]; for (i = 0; i < 6; i++) params[i] = ucontrol->value.integer.value[i]; /* Translate generic filter params to a3d filter params. */ vortex_a3d_translate_filter(a->filter, params); /* Atmospheric absorption and filtering. */ a3dsrc_SetAtmosTarget(a, a->filter[0], a->filter[1], a->filter[2], a->filter[3], a->filter[4]); a3dsrc_SetAtmosCurrent(a, a->filter[0], a->filter[1], a->filter[2], a->filter[3], a->filter[4]); return 1; } static const struct snd_kcontrol_new vortex_a3d_kcontrol = { .iface = SNDRV_CTL_ELEM_IFACE_PCM, .name = "Playback PCM advanced processing", .access = SNDRV_CTL_ELEM_ACCESS_READWRITE, .info = snd_vortex_a3d_hrtf_info, .get = snd_vortex_a3d_get, .put = snd_vortex_a3d_hrtf_put, }; /* Control (un)registration. */ static int vortex_a3d_register_controls(vortex_t *vortex) { struct snd_kcontrol *kcontrol; int err, i; /* HRTF controls. */ for (i = 0; i < NR_A3D; i++) { kcontrol = snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i]); if (!kcontrol) return -ENOMEM; kcontrol->id.numid = CTRLID_HRTF; kcontrol->info = snd_vortex_a3d_hrtf_info; kcontrol->put = snd_vortex_a3d_hrtf_put; err = snd_ctl_add(vortex->card, kcontrol); if (err < 0) return err; } /* ITD controls. */ for (i = 0; i < NR_A3D; i++) { kcontrol = snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i]); if (!kcontrol) return -ENOMEM; kcontrol->id.numid = CTRLID_ITD; kcontrol->info = snd_vortex_a3d_itd_info; kcontrol->put = snd_vortex_a3d_itd_put; err = snd_ctl_add(vortex->card, kcontrol); if (err < 0) return err; } /* ILD (gains) controls. */ for (i = 0; i < NR_A3D; i++) { kcontrol = snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i]); if (!kcontrol) return -ENOMEM; kcontrol->id.numid = CTRLID_GAINS; kcontrol->info = snd_vortex_a3d_ild_info; kcontrol->put = snd_vortex_a3d_ild_put; err = snd_ctl_add(vortex->card, kcontrol); if (err < 0) return err; } /* Filter controls. */ for (i = 0; i < NR_A3D; i++) { kcontrol = snd_ctl_new1(&vortex_a3d_kcontrol, &vortex->a3d[i]); if (!kcontrol) return -ENOMEM; kcontrol->id.numid = CTRLID_FILTER; kcontrol->info = snd_vortex_a3d_filter_info; kcontrol->put = snd_vortex_a3d_filter_put; err = snd_ctl_add(vortex->card, kcontrol); if (err < 0) return err; } return 0; } static void vortex_a3d_unregister_controls(vortex_t * vortex) { } /* End of File*/
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