Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Ville Syrjälä | 521 | 84.58% | 10 | 58.82% |
José Roberto de Souza | 50 | 8.12% | 1 | 5.88% |
Rob Clark | 23 | 3.73% | 1 | 5.88% |
José Expósito | 14 | 2.27% | 1 | 5.88% |
Daniel Vetter | 5 | 0.81% | 2 | 11.76% |
Randy Dunlap | 3 | 0.49% | 2 | 11.76% |
Total | 616 | 17 |
/* * Copyright (C) 2011-2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef DRM_RECT_H #define DRM_RECT_H #include <linux/types.h> /** * DOC: rect utils * * Utility functions to help manage rectangular areas for * clipping, scaling, etc. calculations. */ /** * struct drm_rect - two dimensional rectangle * @x1: horizontal starting coordinate (inclusive) * @x2: horizontal ending coordinate (exclusive) * @y1: vertical starting coordinate (inclusive) * @y2: vertical ending coordinate (exclusive) * * Note that this must match the layout of struct drm_mode_rect or the damage * helpers like drm_atomic_helper_damage_iter_init() break. */ struct drm_rect { int x1, y1, x2, y2; }; /** * DRM_RECT_INIT - initialize a rectangle from x/y/w/h * @x: x coordinate * @y: y coordinate * @w: width * @h: height * * RETURNS: * A new rectangle of the specified size. */ #define DRM_RECT_INIT(x, y, w, h) ((struct drm_rect){ \ .x1 = (x), \ .y1 = (y), \ .x2 = (x) + (w), \ .y2 = (y) + (h) }) /** * DRM_RECT_FMT - printf string for &struct drm_rect */ #define DRM_RECT_FMT "%dx%d%+d%+d" /** * DRM_RECT_ARG - printf arguments for &struct drm_rect * @r: rectangle struct */ #define DRM_RECT_ARG(r) drm_rect_width(r), drm_rect_height(r), (r)->x1, (r)->y1 /** * DRM_RECT_FP_FMT - printf string for &struct drm_rect in 16.16 fixed point */ #define DRM_RECT_FP_FMT "%d.%06ux%d.%06u%+d.%06u%+d.%06u" /** * DRM_RECT_FP_ARG - printf arguments for &struct drm_rect in 16.16 fixed point * @r: rectangle struct * * This is useful for e.g. printing plane source rectangles, which are in 16.16 * fixed point. */ #define DRM_RECT_FP_ARG(r) \ drm_rect_width(r) >> 16, ((drm_rect_width(r) & 0xffff) * 15625) >> 10, \ drm_rect_height(r) >> 16, ((drm_rect_height(r) & 0xffff) * 15625) >> 10, \ (r)->x1 >> 16, (((r)->x1 & 0xffff) * 15625) >> 10, \ (r)->y1 >> 16, (((r)->y1 & 0xffff) * 15625) >> 10 /** * drm_rect_init - initialize the rectangle from x/y/w/h * @r: rectangle * @x: x coordinate * @y: y coordinate * @width: width * @height: height */ static inline void drm_rect_init(struct drm_rect *r, int x, int y, int width, int height) { r->x1 = x; r->y1 = y; r->x2 = x + width; r->y2 = y + height; } /** * drm_rect_adjust_size - adjust the size of the rectangle * @r: rectangle to be adjusted * @dw: horizontal adjustment * @dh: vertical adjustment * * Change the size of rectangle @r by @dw in the horizontal direction, * and by @dh in the vertical direction, while keeping the center * of @r stationary. * * Positive @dw and @dh increase the size, negative values decrease it. */ static inline void drm_rect_adjust_size(struct drm_rect *r, int dw, int dh) { r->x1 -= dw >> 1; r->y1 -= dh >> 1; r->x2 += (dw + 1) >> 1; r->y2 += (dh + 1) >> 1; } /** * drm_rect_translate - translate the rectangle * @r: rectangle to be translated * @dx: horizontal translation * @dy: vertical translation * * Move rectangle @r by @dx in the horizontal direction, * and by @dy in the vertical direction. */ static inline void drm_rect_translate(struct drm_rect *r, int dx, int dy) { r->x1 += dx; r->y1 += dy; r->x2 += dx; r->y2 += dy; } /** * drm_rect_translate_to - translate the rectangle to an absolute position * @r: rectangle to be translated * @x: horizontal position * @y: vertical position * * Move rectangle @r to @x in the horizontal direction, * and to @y in the vertical direction. */ static inline void drm_rect_translate_to(struct drm_rect *r, int x, int y) { drm_rect_translate(r, x - r->x1, y - r->y1); } /** * drm_rect_downscale - downscale a rectangle * @r: rectangle to be downscaled * @horz: horizontal downscale factor * @vert: vertical downscale factor * * Divide the coordinates of rectangle @r by @horz and @vert. */ static inline void drm_rect_downscale(struct drm_rect *r, int horz, int vert) { r->x1 /= horz; r->y1 /= vert; r->x2 /= horz; r->y2 /= vert; } /** * drm_rect_width - determine the rectangle width * @r: rectangle whose width is returned * * RETURNS: * The width of the rectangle. */ static inline int drm_rect_width(const struct drm_rect *r) { return r->x2 - r->x1; } /** * drm_rect_height - determine the rectangle height * @r: rectangle whose height is returned * * RETURNS: * The height of the rectangle. */ static inline int drm_rect_height(const struct drm_rect *r) { return r->y2 - r->y1; } /** * drm_rect_visible - determine if the rectangle is visible * @r: rectangle whose visibility is returned * * RETURNS: * %true if the rectangle is visible, %false otherwise. */ static inline bool drm_rect_visible(const struct drm_rect *r) { return drm_rect_width(r) > 0 && drm_rect_height(r) > 0; } /** * drm_rect_equals - determine if two rectangles are equal * @r1: first rectangle * @r2: second rectangle * * RETURNS: * %true if the rectangles are equal, %false otherwise. */ static inline bool drm_rect_equals(const struct drm_rect *r1, const struct drm_rect *r2) { return r1->x1 == r2->x1 && r1->x2 == r2->x2 && r1->y1 == r2->y1 && r1->y2 == r2->y2; } /** * drm_rect_fp_to_int - Convert a rect in 16.16 fixed point form to int form. * @dst: rect to be stored the converted value * @src: rect in 16.16 fixed point form */ static inline void drm_rect_fp_to_int(struct drm_rect *dst, const struct drm_rect *src) { drm_rect_init(dst, src->x1 >> 16, src->y1 >> 16, drm_rect_width(src) >> 16, drm_rect_height(src) >> 16); } bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip); bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst, const struct drm_rect *clip); int drm_rect_calc_hscale(const struct drm_rect *src, const struct drm_rect *dst, int min_hscale, int max_hscale); int drm_rect_calc_vscale(const struct drm_rect *src, const struct drm_rect *dst, int min_vscale, int max_vscale); void drm_rect_debug_print(const char *prefix, const struct drm_rect *r, bool fixed_point); void drm_rect_rotate(struct drm_rect *r, int width, int height, unsigned int rotation); void drm_rect_rotate_inv(struct drm_rect *r, int width, int height, unsigned int rotation); #endif
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