Author | Tokens | Token Proportion | Commits | Commit Proportion |
---|---|---|---|---|
Nick Terrell | 3533 | 100.00% | 3 | 100.00% |
Total | 3533 | 3 |
/* * Copyright (c) Yann Collet, Facebook, Inc. * All rights reserved. * * This source code is licensed under both the BSD-style license (found in the * LICENSE file in the root directory of this source tree) and the GPLv2 (found * in the COPYING file in the root directory of this source tree). * You may select, at your option, one of the above-listed licenses. */ #include "zstd_ldm.h" #include "../common/debug.h" #include <linux/xxhash.h> #include "zstd_fast.h" /* ZSTD_fillHashTable() */ #include "zstd_double_fast.h" /* ZSTD_fillDoubleHashTable() */ #include "zstd_ldm_geartab.h" #define LDM_BUCKET_SIZE_LOG 3 #define LDM_MIN_MATCH_LENGTH 64 #define LDM_HASH_RLOG 7 typedef struct { U64 rolling; U64 stopMask; } ldmRollingHashState_t; /* ZSTD_ldm_gear_init(): * * Initializes the rolling hash state such that it will honor the * settings in params. */ static void ZSTD_ldm_gear_init(ldmRollingHashState_t* state, ldmParams_t const* params) { unsigned maxBitsInMask = MIN(params->minMatchLength, 64); unsigned hashRateLog = params->hashRateLog; state->rolling = ~(U32)0; /* The choice of the splitting criterion is subject to two conditions: * 1. it has to trigger on average every 2^(hashRateLog) bytes; * 2. ideally, it has to depend on a window of minMatchLength bytes. * * In the gear hash algorithm, bit n depends on the last n bytes; * so in order to obtain a good quality splitting criterion it is * preferable to use bits with high weight. * * To match condition 1 we use a mask with hashRateLog bits set * and, because of the previous remark, we make sure these bits * have the highest possible weight while still respecting * condition 2. */ if (hashRateLog > 0 && hashRateLog <= maxBitsInMask) { state->stopMask = (((U64)1 << hashRateLog) - 1) << (maxBitsInMask - hashRateLog); } else { /* In this degenerate case we simply honor the hash rate. */ state->stopMask = ((U64)1 << hashRateLog) - 1; } } /* ZSTD_ldm_gear_reset() * Feeds [data, data + minMatchLength) into the hash without registering any * splits. This effectively resets the hash state. This is used when skipping * over data, either at the beginning of a block, or skipping sections. */ static void ZSTD_ldm_gear_reset(ldmRollingHashState_t* state, BYTE const* data, size_t minMatchLength) { U64 hash = state->rolling; size_t n = 0; #define GEAR_ITER_ONCE() do { \ hash = (hash << 1) + ZSTD_ldm_gearTab[data[n] & 0xff]; \ n += 1; \ } while (0) while (n + 3 < minMatchLength) { GEAR_ITER_ONCE(); GEAR_ITER_ONCE(); GEAR_ITER_ONCE(); GEAR_ITER_ONCE(); } while (n < minMatchLength) { GEAR_ITER_ONCE(); } #undef GEAR_ITER_ONCE } /* ZSTD_ldm_gear_feed(): * * Registers in the splits array all the split points found in the first * size bytes following the data pointer. This function terminates when * either all the data has been processed or LDM_BATCH_SIZE splits are * present in the splits array. * * Precondition: The splits array must not be full. * Returns: The number of bytes processed. */ static size_t ZSTD_ldm_gear_feed(ldmRollingHashState_t* state, BYTE const* data, size_t size, size_t* splits, unsigned* numSplits) { size_t n; U64 hash, mask; hash = state->rolling; mask = state->stopMask; n = 0; #define GEAR_ITER_ONCE() do { \ hash = (hash << 1) + ZSTD_ldm_gearTab[data[n] & 0xff]; \ n += 1; \ if (UNLIKELY((hash & mask) == 0)) { \ splits[*numSplits] = n; \ *numSplits += 1; \ if (*numSplits == LDM_BATCH_SIZE) \ goto done; \ } \ } while (0) while (n + 3 < size) { GEAR_ITER_ONCE(); GEAR_ITER_ONCE(); GEAR_ITER_ONCE(); GEAR_ITER_ONCE(); } while (n < size) { GEAR_ITER_ONCE(); } #undef GEAR_ITER_ONCE done: state->rolling = hash; return n; } void ZSTD_ldm_adjustParameters(ldmParams_t* params, ZSTD_compressionParameters const* cParams) { params->windowLog = cParams->windowLog; ZSTD_STATIC_ASSERT(LDM_BUCKET_SIZE_LOG <= ZSTD_LDM_BUCKETSIZELOG_MAX); DEBUGLOG(4, "ZSTD_ldm_adjustParameters"); if (!params->bucketSizeLog) params->bucketSizeLog = LDM_BUCKET_SIZE_LOG; if (!params->minMatchLength) params->minMatchLength = LDM_MIN_MATCH_LENGTH; if (params->hashLog == 0) { params->hashLog = MAX(ZSTD_HASHLOG_MIN, params->windowLog - LDM_HASH_RLOG); assert(params->hashLog <= ZSTD_HASHLOG_MAX); } if (params->hashRateLog == 0) { params->hashRateLog = params->windowLog < params->hashLog ? 0 : params->windowLog - params->hashLog; } params->bucketSizeLog = MIN(params->bucketSizeLog, params->hashLog); } size_t ZSTD_ldm_getTableSize(ldmParams_t params) { size_t const ldmHSize = ((size_t)1) << params.hashLog; size_t const ldmBucketSizeLog = MIN(params.bucketSizeLog, params.hashLog); size_t const ldmBucketSize = ((size_t)1) << (params.hashLog - ldmBucketSizeLog); size_t const totalSize = ZSTD_cwksp_alloc_size(ldmBucketSize) + ZSTD_cwksp_alloc_size(ldmHSize * sizeof(ldmEntry_t)); return params.enableLdm == ZSTD_ps_enable ? totalSize : 0; } size_t ZSTD_ldm_getMaxNbSeq(ldmParams_t params, size_t maxChunkSize) { return params.enableLdm == ZSTD_ps_enable ? (maxChunkSize / params.minMatchLength) : 0; } /* ZSTD_ldm_getBucket() : * Returns a pointer to the start of the bucket associated with hash. */ static ldmEntry_t* ZSTD_ldm_getBucket( ldmState_t* ldmState, size_t hash, ldmParams_t const ldmParams) { return ldmState->hashTable + (hash << ldmParams.bucketSizeLog); } /* ZSTD_ldm_insertEntry() : * Insert the entry with corresponding hash into the hash table */ static void ZSTD_ldm_insertEntry(ldmState_t* ldmState, size_t const hash, const ldmEntry_t entry, ldmParams_t const ldmParams) { BYTE* const pOffset = ldmState->bucketOffsets + hash; unsigned const offset = *pOffset; *(ZSTD_ldm_getBucket(ldmState, hash, ldmParams) + offset) = entry; *pOffset = (BYTE)((offset + 1) & ((1u << ldmParams.bucketSizeLog) - 1)); } /* ZSTD_ldm_countBackwardsMatch() : * Returns the number of bytes that match backwards before pIn and pMatch. * * We count only bytes where pMatch >= pBase and pIn >= pAnchor. */ static size_t ZSTD_ldm_countBackwardsMatch( const BYTE* pIn, const BYTE* pAnchor, const BYTE* pMatch, const BYTE* pMatchBase) { size_t matchLength = 0; while (pIn > pAnchor && pMatch > pMatchBase && pIn[-1] == pMatch[-1]) { pIn--; pMatch--; matchLength++; } return matchLength; } /* ZSTD_ldm_countBackwardsMatch_2segments() : * Returns the number of bytes that match backwards from pMatch, * even with the backwards match spanning 2 different segments. * * On reaching `pMatchBase`, start counting from mEnd */ static size_t ZSTD_ldm_countBackwardsMatch_2segments( const BYTE* pIn, const BYTE* pAnchor, const BYTE* pMatch, const BYTE* pMatchBase, const BYTE* pExtDictStart, const BYTE* pExtDictEnd) { size_t matchLength = ZSTD_ldm_countBackwardsMatch(pIn, pAnchor, pMatch, pMatchBase); if (pMatch - matchLength != pMatchBase || pMatchBase == pExtDictStart) { /* If backwards match is entirely in the extDict or prefix, immediately return */ return matchLength; } DEBUGLOG(7, "ZSTD_ldm_countBackwardsMatch_2segments: found 2-parts backwards match (length in prefix==%zu)", matchLength); matchLength += ZSTD_ldm_countBackwardsMatch(pIn - matchLength, pAnchor, pExtDictEnd, pExtDictStart); DEBUGLOG(7, "final backwards match length = %zu", matchLength); return matchLength; } /* ZSTD_ldm_fillFastTables() : * * Fills the relevant tables for the ZSTD_fast and ZSTD_dfast strategies. * This is similar to ZSTD_loadDictionaryContent. * * The tables for the other strategies are filled within their * block compressors. */ static size_t ZSTD_ldm_fillFastTables(ZSTD_matchState_t* ms, void const* end) { const BYTE* const iend = (const BYTE*)end; switch(ms->cParams.strategy) { case ZSTD_fast: ZSTD_fillHashTable(ms, iend, ZSTD_dtlm_fast); break; case ZSTD_dfast: ZSTD_fillDoubleHashTable(ms, iend, ZSTD_dtlm_fast); break; case ZSTD_greedy: case ZSTD_lazy: case ZSTD_lazy2: case ZSTD_btlazy2: case ZSTD_btopt: case ZSTD_btultra: case ZSTD_btultra2: break; default: assert(0); /* not possible : not a valid strategy id */ } return 0; } void ZSTD_ldm_fillHashTable( ldmState_t* ldmState, const BYTE* ip, const BYTE* iend, ldmParams_t const* params) { U32 const minMatchLength = params->minMatchLength; U32 const hBits = params->hashLog - params->bucketSizeLog; BYTE const* const base = ldmState->window.base; BYTE const* const istart = ip; ldmRollingHashState_t hashState; size_t* const splits = ldmState->splitIndices; unsigned numSplits; DEBUGLOG(5, "ZSTD_ldm_fillHashTable"); ZSTD_ldm_gear_init(&hashState, params); while (ip < iend) { size_t hashed; unsigned n; numSplits = 0; hashed = ZSTD_ldm_gear_feed(&hashState, ip, iend - ip, splits, &numSplits); for (n = 0; n < numSplits; n++) { if (ip + splits[n] >= istart + minMatchLength) { BYTE const* const split = ip + splits[n] - minMatchLength; U64 const xxhash = xxh64(split, minMatchLength, 0); U32 const hash = (U32)(xxhash & (((U32)1 << hBits) - 1)); ldmEntry_t entry; entry.offset = (U32)(split - base); entry.checksum = (U32)(xxhash >> 32); ZSTD_ldm_insertEntry(ldmState, hash, entry, *params); } } ip += hashed; } } /* ZSTD_ldm_limitTableUpdate() : * * Sets cctx->nextToUpdate to a position corresponding closer to anchor * if it is far way * (after a long match, only update tables a limited amount). */ static void ZSTD_ldm_limitTableUpdate(ZSTD_matchState_t* ms, const BYTE* anchor) { U32 const curr = (U32)(anchor - ms->window.base); if (curr > ms->nextToUpdate + 1024) { ms->nextToUpdate = curr - MIN(512, curr - ms->nextToUpdate - 1024); } } static size_t ZSTD_ldm_generateSequences_internal( ldmState_t* ldmState, rawSeqStore_t* rawSeqStore, ldmParams_t const* params, void const* src, size_t srcSize) { /* LDM parameters */ int const extDict = ZSTD_window_hasExtDict(ldmState->window); U32 const minMatchLength = params->minMatchLength; U32 const entsPerBucket = 1U << params->bucketSizeLog; U32 const hBits = params->hashLog - params->bucketSizeLog; /* Prefix and extDict parameters */ U32 const dictLimit = ldmState->window.dictLimit; U32 const lowestIndex = extDict ? ldmState->window.lowLimit : dictLimit; BYTE const* const base = ldmState->window.base; BYTE const* const dictBase = extDict ? ldmState->window.dictBase : NULL; BYTE const* const dictStart = extDict ? dictBase + lowestIndex : NULL; BYTE const* const dictEnd = extDict ? dictBase + dictLimit : NULL; BYTE const* const lowPrefixPtr = base + dictLimit; /* Input bounds */ BYTE const* const istart = (BYTE const*)src; BYTE const* const iend = istart + srcSize; BYTE const* const ilimit = iend - HASH_READ_SIZE; /* Input positions */ BYTE const* anchor = istart; BYTE const* ip = istart; /* Rolling hash state */ ldmRollingHashState_t hashState; /* Arrays for staged-processing */ size_t* const splits = ldmState->splitIndices; ldmMatchCandidate_t* const candidates = ldmState->matchCandidates; unsigned numSplits; if (srcSize < minMatchLength) return iend - anchor; /* Initialize the rolling hash state with the first minMatchLength bytes */ ZSTD_ldm_gear_init(&hashState, params); ZSTD_ldm_gear_reset(&hashState, ip, minMatchLength); ip += minMatchLength; while (ip < ilimit) { size_t hashed; unsigned n; numSplits = 0; hashed = ZSTD_ldm_gear_feed(&hashState, ip, ilimit - ip, splits, &numSplits); for (n = 0; n < numSplits; n++) { BYTE const* const split = ip + splits[n] - minMatchLength; U64 const xxhash = xxh64(split, minMatchLength, 0); U32 const hash = (U32)(xxhash & (((U32)1 << hBits) - 1)); candidates[n].split = split; candidates[n].hash = hash; candidates[n].checksum = (U32)(xxhash >> 32); candidates[n].bucket = ZSTD_ldm_getBucket(ldmState, hash, *params); PREFETCH_L1(candidates[n].bucket); } for (n = 0; n < numSplits; n++) { size_t forwardMatchLength = 0, backwardMatchLength = 0, bestMatchLength = 0, mLength; U32 offset; BYTE const* const split = candidates[n].split; U32 const checksum = candidates[n].checksum; U32 const hash = candidates[n].hash; ldmEntry_t* const bucket = candidates[n].bucket; ldmEntry_t const* cur; ldmEntry_t const* bestEntry = NULL; ldmEntry_t newEntry; newEntry.offset = (U32)(split - base); newEntry.checksum = checksum; /* If a split point would generate a sequence overlapping with * the previous one, we merely register it in the hash table and * move on */ if (split < anchor) { ZSTD_ldm_insertEntry(ldmState, hash, newEntry, *params); continue; } for (cur = bucket; cur < bucket + entsPerBucket; cur++) { size_t curForwardMatchLength, curBackwardMatchLength, curTotalMatchLength; if (cur->checksum != checksum || cur->offset <= lowestIndex) { continue; } if (extDict) { BYTE const* const curMatchBase = cur->offset < dictLimit ? dictBase : base; BYTE const* const pMatch = curMatchBase + cur->offset; BYTE const* const matchEnd = cur->offset < dictLimit ? dictEnd : iend; BYTE const* const lowMatchPtr = cur->offset < dictLimit ? dictStart : lowPrefixPtr; curForwardMatchLength = ZSTD_count_2segments(split, pMatch, iend, matchEnd, lowPrefixPtr); if (curForwardMatchLength < minMatchLength) { continue; } curBackwardMatchLength = ZSTD_ldm_countBackwardsMatch_2segments( split, anchor, pMatch, lowMatchPtr, dictStart, dictEnd); } else { /* !extDict */ BYTE const* const pMatch = base + cur->offset; curForwardMatchLength = ZSTD_count(split, pMatch, iend); if (curForwardMatchLength < minMatchLength) { continue; } curBackwardMatchLength = ZSTD_ldm_countBackwardsMatch(split, anchor, pMatch, lowPrefixPtr); } curTotalMatchLength = curForwardMatchLength + curBackwardMatchLength; if (curTotalMatchLength > bestMatchLength) { bestMatchLength = curTotalMatchLength; forwardMatchLength = curForwardMatchLength; backwardMatchLength = curBackwardMatchLength; bestEntry = cur; } } /* No match found -- insert an entry into the hash table * and process the next candidate match */ if (bestEntry == NULL) { ZSTD_ldm_insertEntry(ldmState, hash, newEntry, *params); continue; } /* Match found */ offset = (U32)(split - base) - bestEntry->offset; mLength = forwardMatchLength + backwardMatchLength; { rawSeq* const seq = rawSeqStore->seq + rawSeqStore->size; /* Out of sequence storage */ if (rawSeqStore->size == rawSeqStore->capacity) return ERROR(dstSize_tooSmall); seq->litLength = (U32)(split - backwardMatchLength - anchor); seq->matchLength = (U32)mLength; seq->offset = offset; rawSeqStore->size++; } /* Insert the current entry into the hash table --- it must be * done after the previous block to avoid clobbering bestEntry */ ZSTD_ldm_insertEntry(ldmState, hash, newEntry, *params); anchor = split + forwardMatchLength; /* If we find a match that ends after the data that we've hashed * then we have a repeating, overlapping, pattern. E.g. all zeros. * If one repetition of the pattern matches our `stopMask` then all * repetitions will. We don't need to insert them all into out table, * only the first one. So skip over overlapping matches. * This is a major speed boost (20x) for compressing a single byte * repeated, when that byte ends up in the table. */ if (anchor > ip + hashed) { ZSTD_ldm_gear_reset(&hashState, anchor - minMatchLength, minMatchLength); /* Continue the outer loop at anchor (ip + hashed == anchor). */ ip = anchor - hashed; break; } } ip += hashed; } return iend - anchor; } /*! ZSTD_ldm_reduceTable() : * reduce table indexes by `reducerValue` */ static void ZSTD_ldm_reduceTable(ldmEntry_t* const table, U32 const size, U32 const reducerValue) { U32 u; for (u = 0; u < size; u++) { if (table[u].offset < reducerValue) table[u].offset = 0; else table[u].offset -= reducerValue; } } size_t ZSTD_ldm_generateSequences( ldmState_t* ldmState, rawSeqStore_t* sequences, ldmParams_t const* params, void const* src, size_t srcSize) { U32 const maxDist = 1U << params->windowLog; BYTE const* const istart = (BYTE const*)src; BYTE const* const iend = istart + srcSize; size_t const kMaxChunkSize = 1 << 20; size_t const nbChunks = (srcSize / kMaxChunkSize) + ((srcSize % kMaxChunkSize) != 0); size_t chunk; size_t leftoverSize = 0; assert(ZSTD_CHUNKSIZE_MAX >= kMaxChunkSize); /* Check that ZSTD_window_update() has been called for this chunk prior * to passing it to this function. */ assert(ldmState->window.nextSrc >= (BYTE const*)src + srcSize); /* The input could be very large (in zstdmt), so it must be broken up into * chunks to enforce the maximum distance and handle overflow correction. */ assert(sequences->pos <= sequences->size); assert(sequences->size <= sequences->capacity); for (chunk = 0; chunk < nbChunks && sequences->size < sequences->capacity; ++chunk) { BYTE const* const chunkStart = istart + chunk * kMaxChunkSize; size_t const remaining = (size_t)(iend - chunkStart); BYTE const *const chunkEnd = (remaining < kMaxChunkSize) ? iend : chunkStart + kMaxChunkSize; size_t const chunkSize = chunkEnd - chunkStart; size_t newLeftoverSize; size_t const prevSize = sequences->size; assert(chunkStart < iend); /* 1. Perform overflow correction if necessary. */ if (ZSTD_window_needOverflowCorrection(ldmState->window, 0, maxDist, ldmState->loadedDictEnd, chunkStart, chunkEnd)) { U32 const ldmHSize = 1U << params->hashLog; U32 const correction = ZSTD_window_correctOverflow( &ldmState->window, /* cycleLog */ 0, maxDist, chunkStart); ZSTD_ldm_reduceTable(ldmState->hashTable, ldmHSize, correction); /* invalidate dictionaries on overflow correction */ ldmState->loadedDictEnd = 0; } /* 2. We enforce the maximum offset allowed. * * kMaxChunkSize should be small enough that we don't lose too much of * the window through early invalidation. * TODO: * Test the chunk size. * * Try invalidation after the sequence generation and test the * the offset against maxDist directly. * * NOTE: Because of dictionaries + sequence splitting we MUST make sure * that any offset used is valid at the END of the sequence, since it may * be split into two sequences. This condition holds when using * ZSTD_window_enforceMaxDist(), but if we move to checking offsets * against maxDist directly, we'll have to carefully handle that case. */ ZSTD_window_enforceMaxDist(&ldmState->window, chunkEnd, maxDist, &ldmState->loadedDictEnd, NULL); /* 3. Generate the sequences for the chunk, and get newLeftoverSize. */ newLeftoverSize = ZSTD_ldm_generateSequences_internal( ldmState, sequences, params, chunkStart, chunkSize); if (ZSTD_isError(newLeftoverSize)) return newLeftoverSize; /* 4. We add the leftover literals from previous iterations to the first * newly generated sequence, or add the `newLeftoverSize` if none are * generated. */ /* Prepend the leftover literals from the last call */ if (prevSize < sequences->size) { sequences->seq[prevSize].litLength += (U32)leftoverSize; leftoverSize = newLeftoverSize; } else { assert(newLeftoverSize == chunkSize); leftoverSize += chunkSize; } } return 0; } void ZSTD_ldm_skipSequences(rawSeqStore_t* rawSeqStore, size_t srcSize, U32 const minMatch) { while (srcSize > 0 && rawSeqStore->pos < rawSeqStore->size) { rawSeq* seq = rawSeqStore->seq + rawSeqStore->pos; if (srcSize <= seq->litLength) { /* Skip past srcSize literals */ seq->litLength -= (U32)srcSize; return; } srcSize -= seq->litLength; seq->litLength = 0; if (srcSize < seq->matchLength) { /* Skip past the first srcSize of the match */ seq->matchLength -= (U32)srcSize; if (seq->matchLength < minMatch) { /* The match is too short, omit it */ if (rawSeqStore->pos + 1 < rawSeqStore->size) { seq[1].litLength += seq[0].matchLength; } rawSeqStore->pos++; } return; } srcSize -= seq->matchLength; seq->matchLength = 0; rawSeqStore->pos++; } } /* * If the sequence length is longer than remaining then the sequence is split * between this block and the next. * * Returns the current sequence to handle, or if the rest of the block should * be literals, it returns a sequence with offset == 0. */ static rawSeq maybeSplitSequence(rawSeqStore_t* rawSeqStore, U32 const remaining, U32 const minMatch) { rawSeq sequence = rawSeqStore->seq[rawSeqStore->pos]; assert(sequence.offset > 0); /* Likely: No partial sequence */ if (remaining >= sequence.litLength + sequence.matchLength) { rawSeqStore->pos++; return sequence; } /* Cut the sequence short (offset == 0 ==> rest is literals). */ if (remaining <= sequence.litLength) { sequence.offset = 0; } else if (remaining < sequence.litLength + sequence.matchLength) { sequence.matchLength = remaining - sequence.litLength; if (sequence.matchLength < minMatch) { sequence.offset = 0; } } /* Skip past `remaining` bytes for the future sequences. */ ZSTD_ldm_skipSequences(rawSeqStore, remaining, minMatch); return sequence; } void ZSTD_ldm_skipRawSeqStoreBytes(rawSeqStore_t* rawSeqStore, size_t nbBytes) { U32 currPos = (U32)(rawSeqStore->posInSequence + nbBytes); while (currPos && rawSeqStore->pos < rawSeqStore->size) { rawSeq currSeq = rawSeqStore->seq[rawSeqStore->pos]; if (currPos >= currSeq.litLength + currSeq.matchLength) { currPos -= currSeq.litLength + currSeq.matchLength; rawSeqStore->pos++; } else { rawSeqStore->posInSequence = currPos; break; } } if (currPos == 0 || rawSeqStore->pos == rawSeqStore->size) { rawSeqStore->posInSequence = 0; } } size_t ZSTD_ldm_blockCompress(rawSeqStore_t* rawSeqStore, ZSTD_matchState_t* ms, seqStore_t* seqStore, U32 rep[ZSTD_REP_NUM], ZSTD_paramSwitch_e useRowMatchFinder, void const* src, size_t srcSize) { const ZSTD_compressionParameters* const cParams = &ms->cParams; unsigned const minMatch = cParams->minMatch; ZSTD_blockCompressor const blockCompressor = ZSTD_selectBlockCompressor(cParams->strategy, useRowMatchFinder, ZSTD_matchState_dictMode(ms)); /* Input bounds */ BYTE const* const istart = (BYTE const*)src; BYTE const* const iend = istart + srcSize; /* Input positions */ BYTE const* ip = istart; DEBUGLOG(5, "ZSTD_ldm_blockCompress: srcSize=%zu", srcSize); /* If using opt parser, use LDMs only as candidates rather than always accepting them */ if (cParams->strategy >= ZSTD_btopt) { size_t lastLLSize; ms->ldmSeqStore = rawSeqStore; lastLLSize = blockCompressor(ms, seqStore, rep, src, srcSize); ZSTD_ldm_skipRawSeqStoreBytes(rawSeqStore, srcSize); return lastLLSize; } assert(rawSeqStore->pos <= rawSeqStore->size); assert(rawSeqStore->size <= rawSeqStore->capacity); /* Loop through each sequence and apply the block compressor to the literals */ while (rawSeqStore->pos < rawSeqStore->size && ip < iend) { /* maybeSplitSequence updates rawSeqStore->pos */ rawSeq const sequence = maybeSplitSequence(rawSeqStore, (U32)(iend - ip), minMatch); int i; /* End signal */ if (sequence.offset == 0) break; assert(ip + sequence.litLength + sequence.matchLength <= iend); /* Fill tables for block compressor */ ZSTD_ldm_limitTableUpdate(ms, ip); ZSTD_ldm_fillFastTables(ms, ip); /* Run the block compressor */ DEBUGLOG(5, "pos %u : calling block compressor on segment of size %u", (unsigned)(ip-istart), sequence.litLength); { size_t const newLitLength = blockCompressor(ms, seqStore, rep, ip, sequence.litLength); ip += sequence.litLength; /* Update the repcodes */ for (i = ZSTD_REP_NUM - 1; i > 0; i--) rep[i] = rep[i-1]; rep[0] = sequence.offset; /* Store the sequence */ ZSTD_storeSeq(seqStore, newLitLength, ip - newLitLength, iend, STORE_OFFSET(sequence.offset), sequence.matchLength); ip += sequence.matchLength; } } /* Fill the tables for the block compressor */ ZSTD_ldm_limitTableUpdate(ms, ip); ZSTD_ldm_fillFastTables(ms, ip); /* Compress the last literals */ return blockCompressor(ms, seqStore, rep, ip, iend - ip); }
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