Contributors: 3
Author Tokens Token Proportion Commits Commit Proportion
Matthew Sakai 1793 99.67% 1 25.00%
Mike Snitzer 5 0.28% 2 50.00%
Jiapeng Chong 1 0.06% 1 25.00%
Total 1799 4


// SPDX-License-Identifier: GPL-2.0-only
/*
 * Copyright 2023 Red Hat
 */

#include "admin-state.h"

#include "logger.h"
#include "memory-alloc.h"
#include "permassert.h"

#include "completion.h"
#include "types.h"

static const struct admin_state_code VDO_CODE_NORMAL_OPERATION = {
	.name = "VDO_ADMIN_STATE_NORMAL_OPERATION",
	.normal = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_NORMAL_OPERATION = &VDO_CODE_NORMAL_OPERATION;
static const struct admin_state_code VDO_CODE_OPERATING = {
	.name = "VDO_ADMIN_STATE_OPERATING",
	.normal = true,
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_OPERATING = &VDO_CODE_OPERATING;
static const struct admin_state_code VDO_CODE_FORMATTING = {
	.name = "VDO_ADMIN_STATE_FORMATTING",
	.operating = true,
	.loading = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_FORMATTING = &VDO_CODE_FORMATTING;
static const struct admin_state_code VDO_CODE_PRE_LOADING = {
	.name = "VDO_ADMIN_STATE_PRE_LOADING",
	.operating = true,
	.loading = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADING = &VDO_CODE_PRE_LOADING;
static const struct admin_state_code VDO_CODE_PRE_LOADED = {
	.name = "VDO_ADMIN_STATE_PRE_LOADED",
};
const struct admin_state_code *VDO_ADMIN_STATE_PRE_LOADED = &VDO_CODE_PRE_LOADED;
static const struct admin_state_code VDO_CODE_LOADING = {
	.name = "VDO_ADMIN_STATE_LOADING",
	.normal = true,
	.operating = true,
	.loading = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_LOADING = &VDO_CODE_LOADING;
static const struct admin_state_code VDO_CODE_LOADING_FOR_RECOVERY = {
	.name = "VDO_ADMIN_STATE_LOADING_FOR_RECOVERY",
	.operating = true,
	.loading = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_RECOVERY =
	&VDO_CODE_LOADING_FOR_RECOVERY;
static const struct admin_state_code VDO_CODE_LOADING_FOR_REBUILD = {
	.name = "VDO_ADMIN_STATE_LOADING_FOR_REBUILD",
	.operating = true,
	.loading = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_LOADING_FOR_REBUILD = &VDO_CODE_LOADING_FOR_REBUILD;
static const struct admin_state_code VDO_CODE_WAITING_FOR_RECOVERY = {
	.name = "VDO_ADMIN_STATE_WAITING_FOR_RECOVERY",
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_WAITING_FOR_RECOVERY =
	&VDO_CODE_WAITING_FOR_RECOVERY;
static const struct admin_state_code VDO_CODE_NEW = {
	.name = "VDO_ADMIN_STATE_NEW",
	.quiescent = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_NEW = &VDO_CODE_NEW;
static const struct admin_state_code VDO_CODE_INITIALIZED = {
	.name = "VDO_ADMIN_STATE_INITIALIZED",
};
const struct admin_state_code *VDO_ADMIN_STATE_INITIALIZED = &VDO_CODE_INITIALIZED;
static const struct admin_state_code VDO_CODE_RECOVERING = {
	.name = "VDO_ADMIN_STATE_RECOVERING",
	.draining = true,
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_RECOVERING = &VDO_CODE_RECOVERING;
static const struct admin_state_code VDO_CODE_REBUILDING = {
	.name = "VDO_ADMIN_STATE_REBUILDING",
	.draining = true,
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_REBUILDING = &VDO_CODE_REBUILDING;
static const struct admin_state_code VDO_CODE_SAVING = {
	.name = "VDO_ADMIN_STATE_SAVING",
	.draining = true,
	.quiescing = true,
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_SAVING = &VDO_CODE_SAVING;
static const struct admin_state_code VDO_CODE_SAVED = {
	.name = "VDO_ADMIN_STATE_SAVED",
	.quiescent = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_SAVED = &VDO_CODE_SAVED;
static const struct admin_state_code VDO_CODE_SCRUBBING = {
	.name = "VDO_ADMIN_STATE_SCRUBBING",
	.draining = true,
	.loading = true,
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_SCRUBBING = &VDO_CODE_SCRUBBING;
static const struct admin_state_code VDO_CODE_SAVE_FOR_SCRUBBING = {
	.name = "VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING",
	.draining = true,
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_SAVE_FOR_SCRUBBING = &VDO_CODE_SAVE_FOR_SCRUBBING;
static const struct admin_state_code VDO_CODE_STOPPING = {
	.name = "VDO_ADMIN_STATE_STOPPING",
	.draining = true,
	.quiescing = true,
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_STOPPING = &VDO_CODE_STOPPING;
static const struct admin_state_code VDO_CODE_STOPPED = {
	.name = "VDO_ADMIN_STATE_STOPPED",
	.quiescent = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_STOPPED = &VDO_CODE_STOPPED;
static const struct admin_state_code VDO_CODE_SUSPENDING = {
	.name = "VDO_ADMIN_STATE_SUSPENDING",
	.draining = true,
	.quiescing = true,
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDING = &VDO_CODE_SUSPENDING;
static const struct admin_state_code VDO_CODE_SUSPENDED = {
	.name = "VDO_ADMIN_STATE_SUSPENDED",
	.quiescent = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED = &VDO_CODE_SUSPENDED;
static const struct admin_state_code VDO_CODE_SUSPENDED_OPERATION = {
	.name = "VDO_ADMIN_STATE_SUSPENDED_OPERATION",
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_SUSPENDED_OPERATION = &VDO_CODE_SUSPENDED_OPERATION;
static const struct admin_state_code VDO_CODE_RESUMING = {
	.name = "VDO_ADMIN_STATE_RESUMING",
	.operating = true,
};
const struct admin_state_code *VDO_ADMIN_STATE_RESUMING = &VDO_CODE_RESUMING;

/**
 * get_next_state() - Determine the state which should be set after a given operation completes
 *                    based on the operation and the current state.
 * @operation The operation to be started.
 *
 * Return: The state to set when the operation completes or NULL if the operation can not be
 *         started in the current state.
 */
static const struct admin_state_code *get_next_state(const struct admin_state *state,
						     const struct admin_state_code *operation)
{
	const struct admin_state_code *code = vdo_get_admin_state_code(state);

	if (code->operating)
		return NULL;

	if (operation == VDO_ADMIN_STATE_SAVING)
		return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_SAVED : NULL);

	if (operation == VDO_ADMIN_STATE_SUSPENDING) {
		return (code == VDO_ADMIN_STATE_NORMAL_OPERATION
			? VDO_ADMIN_STATE_SUSPENDED
			: NULL);
	}

	if (operation == VDO_ADMIN_STATE_STOPPING)
		return (code == VDO_ADMIN_STATE_NORMAL_OPERATION ? VDO_ADMIN_STATE_STOPPED : NULL);

	if (operation == VDO_ADMIN_STATE_PRE_LOADING)
		return (code == VDO_ADMIN_STATE_INITIALIZED ? VDO_ADMIN_STATE_PRE_LOADED : NULL);

	if (operation == VDO_ADMIN_STATE_SUSPENDED_OPERATION) {
		return (((code == VDO_ADMIN_STATE_SUSPENDED) ||
			 (code == VDO_ADMIN_STATE_SAVED)) ? code : NULL);
	}

	return VDO_ADMIN_STATE_NORMAL_OPERATION;
}

/**
 * vdo_finish_operation() - Finish the current operation.
 *
 * Will notify the operation waiter if there is one. This method should be used for operations
 * started with vdo_start_operation(). For operations which were started with vdo_start_draining(),
 * use vdo_finish_draining() instead.
 *
 * Return: true if there was an operation to finish.
 */
bool vdo_finish_operation(struct admin_state *state, int result)
{
	if (!vdo_get_admin_state_code(state)->operating)
		return false;

	state->complete = state->starting;
	if (state->waiter != NULL)
		vdo_set_completion_result(state->waiter, result);

	if (!state->starting) {
		vdo_set_admin_state_code(state, state->next_state);
		if (state->waiter != NULL)
			vdo_launch_completion(vdo_forget(state->waiter));
	}

	return true;
}

/**
 * begin_operation() - Begin an operation if it may be started given the current state.
 * @waiter A completion to notify when the operation is complete; may be NULL.
 * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
 *
 * Return: VDO_SUCCESS or an error.
 */
static int __must_check begin_operation(struct admin_state *state,
					const struct admin_state_code *operation,
					struct vdo_completion *waiter,
					vdo_admin_initiator_fn initiator)
{
	int result;
	const struct admin_state_code *next_state = get_next_state(state, operation);

	if (next_state == NULL) {
		result = vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE,
						"Can't start %s from %s",
						operation->name,
						vdo_get_admin_state_code(state)->name);
	} else if (state->waiter != NULL) {
		result = vdo_log_error_strerror(VDO_COMPONENT_BUSY,
						"Can't start %s with extant waiter",
						operation->name);
	} else {
		state->waiter = waiter;
		state->next_state = next_state;
		vdo_set_admin_state_code(state, operation);
		if (initiator != NULL) {
			state->starting = true;
			initiator(state);
			state->starting = false;
			if (state->complete)
				vdo_finish_operation(state, VDO_SUCCESS);
		}

		return VDO_SUCCESS;
	}

	if (waiter != NULL)
		vdo_continue_completion(waiter, result);

	return result;
}

/**
 * start_operation() - Start an operation if it may be started given the current state.
 * @waiter     A completion to notify when the operation is complete.
 * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
 *
 * Return: true if the operation was started.
 */
static inline bool __must_check start_operation(struct admin_state *state,
						const struct admin_state_code *operation,
						struct vdo_completion *waiter,
						vdo_admin_initiator_fn initiator)
{
	return (begin_operation(state, operation, waiter, initiator) == VDO_SUCCESS);
}

/**
 * check_code() - Check the result of a state validation.
 * @valid true if the code is of an appropriate type.
 * @code The code which failed to be of the correct type.
 * @what What the code failed to be, for logging.
 * @waiter The completion to notify of the error; may be NULL.
 *
 * If the result failed, log an invalid state error and, if there is a waiter, notify it.
 *
 * Return: The result of the check.
 */
static bool check_code(bool valid, const struct admin_state_code *code, const char *what,
		       struct vdo_completion *waiter)
{
	int result;

	if (valid)
		return true;

	result = vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE,
					"%s is not a %s", code->name, what);
	if (waiter != NULL)
		vdo_continue_completion(waiter, result);

	return false;
}

/**
 * assert_vdo_drain_operation() - Check that an operation is a drain.
 * @waiter The completion to finish with an error if the operation is not a drain.
 *
 * Return: true if the specified operation is a drain.
 */
static bool __must_check assert_vdo_drain_operation(const struct admin_state_code *operation,
						    struct vdo_completion *waiter)
{
	return check_code(operation->draining, operation, "drain operation", waiter);
}

/**
 * vdo_start_draining() - Initiate a drain operation if the current state permits it.
 * @operation The type of drain to initiate.
 * @waiter The completion to notify when the drain is complete.
 * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
 *
 * Return: true if the drain was initiated, if not the waiter will be notified.
 */
bool vdo_start_draining(struct admin_state *state,
			const struct admin_state_code *operation,
			struct vdo_completion *waiter, vdo_admin_initiator_fn initiator)
{
	const struct admin_state_code *code = vdo_get_admin_state_code(state);

	if (!assert_vdo_drain_operation(operation, waiter))
		return false;

	if (code->quiescent) {
		vdo_launch_completion(waiter);
		return false;
	}

	if (!code->normal) {
		vdo_log_error_strerror(VDO_INVALID_ADMIN_STATE, "can't start %s from %s",
				       operation->name, code->name);
		vdo_continue_completion(waiter, VDO_INVALID_ADMIN_STATE);
		return false;
	}

	return start_operation(state, operation, waiter, initiator);
}

/**
 * vdo_finish_draining() - Finish a drain operation if one was in progress.
 *
 * Return: true if the state was draining; will notify the waiter if so.
 */
bool vdo_finish_draining(struct admin_state *state)
{
	return vdo_finish_draining_with_result(state, VDO_SUCCESS);
}

/**
 * vdo_finish_draining_with_result() - Finish a drain operation with a status code.
 *
 * Return: true if the state was draining; will notify the waiter if so.
 */
bool vdo_finish_draining_with_result(struct admin_state *state, int result)
{
	return (vdo_is_state_draining(state) && vdo_finish_operation(state, result));
}

/**
 * vdo_assert_load_operation() - Check that an operation is a load.
 * @waiter The completion to finish with an error if the operation is not a load.
 *
 * Return: true if the specified operation is a load.
 */
bool vdo_assert_load_operation(const struct admin_state_code *operation,
			       struct vdo_completion *waiter)
{
	return check_code(operation->loading, operation, "load operation", waiter);
}

/**
 * vdo_start_loading() - Initiate a load operation if the current state permits it.
 * @operation The type of load to initiate.
 * @waiter The completion to notify when the load is complete (may be NULL).
 * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
 *
 * Return: true if the load was initiated, if not the waiter will be notified.
 */
bool vdo_start_loading(struct admin_state *state,
		       const struct admin_state_code *operation,
		       struct vdo_completion *waiter, vdo_admin_initiator_fn initiator)
{
	return (vdo_assert_load_operation(operation, waiter) &&
		start_operation(state, operation, waiter, initiator));
}

/**
 * vdo_finish_loading() - Finish a load operation if one was in progress.
 *
 * Return: true if the state was loading; will notify the waiter if so.
 */
bool vdo_finish_loading(struct admin_state *state)
{
	return vdo_finish_loading_with_result(state, VDO_SUCCESS);
}

/**
 * vdo_finish_loading_with_result() - Finish a load operation with a status code.
 * @result The result of the load operation.
 *
 * Return: true if the state was loading; will notify the waiter if so.
 */
bool vdo_finish_loading_with_result(struct admin_state *state, int result)
{
	return (vdo_is_state_loading(state) && vdo_finish_operation(state, result));
}

/**
 * assert_vdo_resume_operation() - Check whether an admin_state_code is a resume operation.
 * @waiter The completion to notify if the operation is not a resume operation; may be NULL.
 *
 * Return: true if the code is a resume operation.
 */
static bool __must_check assert_vdo_resume_operation(const struct admin_state_code *operation,
						     struct vdo_completion *waiter)
{
	return check_code(operation == VDO_ADMIN_STATE_RESUMING, operation,
			  "resume operation", waiter);
}

/**
 * vdo_start_resuming() - Initiate a resume operation if the current state permits it.
 * @operation The type of resume to start.
 * @waiter The completion to notify when the resume is complete (may be NULL).
 * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
 *
 * Return: true if the resume was initiated, if not the waiter will be notified.
 */
bool vdo_start_resuming(struct admin_state *state,
			const struct admin_state_code *operation,
			struct vdo_completion *waiter, vdo_admin_initiator_fn initiator)
{
	return (assert_vdo_resume_operation(operation, waiter) &&
		start_operation(state, operation, waiter, initiator));
}

/**
 * vdo_finish_resuming() - Finish a resume operation if one was in progress.
 *
 * Return: true if the state was resuming; will notify the waiter if so.
 */
bool vdo_finish_resuming(struct admin_state *state)
{
	return vdo_finish_resuming_with_result(state, VDO_SUCCESS);
}

/**
 * vdo_finish_resuming_with_result() - Finish a resume operation with a status code.
 * @result The result of the resume operation.
 *
 * Return: true if the state was resuming; will notify the waiter if so.
 */
bool vdo_finish_resuming_with_result(struct admin_state *state, int result)
{
	return (vdo_is_state_resuming(state) && vdo_finish_operation(state, result));
}

/**
 * vdo_resume_if_quiescent() - Change the state to normal operation if the current state is
 *                             quiescent.
 *
 * Return: VDO_SUCCESS if the state resumed, VDO_INVALID_ADMIN_STATE otherwise.
 */
int vdo_resume_if_quiescent(struct admin_state *state)
{
	if (!vdo_is_state_quiescent(state))
		return VDO_INVALID_ADMIN_STATE;

	vdo_set_admin_state_code(state, VDO_ADMIN_STATE_NORMAL_OPERATION);
	return VDO_SUCCESS;
}

/**
 * vdo_start_operation() - Attempt to start an operation.
 *
 * Return: VDO_SUCCESS if the operation was started, VDO_INVALID_ADMIN_STATE if not
 */
int vdo_start_operation(struct admin_state *state,
			const struct admin_state_code *operation)
{
	return vdo_start_operation_with_waiter(state, operation, NULL, NULL);
}

/**
 * vdo_start_operation_with_waiter() - Attempt to start an operation.
 * @waiter the completion to notify when the operation completes or fails to start; may be NULL.
 * @initiator The vdo_admin_initiator_fn to call if the operation may begin; may be NULL.
 *
 * Return: VDO_SUCCESS if the operation was started, VDO_INVALID_ADMIN_STATE if not
 */
int vdo_start_operation_with_waiter(struct admin_state *state,
				    const struct admin_state_code *operation,
				    struct vdo_completion *waiter,
				    vdo_admin_initiator_fn initiator)
{
	return (check_code(operation->operating, operation, "operation", waiter) ?
		begin_operation(state, operation, waiter, initiator) :
		VDO_INVALID_ADMIN_STATE);
}