Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Jaroslav Kysela | 6536 | 82.89% | 22 | 14.97% |
Linus Torvalds (pre-git) | 596 | 7.56% | 70 | 47.62% |
Takashi Iwai | 484 | 6.14% | 21 | 14.29% |
Dmitry Torokhov | 134 | 1.70% | 1 | 0.68% |
Linus Torvalds | 40 | 0.51% | 11 | 7.48% |
Zhouyang Jia | 23 | 0.29% | 1 | 0.68% |
David S. Miller | 10 | 0.13% | 1 | 0.68% |
Rusty Russell | 8 | 0.10% | 2 | 1.36% |
Greg Kroah-Hartman | 6 | 0.08% | 1 | 0.68% |
Benoit Taine | 6 | 0.08% | 1 | 0.68% |
Joe Perches | 5 | 0.06% | 1 | 0.68% |
Lars-Peter Clausen | 4 | 0.05% | 1 | 0.68% |
Clemens Ladisch | 4 | 0.05% | 1 | 0.68% |
Yang Hongyang | 4 | 0.05% | 1 | 0.68% |
Russell King | 3 | 0.04% | 1 | 0.68% |
Quentin Lambert | 3 | 0.04% | 1 | 0.68% |
David Howells | 3 | 0.04% | 1 | 0.68% |
Thomas Gleixner | 3 | 0.04% | 2 | 1.36% |
Tobias Klauser | 3 | 0.04% | 1 | 0.68% |
Arnaldo Carvalho de Melo | 3 | 0.04% | 1 | 0.68% |
Bhumika Goyal | 2 | 0.03% | 1 | 0.68% |
Julia Lawall | 2 | 0.03% | 1 | 0.68% |
Al Viro | 1 | 0.01% | 1 | 0.68% |
Paul Gortmaker | 1 | 0.01% | 1 | 0.68% |
Fabian Frederick | 1 | 0.01% | 1 | 0.68% |
Total | 7885 | 147 |
// SPDX-License-Identifier: GPL-2.0-or-later /* * Driver for S3 SonicVibes soundcard * Copyright (c) by Jaroslav Kysela <perex@perex.cz> * * BUGS: * It looks like 86c617 rev 3 doesn't supports DDMA buffers above 16MB? * Driver sometimes hangs... Nobody knows why at this moment... */ #include <linux/delay.h> #include <linux/init.h> #include <linux/interrupt.h> #include <linux/pci.h> #include <linux/slab.h> #include <linux/gameport.h> #include <linux/module.h> #include <linux/dma-mapping.h> #include <linux/io.h> #include <sound/core.h> #include <sound/pcm.h> #include <sound/info.h> #include <sound/control.h> #include <sound/mpu401.h> #include <sound/opl3.h> #include <sound/initval.h> MODULE_AUTHOR("Jaroslav Kysela <perex@perex.cz>"); MODULE_DESCRIPTION("S3 SonicVibes PCI"); MODULE_LICENSE("GPL"); #if IS_REACHABLE(CONFIG_GAMEPORT) #define SUPPORT_JOYSTICK 1 #endif static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */ static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */ static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */ static bool reverb[SNDRV_CARDS]; static bool mge[SNDRV_CARDS]; static unsigned int dmaio = 0x7a00; /* DDMA i/o address */ module_param_array(index, int, NULL, 0444); MODULE_PARM_DESC(index, "Index value for S3 SonicVibes soundcard."); module_param_array(id, charp, NULL, 0444); MODULE_PARM_DESC(id, "ID string for S3 SonicVibes soundcard."); module_param_array(enable, bool, NULL, 0444); MODULE_PARM_DESC(enable, "Enable S3 SonicVibes soundcard."); module_param_array(reverb, bool, NULL, 0444); MODULE_PARM_DESC(reverb, "Enable reverb (SRAM is present) for S3 SonicVibes soundcard."); module_param_array(mge, bool, NULL, 0444); MODULE_PARM_DESC(mge, "MIC Gain Enable for S3 SonicVibes soundcard."); module_param_hw(dmaio, uint, ioport, 0444); MODULE_PARM_DESC(dmaio, "DDMA i/o base address for S3 SonicVibes soundcard."); /* * Enhanced port direct registers */ #define SV_REG(sonic, x) ((sonic)->enh_port + SV_REG_##x) #define SV_REG_CONTROL 0x00 /* R/W: CODEC/Mixer control register */ #define SV_ENHANCED 0x01 /* audio mode select - enhanced mode */ #define SV_TEST 0x02 /* test bit */ #define SV_REVERB 0x04 /* reverb enable */ #define SV_WAVETABLE 0x08 /* wavetable active / FM active if not set */ #define SV_INTA 0x20 /* INTA driving - should be always 1 */ #define SV_RESET 0x80 /* reset chip */ #define SV_REG_IRQMASK 0x01 /* R/W: CODEC/Mixer interrupt mask register */ #define SV_DMAA_MASK 0x01 /* mask DMA-A interrupt */ #define SV_DMAC_MASK 0x04 /* mask DMA-C interrupt */ #define SV_SPEC_MASK 0x08 /* special interrupt mask - should be always masked */ #define SV_UD_MASK 0x40 /* Up/Down button interrupt mask */ #define SV_MIDI_MASK 0x80 /* mask MIDI interrupt */ #define SV_REG_STATUS 0x02 /* R/O: CODEC/Mixer status register */ #define SV_DMAA_IRQ 0x01 /* DMA-A interrupt */ #define SV_DMAC_IRQ 0x04 /* DMA-C interrupt */ #define SV_SPEC_IRQ 0x08 /* special interrupt */ #define SV_UD_IRQ 0x40 /* Up/Down interrupt */ #define SV_MIDI_IRQ 0x80 /* MIDI interrupt */ #define SV_REG_INDEX 0x04 /* R/W: CODEC/Mixer index address register */ #define SV_MCE 0x40 /* mode change enable */ #define SV_TRD 0x80 /* DMA transfer request disabled */ #define SV_REG_DATA 0x05 /* R/W: CODEC/Mixer index data register */ /* * Enhanced port indirect registers */ #define SV_IREG_LEFT_ADC 0x00 /* Left ADC Input Control */ #define SV_IREG_RIGHT_ADC 0x01 /* Right ADC Input Control */ #define SV_IREG_LEFT_AUX1 0x02 /* Left AUX1 Input Control */ #define SV_IREG_RIGHT_AUX1 0x03 /* Right AUX1 Input Control */ #define SV_IREG_LEFT_CD 0x04 /* Left CD Input Control */ #define SV_IREG_RIGHT_CD 0x05 /* Right CD Input Control */ #define SV_IREG_LEFT_LINE 0x06 /* Left Line Input Control */ #define SV_IREG_RIGHT_LINE 0x07 /* Right Line Input Control */ #define SV_IREG_MIC 0x08 /* MIC Input Control */ #define SV_IREG_GAME_PORT 0x09 /* Game Port Control */ #define SV_IREG_LEFT_SYNTH 0x0a /* Left Synth Input Control */ #define SV_IREG_RIGHT_SYNTH 0x0b /* Right Synth Input Control */ #define SV_IREG_LEFT_AUX2 0x0c /* Left AUX2 Input Control */ #define SV_IREG_RIGHT_AUX2 0x0d /* Right AUX2 Input Control */ #define SV_IREG_LEFT_ANALOG 0x0e /* Left Analog Mixer Output Control */ #define SV_IREG_RIGHT_ANALOG 0x0f /* Right Analog Mixer Output Control */ #define SV_IREG_LEFT_PCM 0x10 /* Left PCM Input Control */ #define SV_IREG_RIGHT_PCM 0x11 /* Right PCM Input Control */ #define SV_IREG_DMA_DATA_FMT 0x12 /* DMA Data Format */ #define SV_IREG_PC_ENABLE 0x13 /* Playback/Capture Enable Register */ #define SV_IREG_UD_BUTTON 0x14 /* Up/Down Button Register */ #define SV_IREG_REVISION 0x15 /* Revision */ #define SV_IREG_ADC_OUTPUT_CTRL 0x16 /* ADC Output Control */ #define SV_IREG_DMA_A_UPPER 0x18 /* DMA A Upper Base Count */ #define SV_IREG_DMA_A_LOWER 0x19 /* DMA A Lower Base Count */ #define SV_IREG_DMA_C_UPPER 0x1c /* DMA C Upper Base Count */ #define SV_IREG_DMA_C_LOWER 0x1d /* DMA C Lower Base Count */ #define SV_IREG_PCM_RATE_LOW 0x1e /* PCM Sampling Rate Low Byte */ #define SV_IREG_PCM_RATE_HIGH 0x1f /* PCM Sampling Rate High Byte */ #define SV_IREG_SYNTH_RATE_LOW 0x20 /* Synthesizer Sampling Rate Low Byte */ #define SV_IREG_SYNTH_RATE_HIGH 0x21 /* Synthesizer Sampling Rate High Byte */ #define SV_IREG_ADC_CLOCK 0x22 /* ADC Clock Source Selection */ #define SV_IREG_ADC_ALT_RATE 0x23 /* ADC Alternative Sampling Rate Selection */ #define SV_IREG_ADC_PLL_M 0x24 /* ADC PLL M Register */ #define SV_IREG_ADC_PLL_N 0x25 /* ADC PLL N Register */ #define SV_IREG_SYNTH_PLL_M 0x26 /* Synthesizer PLL M Register */ #define SV_IREG_SYNTH_PLL_N 0x27 /* Synthesizer PLL N Register */ #define SV_IREG_MPU401 0x2a /* MPU-401 UART Operation */ #define SV_IREG_DRIVE_CTRL 0x2b /* Drive Control */ #define SV_IREG_SRS_SPACE 0x2c /* SRS Space Control */ #define SV_IREG_SRS_CENTER 0x2d /* SRS Center Control */ #define SV_IREG_WAVE_SOURCE 0x2e /* Wavetable Sample Source Select */ #define SV_IREG_ANALOG_POWER 0x30 /* Analog Power Down Control */ #define SV_IREG_DIGITAL_POWER 0x31 /* Digital Power Down Control */ #define SV_IREG_ADC_PLL SV_IREG_ADC_PLL_M #define SV_IREG_SYNTH_PLL SV_IREG_SYNTH_PLL_M /* * DMA registers */ #define SV_DMA_ADDR0 0x00 #define SV_DMA_ADDR1 0x01 #define SV_DMA_ADDR2 0x02 #define SV_DMA_ADDR3 0x03 #define SV_DMA_COUNT0 0x04 #define SV_DMA_COUNT1 0x05 #define SV_DMA_COUNT2 0x06 #define SV_DMA_MODE 0x0b #define SV_DMA_RESET 0x0d #define SV_DMA_MASK 0x0f /* * Record sources */ #define SV_RECSRC_RESERVED (0x00<<5) #define SV_RECSRC_CD (0x01<<5) #define SV_RECSRC_DAC (0x02<<5) #define SV_RECSRC_AUX2 (0x03<<5) #define SV_RECSRC_LINE (0x04<<5) #define SV_RECSRC_AUX1 (0x05<<5) #define SV_RECSRC_MIC (0x06<<5) #define SV_RECSRC_OUT (0x07<<5) /* * constants */ #define SV_FULLRATE 48000 #define SV_REFFREQUENCY 24576000 #define SV_ADCMULT 512 #define SV_MODE_PLAY 1 #define SV_MODE_CAPTURE 2 /* */ struct sonicvibes { unsigned long dma1size; unsigned long dma2size; int irq; unsigned long sb_port; unsigned long enh_port; unsigned long synth_port; unsigned long midi_port; unsigned long game_port; unsigned int dmaa_port; struct resource *res_dmaa; unsigned int dmac_port; struct resource *res_dmac; unsigned char enable; unsigned char irqmask; unsigned char revision; unsigned char format; unsigned char srs_space; unsigned char srs_center; unsigned char mpu_switch; unsigned char wave_source; unsigned int mode; struct pci_dev *pci; struct snd_card *card; struct snd_pcm *pcm; struct snd_pcm_substream *playback_substream; struct snd_pcm_substream *capture_substream; struct snd_rawmidi *rmidi; struct snd_hwdep *fmsynth; /* S3FM */ spinlock_t reg_lock; unsigned int p_dma_size; unsigned int c_dma_size; struct snd_kcontrol *master_mute; struct snd_kcontrol *master_volume; #ifdef SUPPORT_JOYSTICK struct gameport *gameport; #endif }; static const struct pci_device_id snd_sonic_ids[] = { { PCI_VDEVICE(S3, 0xca00), 0, }, { 0, } }; MODULE_DEVICE_TABLE(pci, snd_sonic_ids); static const struct snd_ratden sonicvibes_adc_clock = { .num_min = 4000 * 65536, .num_max = 48000UL * 65536, .num_step = 1, .den = 65536, }; static const struct snd_pcm_hw_constraint_ratdens snd_sonicvibes_hw_constraints_adc_clock = { .nrats = 1, .rats = &sonicvibes_adc_clock, }; /* * common I/O routines */ static inline void snd_sonicvibes_setdmaa(struct sonicvibes * sonic, unsigned int addr, unsigned int count) { count--; outl(addr, sonic->dmaa_port + SV_DMA_ADDR0); outl(count, sonic->dmaa_port + SV_DMA_COUNT0); outb(0x18, sonic->dmaa_port + SV_DMA_MODE); #if 0 dev_dbg(sonic->card->dev, "program dmaa: addr = 0x%x, paddr = 0x%x\n", addr, inl(sonic->dmaa_port + SV_DMA_ADDR0)); #endif } static inline void snd_sonicvibes_setdmac(struct sonicvibes * sonic, unsigned int addr, unsigned int count) { /* note: dmac is working in word mode!!! */ count >>= 1; count--; outl(addr, sonic->dmac_port + SV_DMA_ADDR0); outl(count, sonic->dmac_port + SV_DMA_COUNT0); outb(0x14, sonic->dmac_port + SV_DMA_MODE); #if 0 dev_dbg(sonic->card->dev, "program dmac: addr = 0x%x, paddr = 0x%x\n", addr, inl(sonic->dmac_port + SV_DMA_ADDR0)); #endif } static inline unsigned int snd_sonicvibes_getdmaa(struct sonicvibes * sonic) { return (inl(sonic->dmaa_port + SV_DMA_COUNT0) & 0xffffff) + 1; } static inline unsigned int snd_sonicvibes_getdmac(struct sonicvibes * sonic) { /* note: dmac is working in word mode!!! */ return ((inl(sonic->dmac_port + SV_DMA_COUNT0) & 0xffffff) + 1) << 1; } static void snd_sonicvibes_out1(struct sonicvibes * sonic, unsigned char reg, unsigned char value) { outb(reg, SV_REG(sonic, INDEX)); udelay(10); outb(value, SV_REG(sonic, DATA)); udelay(10); } static void snd_sonicvibes_out(struct sonicvibes * sonic, unsigned char reg, unsigned char value) { unsigned long flags; spin_lock_irqsave(&sonic->reg_lock, flags); outb(reg, SV_REG(sonic, INDEX)); udelay(10); outb(value, SV_REG(sonic, DATA)); udelay(10); spin_unlock_irqrestore(&sonic->reg_lock, flags); } static unsigned char snd_sonicvibes_in1(struct sonicvibes * sonic, unsigned char reg) { unsigned char value; outb(reg, SV_REG(sonic, INDEX)); udelay(10); value = inb(SV_REG(sonic, DATA)); udelay(10); return value; } static unsigned char snd_sonicvibes_in(struct sonicvibes * sonic, unsigned char reg) { unsigned long flags; unsigned char value; spin_lock_irqsave(&sonic->reg_lock, flags); outb(reg, SV_REG(sonic, INDEX)); udelay(10); value = inb(SV_REG(sonic, DATA)); udelay(10); spin_unlock_irqrestore(&sonic->reg_lock, flags); return value; } #if 0 static void snd_sonicvibes_debug(struct sonicvibes * sonic) { dev_dbg(sonic->card->dev, "SV REGS: INDEX = 0x%02x STATUS = 0x%02x\n", inb(SV_REG(sonic, INDEX)), inb(SV_REG(sonic, STATUS))); dev_dbg(sonic->card->dev, " 0x00: left input = 0x%02x 0x20: synth rate low = 0x%02x\n", snd_sonicvibes_in(sonic, 0x00), snd_sonicvibes_in(sonic, 0x20)); dev_dbg(sonic->card->dev, " 0x01: right input = 0x%02x 0x21: synth rate high = 0x%02x\n", snd_sonicvibes_in(sonic, 0x01), snd_sonicvibes_in(sonic, 0x21)); dev_dbg(sonic->card->dev, " 0x02: left AUX1 = 0x%02x 0x22: ADC clock = 0x%02x\n", snd_sonicvibes_in(sonic, 0x02), snd_sonicvibes_in(sonic, 0x22)); dev_dbg(sonic->card->dev, " 0x03: right AUX1 = 0x%02x 0x23: ADC alt rate = 0x%02x\n", snd_sonicvibes_in(sonic, 0x03), snd_sonicvibes_in(sonic, 0x23)); dev_dbg(sonic->card->dev, " 0x04: left CD = 0x%02x 0x24: ADC pll M = 0x%02x\n", snd_sonicvibes_in(sonic, 0x04), snd_sonicvibes_in(sonic, 0x24)); dev_dbg(sonic->card->dev, " 0x05: right CD = 0x%02x 0x25: ADC pll N = 0x%02x\n", snd_sonicvibes_in(sonic, 0x05), snd_sonicvibes_in(sonic, 0x25)); dev_dbg(sonic->card->dev, " 0x06: left line = 0x%02x 0x26: Synth pll M = 0x%02x\n", snd_sonicvibes_in(sonic, 0x06), snd_sonicvibes_in(sonic, 0x26)); dev_dbg(sonic->card->dev, " 0x07: right line = 0x%02x 0x27: Synth pll N = 0x%02x\n", snd_sonicvibes_in(sonic, 0x07), snd_sonicvibes_in(sonic, 0x27)); dev_dbg(sonic->card->dev, " 0x08: MIC = 0x%02x 0x28: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x08), snd_sonicvibes_in(sonic, 0x28)); dev_dbg(sonic->card->dev, " 0x09: Game port = 0x%02x 0x29: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x09), snd_sonicvibes_in(sonic, 0x29)); dev_dbg(sonic->card->dev, " 0x0a: left synth = 0x%02x 0x2a: MPU401 = 0x%02x\n", snd_sonicvibes_in(sonic, 0x0a), snd_sonicvibes_in(sonic, 0x2a)); dev_dbg(sonic->card->dev, " 0x0b: right synth = 0x%02x 0x2b: drive ctrl = 0x%02x\n", snd_sonicvibes_in(sonic, 0x0b), snd_sonicvibes_in(sonic, 0x2b)); dev_dbg(sonic->card->dev, " 0x0c: left AUX2 = 0x%02x 0x2c: SRS space = 0x%02x\n", snd_sonicvibes_in(sonic, 0x0c), snd_sonicvibes_in(sonic, 0x2c)); dev_dbg(sonic->card->dev, " 0x0d: right AUX2 = 0x%02x 0x2d: SRS center = 0x%02x\n", snd_sonicvibes_in(sonic, 0x0d), snd_sonicvibes_in(sonic, 0x2d)); dev_dbg(sonic->card->dev, " 0x0e: left analog = 0x%02x 0x2e: wave source = 0x%02x\n", snd_sonicvibes_in(sonic, 0x0e), snd_sonicvibes_in(sonic, 0x2e)); dev_dbg(sonic->card->dev, " 0x0f: right analog = 0x%02x 0x2f: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x0f), snd_sonicvibes_in(sonic, 0x2f)); dev_dbg(sonic->card->dev, " 0x10: left PCM = 0x%02x 0x30: analog power = 0x%02x\n", snd_sonicvibes_in(sonic, 0x10), snd_sonicvibes_in(sonic, 0x30)); dev_dbg(sonic->card->dev, " 0x11: right PCM = 0x%02x 0x31: analog power = 0x%02x\n", snd_sonicvibes_in(sonic, 0x11), snd_sonicvibes_in(sonic, 0x31)); dev_dbg(sonic->card->dev, " 0x12: DMA data format = 0x%02x 0x32: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x12), snd_sonicvibes_in(sonic, 0x32)); dev_dbg(sonic->card->dev, " 0x13: P/C enable = 0x%02x 0x33: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x13), snd_sonicvibes_in(sonic, 0x33)); dev_dbg(sonic->card->dev, " 0x14: U/D button = 0x%02x 0x34: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x14), snd_sonicvibes_in(sonic, 0x34)); dev_dbg(sonic->card->dev, " 0x15: revision = 0x%02x 0x35: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x15), snd_sonicvibes_in(sonic, 0x35)); dev_dbg(sonic->card->dev, " 0x16: ADC output ctrl = 0x%02x 0x36: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x16), snd_sonicvibes_in(sonic, 0x36)); dev_dbg(sonic->card->dev, " 0x17: --- = 0x%02x 0x37: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x17), snd_sonicvibes_in(sonic, 0x37)); dev_dbg(sonic->card->dev, " 0x18: DMA A upper cnt = 0x%02x 0x38: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x18), snd_sonicvibes_in(sonic, 0x38)); dev_dbg(sonic->card->dev, " 0x19: DMA A lower cnt = 0x%02x 0x39: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x19), snd_sonicvibes_in(sonic, 0x39)); dev_dbg(sonic->card->dev, " 0x1a: --- = 0x%02x 0x3a: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x1a), snd_sonicvibes_in(sonic, 0x3a)); dev_dbg(sonic->card->dev, " 0x1b: --- = 0x%02x 0x3b: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x1b), snd_sonicvibes_in(sonic, 0x3b)); dev_dbg(sonic->card->dev, " 0x1c: DMA C upper cnt = 0x%02x 0x3c: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x1c), snd_sonicvibes_in(sonic, 0x3c)); dev_dbg(sonic->card->dev, " 0x1d: DMA C upper cnt = 0x%02x 0x3d: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x1d), snd_sonicvibes_in(sonic, 0x3d)); dev_dbg(sonic->card->dev, " 0x1e: PCM rate low = 0x%02x 0x3e: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x1e), snd_sonicvibes_in(sonic, 0x3e)); dev_dbg(sonic->card->dev, " 0x1f: PCM rate high = 0x%02x 0x3f: --- = 0x%02x\n", snd_sonicvibes_in(sonic, 0x1f), snd_sonicvibes_in(sonic, 0x3f)); } #endif static void snd_sonicvibes_setfmt(struct sonicvibes * sonic, unsigned char mask, unsigned char value) { unsigned long flags; spin_lock_irqsave(&sonic->reg_lock, flags); outb(SV_MCE | SV_IREG_DMA_DATA_FMT, SV_REG(sonic, INDEX)); if (mask) { sonic->format = inb(SV_REG(sonic, DATA)); udelay(10); } sonic->format = (sonic->format & mask) | value; outb(sonic->format, SV_REG(sonic, DATA)); udelay(10); outb(0, SV_REG(sonic, INDEX)); udelay(10); spin_unlock_irqrestore(&sonic->reg_lock, flags); } static void snd_sonicvibes_pll(unsigned int rate, unsigned int *res_r, unsigned int *res_m, unsigned int *res_n) { unsigned int r, m = 0, n = 0; unsigned int xm, xn, xr, xd, metric = ~0U; if (rate < 625000 / SV_ADCMULT) rate = 625000 / SV_ADCMULT; if (rate > 150000000 / SV_ADCMULT) rate = 150000000 / SV_ADCMULT; /* slight violation of specs, needed for continuous sampling rates */ for (r = 0; rate < 75000000 / SV_ADCMULT; r += 0x20, rate <<= 1); for (xn = 3; xn < 33; xn++) /* 35 */ for (xm = 3; xm < 257; xm++) { xr = ((SV_REFFREQUENCY / SV_ADCMULT) * xm) / xn; if (xr >= rate) xd = xr - rate; else xd = rate - xr; if (xd < metric) { metric = xd; m = xm - 2; n = xn - 2; } } *res_r = r; *res_m = m; *res_n = n; #if 0 dev_dbg(sonic->card->dev, "metric = %i, xm = %i, xn = %i\n", metric, xm, xn); dev_dbg(sonic->card->dev, "pll: m = 0x%x, r = 0x%x, n = 0x%x\n", reg, m, r, n); #endif } static void snd_sonicvibes_setpll(struct sonicvibes * sonic, unsigned char reg, unsigned int rate) { unsigned long flags; unsigned int r, m, n; snd_sonicvibes_pll(rate, &r, &m, &n); if (sonic != NULL) { spin_lock_irqsave(&sonic->reg_lock, flags); snd_sonicvibes_out1(sonic, reg, m); snd_sonicvibes_out1(sonic, reg + 1, r | n); spin_unlock_irqrestore(&sonic->reg_lock, flags); } } static void snd_sonicvibes_set_adc_rate(struct sonicvibes * sonic, unsigned int rate) { unsigned long flags; unsigned int div; unsigned char clock; div = 48000 / rate; if (div > 8) div = 8; if ((48000 / div) == rate) { /* use the alternate clock */ clock = 0x10; } else { /* use the PLL source */ clock = 0x00; snd_sonicvibes_setpll(sonic, SV_IREG_ADC_PLL, rate); } spin_lock_irqsave(&sonic->reg_lock, flags); snd_sonicvibes_out1(sonic, SV_IREG_ADC_ALT_RATE, (div - 1) << 4); snd_sonicvibes_out1(sonic, SV_IREG_ADC_CLOCK, clock); spin_unlock_irqrestore(&sonic->reg_lock, flags); } static int snd_sonicvibes_hw_constraint_dac_rate(struct snd_pcm_hw_params *params, struct snd_pcm_hw_rule *rule) { unsigned int rate, div, r, m, n; if (hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->min == hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->max) { rate = hw_param_interval(params, SNDRV_PCM_HW_PARAM_RATE)->min; div = 48000 / rate; if (div > 8) div = 8; if ((48000 / div) == rate) { params->rate_num = rate; params->rate_den = 1; } else { snd_sonicvibes_pll(rate, &r, &m, &n); snd_BUG_ON(SV_REFFREQUENCY % 16); snd_BUG_ON(SV_ADCMULT % 512); params->rate_num = (SV_REFFREQUENCY/16) * (n+2) * r; params->rate_den = (SV_ADCMULT/512) * (m+2); } } return 0; } static void snd_sonicvibes_set_dac_rate(struct sonicvibes * sonic, unsigned int rate) { unsigned int div; unsigned long flags; div = DIV_ROUND_CLOSEST(rate * 65536, SV_FULLRATE); if (div > 65535) div = 65535; spin_lock_irqsave(&sonic->reg_lock, flags); snd_sonicvibes_out1(sonic, SV_IREG_PCM_RATE_HIGH, div >> 8); snd_sonicvibes_out1(sonic, SV_IREG_PCM_RATE_LOW, div); spin_unlock_irqrestore(&sonic->reg_lock, flags); } static int snd_sonicvibes_trigger(struct sonicvibes * sonic, int what, int cmd) { int result = 0; spin_lock(&sonic->reg_lock); if (cmd == SNDRV_PCM_TRIGGER_START) { if (!(sonic->enable & what)) { sonic->enable |= what; snd_sonicvibes_out1(sonic, SV_IREG_PC_ENABLE, sonic->enable); } } else if (cmd == SNDRV_PCM_TRIGGER_STOP) { if (sonic->enable & what) { sonic->enable &= ~what; snd_sonicvibes_out1(sonic, SV_IREG_PC_ENABLE, sonic->enable); } } else { result = -EINVAL; } spin_unlock(&sonic->reg_lock); return result; } static irqreturn_t snd_sonicvibes_interrupt(int irq, void *dev_id) { struct sonicvibes *sonic = dev_id; unsigned char status; status = inb(SV_REG(sonic, STATUS)); if (!(status & (SV_DMAA_IRQ | SV_DMAC_IRQ | SV_MIDI_IRQ))) return IRQ_NONE; if (status == 0xff) { /* failure */ outb(sonic->irqmask = ~0, SV_REG(sonic, IRQMASK)); dev_err(sonic->card->dev, "IRQ failure - interrupts disabled!!\n"); return IRQ_HANDLED; } if (sonic->pcm) { if (status & SV_DMAA_IRQ) snd_pcm_period_elapsed(sonic->playback_substream); if (status & SV_DMAC_IRQ) snd_pcm_period_elapsed(sonic->capture_substream); } if (sonic->rmidi) { if (status & SV_MIDI_IRQ) snd_mpu401_uart_interrupt(irq, sonic->rmidi->private_data); } if (status & SV_UD_IRQ) { unsigned char udreg; int vol, oleft, oright, mleft, mright; spin_lock(&sonic->reg_lock); udreg = snd_sonicvibes_in1(sonic, SV_IREG_UD_BUTTON); vol = udreg & 0x3f; if (!(udreg & 0x40)) vol = -vol; oleft = mleft = snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ANALOG); oright = mright = snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ANALOG); oleft &= 0x1f; oright &= 0x1f; oleft += vol; if (oleft < 0) oleft = 0; if (oleft > 0x1f) oleft = 0x1f; oright += vol; if (oright < 0) oright = 0; if (oright > 0x1f) oright = 0x1f; if (udreg & 0x80) { mleft ^= 0x80; mright ^= 0x80; } oleft |= mleft & 0x80; oright |= mright & 0x80; snd_sonicvibes_out1(sonic, SV_IREG_LEFT_ANALOG, oleft); snd_sonicvibes_out1(sonic, SV_IREG_RIGHT_ANALOG, oright); spin_unlock(&sonic->reg_lock); snd_ctl_notify(sonic->card, SNDRV_CTL_EVENT_MASK_VALUE, &sonic->master_mute->id); snd_ctl_notify(sonic->card, SNDRV_CTL_EVENT_MASK_VALUE, &sonic->master_volume->id); } return IRQ_HANDLED; } /* * PCM part */ static int snd_sonicvibes_playback_trigger(struct snd_pcm_substream *substream, int cmd) { struct sonicvibes *sonic = snd_pcm_substream_chip(substream); return snd_sonicvibes_trigger(sonic, 1, cmd); } static int snd_sonicvibes_capture_trigger(struct snd_pcm_substream *substream, int cmd) { struct sonicvibes *sonic = snd_pcm_substream_chip(substream); return snd_sonicvibes_trigger(sonic, 2, cmd); } static int snd_sonicvibes_playback_prepare(struct snd_pcm_substream *substream) { struct sonicvibes *sonic = snd_pcm_substream_chip(substream); struct snd_pcm_runtime *runtime = substream->runtime; unsigned char fmt = 0; unsigned int size = snd_pcm_lib_buffer_bytes(substream); unsigned int count = snd_pcm_lib_period_bytes(substream); sonic->p_dma_size = size; count--; if (runtime->channels > 1) fmt |= 1; if (snd_pcm_format_width(runtime->format) == 16) fmt |= 2; snd_sonicvibes_setfmt(sonic, ~3, fmt); snd_sonicvibes_set_dac_rate(sonic, runtime->rate); spin_lock_irq(&sonic->reg_lock); snd_sonicvibes_setdmaa(sonic, runtime->dma_addr, size); snd_sonicvibes_out1(sonic, SV_IREG_DMA_A_UPPER, count >> 8); snd_sonicvibes_out1(sonic, SV_IREG_DMA_A_LOWER, count); spin_unlock_irq(&sonic->reg_lock); return 0; } static int snd_sonicvibes_capture_prepare(struct snd_pcm_substream *substream) { struct sonicvibes *sonic = snd_pcm_substream_chip(substream); struct snd_pcm_runtime *runtime = substream->runtime; unsigned char fmt = 0; unsigned int size = snd_pcm_lib_buffer_bytes(substream); unsigned int count = snd_pcm_lib_period_bytes(substream); sonic->c_dma_size = size; count >>= 1; count--; if (runtime->channels > 1) fmt |= 0x10; if (snd_pcm_format_width(runtime->format) == 16) fmt |= 0x20; snd_sonicvibes_setfmt(sonic, ~0x30, fmt); snd_sonicvibes_set_adc_rate(sonic, runtime->rate); spin_lock_irq(&sonic->reg_lock); snd_sonicvibes_setdmac(sonic, runtime->dma_addr, size); snd_sonicvibes_out1(sonic, SV_IREG_DMA_C_UPPER, count >> 8); snd_sonicvibes_out1(sonic, SV_IREG_DMA_C_LOWER, count); spin_unlock_irq(&sonic->reg_lock); return 0; } static snd_pcm_uframes_t snd_sonicvibes_playback_pointer(struct snd_pcm_substream *substream) { struct sonicvibes *sonic = snd_pcm_substream_chip(substream); size_t ptr; if (!(sonic->enable & 1)) return 0; ptr = sonic->p_dma_size - snd_sonicvibes_getdmaa(sonic); return bytes_to_frames(substream->runtime, ptr); } static snd_pcm_uframes_t snd_sonicvibes_capture_pointer(struct snd_pcm_substream *substream) { struct sonicvibes *sonic = snd_pcm_substream_chip(substream); size_t ptr; if (!(sonic->enable & 2)) return 0; ptr = sonic->c_dma_size - snd_sonicvibes_getdmac(sonic); return bytes_to_frames(substream->runtime, ptr); } static const struct snd_pcm_hardware snd_sonicvibes_playback = { .info = (SNDRV_PCM_INFO_MMAP | SNDRV_PCM_INFO_INTERLEAVED | SNDRV_PCM_INFO_BLOCK_TRANSFER | SNDRV_PCM_INFO_MMAP_VALID), .formats = SNDRV_PCM_FMTBIT_U8 | SNDRV_PCM_FMTBIT_S16_LE, .rates = SNDRV_PCM_RATE_CONTINUOUS | SNDRV_PCM_RATE_8000_48000, .rate_min = 4000, .rate_max = 48000, .channels_min = 1, .channels_max = 2, .buffer_bytes_max = (128*1024), .period_bytes_min = 32, .period_bytes_max = (128*1024), .periods_min = 1, .periods_max = 1024, .fifo_size = 0, }; static const struct snd_pcm_hardware snd_sonicvibes_capture = { .info = (SNDRV_PCM_INFO_MMAP | SNDRV_PCM_INFO_INTERLEAVED | SNDRV_PCM_INFO_BLOCK_TRANSFER | SNDRV_PCM_INFO_MMAP_VALID), .formats = SNDRV_PCM_FMTBIT_U8 | SNDRV_PCM_FMTBIT_S16_LE, .rates = SNDRV_PCM_RATE_CONTINUOUS | SNDRV_PCM_RATE_8000_48000, .rate_min = 4000, .rate_max = 48000, .channels_min = 1, .channels_max = 2, .buffer_bytes_max = (128*1024), .period_bytes_min = 32, .period_bytes_max = (128*1024), .periods_min = 1, .periods_max = 1024, .fifo_size = 0, }; static int snd_sonicvibes_playback_open(struct snd_pcm_substream *substream) { struct sonicvibes *sonic = snd_pcm_substream_chip(substream); struct snd_pcm_runtime *runtime = substream->runtime; sonic->mode |= SV_MODE_PLAY; sonic->playback_substream = substream; runtime->hw = snd_sonicvibes_playback; snd_pcm_hw_rule_add(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, snd_sonicvibes_hw_constraint_dac_rate, NULL, SNDRV_PCM_HW_PARAM_RATE, -1); return 0; } static int snd_sonicvibes_capture_open(struct snd_pcm_substream *substream) { struct sonicvibes *sonic = snd_pcm_substream_chip(substream); struct snd_pcm_runtime *runtime = substream->runtime; sonic->mode |= SV_MODE_CAPTURE; sonic->capture_substream = substream; runtime->hw = snd_sonicvibes_capture; snd_pcm_hw_constraint_ratdens(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, &snd_sonicvibes_hw_constraints_adc_clock); return 0; } static int snd_sonicvibes_playback_close(struct snd_pcm_substream *substream) { struct sonicvibes *sonic = snd_pcm_substream_chip(substream); sonic->playback_substream = NULL; sonic->mode &= ~SV_MODE_PLAY; return 0; } static int snd_sonicvibes_capture_close(struct snd_pcm_substream *substream) { struct sonicvibes *sonic = snd_pcm_substream_chip(substream); sonic->capture_substream = NULL; sonic->mode &= ~SV_MODE_CAPTURE; return 0; } static const struct snd_pcm_ops snd_sonicvibes_playback_ops = { .open = snd_sonicvibes_playback_open, .close = snd_sonicvibes_playback_close, .prepare = snd_sonicvibes_playback_prepare, .trigger = snd_sonicvibes_playback_trigger, .pointer = snd_sonicvibes_playback_pointer, }; static const struct snd_pcm_ops snd_sonicvibes_capture_ops = { .open = snd_sonicvibes_capture_open, .close = snd_sonicvibes_capture_close, .prepare = snd_sonicvibes_capture_prepare, .trigger = snd_sonicvibes_capture_trigger, .pointer = snd_sonicvibes_capture_pointer, }; static int snd_sonicvibes_pcm(struct sonicvibes *sonic, int device) { struct snd_pcm *pcm; int err; err = snd_pcm_new(sonic->card, "s3_86c617", device, 1, 1, &pcm); if (err < 0) return err; if (snd_BUG_ON(!pcm)) return -EINVAL; snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_sonicvibes_playback_ops); snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_sonicvibes_capture_ops); pcm->private_data = sonic; pcm->info_flags = 0; strcpy(pcm->name, "S3 SonicVibes"); sonic->pcm = pcm; snd_pcm_set_managed_buffer_all(pcm, SNDRV_DMA_TYPE_DEV, &sonic->pci->dev, 64*1024, 128*1024); return 0; } /* * Mixer part */ #define SONICVIBES_MUX(xname, xindex) \ { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \ .info = snd_sonicvibes_info_mux, \ .get = snd_sonicvibes_get_mux, .put = snd_sonicvibes_put_mux } static int snd_sonicvibes_info_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) { static const char * const texts[7] = { "CD", "PCM", "Aux1", "Line", "Aux0", "Mic", "Mix" }; return snd_ctl_enum_info(uinfo, 2, 7, texts); } static int snd_sonicvibes_get_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); spin_lock_irq(&sonic->reg_lock); ucontrol->value.enumerated.item[0] = ((snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ADC) & SV_RECSRC_OUT) >> 5) - 1; ucontrol->value.enumerated.item[1] = ((snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ADC) & SV_RECSRC_OUT) >> 5) - 1; spin_unlock_irq(&sonic->reg_lock); return 0; } static int snd_sonicvibes_put_mux(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); unsigned short left, right, oval1, oval2; int change; if (ucontrol->value.enumerated.item[0] >= 7 || ucontrol->value.enumerated.item[1] >= 7) return -EINVAL; left = (ucontrol->value.enumerated.item[0] + 1) << 5; right = (ucontrol->value.enumerated.item[1] + 1) << 5; spin_lock_irq(&sonic->reg_lock); oval1 = snd_sonicvibes_in1(sonic, SV_IREG_LEFT_ADC); oval2 = snd_sonicvibes_in1(sonic, SV_IREG_RIGHT_ADC); left = (oval1 & ~SV_RECSRC_OUT) | left; right = (oval2 & ~SV_RECSRC_OUT) | right; change = left != oval1 || right != oval2; snd_sonicvibes_out1(sonic, SV_IREG_LEFT_ADC, left); snd_sonicvibes_out1(sonic, SV_IREG_RIGHT_ADC, right); spin_unlock_irq(&sonic->reg_lock); return change; } #define SONICVIBES_SINGLE(xname, xindex, reg, shift, mask, invert) \ { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \ .info = snd_sonicvibes_info_single, \ .get = snd_sonicvibes_get_single, .put = snd_sonicvibes_put_single, \ .private_value = reg | (shift << 8) | (mask << 16) | (invert << 24) } static int snd_sonicvibes_info_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) { int mask = (kcontrol->private_value >> 16) & 0xff; uinfo->type = mask == 1 ? SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER; uinfo->count = 1; uinfo->value.integer.min = 0; uinfo->value.integer.max = mask; return 0; } static int snd_sonicvibes_get_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); int reg = kcontrol->private_value & 0xff; int shift = (kcontrol->private_value >> 8) & 0xff; int mask = (kcontrol->private_value >> 16) & 0xff; int invert = (kcontrol->private_value >> 24) & 0xff; spin_lock_irq(&sonic->reg_lock); ucontrol->value.integer.value[0] = (snd_sonicvibes_in1(sonic, reg)>> shift) & mask; spin_unlock_irq(&sonic->reg_lock); if (invert) ucontrol->value.integer.value[0] = mask - ucontrol->value.integer.value[0]; return 0; } static int snd_sonicvibes_put_single(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); int reg = kcontrol->private_value & 0xff; int shift = (kcontrol->private_value >> 8) & 0xff; int mask = (kcontrol->private_value >> 16) & 0xff; int invert = (kcontrol->private_value >> 24) & 0xff; int change; unsigned short val, oval; val = (ucontrol->value.integer.value[0] & mask); if (invert) val = mask - val; val <<= shift; spin_lock_irq(&sonic->reg_lock); oval = snd_sonicvibes_in1(sonic, reg); val = (oval & ~(mask << shift)) | val; change = val != oval; snd_sonicvibes_out1(sonic, reg, val); spin_unlock_irq(&sonic->reg_lock); return change; } #define SONICVIBES_DOUBLE(xname, xindex, left_reg, right_reg, shift_left, shift_right, mask, invert) \ { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, .index = xindex, \ .info = snd_sonicvibes_info_double, \ .get = snd_sonicvibes_get_double, .put = snd_sonicvibes_put_double, \ .private_value = left_reg | (right_reg << 8) | (shift_left << 16) | (shift_right << 19) | (mask << 24) | (invert << 22) } static int snd_sonicvibes_info_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo) { int mask = (kcontrol->private_value >> 24) & 0xff; uinfo->type = mask == 1 ? SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER; uinfo->count = 2; uinfo->value.integer.min = 0; uinfo->value.integer.max = mask; return 0; } static int snd_sonicvibes_get_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); int left_reg = kcontrol->private_value & 0xff; int right_reg = (kcontrol->private_value >> 8) & 0xff; int shift_left = (kcontrol->private_value >> 16) & 0x07; int shift_right = (kcontrol->private_value >> 19) & 0x07; int mask = (kcontrol->private_value >> 24) & 0xff; int invert = (kcontrol->private_value >> 22) & 1; spin_lock_irq(&sonic->reg_lock); ucontrol->value.integer.value[0] = (snd_sonicvibes_in1(sonic, left_reg) >> shift_left) & mask; ucontrol->value.integer.value[1] = (snd_sonicvibes_in1(sonic, right_reg) >> shift_right) & mask; spin_unlock_irq(&sonic->reg_lock); if (invert) { ucontrol->value.integer.value[0] = mask - ucontrol->value.integer.value[0]; ucontrol->value.integer.value[1] = mask - ucontrol->value.integer.value[1]; } return 0; } static int snd_sonicvibes_put_double(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); int left_reg = kcontrol->private_value & 0xff; int right_reg = (kcontrol->private_value >> 8) & 0xff; int shift_left = (kcontrol->private_value >> 16) & 0x07; int shift_right = (kcontrol->private_value >> 19) & 0x07; int mask = (kcontrol->private_value >> 24) & 0xff; int invert = (kcontrol->private_value >> 22) & 1; int change; unsigned short val1, val2, oval1, oval2; val1 = ucontrol->value.integer.value[0] & mask; val2 = ucontrol->value.integer.value[1] & mask; if (invert) { val1 = mask - val1; val2 = mask - val2; } val1 <<= shift_left; val2 <<= shift_right; spin_lock_irq(&sonic->reg_lock); oval1 = snd_sonicvibes_in1(sonic, left_reg); oval2 = snd_sonicvibes_in1(sonic, right_reg); val1 = (oval1 & ~(mask << shift_left)) | val1; val2 = (oval2 & ~(mask << shift_right)) | val2; change = val1 != oval1 || val2 != oval2; snd_sonicvibes_out1(sonic, left_reg, val1); snd_sonicvibes_out1(sonic, right_reg, val2); spin_unlock_irq(&sonic->reg_lock); return change; } static const struct snd_kcontrol_new snd_sonicvibes_controls[] = { SONICVIBES_DOUBLE("Capture Volume", 0, SV_IREG_LEFT_ADC, SV_IREG_RIGHT_ADC, 0, 0, 15, 0), SONICVIBES_DOUBLE("Aux Playback Switch", 0, SV_IREG_LEFT_AUX1, SV_IREG_RIGHT_AUX1, 7, 7, 1, 1), SONICVIBES_DOUBLE("Aux Playback Volume", 0, SV_IREG_LEFT_AUX1, SV_IREG_RIGHT_AUX1, 0, 0, 31, 1), SONICVIBES_DOUBLE("CD Playback Switch", 0, SV_IREG_LEFT_CD, SV_IREG_RIGHT_CD, 7, 7, 1, 1), SONICVIBES_DOUBLE("CD Playback Volume", 0, SV_IREG_LEFT_CD, SV_IREG_RIGHT_CD, 0, 0, 31, 1), SONICVIBES_DOUBLE("Line Playback Switch", 0, SV_IREG_LEFT_LINE, SV_IREG_RIGHT_LINE, 7, 7, 1, 1), SONICVIBES_DOUBLE("Line Playback Volume", 0, SV_IREG_LEFT_LINE, SV_IREG_RIGHT_LINE, 0, 0, 31, 1), SONICVIBES_SINGLE("Mic Playback Switch", 0, SV_IREG_MIC, 7, 1, 1), SONICVIBES_SINGLE("Mic Playback Volume", 0, SV_IREG_MIC, 0, 15, 1), SONICVIBES_SINGLE("Mic Boost", 0, SV_IREG_LEFT_ADC, 4, 1, 0), SONICVIBES_DOUBLE("Synth Playback Switch", 0, SV_IREG_LEFT_SYNTH, SV_IREG_RIGHT_SYNTH, 7, 7, 1, 1), SONICVIBES_DOUBLE("Synth Playback Volume", 0, SV_IREG_LEFT_SYNTH, SV_IREG_RIGHT_SYNTH, 0, 0, 31, 1), SONICVIBES_DOUBLE("Aux Playback Switch", 1, SV_IREG_LEFT_AUX2, SV_IREG_RIGHT_AUX2, 7, 7, 1, 1), SONICVIBES_DOUBLE("Aux Playback Volume", 1, SV_IREG_LEFT_AUX2, SV_IREG_RIGHT_AUX2, 0, 0, 31, 1), SONICVIBES_DOUBLE("Master Playback Switch", 0, SV_IREG_LEFT_ANALOG, SV_IREG_RIGHT_ANALOG, 7, 7, 1, 1), SONICVIBES_DOUBLE("Master Playback Volume", 0, SV_IREG_LEFT_ANALOG, SV_IREG_RIGHT_ANALOG, 0, 0, 31, 1), SONICVIBES_DOUBLE("PCM Playback Switch", 0, SV_IREG_LEFT_PCM, SV_IREG_RIGHT_PCM, 7, 7, 1, 1), SONICVIBES_DOUBLE("PCM Playback Volume", 0, SV_IREG_LEFT_PCM, SV_IREG_RIGHT_PCM, 0, 0, 63, 1), SONICVIBES_SINGLE("Loopback Capture Switch", 0, SV_IREG_ADC_OUTPUT_CTRL, 0, 1, 0), SONICVIBES_SINGLE("Loopback Capture Volume", 0, SV_IREG_ADC_OUTPUT_CTRL, 2, 63, 1), SONICVIBES_MUX("Capture Source", 0) }; static void snd_sonicvibes_master_free(struct snd_kcontrol *kcontrol) { struct sonicvibes *sonic = snd_kcontrol_chip(kcontrol); sonic->master_mute = NULL; sonic->master_volume = NULL; } static int snd_sonicvibes_mixer(struct sonicvibes *sonic) { struct snd_card *card; struct snd_kcontrol *kctl; unsigned int idx; int err; if (snd_BUG_ON(!sonic || !sonic->card)) return -EINVAL; card = sonic->card; strcpy(card->mixername, "S3 SonicVibes"); for (idx = 0; idx < ARRAY_SIZE(snd_sonicvibes_controls); idx++) { kctl = snd_ctl_new1(&snd_sonicvibes_controls[idx], sonic); err = snd_ctl_add(card, kctl); if (err < 0) return err; switch (idx) { case 0: case 1: kctl->private_free = snd_sonicvibes_master_free; break; } } return 0; } /* */ static void snd_sonicvibes_proc_read(struct snd_info_entry *entry, struct snd_info_buffer *buffer) { struct sonicvibes *sonic = entry->private_data; unsigned char tmp; tmp = sonic->srs_space & 0x0f; snd_iprintf(buffer, "SRS 3D : %s\n", sonic->srs_space & 0x80 ? "off" : "on"); snd_iprintf(buffer, "SRS Space : %s\n", tmp == 0x00 ? "100%" : tmp == 0x01 ? "75%" : tmp == 0x02 ? "50%" : tmp == 0x03 ? "25%" : "0%"); tmp = sonic->srs_center & 0x0f; snd_iprintf(buffer, "SRS Center : %s\n", tmp == 0x00 ? "100%" : tmp == 0x01 ? "75%" : tmp == 0x02 ? "50%" : tmp == 0x03 ? "25%" : "0%"); tmp = sonic->wave_source & 0x03; snd_iprintf(buffer, "WaveTable Source : %s\n", tmp == 0x00 ? "on-board ROM" : tmp == 0x01 ? "PCI bus" : "on-board ROM + PCI bus"); tmp = sonic->mpu_switch; snd_iprintf(buffer, "Onboard synth : %s\n", tmp & 0x01 ? "on" : "off"); snd_iprintf(buffer, "Ext. Rx to synth : %s\n", tmp & 0x02 ? "on" : "off"); snd_iprintf(buffer, "MIDI to ext. Tx : %s\n", tmp & 0x04 ? "on" : "off"); } static void snd_sonicvibes_proc_init(struct sonicvibes *sonic) { snd_card_ro_proc_new(sonic->card, "sonicvibes", sonic, snd_sonicvibes_proc_read); } /* */ #ifdef SUPPORT_JOYSTICK static const struct snd_kcontrol_new snd_sonicvibes_game_control = SONICVIBES_SINGLE("Joystick Speed", 0, SV_IREG_GAME_PORT, 1, 15, 0); static int snd_sonicvibes_create_gameport(struct sonicvibes *sonic) { struct gameport *gp; int err; sonic->gameport = gp = gameport_allocate_port(); if (!gp) { dev_err(sonic->card->dev, "sonicvibes: cannot allocate memory for gameport\n"); return -ENOMEM; } gameport_set_name(gp, "SonicVibes Gameport"); gameport_set_phys(gp, "pci%s/gameport0", pci_name(sonic->pci)); gameport_set_dev_parent(gp, &sonic->pci->dev); gp->io = sonic->game_port; gameport_register_port(gp); err = snd_ctl_add(sonic->card, snd_ctl_new1(&snd_sonicvibes_game_control, sonic)); if (err < 0) return err; return 0; } static void snd_sonicvibes_free_gameport(struct sonicvibes *sonic) { if (sonic->gameport) { gameport_unregister_port(sonic->gameport); sonic->gameport = NULL; } } #else static inline int snd_sonicvibes_create_gameport(struct sonicvibes *sonic) { return -ENOSYS; } static inline void snd_sonicvibes_free_gameport(struct sonicvibes *sonic) { } #endif static void snd_sonicvibes_free(struct snd_card *card) { struct sonicvibes *sonic = card->private_data; snd_sonicvibes_free_gameport(sonic); pci_write_config_dword(sonic->pci, 0x40, sonic->dmaa_port); pci_write_config_dword(sonic->pci, 0x48, sonic->dmac_port); } static int snd_sonicvibes_create(struct snd_card *card, struct pci_dev *pci, int reverb, int mge) { struct sonicvibes *sonic = card->private_data; unsigned int dmaa, dmac; int err; /* enable PCI device */ err = pcim_enable_device(pci); if (err < 0) return err; /* check, if we can restrict PCI DMA transfers to 24 bits */ if (dma_set_mask_and_coherent(&pci->dev, DMA_BIT_MASK(24))) { dev_err(card->dev, "architecture does not support 24bit PCI busmaster DMA\n"); return -ENXIO; } spin_lock_init(&sonic->reg_lock); sonic->card = card; sonic->pci = pci; sonic->irq = -1; err = pci_request_regions(pci, "S3 SonicVibes"); if (err < 0) return err; sonic->sb_port = pci_resource_start(pci, 0); sonic->enh_port = pci_resource_start(pci, 1); sonic->synth_port = pci_resource_start(pci, 2); sonic->midi_port = pci_resource_start(pci, 3); sonic->game_port = pci_resource_start(pci, 4); if (devm_request_irq(&pci->dev, pci->irq, snd_sonicvibes_interrupt, IRQF_SHARED, KBUILD_MODNAME, sonic)) { dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq); return -EBUSY; } sonic->irq = pci->irq; card->sync_irq = sonic->irq; card->private_free = snd_sonicvibes_free; pci_read_config_dword(pci, 0x40, &dmaa); pci_read_config_dword(pci, 0x48, &dmac); dmaio &= ~0x0f; dmaa &= ~0x0f; dmac &= ~0x0f; if (!dmaa) { dmaa = dmaio; dmaio += 0x10; dev_info(card->dev, "BIOS did not allocate DDMA channel A i/o, allocated at 0x%x\n", dmaa); } if (!dmac) { dmac = dmaio; dmaio += 0x10; dev_info(card->dev, "BIOS did not allocate DDMA channel C i/o, allocated at 0x%x\n", dmac); } pci_write_config_dword(pci, 0x40, dmaa); pci_write_config_dword(pci, 0x48, dmac); sonic->res_dmaa = devm_request_region(&pci->dev, dmaa, 0x10, "S3 SonicVibes DDMA-A"); if (!sonic->res_dmaa) { dev_err(card->dev, "unable to grab DDMA-A port at 0x%x-0x%x\n", dmaa, dmaa + 0x10 - 1); return -EBUSY; } sonic->res_dmac = devm_request_region(&pci->dev, dmac, 0x10, "S3 SonicVibes DDMA-C"); if (!sonic->res_dmac) { dev_err(card->dev, "unable to grab DDMA-C port at 0x%x-0x%x\n", dmac, dmac + 0x10 - 1); return -EBUSY; } pci_read_config_dword(pci, 0x40, &sonic->dmaa_port); pci_read_config_dword(pci, 0x48, &sonic->dmac_port); sonic->dmaa_port &= ~0x0f; sonic->dmac_port &= ~0x0f; pci_write_config_dword(pci, 0x40, sonic->dmaa_port | 9); /* enable + enhanced */ pci_write_config_dword(pci, 0x48, sonic->dmac_port | 9); /* enable */ /* ok.. initialize S3 SonicVibes chip */ outb(SV_RESET, SV_REG(sonic, CONTROL)); /* reset chip */ udelay(100); outb(0, SV_REG(sonic, CONTROL)); /* release reset */ udelay(100); outb(SV_ENHANCED | SV_INTA | (reverb ? SV_REVERB : 0), SV_REG(sonic, CONTROL)); inb(SV_REG(sonic, STATUS)); /* clear IRQs */ #if 1 snd_sonicvibes_out(sonic, SV_IREG_DRIVE_CTRL, 0); /* drive current 16mA */ #else snd_sonicvibes_out(sonic, SV_IREG_DRIVE_CTRL, 0x40); /* drive current 8mA */ #endif snd_sonicvibes_out(sonic, SV_IREG_PC_ENABLE, sonic->enable = 0); /* disable playback & capture */ outb(sonic->irqmask = ~(SV_DMAA_MASK | SV_DMAC_MASK | SV_UD_MASK), SV_REG(sonic, IRQMASK)); inb(SV_REG(sonic, STATUS)); /* clear IRQs */ snd_sonicvibes_out(sonic, SV_IREG_ADC_CLOCK, 0); /* use PLL as clock source */ snd_sonicvibes_out(sonic, SV_IREG_ANALOG_POWER, 0); /* power up analog parts */ snd_sonicvibes_out(sonic, SV_IREG_DIGITAL_POWER, 0); /* power up digital parts */ snd_sonicvibes_setpll(sonic, SV_IREG_ADC_PLL, 8000); snd_sonicvibes_out(sonic, SV_IREG_SRS_SPACE, sonic->srs_space = 0x80); /* SRS space off */ snd_sonicvibes_out(sonic, SV_IREG_SRS_CENTER, sonic->srs_center = 0x00);/* SRS center off */ snd_sonicvibes_out(sonic, SV_IREG_MPU401, sonic->mpu_switch = 0x05); /* MPU-401 switch */ snd_sonicvibes_out(sonic, SV_IREG_WAVE_SOURCE, sonic->wave_source = 0x00); /* onboard ROM */ snd_sonicvibes_out(sonic, SV_IREG_PCM_RATE_LOW, (8000 * 65536 / SV_FULLRATE) & 0xff); snd_sonicvibes_out(sonic, SV_IREG_PCM_RATE_HIGH, ((8000 * 65536 / SV_FULLRATE) >> 8) & 0xff); snd_sonicvibes_out(sonic, SV_IREG_LEFT_ADC, mge ? 0xd0 : 0xc0); snd_sonicvibes_out(sonic, SV_IREG_RIGHT_ADC, 0xc0); snd_sonicvibes_out(sonic, SV_IREG_LEFT_AUX1, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_RIGHT_AUX1, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_LEFT_CD, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_RIGHT_CD, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_LEFT_LINE, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_RIGHT_LINE, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_MIC, 0x8f); snd_sonicvibes_out(sonic, SV_IREG_LEFT_SYNTH, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_RIGHT_SYNTH, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_LEFT_AUX2, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_RIGHT_AUX2, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_LEFT_ANALOG, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_RIGHT_ANALOG, 0x9f); snd_sonicvibes_out(sonic, SV_IREG_LEFT_PCM, 0xbf); snd_sonicvibes_out(sonic, SV_IREG_RIGHT_PCM, 0xbf); snd_sonicvibes_out(sonic, SV_IREG_ADC_OUTPUT_CTRL, 0xfc); #if 0 snd_sonicvibes_debug(sonic); #endif sonic->revision = snd_sonicvibes_in(sonic, SV_IREG_REVISION); snd_sonicvibes_proc_init(sonic); return 0; } /* * MIDI section */ static const struct snd_kcontrol_new snd_sonicvibes_midi_controls[] = { SONICVIBES_SINGLE("SonicVibes Wave Source RAM", 0, SV_IREG_WAVE_SOURCE, 0, 1, 0), SONICVIBES_SINGLE("SonicVibes Wave Source RAM+ROM", 0, SV_IREG_WAVE_SOURCE, 1, 1, 0), SONICVIBES_SINGLE("SonicVibes Onboard Synth", 0, SV_IREG_MPU401, 0, 1, 0), SONICVIBES_SINGLE("SonicVibes External Rx to Synth", 0, SV_IREG_MPU401, 1, 1, 0), SONICVIBES_SINGLE("SonicVibes External Tx", 0, SV_IREG_MPU401, 2, 1, 0) }; static int snd_sonicvibes_midi_input_open(struct snd_mpu401 * mpu) { struct sonicvibes *sonic = mpu->private_data; outb(sonic->irqmask &= ~SV_MIDI_MASK, SV_REG(sonic, IRQMASK)); return 0; } static void snd_sonicvibes_midi_input_close(struct snd_mpu401 * mpu) { struct sonicvibes *sonic = mpu->private_data; outb(sonic->irqmask |= SV_MIDI_MASK, SV_REG(sonic, IRQMASK)); } static int snd_sonicvibes_midi(struct sonicvibes *sonic, struct snd_rawmidi *rmidi) { struct snd_mpu401 * mpu = rmidi->private_data; struct snd_card *card = sonic->card; unsigned int idx; int err; mpu->private_data = sonic; mpu->open_input = snd_sonicvibes_midi_input_open; mpu->close_input = snd_sonicvibes_midi_input_close; for (idx = 0; idx < ARRAY_SIZE(snd_sonicvibes_midi_controls); idx++) { err = snd_ctl_add(card, snd_ctl_new1(&snd_sonicvibes_midi_controls[idx], sonic)); if (err < 0) return err; } return 0; } static int __snd_sonic_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) { static int dev; struct snd_card *card; struct sonicvibes *sonic; struct snd_rawmidi *midi_uart; struct snd_opl3 *opl3; int err; if (dev >= SNDRV_CARDS) return -ENODEV; if (!enable[dev]) { dev++; return -ENOENT; } err = snd_devm_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE, sizeof(*sonic), &card); if (err < 0) return err; sonic = card->private_data; err = snd_sonicvibes_create(card, pci, reverb[dev] ? 1 : 0, mge[dev] ? 1 : 0); if (err < 0) return err; strcpy(card->driver, "SonicVibes"); strcpy(card->shortname, "S3 SonicVibes"); sprintf(card->longname, "%s rev %i at 0x%llx, irq %i", card->shortname, sonic->revision, (unsigned long long)pci_resource_start(pci, 1), sonic->irq); err = snd_sonicvibes_pcm(sonic, 0); if (err < 0) return err; err = snd_sonicvibes_mixer(sonic); if (err < 0) return err; err = snd_mpu401_uart_new(card, 0, MPU401_HW_SONICVIBES, sonic->midi_port, MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK, -1, &midi_uart); if (err < 0) return err; snd_sonicvibes_midi(sonic, midi_uart); err = snd_opl3_create(card, sonic->synth_port, sonic->synth_port + 2, OPL3_HW_OPL3_SV, 1, &opl3); if (err < 0) return err; err = snd_opl3_hwdep_new(opl3, 0, 1, NULL); if (err < 0) return err; err = snd_sonicvibes_create_gameport(sonic); if (err < 0) return err; err = snd_card_register(card); if (err < 0) return err; pci_set_drvdata(pci, card); dev++; return 0; } static int snd_sonic_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) { return snd_card_free_on_error(&pci->dev, __snd_sonic_probe(pci, pci_id)); } static struct pci_driver sonicvibes_driver = { .name = KBUILD_MODNAME, .id_table = snd_sonic_ids, .probe = snd_sonic_probe, }; module_pci_driver(sonicvibes_driver);
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